@@HansWurst1569 exanima is a prelude to sui generis. Seems like exanima is being used to develop the tech and gameplay for the bigger game. On youtube, look up the Sui Generis - Kickstarter Pitch Video
A cool trick I learned is that at 11:25 you can place the painting (next to the drawer) in front of the lever to negate the timer immediately, that way you don't need to sprint all the way around. Love your vids, btw. Keep it up :)
The first thing I noticed is that the game looks more crisp in the video, especially in lower light conditions. It also seems to run perfectly. Looks like the devs did a good job with update.
Starting the series today. Sorry if I don't talk much, i'm sort of a lurker. But do know that I always watch your series and like your stuff. You deserve it. Much love. Keep up the good work, man. Hope your channel blows up, same with the game
I have read your changelog and one of the things that got my interest is the "Advanced Cloth Physics". Does that mean cloth or certain things like armors have cloth physics now? Genuine question. 😊
i hope this game becomes really popular some day... i love this game so much and i feel like its severally underrated.
The only problem I have with it is the fact it has no overworld. I think some form of narative could help it go a long way
@@HansWurst1569 exanima is a prelude to sui generis. Seems like exanima is being used to develop the tech and gameplay for the bigger game. On youtube, look up the Sui Generis - Kickstarter Pitch Video
Hoping the same
A cool trick I learned is that at 11:25 you can place the painting (next to the drawer) in front of the lever to negate the timer immediately, that way you don't need to sprint all the way around. Love your vids, btw. Keep it up :)
the ladder works too, create a ramp and you can run straight across the room, up to the gate
The first thing I noticed is that the game looks more crisp in the video, especially in lower light conditions. It also seems to run perfectly. Looks like the devs did a good job with update.
Can’t believe how close the version number is getting to 1.0
It isn't like we have some big robe to test if cloth physics actually exists and interact with objects now.
8:40 there’s still a throwing axe on that wall hook that’s a very good guaranteed weapon for future reference
i cant wait to hit every wall
Starting the series today. Sorry if I don't talk much, i'm sort of a lurker. But do know that I always watch your series and like your stuff. You deserve it. Much love. Keep up the good work, man. Hope your channel blows up, same with the game
Thank you!
love ya videos Odin, can't wait to see you play when exanima finally becomes Sui Generis!!
Can't wait!
can wait
will
Geez i keep checking this game out. I really need to just buy it lol.
I can't get passed that timed door segment for the life of me, full sprint and everything just always closes on me
rimworld is great with new dlc, but i need another run... exanima is so awsome
Odin, thank you for giving a lonely guy something to watch
Glad to be of service
Yooo thats amazing
yeah voice thing was always there
Hey a tip place things on levers so u can take ur time to walk its better
It happened! Lets go!
I have read your changelog and one of the things that got my interest is the "Advanced Cloth Physics". Does that mean cloth or certain things like armors have cloth physics now? Genuine question. 😊
Yes, cloth items now have their own physics
nice video
Lets go
how did you get access to the beta update?
The Bare Mettle discord has the password and instructions
Odin, how did you download this version?? My beta public test version on steam is only the 0.9.0.5
You need to enter the password BMXATestB915 to get access to the experimental test branch on Steam
@@OdinTheUnderwhelming Uuuuuuuuuuuuhhhh nice!!!!!! Thank you so much!
Gg.
15:07 That is pronounced "Kwi-rass".