Hey everyone, please do keep in mind that the advice given is from a very experienced developer. Meaning the numbers mentioned throughout the video are standard numbers to them and is really a baseline number to be able to have a great increase in players. Also do keep in mind you don’t need to have a full 70k, use whatever you have available. The amount you put in will determine the amount of players! The more you use the higher chance of a large number of players where if you use less then you may see slightly less players. Apologies regarding the blur throughout the video, It was aimed to have viewers focus on the subtitles and the voiceover but after rewatching it here on TH-cam it was most likely not the best idea. It will for sure be something I reconsider next video.
Hi, nothing was mentioned about what happens after those couple of weeks. How do you keep a game running for months/years? What are the next steps? thanks.
Bro I have been developing games in general not only roblox for 7 years and roblox is one of the harder ones to develop in I would recommend for starters unity its very simple and easy because unity does half of the things for you for example: you don't have to write massive sums of code for an aiming or animating system while unity already has a animating system built into it and aiming script development is a lot easier or scripting in general because roblox uses LUA which I don't know why roblox choose this roblox coding language its trash while unity uses C# very easy and simple thing to learn and a lot shorter and incase your saying unity doesn't have a built in server system it does it depends on what your publishing on and you don't need 700 dollars to sponsor a game that might just flop or be bad I fully recommend learning unity fully before using roblox studio to develop games
@@MySelfMySelf-h2r I used to use Unity and moved to Roblox because Roblox is the easier one for many reason. Unity just has some fancy tools which make it easier to make professional projects, but that's it. Unity does not offer multiplayer right out of the box. You have to code the backend from scratch, and usually pay for servers yourself. Not something children can do. Most unity devs have to make single player games, unless they are serious advanced programmers as mentioned. Lua is easier to use, and C# is next to the hardest to learn which is C++. It's a more flexible language yes, at the trade off of not being as user friendly. Unity doesnt even have a build in player controller in at least some of the later versions, if not all after unity5(2014). When you publish and market a Unity game, you have your choice of Steam or the Google Play Store. Both will not hold your hand with advertising. You have to write articles, contact websites , do social media, have a rock solid store page, and most crucial..You will needs $100s - $1000s market with ads, because it's real world ads that go on the internet, not inside the Roblox store. In short you need pro skills, a few $1k saved up, and 2+ years to publish one game on Steam. I've been there, it's not great...
Perfect video dude! I would also make a video about the updated ad system with bids as that would be super useful. Maybe doing some research into the bots that disrupt the game bids would be amazing as well (when you start sponsoring and a bunch of NPC bots join the game). Overall, I’ve had a few successful games and this video is right on point :)
Seeeing your channel ik your a dedicated developer so am I I been. Perfecting my UIs designing for almost 4 years perfecting every style humanly possible on Roblox + I have 2 years of experience of building too I am looking for a partner who’s willing to work with me until we reach the front page making games after games I guess you might be down I would like to join ur dev team you look like a skilled scripter and that’s the only skill I lack
@@ComplexStudios-u8b well i only make simple scripts if your searching for a modeler contact my brother hes very good in blender and if you want he could make you something for cheap
You don't need $700 to sponsor a game, you just need $700 to give it a very solid foundation. You can also use free alternatives to marketing, like making a bunch of social media posts on your game and a bunch of TH-cam videos on it, and maybe you could get streamers to stream a little bit of your game for free if it looks interesting enough to them. Just spend what you are willing to spend and do what you're willing to do, and I am sure you can get a game off the ground to the point where you make enough robux where you don't need to spend any real cash on sponsoring the next game you make. You just gotta keep trying, and it will be a little harder when you arent rich, but with some effort, you will still reach your goal in the end.
@@Fp30501 It isn't all black and white like that. Just because he doesn't have $700 in robux doesn't mean he can't advertise his game successfully, it'll just take a little bit more time trying to get it off the ground, but it will get there with enough time and effort.
That's why most people save save save so they have a nice pile for launch day. Also this would be for a larger really polished game, not a "find the markers" or "ultra easy obby for babies".
It may seems very pricey for a standard Roblox, but do keep in mind we interviewed a developer who has been doing Roblox Development for 10+ years, meaning that sort of money is most likely not much too them, and they are willing to take that risk of spending that much to create a large player base. At the same time, Whatever amount of Robux you have can also work.
@@Itz_FloppyFish not a very good tip for a beginner dev but someone who already has a successful game it is a very good idea to advertise with the money your earned. So understandable
I HATE how roblox decided it was a good idea to not allow under 13 accounts to not get an opportunity to get maybe millions of robux or hundreds of millions of robux.
If you think you're gonna make millions with your first game, then you clearly dont have the mental capacity to manage that money, nor the community within the game.
@@Contentdeleted99998I only put some donations in my game just to you know. Get a bit supported. I just want people to play the game which will make me happy.
Thank you very much for your video, but I have a question that I hope you can answer. Can't we see from the Engagement section of the Analytics in Experiences where players are from, including their regional and age segments? Why do we still need to test each one in Sponsor Ads? Isn't it more convenient to see which type of players make up the largest proportion in Engagement and then directly target ads at those players?
I have experience with making a game on Roblox successful and he is explaining EXACTLY how it works. This is the best explanation on how to promote Roblox games I’ve seen so far. Keep up the good work!
Hi, what do you do after the 2 weeks? They said at the end roblox likes to let a game blow up for 2weeks and then die so players are always exposed to more games. HOW do you keep a game populated for months/years? This was not covered at all!
hello Floppy i was wonder if u can make a video on how to make a teleoprt gui checkpoint system. were u are level one need to reach level 2 once u reach level 2 u unlock teleoprt 2 so uare able to teleoprt to level 1 and 2 instead of 3 and 4 intill u reach those levels??
Hey this video is great, I never saw this much detail! I do have a question tho. When does roblox start "counting" that time. I published a game 3 days ago, started advertising yesterday (wrongly) and I'm now reading about this. Have I screwed up this experience, do I need to reupload it?
i would like to say if you want another way to advertise you can play a game called advertise your game you claim a booth and can advertise, its free so i recommend it!
I know this is old, so I just want to say it seems using USD is a much better value than using robux. Now we can pay for sponsored ads with USD it has a much better rate, for some reason...I don't recommend getting premium except for a long term way to save up.
people dont understand that investments aren't made to be cheap especially when it gives it the chance to make you a couple thousand dollars or even hundreds of thousands over time.
local GUI = script.parent local player = getPlayerFromCharacter.userID GUI.enabled == false if player.MembershipType == Enum.MembershipType.Premium then GUI.enabled == true end i wrote this on mobile, and i hope this is correct since im a beginner scripter
@@Darko_Boipretty good but no need for “==“ when setting property values. Also since this would most likely be a localscript you would be better off using game.Players.LocalPlayer
i cant believe i said "Minimum 700dollars?!?!? 50dollars a day?!?!?!? Is this guy mental? Who agrees" a month ago i watch you all the time now and i watch your videos for my game that i am making right now sorry floppy and thank you.
basically: if you have a random game spend 700 dollars on it if it doesnt work you just wasted your life savings then you have a next game you should spend 700 dollars on it again wait now you are in debt oh no the IRS is here
just get a YT to play your game, and have them make a video, my friends game Clicker Lords had 400 cc players after russoplays played it how we did it: russo streamed and the entire discord server (around 20 people) spammed to play it.
buy 10 ad credits and sponsor game for a week or just use one ad credit to see what will happen, you can get a good return on investment and spend your earnings on more ad credits
i'm not spending $50 robux a day just to get a few visits i'll make a good game i'll play games like developer hub and get 1k visits if i do not get atleast 1k visits in one year then i'll think abaut bugs and game play that needs fixed and i'll fix it and i'll update every month my game got me 128 visits in 2 months with out any ads and the games not even finished it's still early release.
I get it abit but I do want it would be helpful if he calculate how much budgets a new developer might have which is gonna be below 10k I think 10k is probably max it be hard for 100k up since if not from trade you need to be rich to buy 100k robux with real money😅
tysm btw you made a video about how to turn off collion on player can you also make a video on a collison on zone so only if the player is in that zone the collison is on (on the player)
Just learn how to script man. I watched a couple beginner scripting videos and within about two weeks, I had a solid foundation of syntax and how the code worked line by line and what things did. Don't underestimate what just a week of learning coding can do, because you aren't limited to learning what is in the video, the video will give you a sort of set of tools which allows you to branch off on your own and figure out things yourself. Watch some beginner videos, and you'll never be asking these kinds of questions again because you'll just know how to figure out what you don't know all on your own, trust me. BTW to answer your question, you can probably just make a very large and fully transparent part, that when touched, will re-enable the collisions of the character model. The way you access the collisions property of your character in order to turn them off/on seems to be a little less than straight-forward compared to other things, but there is some code that utilizes some kind of service called the "Physics Service", and you can probably just copy and paste that into a script and then have it working.
TeleportService, search this up 1) get service for T.S 2) T.S info must have (place where you want to teleport to' id), player username) 3) API Access must be set to true
Blackmarketing is risky, if the robux is traced by roblox you will be banned and will never be able to devex, and even if they don't catch you there's a good chance you're just getting scammed or getting your account phished.
Yes, 70k is a large amount even for more. Do keep in mind this information was provided by a developer who has 10 years of experience meaning they have profited a lot to be able to spend that much, but also as mentioned in the video, if you don’t have 70k use what you can to sponsor your Roblox game.
@@ChickenDoodleSoup- yea no car u can buy for $210 is any good fam… and if u don’t think the game will succeed in the first place then that’s not the type of game u should be sponsoring in the first place if ur poor
@@wirehim Ik I can’t buy a car either 210 but I can still spend it on better things, and that’s why I’m not sponsoring any of them if it might all go into the fire anyway, I can just use social media or something instead of wasting my money
Hey everyone, please do keep in mind that the advice given is from a very experienced developer. Meaning the numbers mentioned throughout the video are standard numbers to them and is really a baseline number to be able to have a great increase in players. Also do keep in mind you don’t need to have a full 70k, use whatever you have available. The amount you put in will determine the amount of players! The more you use the higher chance of a large number of players where if you use less then you may see slightly less players.
Apologies regarding the blur throughout the video, It was aimed to have viewers focus on the subtitles and the voiceover but after rewatching it here on TH-cam it was most likely not the best idea. It will for sure be something I reconsider next video.
A
Am broke how am I able to do that
Hi, nothing was mentioned about what happens after those couple of weeks. How do you keep a game running for months/years? What are the next steps? thanks.
Bro I have been developing games in general not only roblox for 7 years and roblox is one of the harder ones to develop in I would recommend for starters unity its very simple and easy because unity does half of the things for you for example: you don't have to write massive sums of code for an aiming or animating system while unity already has a animating system built into it and aiming script development is a lot easier or scripting in general because roblox uses LUA which I don't know why roblox choose this roblox coding language its trash while unity uses C# very easy and simple thing to learn and a lot shorter and incase your saying unity doesn't have a built in server system it does it depends on what your publishing on and you don't need 700 dollars to sponsor a game that might just flop or be bad I fully recommend learning unity fully before using roblox studio to develop games
@@MySelfMySelf-h2r I used to use Unity and moved to Roblox because Roblox is the easier one for many reason. Unity just has some fancy tools which make it easier to make professional projects, but that's it. Unity does not offer multiplayer right out of the box. You have to code the backend from scratch, and usually pay for servers yourself. Not something children can do. Most unity devs have to make single player games, unless they are serious advanced programmers as mentioned. Lua is easier to use, and C# is next to the hardest to learn which is C++. It's a more flexible language yes, at the trade off of not being as user friendly. Unity doesnt even have a build in player controller in at least some of the later versions, if not all after unity5(2014). When you publish and market a Unity game, you have your choice of Steam or the Google Play Store. Both will not hold your hand with advertising. You have to write articles, contact websites , do social media, have a rock solid store page, and most crucial..You will needs $100s - $1000s market with ads, because it's real world ads that go on the internet, not inside the Roblox store. In short you need pro skills, a few $1k saved up, and 2+ years to publish one game on Steam. I've been there, it's not great...
No way you are actually uploading a video at the perfect moment, i was about to advertise my game tonight!
Thank you Floppy🔥🔥
whats the game
Yeah he often does that much typical floppy fish
WHATS YOUR GAME NAME so I can take some ideas and be better?? But hey Atleast I won’t Have the Same Gameplay BUT WHATS YOUR GAME NAME?
how did it go?
@@FightNews4uSo i tried with 100 robux so i can find bugs then now i'm making an update and also saving my robux for a bigger ad
as someone who doesn't develop or make games I still find it very interesting understanding how all of that works
guess what, you wanna play my game.
Perfect video dude! I would also make a video about the updated ad system with bids as that would be super useful. Maybe doing some research into the bots that disrupt the game bids would be amazing as well (when you start sponsoring and a bunch of NPC bots join the game). Overall, I’ve had a few successful games and this video is right on point :)
Seeeing your channel ik your a dedicated developer so am I I been. Perfecting my UIs designing for almost 4 years perfecting every style humanly possible on Roblox + I have 2 years of experience of building too I am looking for a partner who’s willing to work with me until we reach the front page making games after games I guess you might be down I would like to join ur dev team you look like a skilled scripter and that’s the only skill I lack
bro called us all broke
HIRING TH-camR PROMOTER *link in my bio
HIRING DEVELOPER
@@ComplexStudios-u8b well i only make simple scripts if your searching for a modeler contact my brother hes very good in blender and if you want he could make you something for cheap
years in blender: 4
@@Supydo you have discord?
bro, not everyone has 700$ laying around, just to sponsor 1 game.
Ok then you can’t advertise your game? He’s not forcing you he’s telling u how to do it so someone with less robux doesn’t waste their robux
You don't need $700 to sponsor a game, you just need $700 to give it a very solid foundation. You can also use free alternatives to marketing, like making a bunch of social media posts on your game and a bunch of TH-cam videos on it, and maybe you could get streamers to stream a little bit of your game for free if it looks interesting enough to them.
Just spend what you are willing to spend and do what you're willing to do, and I am sure you can get a game off the ground to the point where you make enough robux where you don't need to spend any real cash on sponsoring the next game you make. You just gotta keep trying, and it will be a little harder when you arent rich, but with some effort, you will still reach your goal in the end.
@@Fp30501 It isn't all black and white like that. Just because he doesn't have $700 in robux doesn't mean he can't advertise his game successfully, it'll just take a little bit more time trying to get it off the ground, but it will get there with enough time and effort.
That's why most people save save save so they have a nice pile for launch day. Also this would be for a larger really polished game, not a "find the markers" or "ultra easy obby for babies".
its actually $875
Those who know that the experienced developer in the video is Floppy himself.
Minimum 700dollars?!?!? 50dollars a day?!?!?!? Is this guy mental? Who agrees
It may seems very pricey for a standard Roblox, but do keep in mind we interviewed a developer who has been doing Roblox Development for 10+ years, meaning that sort of money is most likely not much too them, and they are willing to take that risk of spending that much to create a large player base. At the same time, Whatever amount of Robux you have can also work.
@@Itz_FloppyFish not a very good tip for a beginner dev but someone who already has a successful game it is a very good idea to advertise with the money your earned. So understandable
@@IceAble619your 101evator is not successful 😭
@@Pikmin_. that’s exactly my point
@@Pikmin_. I haven’t made anything from my game to spend on advertisements
Most useful marketing video ever for Roblox, actually gives the steps on what to do. ❤
I HATE how roblox decided it was a good idea to not allow under 13 accounts to not get an opportunity to get maybe millions of robux or hundreds of millions of robux.
If you think you're gonna make millions with your first game, then you clearly dont have the mental capacity to manage that money, nor the community within the game.
@@Contentdeleted99998I only put some donations in my game just to you know. Get a bit supported.
I just want people to play the game which will make me happy.
And also im sure you can make a trailer for the game which will do good enough
Thank's bro this is helpful i am working on the game and i can say it's pretty good i hope i could get some player's!
Hi what’s your game name and Iv Ben developing for 2 years I can help you
Yeahhhh I don’t have that kind of money 😢
I feel sorry for you, I have $100,000 as 14 years old
@@Hester7410 Okay.. Care to give 5 Robux lol 🤣
@@Hester7410who tf r u
Wow perfect time I was about to sponsor my game in some days but didn’t know how
I wish you the best of luck!
Thank you very much for your video, but I have a question that I hope you can answer. Can't we see from the Engagement section of the Analytics in Experiences where players are from, including their regional and age segments? Why do we still need to test each one in Sponsor Ads? Isn't it more convenient to see which type of players make up the largest proportion in Engagement and then directly target ads at those players?
That's a good point
I've been looking for this thank you for everything every of your vids are amazing and helpful
I have experience with making a game on Roblox successful and he is explaining EXACTLY how it works.
This is the best explanation on how to promote Roblox games I’ve seen so far. Keep up the good work!
Hi, what do you do after the 2 weeks? They said at the end roblox likes to let a game blow up for 2weeks and then die so players are always exposed to more games. HOW do you keep a game populated for months/years? This was not covered at all!
hello Floppy i was wonder if u can make a video on how to make a teleoprt gui checkpoint system. were u are level one need to reach level 2 once u reach level 2 u unlock teleoprt 2 so uare able to teleoprt to level 1 and 2 instead of 3 and 4 intill u reach those levels??
i think i broke the roblox ad system, i spent 40 budget, 2 bid, i got 4.7K CCU within a few seconds..
No way
how???
yeah you bidded to low or to high because it will spend all of the daily credits if you bid wrong
Hey this video is great, I never saw this much detail! I do have a question tho. When does roblox start "counting" that time. I published a game 3 days ago, started advertising yesterday (wrongly) and I'm now reading about this. Have I screwed up this experience, do I need to reupload it?
i would like to say if you want another way to advertise you can play a game called advertise your game you claim a booth and can advertise, its free so i recommend it!
Cool video!! Def worth it to buy membership
Wait is it me or the comment is posted 18 minutes ago …
I know this is old, so I just want to say it seems using USD is a much better value than using robux. Now we can pay for sponsored ads with USD it has a much better rate, for some reason...I don't recommend getting premium except for a long term way to save up.
Of course i watched this video right after i started sponsoring.
Me too 😢
Great video! Too bad I can’t use the information I’ve gained from it though lol.
people dont understand that investments aren't made to be cheap especially when it gives it the chance to make you a couple thousand dollars or even hundreds of thousands over time.
Floppy, please make Tutorial: Only Premium players can see GUI, & Only Specific players can see GUI
Please 🤩😍😁
local GUI = script.parent
local player = getPlayerFromCharacter.userID
GUI.enabled == false
if player.MembershipType == Enum.MembershipType.Premium then
GUI.enabled == true
end
i wrote this on mobile, and i hope this is correct since im a beginner scripter
@@Darko_Boipretty good but no need for “==“ when setting property values. Also since this would most likely be a localscript you would be better off using game.Players.LocalPlayer
thank u this will help my games
Me at the start: 😀
Me after hearing I need 70000 robux: 😭
I have 200 💀
This video was pretty useful to me, I was gonna do more than like 100k but this helps lol
cool vidio floppyfish also i am helping u with shirts so it help u a little with cloths and i am getting no money but it really fine :)
Hey floppy are you able to sponsor my game in a video?
i got so lucky and when i sponsored game FOR ONLY 3K ROBUX it WENT HORRIBLY but then roblox randomly decided to make my game popular
Yo you got discord? How can I reach out to you for tips
Perfect this is amazing. I’m so lucky. I have a lot of Robux.
I wasn’t even focusing on the video itself because I learned through this video that jailbreak apparently has a F-22😂
Sun Tzu, The Art of Roblox Advertisements
Me with no robux
Fax
Same
Why do you have to pay real money nowfor sponsor game:( ???
im sorry 70k?! i have never had over 4k let alone 70
I made my own game it was online for 1 minute there are now 6 players
Im gonna spend 30k robux on my Roblox horror game is it going to get popular if i keep up the continuous updates and not letting the game die?
I’m also working on a realistic horror game :D
i cant believe i said "Minimum 700dollars?!?!? 50dollars a day?!?!?!? Is this guy mental? Who agrees" a month ago i watch you all the time now and i watch your videos for my game that i am making right now sorry floppy and thank you.
fr bro wtf
Thought creating ur own tiktok or yt account where u will post ur game is also an option. Later on it can become something bigger and better …
But you can no longer sponsor games with Robux. Now you need real money. The only way to advertise with Robux now is to use Banner ads.
In which banner ads will be deleted within the next 3 months.
can you pls make an update log tutorial?
Whats a good ctr and playrate for sponsors tho ?
my ussualy games just randomly blow up without ads but they have a hard time going over 100 playing il try using ads and see how it is
try to get a youtuber to play your game, it's how a game "Clicker Lords" whom i was a tester for blew up
Hey so there is like a new way of advertising and sponsoring the games. Could you help the community by making a video on that too ?
this guy has helped me a ton! thank youu
yall i was paying someone for a map and i couldn't pay full, they told me they would've gave me 10k ;-;
basically:
if you have a random game spend 700 dollars on it
if it doesnt work you just wasted your life savings
then you have a next game
you should spend 700 dollars on it again
wait now you are in debt
oh no the IRS is here
What CTR and conversion numbers would be considered good?
70k is insane dude
Fr….
just get a YT to play your game, and have them make a video, my friends game Clicker Lords had 400 cc players after russoplays played it
how we did it: russo streamed and the entire discord server (around 20 people) spammed to play it.
@@Darko_Boihow did you get him to play it?
buy 10 ad credits and sponsor game for a week or just use one ad credit to see what will happen, you can get a good return on investment and spend your earnings on more ad credits
By sponsoring a game, what method do you mean? Is it using user ads or with the ads manager beta?
They mean sponsoring with the sponsor button, not ads
can you make a tutorial on how to make a killer npc
.. Minimum 70k BOY I AIN'T MR RICHY RICH I BARELY HAVE 1K
FOR REAL!
Can you please teach us how to create a team pvp system. How do I make a teammate only able to attack the enemy team and not its own
also can someone help me? when i go make a ad in ads manager i click "Experience destination" but nothing pops up.
i found out why its because my account is a buisness account, but now can anyone help me convert my buisness account into a personal account?
Heres another tip:
Play developer hub
can you make a video about how to make a shop with your currency "coins" please!
Cool video
i'm not spending $50 robux a day just to get a few visits i'll make a good game i'll play games like developer hub and get 1k visits if i do not get atleast 1k visits in one year then i'll think abaut bugs and game play that needs fixed and i'll fix it and i'll update every month my game got me 128 visits in 2 months with out any ads and the games not even finished it's still early release.
What is your return on investment exactly?
actually this has helped me i have 1100 ccu on my game tysm
GUYS GO AHEAD AND PLAY THE GAME CALLED Samurai BattleGrounds!
how do i make a sponser?
no way bro thinks we have 700$ dollars on deck for a roblox game
you dont have to use this exact method stupid hoe
@@ImLowkeySharting fr
since you have a budget wanna invest?
Can you do one on marketing avatar items
How do you know when Roblox likes ur game whatever term you used in the video.
No bro, i dont have 0 online, cuz i dont have a game and im not making one, instead of that im watching this video👍
I get it abit but I do want it would be helpful if he calculate how much budgets a new developer might have which is gonna be below 10k I think 10k is probably max it be hard for 100k up since if not from trade you need to be rich to buy 100k robux with real money😅
your telling me that i need $700 to get people to play my game ?? nah das crazy
tysm btw you made a video about how to turn off collion on player can you also make a video on a collison on zone so only if the player is in that zone the collison is on (on the player)
Just learn how to script man. I watched a couple beginner scripting videos and within about two weeks, I had a solid foundation of syntax and how the code worked line by line and what things did. Don't underestimate what just a week of learning coding can do, because you aren't limited to learning what is in the video, the video will give you a sort of set of tools which allows you to branch off on your own and figure out things yourself.
Watch some beginner videos, and you'll never be asking these kinds of questions again because you'll just know how to figure out what you don't know all on your own, trust me. BTW to answer your question, you can probably just make a very large and fully transparent part, that when touched, will re-enable the collisions of the character model. The way you access the collisions property of your character in order to turn them off/on seems to be a little less than straight-forward compared to other things, but there is some code that utilizes some kind of service called the "Physics Service", and you can probably just copy and paste that into a script and then have it working.
is this video supposed to appeal to newer or experienced devs because 70k is too much for a newer dev
bro i only have 610
this just says spend your money than give up if the money didn't help
Hey Floppy i want to ask how to teleport players from lobby to in-game? (Like the ones in Break In)
Pls make a video about it if you see this
roblox dev fourm, look up how to teleport players to other seperate places inside it's own game
TeleportService, search this up
1) get service for T.S
2) T.S info must have (place where you want to teleport to' id), player username)
3) API Access must be set to true
Thanks
thanks but im poor
How do you sponsee a group game
35k sub!!❤❤❤❤🎉
my game is murder mystery like it been 3 months and only 64 visits no likes and 0 active
Thanks bro
I heard if you subscribe a cookie will spawn next to you next morning
😭🫥😶🤥🫠🤫🫡🫢🤭🫣🤔🤗😓😥😳😡😰😨😱😶🌫️🥶🤬😫😏💀🤯😠😤🥺😩😀 what I was bored?
Are you continuing your simulator? It looks like you are.
Whats the game name?
Can you advertise shared games?
keep it up
Thanks xori! Hope you are all well!! Happy new year.
@@Itz_FloppyFishI do not have 70,000 Robux and I have been developing for 3 years please help me
what does bro want to say ? to spend all my saving on a game and get research ?
is it just me or u need 2.8k to sponser now
Ngl cash grabs make money idc what ppl say after 100 spam posts one of them has to work freest 70k+ I’ve ever made too easy
Please help me im making a game and I need a round system I have 3 maps and using parts called teleport points please help me it would mean alot.
This is good but how the hell am i supposed to have 70k robux lol
Is it worth buying 100k robux on the black market? I can get it around 600-700 usd, I can save 300$. Has anyone else used these bulk funds for ads?
Blackmarketing is risky, if the robux is traced by roblox you will be banned and will never be able to devex, and even if they don't catch you there's a good chance you're just getting scammed or getting your account phished.
Tysm my game is doing very bad maybe i will sponser it but 70k robux is to much
Yes, 70k is a large amount even for more. Do keep in mind this information was provided by a developer who has 10 years of experience meaning they have profited a lot to be able to spend that much, but also as mentioned in the video, if you don’t have 70k use what you can to sponsor your Roblox game.
"Gender can't be targeted when advertising to users ages 13-17 in Europe"
I have seen a lot of these vids and nothing works i eaven have made a Post on youtube 7 days ago and i still have 0 comments and likes
u can get 70k for like 210$ why are u all complaining
not everyone are spending all their money just to buy rbx
@@vaggelis_tss If 210$ is all ur money then idk what to tell u bro u got bigger issues than advertising a roblox game
Bro I am not spending that much money that I could instead use to get a car or something to sponsor one game that probably won’t even succeed
@@ChickenDoodleSoup- yea no car u can buy for $210 is any good fam… and if u don’t think the game will succeed in the first place then that’s not the type of game u should be sponsoring in the first place if ur poor
@@wirehim Ik I can’t buy a car either 210 but I can still spend it on better things, and that’s why I’m not sponsoring any of them if it might all go into the fire anyway, I can just use social media or something instead of wasting my money
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bro 100 dollar cost 5000 egyptian pound