GZ i like your escape - impale build but have also puncta obsura (it's doing work) Impale dmg got also boost.slightly better. Stun on escape work i would say so so - i believe it's working but I don't feel bigger difference. Aboud escape i would do area stun for enemy not only one etc. Except talking about reso , armour and armour pen. issue are skills and assigned dmg for some classes and yes DH reminds mosquito, barbarian skill looks more ranged than DH, DOT is better than critical hits?- another silly bulls**t.DH area skill is nothing, nobody cares and forgot about rain of vengance.Stuns and death cheating counts.We can give many examples why battle ground still is and will be sh*t.not fun , mostly sick unbalanced not fair comedy. Still lot of change have to be done by devs, this update is a good signum but we need more fair play enviormant.
@@lukaszkotkowski8374 i am yet to test the new change to impale. Might give it a try tonight. I've found dh dot effect weak unless we use summon build's. So i am interested in checking out this new change. Dh work best when they have high dps which help reduce time to react for other players and kill them fast
@GameZoneGaminG47 sounds like critical hits, tell me friend, we see 33% speed attack bonus in gear - any comment and how it works, dummy doesn't show much difference.
Hello check weapon vanguard affixes they added 5% primary atk chance to summon hellquary boss power and 25% to ultimate
@@ganijapzon2234 i will check it out. 😬
It doesn’t work if they have shields or immune to damage
I was thinking of trying something with titans snare...wondering how long it would keep the player locked down
they get freed after getting hit again.
@GameZoneGaminG47 but if it is constantly hitting with the primary atk would it keep them in place or severely slow them down?
They nerf dh in every update
What essence are you using for vengeance?
@@sirchaze888 its the chest yhat give increase critical chance on strafe when players hp go down below 50%.
👍
great skill only works to non melee classes while they are the ones killing the DH, brilliant!
GZ i like your escape - impale build but have also puncta obsura (it's doing work) Impale dmg got also boost.slightly better.
Stun on escape work i would say so so - i believe it's working but I don't feel bigger difference. Aboud escape i would do area stun for enemy not only one etc.
Except talking about reso , armour and armour pen. issue are skills and assigned dmg for some classes and yes DH reminds mosquito, barbarian skill looks more ranged than DH, DOT is better than critical hits?- another silly bulls**t.DH area skill is nothing, nobody cares and forgot about rain of vengance.Stuns and death cheating counts.We can give many examples why battle ground still is and will be sh*t.not fun , mostly sick unbalanced not fair comedy.
Still lot of change have to be done by devs, this update is a good signum but we need more fair play enviormant.
@@lukaszkotkowski8374 i am yet to test the new change to impale. Might give it a try tonight. I've found dh dot effect weak unless we use summon build's. So i am interested in checking out this new change. Dh work best when they have high dps which help reduce time to react for other players and kill them fast
@GameZoneGaminG47 sounds like critical hits, tell me friend, we see 33% speed attack bonus in gear - any comment and how it works, dummy doesn't show much difference.
What a joke of an update for dh. They need a new team to work on this class and monk
Funny how i was hearing so many barbs bitching and moaning. Come to find out it was just an irrelevant .5 second addition. 🤦🏻♂️🤦🏻♂️🤦🏻♂️
yes all BK, Monks, Barbs calmed down now that they realized is an irrelevant skill and nothing changed :D