I feel like Makouna was missing a lot of high damage opportunities leaving those 100% meter untouched, also repeating the same tricks over and over again, even tho Sonic-san got hit by 90% of Yuel's 214H, but Sonic-san fully got advantage of his combo opportunities.
@@CJ-wh7ik 100% meter is very easy to get anyways, and doesn't matter the debuff if it kills most of the time or gives you a huge life advantage. Tbh is a dumb sequence and very boring to watch
@@freshporkbun would be cool if it were a bit difficult to do, but from the hit confirm to the combo itself are pretty easy to do. Well atleast imo off course
It's not very aesthetically pleasing but i guess raging three times in a row works well enough
"You call spamming raging strikes martial arts?"
"Hey, as long as it works"
Very Gran thing to do tbh
I feel like Makouna was missing a lot of high damage opportunities leaving those 100% meter untouched, also repeating the same tricks over and over again, even tho Sonic-san got hit by 90% of Yuel's 214H, but Sonic-san fully got advantage of his combo opportunities.
I didn't even know she can still go low on her empowered 214. That's a gamechanger.
Yep. Hit M right after inputting 214H and it'll go into the low strike. Very unsafe on block though
It's actually safe, the 214M it is unsafe @@shadowagent7361
Wow, being able to combo triple raging slash mid-screen is crazy.
Hopefully it will be removed, just one strike per combo is enough imo
It leaves you with a huge debuff. It's only viabe as all out strategy. It also uses 75% of meter
@@CJ-wh7ik 100% meter is very easy to get anyways, and doesn't matter the debuff if it kills most of the time or gives you a huge life advantage. Tbh is a dumb sequence and very boring to watch
i thought it was pretty cool
@@freshporkbun would be cool if it were a bit difficult to do, but from the hit confirm to the combo itself are pretty easy to do. Well atleast imo off course
From watching this, it seems gran’s anti air options are really bad. Guess you’re meant to air to air?