7:20 My dad and I were in a campaign together. He was a lionin barbarian. His character had a battle for honor with an npc from his backstory. I kid you not... He rolled 18 times to attack (most of them with advantage) and never broke double digits. His character was humiliated, and it narratively led to our entire party getting killed that very session. Smh.
Ouch, that would be such a crappy session. I always hate those mismatched outcomes and really appreciate systems that offer luck in the form of bonus dice or points to a role over advantage. I think we all get that a character shouldn't be ultrapowerful at low levels, but in some of the dnd games I've run the backstory makes them at least ready to take on the mantle of "adventurer" and in the actual game you wonder how they survive getting out of bed. Thanks for stopping by! -Mike
Clearly this DM was experiencing some abuse from his group. We only have a snippet into this situation. Obviously his take is super radical. But I can only assume this was built up anger over a long period of bad players.
The situation had to have been building for some time and appears to have become toxic. We definitely only got a peek into the issues the group had with each other.
I played on a table where you got tow additional stats in AD&D, Beauty and Intuition. I think the master wanted to highlight the difference of being charismatic or looking nice, but the intuition one made me think he didn't really read the rules.
Oh man, that can be rough when you have odd stats added, especially if they become the hotness for what you are rolling at the table. In one of our AD&D games a long time ago, we tried the subabilities from the Player's Option: Skills and Powers book and lets just say I was the most handsome troglodyte you'd have ever seen.... Appreciate you giving us a listen and thanks for stopping by! Mike
Thanks for the content, always a pleasure. Home brew is a curious thing and I think that there is a big difference between a 'Homebrew' and actually 'Game Design'. Clearly you need to ask yourself if we are changing the rules so much then maybe we need to play a different game. There are I am sure some individuals that play 5E but actually want to play a different game, which is why your introductions to lots of new games and rule sets is so good. It is just as hard I think to play a character which has very low intelligence without it being a comedy, Role Playing Intelligence 8 is not a straight forward thing, and requires lots of thinking about.
I love when you guys have random convos like this. It’s like hanging out with 3 friends just having a good time.
thank you!
@33:00
This sounds like my table. If everything is broken. Nothing is broken. If you know how to balance encounters this isn't an issue. Lol
Its true, in the right hands it could be elegant molecular gastronomy, in the wrong hands...well... you know. Thanks for stopping by!
-Mike
7:20 My dad and I were in a campaign together. He was a lionin barbarian. His character had a battle for honor with an npc from his backstory. I kid you not... He rolled 18 times to attack (most of them with advantage) and never broke double digits. His character was humiliated, and it narratively led to our entire party getting killed that very session. Smh.
That sounds brutal.
Ouch, that would be such a crappy session. I always hate those mismatched outcomes and really appreciate systems that offer luck in the form of bonus dice or points to a role over advantage. I think we all get that a character shouldn't be ultrapowerful at low levels, but in some of the dnd games I've run the backstory makes them at least ready to take on the mantle of "adventurer" and in the actual game you wonder how they survive getting out of bed.
Thanks for stopping by!
-Mike
Clearly this DM was experiencing some abuse from his group. We only have a snippet into this situation. Obviously his take is super radical. But I can only assume this was built up anger over a long period of bad players.
It has to be. Sounds like a table I'd personally hate going to each week. And running the game there? Forget it...
- Mike
The situation had to have been building for some time and appears to have become toxic. We definitely only got a peek into the issues the group had with each other.
I played on a table where you got tow additional stats in AD&D, Beauty and Intuition. I think the master wanted to highlight the difference of being charismatic or looking nice, but the intuition one made me think he didn't really read the rules.
I’ve heard of games like that. Seems like even more to track when you get up to 8-10 stats.
Oh man, that can be rough when you have odd stats added, especially if they become the hotness for what you are rolling at the table. In one of our AD&D games a long time ago, we tried the subabilities from the Player's Option: Skills and Powers book and lets just say I was the most handsome troglodyte you'd have ever seen....
Appreciate you giving us a listen and thanks for stopping by!
Mike
Thanks for the content, always a pleasure. Home brew is a curious thing and I think that there is a big difference between a 'Homebrew' and actually 'Game Design'. Clearly you need to ask yourself if we are changing the rules so much then maybe we need to play a different game. There are I am sure some individuals that play 5E but actually want to play a different game, which is why your introductions to lots of new games and rule sets is so good. It is just as hard I think to play a character which has very low intelligence without it being a comedy, Role Playing Intelligence 8 is not a straight forward thing, and requires lots of thinking about.
😊👍🏻