this deck, while really great, really points out that maze's end needs its own animation on the win/kill. kinda like getting 10 poison counters, has a unique animation, cause this just looks like the oppont conceding and not you winning in some way.
There are a lot of really cool and unique cards that should have animation but I think the focus on those animations goes specifically to cards in standard sets. If it’s printed direct to explorer or historic they don’t care.
@@Samst0nUnfortunately wotc is under the thumb of papa hasbro and hasbro is gonna whip wotc/mtg into the dirt until they stop making money 😭 and standard is one of their big money makers... at least it used to be.
@@Gattsu65 corporate trying to whip the game into money-making shape is why animations exist at all; otherwise they'd be putting that budget towards adding new cards
If nothing else, all “win the game” cards and all “lose the game” cards should share a generic animation. Doesn’t even have to be on-theme. Just… something.
Spelunking is essentially what Gond Gate does in formats its legal in, the difference is that Gond Gate is really easy to tutor. Really happy to see this effect in Arena
@@ianford9221it’s more like fast mana, you can tap all your lands and float the mana, scapeshift, get a bunch of untapped lands, and maybe do it again.
Spelunking, Scapeshift, and that Valakut landfall card that exiles cards then deals damage for each exiled card at end of turn..... Sounds like a deck to me.
Scapeshift is great in gates. You can't tap all your mana, then sac all the Lands and when they all come in untapped you have even more mana. I play it Historic Brawl and have won several games with the combo.
It's almost "fair" magic, it has good matchups, bad matchups, great ways to recover, when it goes off it goes off hard but you do things that can be interacted with before you go off, definitely one of the fun ones
That mirror match at the end of the video was honestly a great closure for this video but also showed how strong *Spelunking* actually is here, assuming your opponent didn't had it in the deck from these 3 games.
Great video. You could swap the 3 Flame-Blessed Bolt in the sideboard with 3 Torch the Tower (same rarity, but slightly upgraded effect). Rebel Salvo is functionally the same as Soul Sear in this deck. And all accounts have one copy (from the Rebel Armory starter deck), so this saves an uncommon wildcard. You could play one of each, to play around Meddling Mage and other cards that care about cards having the same name as each other. Three Maze’s End is probably too many; you need only one and can tutor it with Primeval Titan. You could replace two of them with an additional 1 Gruul Guildgate and 1 Izzet Guildgate. This would help with having the right colors for mana costs and making the deck even more budget friendly. Rebel Salvo {2}{R} Instant Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. Torch the Tower {R} Instant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. TLDR: Torch the Tower is strictly better than Flame-Blessed Bolt. One Rebel Salvo and one Soul Sear hedge against ‘choose a card name’ effects. Three Maze’s End might be excessive.
I built Gates after the last time they were on Budget Magic and have been having a blast with it. This is an amazing upgrade to the deck, can't wait to see how it goes.
NGL, I read "Spelunking Gates" and just assumed that Seth was calling "Caves" by the wrong name again... Still clicked on the video immediately 😅❤ Edit: "sir-KOOT-ee-us" andddddddd we're back 😂 Edit: Stone Brain naming Maze's End after T1 Gate is as funny as it is tilting ahaha Edit: Woahhhhh! Plaza/Baldur's Gate was some tech I didn't expect, either!
Also no shade to Spelunking, but I think having a gates Nykthos (Baldur's Gate) is also a contender for MVP. It's not legal in any other format since it's a commander card, so it gives you a huge edge in this format vs explorer
I love when you bring up your family's corrections history. I've worked in corrections for years. I think that, like anything else, you can't take a song too seriously, you shouldn't take a lifestyle too seriously, and you definitely shouldn't take your job too seriously (gotta have that work-life balance). 🤷♂️
I played the other gate deck starting from when you put it out and got myself to the rank below mythic, but stopped playing for a couple months due to life. I just played 3 games and this deck is way better!
Sure could be helpful to just fit those into the Pioneer version to give you more types of gates to run instead of wanting multiples of a few but mostly running singletons to get the 10 for Maze's End.
Great deck, had a similar idea for an explorer version with Crackling Perimeter, but arena didn't port It in. Algo, just a tip, you should not start taping baldur first. If you wait till the last possible moment, you could net more mana which would end being relevant to win faster.
So I was looking for a new deck and always loved Gates, so this was perfect. Went from Bronze 4 to Diamond in two days. Thank you @SaffronOlive @MTGGoldfish
Seth not throwing a "GG" back at the second opponent makes him a better man than me. I would have shown them the emote rotation until Karn ran out of crowds to surf
You know Seth I would be happy about this, I have loads of Gates and I know at least one person who would probably loan me some Primeval Titans if I begged enough but I only have one spelunking which I had in my binder for Cave Tribal in Standard lol You've driven up the price now so that's gonna be harder to get than the Titans or Plazas! XD I'm laughing but it's a sobbing laugh at how comical this is!
Theres this slight tilt from the greenscreen in the video that had me very concerned something was wrong with my phone. But it moves with the video and doesnt show anywhere else so i dont think its me?
You should play habiwar battlements. So that you can get it with prime time along with a red gate, give prime time haste since it comes in untapped now, and then get two more lands
Feels a bit like "we have Amulet Titan at home". Any time you mess with features of cards meant to balance them "ignore enters tapped", always a decent chance for brokenness.
This...was supposed to be my deck of choice after rotation(whoops). Now that *Spelunking* has made it *insane* , I think this is going to be my DEC path to Mythic choice!
Do you think that gates could be a viable deck in pioneer now? I know it lacks baldurs gate and prime time. Does the lack of those two cards make it too slow?
I know the idea is to have a budget friendly gates but, if we were to spend more, is there any consideradation for a Yorion version with extra Navigation Orbs and maybe Golos/Atraxa?
As a combo deck, the number 1 priority is consistency. Going up to 80 cards reduces the ease of finding your combo pieces without adding much to the deck.
@ecoKady not necessarily, with orbs you can find extra gates as you would, but it also gives you extra lands to find (I'm testing with around 41) so you have more copies of mazes end and baldurs. Adding cards that tutor your lands and draw more cards shouldn't take much of the consistency in this specific case
seth watching this at 1 am after smoking af at bowl and eating a fat bowl of cereal to listen to you say "splunking" was the best thing i heard in years. i just miss the intros what happened?
I feel like this deck probably has bad matchups against the new discover and Amelia combo decks since instant speed removal isn’t online until turn 4 normally.
Deck idea: Heliod, radiant down + a bunch of shuffle/draw 7, and kill your opponent by using blue zenith or something really big with an x or colorless cost
On the kitchen table I'd just go with the paper ones from CLB they're supposed to replace, also Gond Gate, of course. If you want something tournament legal for Modern/Pioneer you really only get Thran Portal and Gateway Plaza, the latter of which I wouldn't run personally. Though, if you are, you also don't get Baldurs Gate and I don't think this will be as awesome without it
Is there any reason why this doesn't run at least one Gond Gate? It can be tutored with Route and Titan, taps for colorless or like a Reflecting Pool and still allows the same massive tempo gain that having Spelunking out does
IDK what experience you have had playing this but I am getting stomped. No idea what decks you faced but in plat all I find are combo after combo most of which YOU are responsible for creating... or control. Deranked 4 tiers with this pile and I have played many many hours of gates. Don't know what this deck needs but it needs something.
How would it? The Maze's End say the user WINS, not that the opponent LOSES, they're unaffected by the ability entirely they just lose as a consequence of someone winning, something like Door to Nothing doesn't work because they're immune to the effect that says You Lose multiple times over, so the only loss conditions open to a Prot All player are effectively caused by losing other Loss protection effects I'm pre'sure so that they die to negative life/maxed Poison they already have, or I guess milling yourself
this deck, while really great, really points out that maze's end needs its own animation on the win/kill. kinda like getting 10 poison counters, has a unique animation, cause this just looks like the oppont conceding and not you winning in some way.
Seriously, it's such a cool kill, it deserves an animation.
There are a lot of really cool and unique cards that should have animation but I think the focus on those animations goes specifically to cards in standard sets. If it’s printed direct to explorer or historic they don’t care.
@@Samst0nUnfortunately wotc is under the thumb of papa hasbro and hasbro is gonna whip wotc/mtg into the dirt until they stop making money 😭 and standard is one of their big money makers... at least it used to be.
@@Gattsu65 corporate trying to whip the game into money-making shape is why animations exist at all; otherwise they'd be putting that budget towards adding new cards
If nothing else, all “win the game” cards and all “lose the game” cards should share a generic animation. Doesn’t even have to be on-theme. Just… something.
if you use one Hanweir Battlements you can give your titan haste with spelunking out to pull 3 other gates
I was just going to comment that, I did the exact same thing in my gates deck and it's pretty sweet
Ohh, that could be a good one-of. I like it.
That air punch at 37:06 was perfect, that win felt so good
Im looking forward to trying spelunking with indestructible artifact lands, cleansing wildfire, couple other things, maybe troll-LD-saga?
Ohh, that sounds hilarious!
If this is spelunky then why isn’t there an Olmec fight?
Or at least one angry shopkeeper
Or an eggplant
I need turkeys dammit
Spelunking*
@@cuddlequeen3225he's referencing a video game
'Good game to you, Rakdos! Good game to you!' lol such a sweet win
Spelunking is essentially what Gond Gate does in formats its legal in, the difference is that Gond Gate is really easy to tutor. Really happy to see this effect in Arena
Gond Gate doesn't untap your Mazes End, though. So while Spelunking my not be as easy to consistently find, it does more.
This is probably the final push i needed to give gates a try, ive really been enjoying the idea of running decks with wincons in the land base!!
The deck's a blast and cheap to put together, I would recommend.
Try the cave budget deck, it’s actually p good and funny
Druid class pops off absurdly hard with this deck, so glad to see this archetype making a swing back in historic!
Seth's pop off at 37:00 was well deserved - some clutch playing/draws there
I think Spelunking and Scapeshift are enough for their own Against the Odds video. You actually ramp mana while finding all your best lands!
scapeshift doesn't ramp unless the lands you get trap for multiple mana
@@ianford9221it’s more like fast mana, you can tap all your lands and float the mana, scapeshift, get a bunch of untapped lands, and maybe do it again.
Spelunking, Scapeshift, and that Valakut landfall card that exiles cards then deals damage for each exiled card at end of turn..... Sounds like a deck to me.
Scapeshift is great in gates. You can't tap all your mana, then sac all the Lands and when they all come in untapped you have even more mana. I play it Historic Brawl and have won several games with the combo.
@@freddejesus9222I love Scapeshift in Brawl Gates. If you have Maze's End and any 9 other lands, you just win.
This deck is such a joy to play, super fun and not too oppressive
Yeah, it's one of my favorites, and cheap!
It's almost "fair" magic, it has good matchups, bad matchups, great ways to recover, when it goes off it goes off hard but you do things that can be interacted with before you go off, definitely one of the fun ones
That mirror match at the end of the video was honestly a great closure for this video but also showed how strong *Spelunking* actually is here, assuming your opponent didn't had it in the deck from these 3 games.
Great video. You could swap the 3 Flame-Blessed Bolt in the sideboard with 3 Torch the Tower (same rarity, but slightly upgraded effect).
Rebel Salvo is functionally the same as Soul Sear in this deck. And all accounts have one copy (from the Rebel Armory starter deck), so this saves an uncommon wildcard. You could play one of each, to play around Meddling Mage and other cards that care about cards having the same name as each other.
Three Maze’s End is probably too many; you need only one and can tutor it with Primeval Titan. You could replace two of them with an additional 1 Gruul Guildgate and 1 Izzet Guildgate. This would help with having the right colors for mana costs and making the deck even more budget friendly.
Rebel Salvo
{2}{R}
Instant
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)
Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
Torch the Tower
{R}
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.
If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
TLDR: Torch the Tower is strictly better than Flame-Blessed Bolt. One Rebel Salvo and one Soul Sear hedge against ‘choose a card name’ effects. Three Maze’s End might be excessive.
I built Gates after the last time they were on Budget Magic and have been having a blast with it. This is an amazing upgrade to the deck, can't wait to see how it goes.
NGL, I read "Spelunking Gates" and just assumed that Seth was calling "Caves" by the wrong name again...
Still clicked on the video immediately 😅❤
Edit: "sir-KOOT-ee-us" andddddddd we're back 😂
Edit: Stone Brain naming Maze's End after T1 Gate is as funny as it is tilting ahaha
Edit: Woahhhhh! Plaza/Baldur's Gate was some tech I didn't expect, either!
Also no shade to Spelunking, but I think having a gates Nykthos (Baldur's Gate) is also a contender for MVP. It's not legal in any other format since it's a commander card, so it gives you a huge edge in this format vs explorer
The game against the Jund opponent with Kroxa was the single best game I’ve seen you play! 🎉🎉🎉
I love when you bring up your family's corrections history. I've worked in corrections for years. I think that, like anything else, you can't take a song too seriously, you shouldn't take a lifestyle too seriously, and you definitely shouldn't take your job too seriously (gotta have that work-life balance). 🤷♂️
I played the other gate deck starting from when you put it out and got myself to the rank below mythic, but stopped playing for a couple months due to life. I just played 3 games and this deck is way better!
safe to say your last opponent will be putting in spelunking into his gate deck
defeating the opponent after they give you the premature "good game" is so delicious
Babe, wake up. Seth's playing Gates
Strange to see how gates started as a meme deck in standard and is now one of the best combo decks in historic.
was not expecting so much epic GG drama today
If only we had the paper Thriving land versions of the most recent gates. "Seek" burns my eyes, but it's fantastic to see gates stomp.
Sure could be helpful to just fit those into the Pioneer version to give you more types of gates to run instead of wanting multiples of a few but mostly running singletons to get the 10 for Maze's End.
Opponent: good game
Seth: and i took that personally
Few things in life are as satisfying and good as when they GG early and lose soon after.
Ive been playing this for the last little bit. Made my favourite arena deck wildly awesome.
This is not longer my favourite deck in the format.
So what is your favorite deck now?
@@MelficeN7 lawl I still win most often with gates.
Great deck, had a similar idea for an explorer version with Crackling Perimeter, but arena didn't port It in. Algo, just a tip, you should not start taping baldur first. If you wait till the last possible moment, you could net more mana which would end being relevant to win faster.
I’ve been having a fantastic time with your original Caves deck. I feel like this might be my next build 🤪
I approve of the cheap paper cost of this deck brother Set.😊😊😊😊
"Good game to you, Rakdos! Good game to you!"
Proceeds to hit "Good Game" emote.
You love to see it.
thanks for showcasing new gaTES DECK and yes maze end needs a build in gates counter
37:20 GG to you. Nice one. Too funny
Amulet of Vigor with Explore attached? I NEEEEEEED IT
Hey Seth your audio sounded quite scratchy in the intro, I think you might have dislodged a wire or something! Great video much love x
It was just a matter of time until this video came... 😌
Always love new gate content
So I was looking for a new deck and always loved Gates, so this was perfect. Went from Bronze 4 to Diamond in two days. Thank you @SaffronOlive @MTGGoldfish
Seth vs ggs is even more entertaining than the deck itself
You probably want Basilisk Gate in there to pump your Titans as a plan B
Not historic legal
Hey does his audio sound choppy in the early part of the video
Okay so I wasn’t the only one, I thought it was my headphones at first
Beating the early GGer jund player was the sweetest thing I've seen all week.
Who knew an "Ohm-mu-let" with card draw attached to it would be good in gates?
Seth not throwing a "GG" back at the second opponent makes him a better man than me. I would have shown them the emote rotation until Karn ran out of crowds to surf
I love when my favorite deck gets new toys.
Pays for that gg when they thought they had lethal 😂😂😂 37:17
You know Seth I would be happy about this, I have loads of Gates and I know at least one person who would probably loan me some Primeval Titans if I begged enough but I only have one spelunking which I had in my binder for Cave Tribal in Standard lol You've driven up the price now so that's gonna be harder to get than the Titans or Plazas! XD I'm laughing but it's a sobbing laugh at how comical this is!
Is adding wilderness reclamation to this deck a good idea? or its just me wanting to play it everywhere?
the flashbacks to amulet titan is real
there is NOTHING more satisfying in Magic than beating a premature 'Good Game' opponent!
Theres this slight tilt from the greenscreen in the video that had me very concerned something was wrong with my phone. But it moves with the video and doesnt show anywhere else so i dont think its me?
I would hate losing to this but I love watching Seth win with it.
Nice deck Saffron!! How about a Pionner Gates?? ^^
I'm making a budget 5c commander for gates and caves. I wonder if I'll get some ideas here
No prime time in cmd is a big loss
You should play habiwar battlements. So that you can get it with prime time along with a red gate, give prime time haste since it comes in untapped now, and then get two more lands
It’s always interesting to me to see a card I use well be outright broken with someone else using it.
Going to try this deck for the historic metagame challenge wish me luck!
Spelunking has been in all of my Green decks ever since I got my hands on one
I have wanted to make a good gate deck forever, this one is fun. First game, easy victory.
Everyone early GG's Seth and he comes back and slams them. You love to see it.
Feels a bit like "we have Amulet Titan at home". Any time you mess with features of cards meant to balance them "ignore enters tapped", always a decent chance for brokenness.
Protection from everything does not include emotional damage
This...was supposed to be my deck of choice after rotation(whoops).
Now that *Spelunking* has made it *insane* , I think this is going to be my DEC path to Mythic choice!
Wondering if Spelunking is better than Wilderness Reclamation for a gates deck now.
Makes me wanna play gates finally
Find someone who loves you the way Seth loves gates decks.
Gates mirror might be the saddest matchup I've ever gazed upon.
Oh well at least it's shorter than control mirror
Yes, I was looking forward to this one! =)
Spelunking ist my favorite word now
im glad i made the previous version because now i have basically all of this deck for best of ones! haha
Do you think that gates could be a viable deck in pioneer now? I know it lacks baldurs gate and prime time. Does the lack of those two cards make it too slow?
Much too slow.
I know the idea is to have a budget friendly gates but, if we were to spend more, is there any consideradation for a Yorion version with extra Navigation Orbs and maybe Golos/Atraxa?
As a combo deck, the number 1 priority is consistency. Going up to 80 cards reduces the ease of finding your combo pieces without adding much to the deck.
@ecoKady not necessarily, with orbs you can find extra gates as you would, but it also gives you extra lands to find (I'm testing with around 41) so you have more copies of mazes end and baldurs. Adding cards that tutor your lands and draw more cards shouldn't take much of the consistency in this specific case
seth watching this at 1 am after smoking af at bowl and eating a fat bowl of cereal to listen to you say "splunking" was the best thing i heard in years. i just miss the intros what happened?
Enough green sources? First three games were all missing them from the starting hand.
Okay this is amazing and I will 100% be building it
Please try the Orvar Roaming Throne combo!
is torch the tower not just strictly better than flame blessed bolt these days?
does arena have amulet of vigor?
I just got to mythic using a variant of this deck!!
Gond Gate did that too, but only for gates. This untaps all lands
Does this give gates enough to do anything in modern, budget or not?
short answer: no
long answer: why not play Scapeshift or Amulete-Titan instead?
Also Baldur’s gate is not modern legal
Both fair points. I was mainly looking for something to shake up the local meta.
@@russellforrest3319 if you wanna go with something that fucks around with the Meta try out something with Roiling Vortex and/or Vod Mirror Main
Love it, thanks seth
I wonder if there's something to replace the Titans with while I cry amassing the wildcards for them
Turtle maybe
@@patrice2847 still a mythic D:
Tho I , personally, do have 2 of them, so at least something to start with
@th3TwistedLight yeah I get that but I thought maybe if ya had a turtle or two it's better than nothing
Cavalier of Thorns can block decently. Sylvan Scrying is available as a non-rare for just tutoring Baldur's Gate/Maze's End.
I feel like this deck probably has bad matchups against the new discover and Amelia combo decks since instant speed removal isn’t online until turn 4 normally.
Kinda funny to see opponent 2 live rent free in seth's head just b/c they had the gall to say gg lmao
“Jenked us out with luminarch aspirant”- says the jank player
oh man, i thought my TV got black dot for minutes there. i am glad it wasn’t the case
"good game to you" should be a friendly phrase. I blame internet society, lol
Deck idea: Heliod, radiant down + a bunch of shuffle/draw 7, and kill your opponent by using blue zenith or something really big with an x or colorless cost
any ideas for replacing the seek gates if I wanna build this in paper?
On the kitchen table I'd just go with the paper ones from CLB they're supposed to replace, also Gond Gate, of course. If you want something tournament legal for Modern/Pioneer you really only get Thran Portal and Gateway Plaza, the latter of which I wouldn't run personally. Though, if you are, you also don't get Baldurs Gate and I don't think this will be as awesome without it
Pretty new to the channel here. Can anyone explain the name SaffronOlive? Just wondering why such a unique name. Was it generated?
Is there any reason why this doesn't run at least one Gond Gate? It can be tutored with Route and Titan, taps for colorless or like a Reflecting Pool and still allows the same massive tempo gain that having Spelunking out does
Its not legal in historic, i assume they didn’t print it in the online dnd commander set for whatever reason.
If I had to guess, it's likely because Gond Gate isn't on Arena.
IDK what experience you have had playing this but I am getting stomped. No idea what decks you faced but in plat all I find are combo after combo most of which YOU are responsible for creating... or control. Deranked 4 tiers with this pile and I have played many many hours of gates. Don't know what this deck needs but it needs something.
Oh god. As if gates weren't annoying enough 🤣 you just can't come prepared for them. Thanks, at least I know not to dabble in historic 🤣
Honestly it's crazy that Protection from Everything doesn't include instant-win mechanics.
How would it? The Maze's End say the user WINS, not that the opponent LOSES, they're unaffected by the ability entirely they just lose as a consequence of someone winning, something like Door to Nothing doesn't work because they're immune to the effect that says You Lose multiple times over, so the only loss conditions open to a Prot All player are effectively caused by losing other Loss protection effects I'm pre'sure so that they die to negative life/maxed Poison they already have, or I guess milling yourself
Gates in pionner with spelumking . I think coud be fun
Seth's dead pixels got my high ass trying to wipe my screen for way too long 🤦😂
Does that make the Mycotyrant the Olmec of Magic?