@@jojuanheater873scuffed way to do it but with how all the other key words work the minions have their keyword when they are summoned so I can see that being the way the decides to code. It just happened that they finally added an interaction that revealed that’s what they did lol
I think the one loc prince at 9:00 isn't gaining all of it's stats. It starts at 72 and only goes to 78, while the other loc prince starts at 54 and goes to 88 atk... Youcan literally see it's health go up and it's atk just stays the same in the animation. I thought it was classic HS spaghetti code at first that dropped the animation, but I think it completely dropped a ton of stats as well... compared to the other loc prince it should be at at least 100 atk and it's only at 70...
Yea this is a strat that is very good but it does have some instances where you lose out on stats, but the essence of the board break is strong enough where the bug doesnt effect you that much
There’s a weird issue with nether drake and the hunter/loc prince combo. You can see in his first turn with the nether drake on board that the hunter gains attack from 3 end of turn effects, but the loc prince out on board that turn goes up by 4/7 instead of 6/9.
It's not adding up: what am I missing? There were 6 roars, which triggered 3 times, so 18 total triggers of roar. Each roarbuffed the dragon once naturally, six minions (not counting cthun, but counting the dragon again) via dragon, and the loc prince one more time. That's 18*9, which is only 162, plus an additional 18 permanent health on the cthun. Clearly there's something I don't understand..
I'm not entirely sure about buddy mechanics, but from text Lucifron and Drakkari might be stacking multiplicatively. And maybe the minion counts health and attack as separate buffs.
pretty sur the interactions are bugged as hell x) on tentacules turn, lucifron went from 120 to 187, meaning 67 procs of hunter. even with triple end of turn, 4 roars don't reach that much. With 9 buffed minions (hunter and loc prince counting twice), times 4 roars, times 3 end of turns, that's 108 time buffs and yet the tentacules gains 591/658 or 591 procs + 67 health from hunter. 591/9 = 65.667 so slightly less than 67 procs. and if you do 591/67 you buffed 8.82 targets which doesn't make sense.
That brann animation was smooth
Brannimation, if you will
@@Insomniay0 LMAO
Singlehandedly carrying the YT BG community.
Consistent, good quality videos. Amazing work Shady + editor!
Don’t forget about DogDog
@hellarobot810 not a fan of DogDog's personality but he's consistent at least
Minion loses reborn when it dies. Then it comes back with reborn. Then the game removes reborn from the minion.
Such a weird way to code the mechanic
@@jojuanheater873scuffed way to do it but with how all the other key words work the minions have their keyword when they are summoned so I can see that being the way the decides to code. It just happened that they finally added an interaction that revealed that’s what they did lol
So, basically, they need to rework the murloc so it counts two reborn procs as one - and he should work properly.
@jojuanheater873 it's a small indie game company, what do you expect? /s
Loc roar is the most satisfying thing that happened on BG in a while imo
Loved this animation, great work editor!
I think the one loc prince at 9:00 isn't gaining all of it's stats. It starts at 72 and only goes to 78, while the other loc prince starts at 54 and goes to 88 atk... Youcan literally see it's health go up and it's atk just stays the same in the animation. I thought it was classic HS spaghetti code at first that dropped the animation, but I think it completely dropped a ton of stats as well... compared to the other loc prince it should be at at least 100 atk and it's only at 70...
Yea this is a strat that is very good but it does have some instances where you lose out on stats, but the essence of the board break is strong enough where the bug doesnt effect you that much
There’s a weird issue with nether drake and the hunter/loc prince combo. You can see in his first turn with the nether drake on board that the hunter gains attack from 3 end of turn effects, but the loc prince out on board that turn goes up by 4/7 instead of 6/9.
there is a bug with it but still the combo itself takes care the most of the problem. Sure stat doesnt increase correctly but still really good combo.
We want more buddy games 🙌🙌🙌
Oh look, they named the Shady Aristocrat after you (and your love of oil)
It's not adding up: what am I missing? There were 6 roars, which triggered 3 times, so 18 total triggers of roar. Each roarbuffed the dragon once naturally, six minions (not counting cthun, but counting the dragon again) via dragon, and the loc prince one more time. That's 18*9, which is only 162, plus an additional 18 permanent health on the cthun. Clearly there's something I don't understand..
I'm not entirely sure about buddy mechanics, but from text Lucifron and Drakkari might be stacking multiplicatively. And maybe the minion counts health and attack as separate buffs.
When I tried this all the roars proced together on one big add not individually
great content & editing
pretty sur the interactions are bugged as hell x)
on tentacules turn, lucifron went from 120 to 187, meaning 67 procs of hunter. even with triple end of turn, 4 roars don't reach that much.
With 9 buffed minions (hunter and loc prince counting twice), times 4 roars, times 3 end of turns, that's 108 time buffs and yet the tentacules gains 591/658 or 591 procs + 67 health from hunter. 591/9 = 65.667 so slightly less than 67 procs. and if you do 591/67 you buffed 8.82 targets which doesn't make sense.
Loc Prince is my favorite minion this patch
Just ran Princeroar on mobile and it literally crashed my game every round 😅
Videos titles getting way more click baitey.
Love it 😂 😊
Hekin ridiculous
roar on loc prince XDXDXD i m dead
first love the videos shady keep it up!
I'm early
Shady is good but this is not normally moment, with that cry foul.