Traveling to all those locations on 2b2t to film took quite a while. But at least we got to see some really cool nether portals! If you want to support the channel, you can try Dashlane Premium for free on your first device: www.dashlane.com/salc1
Hello there The comment is older than the video because he either kept the video on unlisted (link only) or private for a few hours beforehand. Maybe so he could share it with a select amount of people first before making it fully public.
For the missing portal blocks, I would say it is likely that it is possible to partially break a portal when the portal blocks are misaligned: A portal block will try to communicate to its adjacent ones that it has been broken (so that they also break), but only the ones it actually touches, so if they're in a different orientation, that part won't actually break. This seems especially likely considering the surviving portal blocks have all their adjacent obsidian blocks still surviving
true, but they would update all surrounding blocks which would also update, so they’d also be destroyed, maybe this with some sort of “update suppression”
Although a good guess nether portals will check all 6 direcions for block updates. Meaning if u break a obsidian on a sideways portal the portal will still break. I think these portals have something to do with 1.9 cus iv seen simular portals on a server i played on that started as a 1.5 server. No clue how the blocks can get removed without triggering a block update to the obsidian or the portal tho.
A member of HermitCraft was able to remove all obsidian blocks and have only three portal blocks surrounded by diamond blocks, this was done using lag and chunk overloading; maybe the same thing happened here.
That was the update-suppression thing, you'd basically need a giant lag-machine nearby. But somehow with 2b2t sometimes running at single-digit tps rates, it might be something similar that happened there.
It's not really a lag machine... Minecraft has a hardcoded limit of how many updates a single player action can cause to happen instantly, in a single tick (I am oversimplifying, it's complicated), it is set to something like 1024 blocks. So if you make a lot of budded powered/golden rails ( rails that are turned on when they really shouldn't be), place more than 1024 next to each other, and then let the breaking of obsidian update the budded rails, you can prevent the obsidian from telling the portals to break, because the update limit is reached with the rails before the portals are updated. video by panda: th-cam.com/video/mzfLHNeqjuY/w-d-xo.html&ab_channel=Panda4994
@@CodeMaker4 My point was basically: no visible traces of any supression update-mechanism in the vincinity. You would at least see some cleared space, as this method requires quite some real estate to function. And yeah, it's "just" a chunk-lag machine, not one designed to slow down the entire server thread ...bu still :)
Nether portals are no strange thing in the world of Minecraft. However, on the oldest anarchy server in Minecraft, the things get a little different when it comes to the shapes of the portals themselves. And today we're gonna visit a few places where those portals can be found.
I am being humble when I am telling you that I am the most powerful strongest coolest smartest most famous greatest funniest Y*uTub3r of all time! That's the reason I have multiple girlfriends and I show them off on my ch*nnel all the time! Bye bye gon
Bruh. This Axxl guy bragged about himself on my comment in another video unrelated to Minecraft. I truely believe he's trolling or there something wrong with him mentally.
The technical community was able to delete the obsidian without breaking the portal back in 1.14.. A similar technique was most likely used in these cases (accidentally or not)
@@grumpynomad3551 I consider the use of drafting tools and schematics to be acceptable, since real-world architects and designers use similar tools to plan and build their creations. But so-called "hack clients" that enable cheating are just unfair and not okay. If cheating was not allowed on an anarchy server, it would be truly anarchic; you can do whatever you want, as long as you don't use game-breaking exploits or hack clients to gain an unfair advantage. But when almost everyone is cheating and/or hacking, it becomes an arms race of who has the best hack client, instead of a genuine contest of who has the best Minecrafting skills.
2b2t may skip block updates when there is too many in 1 tick, so if the server lags enough you are able to break blocks next to portals without the portal breaking
Yea, it's called update blocking or something similar. It essentially breaks a block without updating it's surrounding blocks. Hence, 1x1 Nether portal. That's how you do it on purpose though, no idea how you would get the game to glitch that badly not doing it on purpose.
DocM77 used a machine to stop blocks from updating to make a 1 by 3 portal surrounded by diamond blocks. I’m pretty sure it’s called the Infinity Portal, and that may be how these portals were made.
If you know about the channel “The Horizon” have you seen his hardcore anarchy server yet? It’s an interesting concept where it’s anarchy but you get banned when you die. 3000+ have been banned and now the server is almost dead lol
SalC1, You can still make those partially broken nether portals in 1.16 Paper Spigot (Or could in October). I’m not sure of the mechanic behind it, but when making a nether portal based obsidian farm, I’ve gotten a ton of the corner blocks and the inverse of the other (with just 2 blocks). When they are made, the player is kicked with the message “Internal Server Error.” This happened in my creative test world and on the survival server I played on. It actually got quite annoying and I had to redesign the farm so the player could use auto reconnect. It seemed to only happen when the player was not aligned properly due to client-server desync. I never looked at the server logs for it but it shouldn’t be too hard to recreate.
The horse stash you found in the video is DogukanAdal's (the turkish guy that found the sky valkyria you explained at your last video) what a quincidence
My theory: The portals were made in pre 1.7, obviously. Then the game was updated and just like you had showed, the portal frames were missing (but not actually gone as they still emit light). Then, players started breaking some or most of the obsidian, causing the "illegal" invisible portal blocks to update and dissapear, but not creating a chain reaction like normal portal blocks because they aren't at that point. This is confirmed by all the existing portal blocks still having obsidian next to it. Then, the game was updated again causing these illegal portal frames to appear again, just as you have showed, but the previous updated illegal framed stayed deleted, forever.
Large mushrooms will overwrite portal blocks whilst keeping the portal lit. You can also use large mushrooms to delete end portal blocks whilst keeping the end portal open for interworld item transport for farms and such. Might explain how they got rid of obsidian and kept the portal open.
That reverse portal bug happened to me when trying to upgrade the Minecraft: The Journey world over to 1.20, i converted it to Anvil in 1.8 (because 1.12 didn't want to work) and upgraded over to 1.20 and these reverse portals were appearing on existing portals. On 1.8 these portals were blank
Surprisingly, I've encountered glitch portals like this in singleplayer too. When I found my old Minecraft world that I used to play on from 2012-2015 and explored it, my overworld portal seemed fine, but my nether portal was actually missing the bottom 2 portal blocks. I remember I created the world in 1.4 and played it up until 1.8.5, before taking a break from Minecraft and coming back to it in like 2019. I think it's kinda cool that I have a small remnant in my Survival world that you can only get from specific versions.
It’s happened to me, when a blaze fire ball go through the portal and explodes on the other side. There will only be a couple of portal blocks on the overworld. Then you can destroy the ones not touching the portal block and it won’t destroy it.
Using update suppression (in simple terms type of lag machine) you can make the server only register the obsidian breaking but not the portal blocks updating
@@kmatias2467 I'm not allowed to watch the entire video 10h later, present what I know, and not read all of the comments prior? If you made a similar comment be happy that someone else is reinforcing your information, making it more believable and visible
Pretty sure the broken portals are probably the result of update suppression. If too many block updates occurs when breaking the obsidian then that can prevent the portal from getting broken. There's glitches to do this with powered rails or with placing thousands of banners on each other.
Hey Sal, I wanna share an experience. I recently tried to put water in the nether in 1.2.5 where putting torch beside ice would melt it. It was successful after which I loaded the world in 1.16. 5 and the it was fine but while returning to the overworld i found that the portal blocks were reversed much like the one in 4:02.
i think i have a possible solution to how the broken portals are made. if you put a lot of banners on an obsidian block of a portal (so you put a banner on the block and then a banner on the banner and so on), and i mean a LOT of banners you have to put so many that you even have to load more chunks in the direction. then if you break the obsidian, the update order is so that the last banner gets updatet first and then all the other banners until the portal gets updatet, but because there are so many updates in one tick the server just doesn't update the portal and you broke the obsidian without breaking the portal. maybe that is how they made the portals where some of the blocks are missing.
There also were similar bugs with doors getting messed up when old worlds were updated to newer versions. Especially double doors on Beta maps often got messed up when updated to newer versions.
Yesterday on 2b2t, I found this bed and glitched/illegal nether portal roughly 30-40k blocks from spawn. They were hidden underneath the ocean in what appears to be a natural mineshaft system. I didn't have enough time to check it out more thoroughly or to leave a sign, but thankfully saved the cords for a future return. For just getting into minecraft 1 week ago, I was so ecstatic to come across something like this.
You can break the obsidian safely, abd only the flipped portalblocks right next to it will break, that is how the other portals were made. You can try that in singelplayer, when using a debugstick on a portal
I remember trying to play the original Herobrine's Mansion in 1.8 (it actually doesn't break that badly), and I was really confused by the nether portal parts because the portals were gone. The only other thing that broke was that you could use the music disc from the tutorial to pretend to have defeated every boss, since the command block to remove your music disc when you continue removed it using the item ID, which no longer worked.
Each value of block depend of the bloc number, when it generates de portal just add +1 to go to the other block, but when the block is set to -1 the middle block is now 0 and by defaut it means the portal face another way, then the next on is +1 and the portal is normal again. The player who generated the portal just died when he activated it, so the variable value was set quickly to 0, and this is the same one that generate the portal. The glitch also appears when you generate a baby sheep and that baby take the portal, because the entity value is always -1, you can see the reversed sheep when he crosses the portal just before the teleportation.
Great video, SalC1! I know it's an old one, but i think that the two 'unexplainable' nether portals have something to do with update suppression (aka that giant machine with rails, etc. that lags out mc). For all i know, it could be a Paper-Spigot bug, the world may never know.
The portals possibly could have been made by the following theory: When the person that made the portal on the overworld, they didn't go thru it, but there was someone on the other side of the nether that had the chunks partially loaded, so knowing this, that's why so many of the portals were near the border of chunks.
You can break obsidian in vanilla without breaking the portal by connecting it to a bunch of blocks that will break when you update them by breaking obsidian like banners , rails on opened trapdoors, mushrooms etc. You also can break the frames by dragon egg
beta portals also tend to break when changing versions (noticed that when updating one of my old af worlds) , i doubt that portals on 2b may last this long , but we never know , 2b is a gift that keeps on giving so i wouldn't be too surprised at the sight of a 12/11 years old portal
You can find these when playing on a very old version of Minecraft, where the Nether portal block has two flat sides with a space in the middle. Such as very old Legacy Console versions.
Your research on portals was truly so in-depth - changing versions and swapping to a paper spigot server was genius too. I could hear you talk about anything for hours and stay intrigued. Great job on this video!!
The breaking blocks and even replacing them with other ones on portals can be made when the server runs at around 0tps. When the server stops lagging the portals just continue to be like they are with breaked blocks etc. This is a common occurence on 9b9t
for those portals without full frames this is my guess- the Minecraft world data was saved and it said that there is a portal block here. Somehow the update and PaperSpigot screwed that data up and rotated the sprite for the portal, but not the actual function of it. I would guess that a similar thing is affecting the broken frame portals- the world data "a portal block belongs here" was saved, corrupted in a different way from the rotation bug, and now it stands on its own or doesn't require a full frame rather than being rotated but who knows!
honestly im not surprised by cursed nether portals. all you have to do is destroy part of them without causing a block update/ i managed to do it easily on this modded server that had magic and stuff. i know thats very obviously easier, but it shows that theres definitely vanilla ways to do it
Traveling to all those locations on 2b2t to film took quite a while. But at least we got to see some really cool nether portals! If you want to support the channel, you can try Dashlane Premium for free on your first device: www.dashlane.com/salc1
Hello
You have the first comment.
Hey
Hello there
The comment is older than the video because he either kept the video on unlisted (link only) or private for a few hours beforehand. Maybe so he could share it with a select amount of people first before making it fully public.
10 hours ago??
For the missing portal blocks, I would say it is likely that it is possible to partially break a portal when the portal blocks are misaligned: A portal block will try to communicate to its adjacent ones that it has been broken (so that they also break), but only the ones it actually touches, so if they're in a different orientation, that part won't actually break. This seems especially likely considering the surviving portal blocks have all their adjacent obsidian blocks still surviving
@@reversoley3325 this dose seem like the most likely way
true, but they would update all surrounding blocks which would also update, so they’d also be destroyed, maybe this with some sort of “update suppression”
@@spyseefan975 oohhh true, i remember seeing a kayleigh video bout this
It happened to me
Although a good guess nether portals will check all 6 direcions for block updates. Meaning if u break a obsidian on a sideways portal the portal will still break. I think these portals have something to do with 1.9 cus iv seen simular portals on a server i played on that started as a 1.5 server. No clue how the blocks can get removed without triggering a block update to the obsidian or the portal tho.
How appropriate that these Nether portals are all drunk on St. Patrick's Day
Sup
i like you big man
oh fit, your so funny
Hi
I’m the governor
Illegal would imply rules
But there are no rules
On the oldest anarchy server
Well, Illegal in that the game itself - as programmed by Mojang - shouldn't let that happen.
@@calindavid1602
No rules? EULA hysterically laughs
@@EthanAlexander people on 2b are literally irl trading items for irl money, which is against Mojang EULA
@@EthanAlexander eula doesnt even exist in 2b2t LOL
A member of HermitCraft was able to remove all obsidian blocks and have only three portal blocks surrounded by diamond blocks, this was done using lag and chunk overloading; maybe the same thing happened here.
That was the update-suppression thing, you'd basically need a giant lag-machine nearby. But somehow with 2b2t sometimes running at single-digit tps rates, it might be something similar that happened there.
It's not really a lag machine...
Minecraft has a hardcoded limit of how many updates a single player action can cause to happen instantly, in a single tick (I am oversimplifying, it's complicated), it is set to something like 1024 blocks.
So if you make a lot of budded powered/golden rails ( rails that are turned on when they really shouldn't be), place more than 1024 next to each other, and then let the breaking of obsidian update the budded rails, you can prevent the obsidian from telling the portals to break, because the update limit is reached with the rails before the portals are updated.
video by panda:
th-cam.com/video/mzfLHNeqjuY/w-d-xo.html&ab_channel=Panda4994
@@CodeMaker4 My point was basically: no visible traces of any supression update-mechanism in the vincinity. You would at least see some cleared space, as this method requires quite some real estate to function.
And yeah, it's "just" a chunk-lag machine, not one designed to slow down the entire server thread ...bu still :)
bro its nothing special its just a fricking glitch
@@inferno2996 okay, so?
Fitmc: The oldest nether portal in Minecraft and its fall
Bet
SalCI dashlime
Nether portals are no strange thing in the world of Minecraft. However, on the oldest anarchy server in Minecraft, the things get a little different when it comes to the shapes of the portals themselves. And today we're gonna visit a few places where those portals can be found.
@@Misuune I can almost hear him
@@idranoutof1d i absolutely do hear him in my head with all the intonations and stuff
Everybody gangsta till nether portals becomes horizontal
I am being humble when I am telling you that I am the most powerful strongest coolest smartest most famous greatest funniest Y*uTub3r of all time! That's the reason I have multiple girlfriends and I show them off on my ch*nnel all the time! Bye bye gon
Bruh. This Axxl guy bragged about himself on my comment in another video unrelated to Minecraft. I truely believe he's trolling or there something wrong with him mentally.
@@MattMarkYT its a bot
@@_sadcatt nope. It isn't. He directly referred to my name. Not my full username. He referred to me as matt.
@@MattMarkYT he's a self promoter, so many of them these days
TF2 Music, Minecraft, 2B2T, Illegal stuff, Nether Portals...
Such a mashup
YES
Sonic unleashed music too XD
@@hydro5893 such underrated game
@@fir3b0rne40 for sure
@@hydro5893 memories 😔
Everyone gangsta till theres a 1x1 portal.
Everybody gangsta till they make a 0x0 portal
-1x-1
I used the setblock command to make this.
@@amphire8124 -1x-1 covers the same area as 1x1.
@@stefanandrejevic2570 i you're talking spatial coordinates yes if its the size then no because its less than existent
The portals with missing obsidian could possibly be because of block update suppression. There are lots of technical Minecraft videos that cover this.
Yeah, maybe one of Hausemaster's plugins combined with a laggy environment could cause this to happen as well
@@vitornathangoncalves2575 veeeeery unlikely
pretty sure paper or spigot patches this, you’d have to be running vanilla+ server
@@corte_s Keep in mind its 2b, the players probably found a way
The technical community was able to delete the obsidian without breaking the portal back in 1.14..
A similar technique was most likely used in these cases (accidentally or not)
"Fully survival server" well, except for all the backdoor exploits that allowed people to go into creative and spawn items in lmao
Yea... and the hacks that trivialize most survival tasks
And also using downloaded schematics for any of the impressive builds.
@@grumpynomad3551 I consider the use of drafting tools and schematics to be acceptable, since real-world architects and designers use similar tools to plan and build their creations. But so-called "hack clients" that enable cheating are just unfair and not okay.
If cheating was not allowed on an anarchy server, it would be truly anarchic; you can do whatever you want, as long as you don't use game-breaking exploits or hack clients to gain an unfair advantage. But when almost everyone is cheating and/or hacking, it becomes an arms race of who has the best hack client, instead of a genuine contest of who has the best Minecrafting skills.
@@InventorZahran yeah that server is stupid because it’s just hackers
@@CANADAKRUSH1 You just don't get it. You probably don't get tool assisted speedruns either I'm guessing?
2b2t has more anomalies and unexplainable events than the entire SCP universe
There’s a literal exploit to getting this shit, multiple hacks who can get this shit easily.
@@cloutful Hackers are Realitybenders duh
PopBob has breached containment all available elytras and neither crystal pvp-ers go to spawn NOW!
We are detonating the alpha war ban!
2b2t may skip block updates when there is too many in 1 tick, so if the server lags enough you are able to break blocks next to portals without the portal breaking
Every NON-ANARCHY player: OMFG HOW IS THATY POSSIBLE NOO
Every anarchy player: This is fine
Yea, it's called update blocking or something similar. It essentially breaks a block without updating it's surrounding blocks. Hence, 1x1 Nether portal.
That's how you do it on purpose though, no idea how you would get the game to glitch that badly not doing it on purpose.
Every bedrock edition anarchy player: I got like stacks of those in my e chest
Every technical MC player: Meh. EZ.
Bruh u can just use /set block
@@hackergaming6372 Umm, most of the time you don't have cheats on a server.....
I just love how "smooth" sal's sponsor segways are
I just love that I don't see them with sponsorblock ( ͡° ͜ʖ ͡°)
@@pcrolandhu woah what
Today's sponsor: Sponsorblock! Sponsorblock allows you to...
DocM77 used a machine to stop blocks from updating to make a 1 by 3 portal surrounded by diamond blocks. I’m pretty sure it’s called the Infinity Portal, and that may be how these portals were made.
If you know about the channel “The Horizon” have you seen his hardcore anarchy server yet?
It’s an interesting concept where it’s anarchy but you get banned when you die. 3000+ have been banned and now the server is almost dead lol
Alt?
@@80Bucks yes
Yeah you can use alts @@80Bucks but still, everything from your e chest is gone
*2b2t is full of mysteries*
2b2t is cool, but where is 1b1t...?
Yes....
The only mystery is why my dad didnt came back from the grocery store
@@ferrumtheelement2474 he went for milk and cigarettes and never came back
*Why do people have to make everything bold?*
No one:
MajorKrush: alt f4 menu
8:57
bruhhhhh
bruhhhhh
At this point, I've given up trying to even understand how any of this even happens.
Lag is one hell of a drug
@@generic8853 don't do lag kids, or else you'll end up like our old friend nether portal here.
SalC1, You can still make those partially broken nether portals in 1.16 Paper Spigot (Or could in October). I’m not sure of the mechanic behind it, but when making a nether portal based obsidian farm, I’ve gotten a ton of the corner blocks and the inverse of the other (with just 2 blocks). When they are made, the player is kicked with the message “Internal Server Error.” This happened in my creative test world and on the survival server I played on. It actually got quite annoying and I had to redesign the farm so the player could use auto reconnect. It seemed to only happen when the player was not aligned properly due to client-server desync. I never looked at the server logs for it but it shouldn’t be too hard to recreate.
Seems plausible. Could you make some sort of tutorial about it?
If I can recreate it, sure.
@@SalC1 DMed the info
SalC: "to whoever owns these horses, thank you"
Also game: *Says the owner of the horses name 50 times*
I cant even think of how to describe these portals, theyre just weird and awesome at the same time.
bruder selbst mit 2 likes findet er deinen kommentar und gibt ihm ein herz
@@inferno2996 ich weiß lmfao es ist so geil
you just descibed it
The horse stash you found in the video is DogukanAdal's (the turkish guy that found the sky valkyria you explained at your last video) what a quincidence
Your channel is so underrated.
true
yeah
@Flxrm¡n0 when dream has 20mil it is
How those old updates shape 2b2t itself is quite amazing, I like watching these vids
On bedrock edition anarchy that's just a normal block that everyone has xD
Exactly
I love your videos on these things, it's truly fascinating to learn about a server that I will never ever touch with a 10 ft pole.
There was once half a portal in HermitCraft season 6
Oh yeah
SalC1: *Dating portals with geology*
Also SalC1: this is big brain time
And sal said to the portal
"You have beautiful eyes"
My theory:
The portals were made in pre 1.7, obviously. Then the game was updated and just like you had showed, the portal frames were missing (but not actually gone as they still emit light). Then, players started breaking some or most of the obsidian, causing the "illegal" invisible portal blocks to update and dissapear, but not creating a chain reaction like normal portal blocks because they aren't at that point. This is confirmed by all the existing portal blocks still having obsidian next to it.
Then, the game was updated again causing these illegal portal frames to appear again, just as you have showed, but the previous updated illegal framed stayed deleted, forever.
That transition to the sponsor was smoooooooth.
It's probably just block update supression breaking the obsidian and nether portal blocks.
I love these promos you guys pull them off so damn well
SalC just chilling with his extremely OG account named Wikipedia
Large mushrooms will overwrite portal blocks whilst keeping the portal lit. You can also use large mushrooms to delete end portal blocks whilst keeping the end portal open for interworld item transport for farms and such. Might explain how they got rid of obsidian and kept the portal open.
the sponsor transition was smoother than my whole life
I feel like 2B2T is a gold mine for Minecraft impossibilities if you look hard enough.
Take a shot every time he mentions "chunk borders" and you'll become Irish
That reverse portal bug happened to me when trying to upgrade the Minecraft: The Journey world over to 1.20, i converted it to Anvil in 1.8 (because 1.12 didn't want to work) and upgraded over to 1.20 and these reverse portals were appearing on existing portals. On 1.8 these portals were blank
Rectangle? Imagine using corners on a portal lol, - this post was made by poor people
Surprisingly, I've encountered glitch portals like this in singleplayer too. When I found my old Minecraft world that I used to play on from 2012-2015 and explored it, my overworld portal seemed fine, but my nether portal was actually missing the bottom 2 portal blocks. I remember I created the world in 1.4 and played it up until 1.8.5, before taking a break from Minecraft and coming back to it in like 2019. I think it's kinda cool that I have a small remnant in my Survival world that you can only get from specific versions.
FINALLY
SAL USING TF2 MUSIC
COULD HE MAKE TF2 VIDEOS THO?
It’s happened to me, when a blaze fire ball go through the portal and explodes on the other side. There will only be a couple of portal blocks on the overworld. Then you can destroy the ones not touching the portal block and it won’t destroy it.
The dashlane promotion is over at 1:30
I think he leaks his address in the promotion aswell at 1:04
@@w1sd0mto0th3 yeah lol
Using update suppression (in simple terms type of lag machine) you can make the server only register the obsidian breaking but not the portal blocks updating
mfw ppl dont watch the video first
well he didnt say that but i made a similar comment later
@@kmatias2467 I'm not allowed to watch the entire video 10h later, present what I know, and not read all of the comments prior? If you made a similar comment be happy that someone else is reinforcing your information, making it more believable and visible
I like watchijng 2b2t, never gonna play it because I dont want to wait 3 hours to join
Good we dont want people like you anyways
@@inferno2996 why?
@@inferno2996 why so annoyed? Lol
@@Krias this is the majority of the player base, probably a good thing you didn't join
@@Krias so many randoms just clogging up the server doing nothing
Pretty sure the broken portals are probably the result of update suppression. If too many block updates occurs when breaking the obsidian then that can prevent the portal from getting broken. There's glitches to do this with powered rails or with placing thousands of banners on each other.
1:04
damn nearly had him
New 2b2t lore video before I head to bed?
Yeah I think sleep can wait 10 more minutes.
It’s 9:00 AM over here in the USA
@@thefunny6057 12:30 AM Australia, time zones are crazy eh?
Yes they are
(4:05) Someone else was there on the 2nd of Undecember 2021
Scicraft and prototech use a technique called update supresser, which make these kind of portals.
Hey Sal, I wanna share an experience. I recently tried to put water in the nether in 1.2.5 where putting torch beside ice would melt it. It was successful after which I loaded the world in 1.16. 5 and the it was fine but while returning to the overworld i found that the portal blocks were reversed much like the one in 4:02.
i think i have a possible solution to how the broken portals are made.
if you put a lot of banners on an obsidian block of a portal (so you put a banner on the block and then a banner on the banner and so on), and i mean a LOT of banners you have to put so many that you even have to load more chunks in the direction.
then if you break the obsidian, the update order is so that the last banner gets updatet first and then all the other banners until the portal gets updatet, but because there are so many updates in one tick the server just doesn't update the portal and you broke the obsidian without breaking the portal.
maybe that is how they made the portals where some of the blocks are missing.
Technical Minecraft players: this is normal
There also were similar bugs with doors getting messed up when old worlds were updated to newer versions. Especially double doors on Beta maps often got messed up when updated to newer versions.
Only on 2b2t you would find a portal like this
Scicraft: are you changing me?
Really looking forward to seeing what oddities will come as a result of the map being moved to the latest Minecraft.
00:13 wait... but there are no rules
Yesterday on 2b2t, I found this bed and glitched/illegal nether portal roughly 30-40k blocks from spawn. They were hidden underneath the ocean in what appears to be a natural mineshaft system. I didn't have enough time to check it out more thoroughly or to leave a sign, but thankfully saved the cords for a future return. For just getting into minecraft 1 week ago, I was so ecstatic to come across something like this.
what do you mean "illegal"?
these all look normal to me!
This is definetly worth the wait! Great job Sal!!!
4:46 (in minecraft Chat) a man of culture
0:37 nice lol that was smooth :D
1:12 suomi havaittu perkele
That was the smoothest sponsor transition I’ve ever seen
You're not early, you're just in the right place
You can break the obsidian safely, abd only the flipped portalblocks right next to it will break, that is how the other portals were made. You can try that in singelplayer, when using a debugstick on a portal
everyone gangsta until you see L portal
He got bored of Kira he just decided to solve the mystery of herobrine
The Team fortress 2 music at the beginning was perfect
i like 3 b 3 t . u s more though!
bot
@@ndturtle5538 nah bro
@@anarchyplayer6307 bot
@@anarchyplayer6307 bot
@@anarchyplayer6307 bot?
I remember trying to play the original Herobrine's Mansion in 1.8 (it actually doesn't break that badly), and I was really confused by the nether portal parts because the portals were gone. The only other thing that broke was that you could use the music disc from the tutorial to pretend to have defeated every boss, since the command block to remove your music disc when you continue removed it using the item ID, which no longer worked.
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hitting the l
ur first
I appreciate your due diligence in researching for your videos.
Bro I lost track of the vid trying to figure out the conversation going on in the chat lmao
Each value of block depend of the bloc number, when it generates de portal just add +1 to go to the other block, but when the block is set to -1 the middle block is now 0 and by defaut it means the portal face another way, then the next on is +1 and the portal is normal again. The player who generated the portal just died when he activated it, so the variable value was set quickly to 0, and this is the same one that generate the portal. The glitch also appears when you generate a baby sheep and that baby take the portal, because the entity value is always -1, you can see the reversed sheep when he crosses the portal just before the teleportation.
Great video, SalC1! I know it's an old one, but i think that the two 'unexplainable' nether portals have something to do with update suppression (aka that giant machine with rails, etc. that lags out mc). For all i know, it could be a Paper-Spigot bug, the world may never know.
Yo man, we need these way more often, & I’m speaking for everyone
I love the idea of dating areas on old servers by the composition of rocks in the terrain, like actual geology
Can we all just take a second to imagine what 2b2t would've looked like if there were NO queue time...
and infinite memory space
The portals possibly could have been made by the following theory:
When the person that made the portal on the overworld, they didn't go thru it, but there was someone on the other side of the nether that had the chunks partially loaded, so knowing this, that's why so many of the portals were near the border of chunks.
You know its gonna be a great day when SalC1 uploads.
You can break obsidian in vanilla without breaking the portal by connecting it to a bunch of blocks that will break when you update them by breaking obsidian like banners , rails on opened trapdoors, mushrooms etc. You also can break the frames by dragon egg
beta portals also tend to break when changing versions (noticed that when updating one of my old af worlds) , i doubt that portals on 2b may last this long , but we never know , 2b is a gift that keeps on giving so i wouldn't be too surprised at the sight of a 12/11 years old portal
Anarchy Server with no rules but every second video is about forbidden things on 2b2t. Welcome to this channel
You can find these when playing on a very old version of Minecraft, where the Nether portal block has two flat sides with a space in the middle. Such as very old Legacy Console versions.
The portals with sections missing likely has portions of them mined during a high lag low tps state causing the portals to not break properly.
SalC1 is truly a person of the blocks
Your videos are always so intriguing
I love watching SalC1 while waiting in the queue
Your research on portals was truly so in-depth - changing versions and swapping to a paper spigot server was genius too. I could hear you talk about anything for hours and stay intrigued. Great job on this video!!
The one that is like a backwards L was probably made by another portal being created there and then a glitch to remove a block without a block update
6:00 **any technical minecraft server dissapointed noises**
Hola Jordi
The breaking blocks and even replacing them with other ones on portals can be made when the server runs at around 0tps. When the server stops lagging the portals just continue to be like they are with breaked blocks etc.
This is a common occurence on 9b9t
Damn, I recognised that Dapper Cadaver playin in the intro. I would never expect it in a video like this, but I'm happy it did.
That is an absolutely *seamless* segue into the sponsored portion
That was a very smooth transition to a sponsorship, Mr. Sal.
The past two times when I thought to myself "I wonder when Sals next video is going to come" it came within 12h
for those portals without full frames this is my guess-
the Minecraft world data was saved and it said that there is a portal block here. Somehow the update and PaperSpigot screwed that data up and rotated the sprite for the portal, but not the actual function of it. I would guess that a similar thing is affecting the broken frame portals- the world data "a portal block belongs here" was saved, corrupted in a different way from the rotation bug, and now it stands on its own or doesn't require a full frame rather than being rotated
but who knows!
honestly im not surprised by cursed nether portals. all you have to do is destroy part of them without causing a block update/
i managed to do it easily on this modded server that had magic and stuff. i know thats very obviously easier, but it shows that theres definitely vanilla ways to do it