Convex Hull Algorithm - Graham Scan and Jarvis March tutorial

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  • เผยแพร่เมื่อ 7 ก.ย. 2024

ความคิดเห็น • 170

  • @anigorgorian1606
    @anigorgorian1606 4 ปีที่แล้ว +154

    Both Jarvis March and Graham Scan algorithms are very well explained. Amazingly, in less that 8 minutes! Thanks and keep up the good work!

    • @stablesort
      @stablesort  4 ปีที่แล้ว +4

      Thanks, will do!

  • @Mrfredondieki
    @Mrfredondieki 3 ปีที่แล้ว +50

    This is by far the best explanation on Jarvis and Graham scan algorithm yet precise

    • @stablesort
      @stablesort  3 ปีที่แล้ว +2

      Thanks for the good word!

  • @kingrajput6202
    @kingrajput6202 2 ปีที่แล้ว +10

    i watched my professors recording of about an hour just for graham scan and still didn't understand a single thing and this good sir here taught me both algorithms in 7 minutes , respect

    • @Tilakraj494
      @Tilakraj494 2 ปีที่แล้ว +2

      Same bro. i have exam tomorrow and i watched my class lecture but i couldn't understand.

    • @stablesort
      @stablesort  2 ปีที่แล้ว +2

      Glad to know that the video was helpful!

    • @raghavamorusupalli7557
      @raghavamorusupalli7557 8 หลายเดือนก่อน

      For all of you guys, classroom teachers are idiots.

  • @krayush9249
    @krayush9249 3 ปีที่แล้ว +7

    This is the best explaination of Graham Scan algorithm on youtube. Thanks a lot!

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for the compliment!

  • @rajneeshverma4026
    @rajneeshverma4026 4 ปีที่แล้ว +15

    one of the best channel, explanation is simple and precise.

  • @abhishekkangane2386
    @abhishekkangane2386 ปีที่แล้ว +3

    Nice Explanation of convex hull & its algorithms, till now I seen.
    Thank you🙏

  • @gargnakshatra
    @gargnakshatra ปีที่แล้ว +5

    A big big thanks to you for explaining it in such a simple way. Didn't think it'd be this simple. Thank You!

  • @AbhinavRawal
    @AbhinavRawal 3 ปีที่แล้ว +1

    This is the best explanation i could find on the internet 👏

  • @highruler2786
    @highruler2786 4 ปีที่แล้ว +2

    Intresting. Looks like Convex Hulls aren't as complicated to find as I thought. Well explained! I'll give implementing the Graham Scan algorithm a shot.

    • @stablesort
      @stablesort  4 ปีที่แล้ว +2

      Yeah, both Graham and Jarvis algorithms are not that complicated. But to make sure that various collinear points are handled correctly, I had to create a whole battery of test cases (same directory as the main source code: bitbucket.org/StableSort/play/src/master/src/com/stablesort/convexhull/ConvexHullTest.java). I hope this helps!

    • @highruler2786
      @highruler2786 4 ปีที่แล้ว +1

      @@stablesort Thanks for the reply! I'll try to make sure that the collinear points are handled correctly. As for test cases, I mostly solve programming problems on Kattis. See open.kattis.com/problems/convexhull
      Speaking of which, lets say that you already know which points are one the convex hull and not. How would you go about finding the order the points appear on the hull? Wouldn't you just have to make the convex hull again, including all collinear points while excluding points inside the hull, and record them along the way? See open.kattis.com/problems/convexhull2 if you're interested.

    • @stablesort
      @stablesort  4 ปีที่แล้ว +1

      ​@@highruler2786 Thanks for link. That website seems to have a rich set of interesting problems.
      Rerunning the algorithm on just the vertex points will certainly work. But I wonder if there is a more efficient way to ordering the points, given that we are guaranteed that they are valid vertices? I guess we can just use the sort() method from Graham Scan, with a total running time O(h log h), h=number of vertices. Is there a more efficient solution?

  • @yeyuksel
    @yeyuksel 4 ปีที่แล้ว +2

    Here is really need to have people who do their job with their best effort like you.

    • @stablesort
      @stablesort  4 ปีที่แล้ว

      Thank you and cheers!

  • @maridavies3425
    @maridavies3425 4 ปีที่แล้ว +4

    Cool video. There are applications for applying convex hull algorithms to self-driving cars - trying to learn about it! Thanks for the helpful demonstration.

    • @stablesort
      @stablesort  4 ปีที่แล้ว +1

      Glad it was helpful! Both Graham Scan and Jarvis March could be used to calculate the Convex Hull just for image classification purposes. Especially since the number of points involved isn't huge. Self-driving cars want to quickly classify an object and roll with it.

  • @hadung8484
    @hadung8484 2 ปีที่แล้ว +1

    I found this channel a few months ago and was stunned. Everything is well-explained, much better than in my classes. I've learned a lot. Thank you so much!!!

    • @stablesort
      @stablesort  2 ปีที่แล้ว

      Thanks for the good word!

  • @douglasemsantos
    @douglasemsantos 2 ปีที่แล้ว +1

    Great explanation! Thank you very much!

    • @stablesort
      @stablesort  2 ปีที่แล้ว +1

      You are very welcome! And thanks for the compliment!

  • @tianrungou6486
    @tianrungou6486 ปีที่แล้ว +1

    this is so much better than my professor, I believe all professor should use animation for visualization of algorithms just like you did!

  • @kiwichi4488
    @kiwichi4488 3 ปีที่แล้ว +1

    Thank you, I love teachers like you. Amazing

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thank you for the good words!

  • @parthodasporag9885
    @parthodasporag9885 2 ปีที่แล้ว

    Great Video! It makes my time save from boring 1 hour lecture of my university professor.

  • @mathisawesome618
    @mathisawesome618 3 ปีที่แล้ว +3

    What an incredibly good explanation, you really thought about which segments of the explanation are harder to understand and explained them really well, thank you so much for the video!

    • @stablesort
      @stablesort  3 ปีที่แล้ว +2

      Thank you for such a wonderful compliment! I tried implementing the algorithms and then explained the sections that I myself found harder to deal with. Glad to hear that you found it helpful =)

  • @whitest_kyle
    @whitest_kyle 3 ปีที่แล้ว +1

    Super simple explanation, thank you!

    • @stablesort
      @stablesort  3 ปีที่แล้ว +1

      You are very welcome!

  • @gamifycoding8927
    @gamifycoding8927 2 ปีที่แล้ว +1

    I would like to know the further explanation of this in your channel ... Very easy and simple understanding Sir

  • @chetanraikwar3546
    @chetanraikwar3546 ปีที่แล้ว +1

    I can guarantee this was the best ever explanation of this Algorithms.
    When will you make more videos ?
    If possible, make such videos on all Algorithms from CLRS book, sequentially. 😇

  • @onurcanisler
    @onurcanisler 3 ปีที่แล้ว +1

    *HATS OFF, SIR!*

  • @jataman123
    @jataman123 ปีที่แล้ว +1

    Wel done! Your videos are the clearest explanations of the big picture of every algorithm. They are kept simple but complete and without understatements.

  • @ankurjakhar980
    @ankurjakhar980 3 ปีที่แล้ว +1

    Most clear explanation ! Thanks a lot

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Glad you liked it

  • @shanewalsch
    @shanewalsch 10 หลายเดือนก่อน +1

    Thanks a lot. Needed to implement Graham Scan algorithm for Computer Science home work

  • @SunilKumarGvBLC
    @SunilKumarGvBLC 3 ปีที่แล้ว +2

    Most underrated video!!! Like to dislike ratio of 477:1...best

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for the compliment!

  • @theworldismyhome9888
    @theworldismyhome9888 3 ปีที่แล้ว +1

    Extremely well explained... Gonna share ..

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Woohoo! That's what I like to hear! Thanks!

  • @arivarasum
    @arivarasum ปีที่แล้ว

    wonderful explanation of 2 algos in mins.

  • @tushargupta3236
    @tushargupta3236 2 ปีที่แล้ว +1

    Amazing explanation !

  • @shivangisharma9452
    @shivangisharma9452 7 หลายเดือนก่อน

    THANKYOU for explaining something so complex in such simple words.

  • @viz_dugz
    @viz_dugz 2 ปีที่แล้ว

    By far the best explanation of these two algorithms.

  • @princess8486
    @princess8486 2 ปีที่แล้ว +6

    Excellent explanation.. May Allah bless you for making this algorithms so easy to understand... please continue to make more videos

    • @stablesort
      @stablesort  2 ปีที่แล้ว +1

      Glad to hear that you liked it!

  • @RandomGuyPlay
    @RandomGuyPlay 4 ปีที่แล้ว +1

    Incredible how you can explain these fairly complex subjects with such simplicity. I am glad that I found your channel! Very good content.

    • @stablesort
      @stablesort  4 ปีที่แล้ว +1

      Thanks for such a wonderful compliment!

  • @deniskhakimov
    @deniskhakimov 2 ปีที่แล้ว

    So far, this is the best explanation of the algorithm I've seen!

  • @bezelyesevenordek
    @bezelyesevenordek 3 ปีที่แล้ว +1

    I recommend you to put subtitles to each video so nonnative speakers can understand in a better way. thank you for the video, my teacher used it in his lecture for teaching us this algorithm.

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Ha! That's wonderful to hear! By the way, I believe that TH-cam automatically creates subtitles in various languages. You just have to click on CC button. Cheers!

    • @bezelyesevenordek
      @bezelyesevenordek 3 ปีที่แล้ว

      @@stablesort thank you for your answer, i like your channel and what you are doing on youtube, but sometimes automatic subtitles are struggling with wrong word conversions.

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      @@bezelyesevenordek Right, right, I just hope that the auto-translation improves with time. Thanks for your feedback, I do appreciate it

  • @sceuderia
    @sceuderia 10 หลายเดือนก่อน

    Please make video on Chan's algorithm. Your videos & explanations are very good & concise.

  • @baviskarakshay
    @baviskarakshay 4 ปีที่แล้ว +3

    Thanks a lot! This is really great. Please make the episode on n logh algo as well. 🙏

    • @stablesort
      @stablesort  4 ปีที่แล้ว

      Cool, thanks for the compliment. You are the first person to mention the "n log n" solution! I guess it took 473 views for someone to watch through the end of the video =) I am not sure when I'll have the time to make a video about that algorithm (I am currently in the process of making a couple of videos on a totally different topic) so for the current time being, please see Chan's paper that describes the algorithm
      link.springer.com/content/pdf/10.1007/BF02712873.pdf
      Or the wiki: en.wikipedia.org/wiki/Chan%27s_algorithm

    • @akshaybaviskar3875
      @akshaybaviskar3875 4 ปีที่แล้ว +1

      @@stablesort Thanks for the links :)
      Waiting for more from your channel!!!

  • @Novello42
    @Novello42 3 ปีที่แล้ว

    Great explanation!
    Found a bug though :P
    At 4:38 when we handle collinear points in a vertical line, we should treat the order of these points differently.
    For points like this shape ▛ , [[0, 0], [0, 1], [0, 2], [1, 2]]
    [0, 0] is the P0, in the above shape, the vertical line contains [0, 0], [0, 1], [0, 2] , here [0, 1] > [0, 2], which is the same with the video.
    But there's another case: ▜ , [[0, 0], [0, 1], [0, 2], [-1, 2]]
    [0, 0] is also the P0, but in this case we scan the vertical line first, and here we need to put [0, 1] before [0, 2] which means [0, 1] < [0, 2].

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for the discussion. I think the exact implementation matters quite a lot for the corner cases. Have you tried out the source code linked in the description? I could be wrong but I think I tried that type of a corner case at some point.

    • @Novello42
      @Novello42 3 ปีที่แล้ว +1

      ​@@stablesort Yep, the source code impl is consistent with your video. it's really tricky to deal with the collinear issue here, so chose Monotone Chain, lol.
      anyway, thank you for the clear explanation.

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      @@Novello42 Thanks! Glad to hear that it was helpful.

  • @pielatsch9959
    @pielatsch9959 3 ปีที่แล้ว +1

    Very well explained in very efficient matter! Thanks a lot!

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      You are very welcome and thanks for the compliment!

  • @sebastian-daquanglocknerjr1883
    @sebastian-daquanglocknerjr1883 3 ปีที่แล้ว +2

    what an amazing video for this topic.

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for the compliment!

  • @kAreezArsalan
    @kAreezArsalan 2 ปีที่แล้ว +1

    Such a great video. Purely recommended.
    Appreciated!!
    👏

  • @ketakikavi6610
    @ketakikavi6610 3 ปีที่แล้ว +1

    Very nice video!! I was very confused in these both cousins but this video made it understand. Please explain the "n log n" algorithm also it would be helpful as this video did. Thank you and keep it up!

    • @stablesort
      @stablesort  3 ปีที่แล้ว +1

      Thanks for the compliment! The Graham Scan algorithm works in "n log n", due to the sorting of the points. The "n log h" algorithm, where h is the number of vertices, as developed by T. M. Chan, is on my list of topics to cover if there is enough interest out there. Thank you for casting a vote to have that topic covered. I believe you are the third person to ask for it =)

  • @shafayettuhin3963
    @shafayettuhin3963 2 ปีที่แล้ว

    Thank you sir ... One of the explained vedio of this topic i have seen so far

  • @alter.wvlcolm
    @alter.wvlcolm 2 ปีที่แล้ว +1

    great explanation

  • @annashchukina3768
    @annashchukina3768 ปีที่แล้ว +1

    thank you. clearly explained

  • @tanmaydeshpande9198
    @tanmaydeshpande9198 3 ปีที่แล้ว +1

    you have explained explained beautifully. Gained one subscriber👍

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Welcome and thanks for the compliment!

  • @julfikarali5555
    @julfikarali5555 2 ปีที่แล้ว +1

    Such a great video and very well explained. Thanks a lot.

  • @diwakargupta0
    @diwakargupta0 3 ปีที่แล้ว +1

    awesome explanation

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Glad it was helpful!

  • @ananyapamde4514
    @ananyapamde4514 3 ปีที่แล้ว +1

    This was soooo awesome!!!! You explained it soo well!

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for the compliment! Glad to hear that it made sense

  • @kartikbhatia4940
    @kartikbhatia4940 4 ปีที่แล้ว +1

    You deserve more subscribers ! Kudos

    • @stablesort
      @stablesort  4 ปีที่แล้ว

      Thanks! Hopefully with time the word will get around =)

  • @monikast6964
    @monikast6964 10 หลายเดือนก่อน +1

    Excellent explanation

  • @learnhome9659
    @learnhome9659 3 ปีที่แล้ว +1

    Great Explanation ever, Could you please come up and Explain Timothy Chan's Algo

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for the compliment and thank you for casting a vote regarding Chan's algorithm. I am keeping track of all of the requests. Cheers!

  • @broccoli322
    @broccoli322 2 ปีที่แล้ว +1

    Great video! Thanks for the explanation.

  • @kvk812
    @kvk812 4 หลายเดือนก่อน

    amazing video. great explanation. keep going!

  • @mr.arikodus7527
    @mr.arikodus7527 ปีที่แล้ว

    One of the best videos I've watched on algorithms, thanks a lot. I have a question regarding to Jarvis March algorithm, in the video you mentioned that h is the number of vertices but I thought it should be the number of corners.

  • @sciencewithali4916
    @sciencewithali4916 ปีที่แล้ว

    Very intiuitive and well explained ! Thank you very much professor !

  • @virtualkirinuki
    @virtualkirinuki 11 หลายเดือนก่อน

    Thank you for great descriptions!

  • @user-rq3rv2ov8k
    @user-rq3rv2ov8k ปีที่แล้ว

    It just so simple algorithm also very powerful.. I just surprised. Thanks a lot!

  • @shubhamgoswami3722
    @shubhamgoswami3722 4 ปีที่แล้ว +1

    Great explanation 👍

    • @stablesort
      @stablesort  4 ปีที่แล้ว

      Glad you liked it

  • @akshaykumardayma2620
    @akshaykumardayma2620 4 ปีที่แล้ว +1

    awesome explanation ,good job man

    • @stablesort
      @stablesort  4 ปีที่แล้ว

      Glad you liked it!

  • @waltwhitman7545
    @waltwhitman7545 2 ปีที่แล้ว

    it's also very important in thermodynamics for Gibbs energy

  • @AmitSingh-nr8jz
    @AmitSingh-nr8jz 2 ปีที่แล้ว +1

    well explained

  • @tsvetomirgalabov110
    @tsvetomirgalabov110 3 ปีที่แล้ว +1

    AWESOME VIDEOS THANK YOU!

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      You are very welcome! Cheers!

  • @notout291
    @notout291 2 ปีที่แล้ว

    Sir, amazing work keep it up!!!!!!!!!!!!

  • @bravesingh1677
    @bravesingh1677 ปีที่แล้ว

    wow what an explanation

  • @satvikparashar9908
    @satvikparashar9908 9 หลายเดือนก่อน

    Great video. Can you also please explain the method by Timothy Chan?

  • @sohamajgaonkar3119
    @sohamajgaonkar3119 2 ปีที่แล้ว

    nicely explained TYSM

  • @akshitjain7586
    @akshitjain7586 ปีที่แล้ว

    Great Video.

  • @MonirHossain-gr2nv
    @MonirHossain-gr2nv 2 ปีที่แล้ว

    Amazing..never expected in this short time.. Is there any playlist for algorithm only?

  • @Gabriel-wq4ln
    @Gabriel-wq4ln ปีที่แล้ว

    I have a question in 6:00 (about Jarvis march running time). Why would the case of all points being in the perimeter be slower than a triangle surrounding all the other points? Doesn't the algorithm check all the points in every iteration, no matter what?

  • @oldbootz
    @oldbootz 2 ปีที่แล้ว

    Thank you very much!

  • @puneetkumarsingh1484
    @puneetkumarsingh1484 3 ปีที่แล้ว +1

    Will you be doing a video of Convex Hull in three dimensions (E^3) as mentioned in Chan's paper?

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for the suggestion, that's a good idea! Truthfully though, if I were to revisit this topic, I'd just explain Chan's method of selecting two polygons, then connecting them up into a single polygon and how that ends up being faster in some circumstances =P

    • @puneetkumarsingh1484
      @puneetkumarsingh1484 3 ปีที่แล้ว

      @@stablesort Are you working on something new as of now??

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      @@puneetkumarsingh1484 Yeah, I have a couple of topics that I am exploring little by little. The youtube channel is only a hobby for me, so I get to it if/when I have some free time. Speaking of which, I better get to it!

    • @godse54
      @godse54 2 ปีที่แล้ว

      No

  • @dongjunlee7246
    @dongjunlee7246 4 ปีที่แล้ว +1

    Very good

  • @kBilalAsim
    @kBilalAsim 3 ปีที่แล้ว +1

    excellent sir

  • @SANGROLI2006
    @SANGROLI2006 3 ปีที่แล้ว +1

    Please do make a video on Quick hull

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for casting your vote, I do appreciate it. To be frank, out of almost 9,000 views, there have only been two request for it... While I do want to make a video covering the Quick Hull at some point, I'll probably first do a few other topics before coming back to it. But again, thank you, Madhur Malik for your input.

  • @AcTheMace
    @AcTheMace ปีที่แล้ว +1

    Thanks this is useful. I am implementing several convex hull algorithms in Java right now and I for one would really appreciate a video on the O(n log h) algorithm. If I understand it, I might be able to program it too.
    I'm curious, in your code you have two implementations of the march. One is supposed to be by angle and I think I understand that one, but I don't quite understand the other. Do you see any performance difference between the two?

    • @stablesort
      @stablesort  ปีที่แล้ว

      There were definitely performance differences. I was actually using one implementation to test the other by generating large numbers of random points and comparing the two. Good luck!

    • @AcTheMace
      @AcTheMace ปีที่แล้ว

      @@stablesort Oh okay. Do you remember which algorithms was faster on average?

  • @nextleveltech267
    @nextleveltech267 10 หลายเดือนก่อน +1

    Thanks

  • @snesh93
    @snesh93 2 ปีที่แล้ว +1

    By sorting the points, did you mean with respect to x coordinate or why coordinate ? , considering only 2D set of points.

    • @stablesort
      @stablesort  2 ปีที่แล้ว

      In my examples I sorted by Y coordinate, so as to start at the bottom most point. But obviously this is just a convention - you can do it via the X coordinate just as well. Thanks for posting the question!

  • @20aatif
    @20aatif 4 ปีที่แล้ว +2

    wow You are awesome!

    • @stablesort
      @stablesort  4 ปีที่แล้ว +1

      Thanks for the compliment! More episodes are in the making. Stay tuned!

  • @johnstephen8041
    @johnstephen8041 4 ปีที่แล้ว

    Wonderful

    • @stablesort
      @stablesort  4 ปีที่แล้ว

      Glad to hear it!

  • @yaboi8268
    @yaboi8268 ปีที่แล้ว

    Thank You!

  • @vibhu613
    @vibhu613 2 ปีที่แล้ว +1

    Love you man❤❤💯💯

    • @godse54
      @godse54 2 ปีที่แล้ว

      Gaayyy

  • @FantaPopRockz
    @FantaPopRockz ปีที่แล้ว

    Great thanks!

  • @judgeomega
    @judgeomega ปีที่แล้ว

    is the cross product faster than the trig on x86 chips? what about on cuda cores? has anyone benchmarked this with optimizations?

  • @learnhome9659
    @learnhome9659 3 ปีที่แล้ว +1

    Can you suggest some problems/algorithms on which further research can be done to optimise it. Looking forward to pursue some research in Computational Geometry

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for leaving a comment. The only one that I am aware of is Chan's algorithm: link.springer.com/content/pdf/10.1007/BF02712873.pdf

  • @trendchser9816
    @trendchser9816 4 หลายเดือนก่อน

    Why didn't we removed 5? In stack

  • @deepthim66
    @deepthim66 2 ปีที่แล้ว

    Thanks a lot

  • @NarainSharma4
    @NarainSharma4 11 หลายเดือนก่อน

    Please explain Timothy algorithm

  • @theodiscusgaming3909
    @theodiscusgaming3909 3 ปีที่แล้ว +1

    How can we sort the points with cross product when the cross product depends on both the length of the vectors and the angle between them? Do we divide the resulting cross product with the lengths of the vectors?

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for raising the question. It's actually simpler than that. The cross product calculates the signed area formed by the two vectors. The area is positive or negative depending on which side the vectors are in reference to each other. And that's all that we need for sorting: that's the comparator function that you'd supply to the sorting algorithm. By the way, check out the source code linked in the description. I hope this helps!

  • @dickybear
    @dickybear 2 ปีที่แล้ว +1

    inspiring!

  • @ShubhamGupta-tv2ft
    @ShubhamGupta-tv2ft 3 ปีที่แล้ว

    video was so informative but you had to show how code all that concept one by one. then it will be easy for us

    • @stablesort
      @stablesort  3 ปีที่แล้ว +1

      Thanks for the feedback. I try to keep the videos as short as possible, which inevitable results in leaving out some stuff. The good news is that there is a full implementation with comments linked in the description.
      Graham Scan:
      bitbucket.org/StableSort/play/src/master/src/com/stablesort/convexhull/ConvexHullGrahamScan.java
      Jarvis March:
      bitbucket.org/StableSort/play/src/master/src/com/stablesort/convexhull/ConvexHullJarvisMarch.java
      I hope this helps!

  • @Krishnayadav-ln8ru
    @Krishnayadav-ln8ru 3 ปีที่แล้ว +1

    pls explain the new algorithm :)

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Thanks for placing a vote! I believe at this point 4 people asked for Chan's algorithm (out of nearly 18K views....)

  • @rudrOwO
    @rudrOwO 3 ปีที่แล้ว +1

    Respect +100

  • @yt-lu
    @yt-lu 3 ปีที่แล้ว

    4:26 The slope along 3-4-5-6 is vertical, but should we still sort them downward?

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      Well, you could implement it differently than as suggested. But it is a little tricky, so make sure to test your code really really extensively. What I found was that it's easiest to sort the vertical points going downward. Here is my source code:
      bitbucket.org/StableSort/play/src/master/src/com/stablesort/convexhull/ConvexHullGrahamScan.java

    • @yt-lu
      @yt-lu 3 ปีที่แล้ว

      @@stablesort Thank you so much for the prompt response! Your code does explain that clearly. Do you have a plan to make a video interpreting Timothy Chan's work in the near future? I really look forward to that if you do!

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      @@yt-lu To be honest, while T. Chan's algorithm is IMHO quite beautiful, it's not on the top of the list, but only because out of over 10K views that this video has received, there were only 3 requests for Chan's algorithm... So for the near future, I plan to spend the little of free time that I have on topics that may prove to be of more interest to greater number of viewers. By the way, if you have other topic suggestions, please do let me know! Cheers!

  • @thangphan5177
    @thangphan5177 2 ปีที่แล้ว

    tks u a lot

  • @gvsunilkumar1078
    @gvsunilkumar1078 4 ปีที่แล้ว +1

    The video was =) ......in your style

    • @stablesort
      @stablesort  4 ปีที่แล้ว +1

      I hope you found it helpful =)

  • @keshavmaheshwari521
    @keshavmaheshwari521 3 ปีที่แล้ว

    which wone is better?

    • @stablesort
      @stablesort  3 ปีที่แล้ว

      The answer to your question is at 6:01

  • @shubhamgoswami3722
    @shubhamgoswami3722 4 ปีที่แล้ว

    Lets say if i have to check a point whether it lies strictly inside any polygon (not on the boundaries of polygon ,i.e not in edges or vertices of polygon )
    There's a link to the code in gfg ...bit it needs to be updated for the boundaries of polygon have to be consider outside of polygon....how to update and which part to be update
    www.geeksforgeeks.org/how-to-check-if-a-given-point-lies-inside-a-polygon/

  • @shubhamgoswami3722
    @shubhamgoswami3722 4 ปีที่แล้ว

    how to find the smallest counterclock angle amomg n points ??

    • @stablesort
      @stablesort  4 ปีที่แล้ว

      Well, if you go by how Jarvis March does it, you just examine all of the available points. This could be done using the cross product, as explained in the video. There is a link in the description to a working source code, implemented in Java (here it is again):
      bitbucket.org/StableSort/play/src/master/src/com/stablesort/convexhull/ConvexHullJarvisMarch.java
      Essentially, you just keep track of the one point with the smallest angle found so far.
      Alternatively, you could sort the points, as is done by Graham Scan algorithm:
      bitbucket.org/StableSort/play/src/master/src/com/stablesort/convexhull/ConvexHullGrahamScan.java

  • @i2c_jason
    @i2c_jason ปีที่แล้ว +1

    Great explanation, thank you!

  • @uipo1122
    @uipo1122 4 ปีที่แล้ว +1

    Thanks

    • @stablesort
      @stablesort  4 ปีที่แล้ว

      You are welcome!