You have to use DX12 Beta, or FPS is crap. Makes CPU bottleneck less of an issue. Also it's better to turn some RT settings to mid and use DLAA for clarity.
I think it's quite nice for now, but it's not that good of an implementation. Dlss adds so much blur and noise atm that i turned rt and dlss off. It actually looks better like that... atm But otherwise the update was great
aw, when is china video, like a lineup thats china. good video tho, i was happy when it said: made in china, cuz that was my request maybe a month or 2 ago. good video tho.
that "nuke" siren that plays once is a warning that somebody is close to a nuke, like when it pops up on the hotbar, they didnt mention it in the changelog so its a "hidden feature"
This possibility of switching between HE and HE-VT is so good. This means that in other common artillery vehicles you don't even need to bring HE anymore, just bring HE-VT and change the fuse instantly CAS will have to deal with a new problem now😏
Ya there's also a fake nuke alarm going off as a bug. Apparently as you found out it goes off sometimes even when there is no chance of anyone from either team having enough points.
Nuke alarm goes off when someone is close to a nuke. Notice how it goes off when dollar has the nuke icon appear at around 2000SP. Many people have already reported the bugs recently
According to the conclusion from the Chinese community, someone messed with the code and now the siren rings when anyone hits 2500 points on scoreboard, but not spawn points
The best thing about this update is the new, larger projectile trail when you shoot at a plane with an anti-aircraft gun. Now u can ease see, if u do a to big lead or to small.
Fun fact: the HE-VT and the HE on the G6 are the exact same shell in every single way, besides the fuse, according to the stat card (same weight, filler, velocity, pen,…), yet the HE-VT is actually less powerful and will not as easily pen top armour as the HE does. You can check it in the garage even.
i just tested this and with the VT shell the explosion happens further away from the armor than with the normal shell. like the back of the vt shell explodes, not the front.
yeah been like that for years lol, its so dumb. also pretty sure the rhinos shell should have delayed impact mode too (and its missing its .50 and arty proxy should have a much larger more dense frag cloud in general, more similar to SAM frag ingame and like 7-15 meter trigger radius, instead of the 3m radius with an even smaller and less reliable frag cloud cos it relies on overpressure). also some fun things, try to compare the plz05s SAP to the isu152/2s3m's br470b or the zlt11's 105mm BTM1 SAP to 100mm br-412b(though the latter is more justifiable/understandable), 2007/2012 china sure was behind ww2 russia. or god try to use DTB-1 proxy on the chinese 105's, 15m trigger radius but it wont even kill an alouette with a direct hit and its been in that state since forever. its alot like the conq's 120mm or m103, energy is just not factored in at all, just pen or non-pen and if its a non-pen then both the 155mm sap, the 183mm hesh and the 120mm guns just disappear completely(same as everything else ofcourse) and pen is just arbitrary "we assume" or "we want this to work or not work" modifiers.
Just auditing some edits. I counted about 27 or so in the first 5 minutes plus the custom intro. Video 6 months ago had just over 30 in the same time. I’m glad you haven’t slowed down on the edits, since you cut back on captions, because they really make your content unique.
I was just about to research this thing today and i was like 'what's the HE master Betty think of this thing and is his video about this thing soon' and bam you uploaded a video about this thing. You convinced me to get this.I still think Type 99 is better since its shells are faster but that laser rangefinder and SAP rounds convinced me to say this made in china SPG is worth my time. Thanks dollar
@@DOLLARplays yeah just tested the vehicle and it is as fast as Type 99 shell(but like 0.1% slower,933 m/s vs 940 m/s on Type 99) but who give a damn when PLZ 05 have a laser rangefinder.I'm seeing it go up to 8.0 soon if people are crying about how OP this thing is for some reason.
The Russian rocket artillery spam is going to be crazy with the ammo boxes... but so are other artillery derps, and of course, the Sturmtiger...😈 I don't have much faith in my 1660 to hold up to these standards...
It`s hard to shoot even one full ammo layout during a normal match in wt. trust me I tried many times even with constantly staying behind the spawn and shooting non stop
@@pixGu I mess around as arty al the time, and I run out of full ammo loads in the Sturmpanzer II and Sturmtiger quite quickly when doing so. 15-30 derp rounds go by before you even know it when you aren't trying to be conservative.
@@ShawnF6FHellcatI can tell you that if a tank requires 50 seconds to reload it will take it almost 11 minutes(1 is already in the chamber) to fire it's full load. Many battles on 5.7 don't even last that long. I played more than 150 games in a sturmtiger even on top tier and I can assure you ammo was not my major concern. I didn't make the point about sturmpanzer II I made it about sturmtiger so don't change the topic now to ur 30 shells in that cuz yeah it reloads 5x faster and doesn't have 5x the ammo cappacity so it will run out
@@pixGu Most battles I'm in at that BR last about 10 minutes, with several battles timing out. It's happened enough times that I still bring a full ammo load. I'm not changing the subject. You never specified which vehicle(s) you were talking about, whereas my original comment mentioned rocket artillery, derp artillery, and the Sturmtiger. It is reasonable to assume that you meant all of derp guns as well as the Sturmtiger, since they generally have slow reloads too, and getting through their full ammo loads would not usually happen under normal gameplay. Lastly, the ammo box might make the Sturmtiger more survivable, because you can just take like two or three rockets and keep replenishing them, instead of having ERA as a spall liner.
Man, the fuze switch really makes the life of Long Reload Artillery Cannons life more easy, now i can take full load of HEPF on the G6 and be multi-purpose way better
No stutters, but more then 300fps in 1080p, all settings maxed out with no upscaling or extra frames. Ray tracing is surprisingly well optimised in wt.
Dude, that keybind to change the fuse is insane, switching to/from proxy without the need to fire and reload is game changer. Is this new from this update ? As an HE lover (4.1 kd on M109), thank you for sharing this.
For info... If you have an SPAA that has to turn the turret to reload missiles, for example... Pantsir etc... it doesn't do that if you're reloading from the ammo box.
Nothing better than coming home from work and seeing master doing insane plays with beautiful graphics. Another wonderful video , thank you mister dolla ❤
Hey Dollar, I recently binged some your previous videos, and have never seen you playing Marder III or Marder III H. Those are one of my favourite low tier German SPGs. Would you consider playing and making a video on them? :)
Dear Dollar, i just want to say the summary of youtube says im in the top 0.3 viewer in your channel and its says you re my favorite content creator. I saw it today and im very happy with that tbh i dont know why, but it still feels so cool❤😎
the funny thing is that after this update the game won't start on settings today I played at over 100 fps... It won't load and throws a critical error :)
I think they will try to make it more stable. Also you can try using upscaling or overclocking your gpu automatically with the NVIDIA application if you have an NVIDIA GPU. You can easily get a lot from your gpu safely
tbh the only thing thats missing from the new fuze switch feature is an indicator on what you have selected, there could be a small icon in the corner of the shell indicator telling you if its on radio or impact, like 2 small distinct logos, for example one is like a wifi logo with waves for radio and a small explosion thing for impact, it would be easier to tell in hectic combat scenarios and be easier to switch around when needed also I assume not all VT rounds can choose between these modes so the fact that it would have that icon there could already tell the player in the first battle if they can switch or not
@@Simon-tr9hv Why would you want on VT shells, that's the whole point of the Variable Timefuze ,that you dont need to change fuze time. Timed Fuze in the other hand would be way better with manually changeable delay, noe you need to range find it which makes useless against planes ingame ofc.
Now you can configure the HE fuse no need to change the ammo type, i just go full HEVT rounds and switch from proxy fuse and detonate on impact, you need to bind a key for that in ground battles - misc. Fuse type
I noticed yesterday that there is a nuke warning-siren the moment when the nuke symbol appears in your dashboard. so the nuke siren at 12:20 was because YOU had the nuke symbol appearing in your bar in bottom screen. I guess its to make everybody aware of the POSSIBILITY that there will be a nuke maybe soon. (same as 15:53)
I havent played nuke tier for a while, but i noticed that there is nuke siren going on when someone have enough points to spawn it, i thought someone spawned nuke so i spawned in plane, but later i noticed that the guy that got points for nuke, was still on ground and killing others for solid 5 minutes, then he just spawned nuke right at the game ending, the siren is very misleading when person with points for nuke doesnt spawn nuke
Just want to say that rays in WT it's one of the best implementations of rtx. It's looks waaaaay better that standard shadows and game in general feels more natural. But... It's more about how old shadows suck by today standards. But still good.
So, what do you guys think about the new update?
PLZ05 is fricking amazing. Basically free to play VIDAR.
You have to use DX12 Beta, or FPS is crap. Makes CPU bottleneck less of an issue. Also it's better to turn some RT settings to mid and use DLAA for clarity.
I think it's quite nice for now, but it's not that good of an implementation.
Dlss adds so much blur and noise atm that i turned rt and dlss off. It actually looks better like that... atm
But otherwise the update was great
hella fun... I wish they bring other vehicles like this too... like pzh2000 etc...
I still wonder whats going on with the F117 its a pain to fly it in my experience👍🏼😂
But i love the ammo boxes too🙋🏼♂️
aw, when is china video, like a lineup thats china. good video tho, i was happy when it said: made in china, cuz that was my request maybe a month or 2 ago. good video tho.
that "nuke" siren that plays once is a warning that somebody is close to a nuke, like when it pops up on the hotbar, they didnt mention it in the changelog so its a "hidden feature"
that's cool, should have been like that from the start
Bruh, just gonna make CAS shitters J out to hop in a plane then
Someone actually spotted a Su-7 in the middle of the map when one of their teammates is ready for a nuke. A really interesting bug.
or you are giving them far to much credit for a bug
This comment gives me "this is not a bug it's a feature" vibe
Keep up the good work dollarplays.
Thank you kind sir🫡
10 dollah
@@may_day_bb1d Now there's 10 of them!
10DOLLARplays
Keep up the good dollar, jesusplays.
This possibility of switching between HE and HE-VT is so good. This means that in other common artillery vehicles you don't even need to bring HE anymore, just bring HE-VT and change the fuse instantly
CAS will have to deal with a new problem now😏
Oh yeah. No more reloading when you have the wrong shell loaded 👍🏻
As a M109 enjoyer this revelation is supremely goated 🙏
WE BURNING OUR GPU WITH THIS ONE 🗣💯🔥🔥🔥
Mine using 90%
🔥🔥
PC house heating during the winter 👌
@@DOLLARplaysay, smart
Mine using all 790%
Mine already burnt while watching this video
Morgan Freeman on the dumpster saying "not the maus" almost got me in trouble at work.
...how? 😂
Dollarplays can make any nation look good
Chinese 8.0 always been fun, and now it just gotten better
China has always been a good nation
Its a practical way to get two nations in the same tree. (USSR and US.)
@@DOLLARplays 9.0 is great as well. Maybe do a video about it. Especially the aft and the otz are ma favourites
@@gustiwidyanta5492 Only at liw and mid tier. Also its good ti have the best tanks of multiple nations at the same time
Lunch break, thunder play, Dollarplay:
Perfect day
Ya there's also a fake nuke alarm going off as a bug. Apparently as you found out it goes off sometimes even when there is no chance of anyone from either team having enough points.
Before it was no nuke alarm now its fake nuke alarm good job gaijin.
Another bug happens on SPAA with radars it shows multiple air arrows but there's no plane up just markers maybe from previous matches stuck.
Nuke alarm goes off when someone is close to a nuke. Notice how it goes off when dollar has the nuke icon appear at around 2000SP. Many people have already reported the bugs recently
@@mikewazowski9941 and people will say, “there is nothing bruh, are you schizophrenic?”
According to the conclusion from the Chinese community, someone messed with the code and now the siren rings when anyone hits 2500 points on scoreboard, but not spawn points
8:30, Thank you so much for this information!
I get the controls but what’s the difference between radio and impact fuse?
@@FernandoRivera-qt9oe radio fuse is when the shell detects a vehicle like a plane or tank nearby and explodes and impact fuse detonates on contact.
Bkan 1 players are gonna be very happy about extra ammo boxes and fuse swtich modes
same with SU-5-1 if possible, that would make it actually useable
@@radiomanhansits possible
Zaclam Tager wont be limited to 6 missiles anymore either
I feel the hstvl will finally be good
With those 2 things the Bakan may go up in BR, same for Japanese type 99 howitzer
The best thing about this update is the new, larger projectile trail when you shoot at a plane with an anti-aircraft gun. Now u can ease see, if u do a to big lead or to small.
Oh that's nice
Fun fact: the HE-VT and the HE on the G6 are the exact same shell in every single way, besides the fuse, according to the stat card (same weight, filler, velocity, pen,…), yet the HE-VT is actually less powerful and will not as easily pen top armour as the HE does. You can check it in the garage even.
i just tested this and with the VT shell the explosion happens further away from the armor than with the normal shell. like the back of the vt shell explodes, not the front.
the bcan has the exact same issue.
@@konna6130 well that doesn’t make any sense.
yeah been like that for years lol, its so dumb. also pretty sure the rhinos shell should have delayed impact mode too (and its missing its .50 and arty proxy should have a much larger more dense frag cloud in general, more similar to SAM frag ingame and like 7-15 meter trigger radius, instead of the 3m radius with an even smaller and less reliable frag cloud cos it relies on overpressure).
also some fun things, try to compare the plz05s SAP to the isu152/2s3m's br470b or the zlt11's 105mm BTM1 SAP to 100mm br-412b(though the latter is more justifiable/understandable), 2007/2012 china sure was behind ww2 russia.
or god try to use DTB-1 proxy on the chinese 105's, 15m trigger radius but it wont even kill an alouette with a direct hit and its been in that state since forever.
its alot like the conq's 120mm or m103, energy is just not factored in at all, just pen or non-pen and if its a non-pen then both the 155mm sap, the 183mm hesh and the 120mm guns just disappear completely(same as everything else ofcourse) and pen is just arbitrary "we assume" or "we want this to work or not work" modifiers.
Just auditing some edits. I counted about 27 or so in the first 5 minutes plus the custom intro. Video 6 months ago had just over 30 in the same time. I’m glad you haven’t slowed down on the edits, since you cut back on captions, because they really make your content unique.
Dollar you genius, just pointed out a major game changer in the first minute of vid.
Excellent editing and awesome video!
Dollars content is the best warthunder content on the platform
As soon as i had seen this vehicle, i was sure u will do video about it asap. Thanks for the video!
I was just about to research this thing today and i was like 'what's the HE master Betty think of this thing and is his video about this thing soon' and bam
you uploaded a video about this thing.
You convinced me to get this.I still think Type 99 is better since its shells are faster but that laser rangefinder and SAP rounds convinced me to say this made in china SPG is worth my time.
Thanks dollar
These shell are fast as well. Laser rangefinder is a huge buff
@@DOLLARplays yeah just tested the vehicle and it is as fast as Type 99 shell(but like 0.1% slower,933 m/s vs 940 m/s on Type 99) but who give a damn when PLZ 05 have a laser rangefinder.I'm seeing it go up to 8.0 soon if people are crying about how OP this thing is for some reason.
Thank you dollar plays, I love the KUNG POW references, it brings me so back ween I was little 😂😂
Maybe they'll finally put the VIDAR at his deserved BR (8.3) after bumping this new chinese boomstick to 8.0
yeah what is this thing and why it has rangefinder at 7.7 wtf
The fact we can now use HE-VT shells as normal HE is amazing, because now my type 99 becomes even scarier
Oh yeah 👌
I was waiting for this one
yeah, got the nuke sound without nuke too, today
seems like a bug
Perfect timing, i was searching for a video to watch while eating 😂
👌
The Russian rocket artillery spam is going to be crazy with the ammo boxes... but so are other artillery derps, and of course, the Sturmtiger...😈
I don't have much faith in my 1660 to hold up to these standards...
That's right 😈
It`s hard to shoot even one full ammo layout during a normal match in wt. trust me I tried many times even with constantly staying behind the spawn and shooting non stop
@@pixGu I mess around as arty al the time, and I run out of full ammo loads in the Sturmpanzer II and Sturmtiger quite quickly when doing so. 15-30 derp rounds go by before you even know it when you aren't trying to be conservative.
@@ShawnF6FHellcatI can tell you that if a tank requires 50 seconds to reload it will take it almost 11 minutes(1 is already in the chamber) to fire it's full load. Many battles on 5.7 don't even last that long. I played more than 150 games in a sturmtiger even on top tier and I can assure you ammo was not my major concern. I didn't make the point about sturmpanzer II I made it about sturmtiger so don't change the topic now to ur 30 shells in that cuz yeah it reloads 5x faster and doesn't have 5x the ammo cappacity so it will run out
@@pixGu Most battles I'm in at that BR last about 10 minutes, with several battles timing out. It's happened enough times that I still bring a full ammo load.
I'm not changing the subject. You never specified which vehicle(s) you were talking about, whereas my original comment mentioned rocket artillery, derp artillery, and the Sturmtiger. It is reasonable to assume that you meant all of derp guns as well as the Sturmtiger, since they generally have slow reloads too, and getting through their full ammo loads would not usually happen under normal gameplay.
Lastly, the ammo box might make the Sturmtiger more survivable, because you can just take like two or three rockets and keep replenishing them, instead of having ERA as a spall liner.
absolute the greatest WT CC keep up the great work dollar
The ammo boxes is probably my favorite feature. Being able to reload on limited ammo tanks, or take less ammo without being punished is great
13:20 Gotta love the Voiceover... *Maus gets hit by 155mm projectile and just eats it* "Ding dong!" 🤣
We NEED a Dunquerke video. The naval battles are calling again, Dollar.
I aint sure if someone noticed but the PLZ05 is actually the Chinese Msta-S but both are good enough for me cause I enjoy artillery tanks
cackling over 1:43 .obeying the rule of any fps/shooter,etc. LOL
Dollar's PC :
Commander our PC is burning and fans have full power
My PC (only open wt in old gpu and ultra low):
OMG my room nuked 😂😂
me too bro
10:45 "i wish my reverse speed was beter"
Tech tree panter series:Luki bastard!
18:12 They said "it's a second to last major update this year"... so it looks like they are planning one more big update before New Year.
And in the mobile version of war thunder people like to spawn camp ( neandithals are still alive Today)
Yay new Dollarplays video :D
Btw can you maybe play Luchs A2 next game?
yea new bug with sirens randomly going off , this bug is a trap for cardiacs xd
I love the overkill of just delivering an arty round's worth of HE into a crew compartment lol
Dollar with the Bing Chilling gameplay!
Man, the fuze switch really makes the life of Long Reload Artillery Cannons life more easy, now i can take full load of HEPF on the G6 and be multi-purpose way better
Yup👍🏻
Best change
Wow, RTX on, while I'm over here playing *MINIMUM* with 20fps and 27% packed loss, at least thats what i remembered before it crashed 😔
Learned that switch shell fuze mode well. Now easier for me to manage shells
13:56 Master betty need to smack 2 maushaus to revive this sick banger 🤩
😉🤟
You rock bro…. Love the content, no one compares 🔥
🤟
I love rtx ultra my laptop has no problem running it but it seems like everyone is getting mini stutters too
No stutters, but more then 300fps in 1080p, all settings maxed out with no upscaling or extra frames. Ray tracing is surprisingly well optimised in wt.
@ yeah! My screen is 144 hz so I can only get 144 fps lol
Absolutely loving the consistency of these uploads Dollar, keep up the good work my friend!
Dude, that keybind to change the fuse is insane, switching to/from proxy without the need to fire and reload is game changer. Is this new from this update ? As an HE lover (4.1 kd on M109), thank you for sharing this.
The m109 is going to benefit greatly from that
Also mentioning: Who is the SPH that has hydroneumatic suspension?!That's the PLZ05!
For info... If you have an SPAA that has to turn the turret to reload missiles, for example... Pantsir etc... it doesn't do that if you're reloading from the ammo box.
Yeah, it starts reloading right away as you fire the first shot. Pretty good for SPAA's
6:30 You were correct the first time, Dollar. It would be 'can', since you were talking about present and future tense.
12:17 This issue happened to me several times today, I think it's a bug
I always enjoy your videos. Good luck❤
This round gives "sapper" a whole new meaning!
You can nowdays just bring full HEVT loadout for all HE slingers and change the fuze settings with keybind so it works for ground/air when needed to.
i'm going to come
cant wait to unlock this bad boy, finally free arty piece that has laser range
The nuke sounds is surley a bug, it have happen a lot. IDK why but its there to jumpscare people, maybe a prank from the snail
custom sight for the SPH is welcome especially with a stadiametric rangefind sight
Still love the intros. Appreciate the time you put into them
When that heli landed by you and disappeared I immediately imagined the old peace out meme
Nothing better than coming home from work and seeing master doing insane plays with beautiful graphics.
Another wonderful video , thank you mister dolla ❤
Those dimension shifting rockets, changing maps, are really something else.
had the same mini stutters when running WT in dx12, but worked fine in dx11. Great video as always mate!
“Am I too late?” Avg cold war doctrine lmao
Omg reflections, ancient tech from 2004, wow what a progress
Hey Dollar, I recently binged some your previous videos, and have never seen you playing Marder III or Marder III H. Those are one of my favourite low tier German SPGs. Would you consider playing and making a video on them? :)
12:16 I'm glad I'm not the only one being haunted by phantom nukes after the update.
Man i already forgot about the RTX thing man wawawewa. Me on PS5 "no mirror for me i guess :("❤
Thank you for making me laugh after one of the worst weeks of my life friend. I appreciate all of your videos.
Its just so nice that you show the Settings for the new Stuff :)
I dunno how or why, but Dollar's synth music fits War Thunder gameplay so well. Definitely adds pizzaz!
Dear Dollar, i just want to say the summary of youtube says im in the top 0.3 viewer in your channel and its says you re my favorite content creator. I saw it today and im very happy with that tbh i dont know why, but it still feels so cool❤😎
You're the best!🤟
Dollar!!! THE FRENCH have a new ship!! DUNKERQUE!!! 8 BIG Cannons on the front!! WAWA WE WA indeed!!
What song is at 10:15? If it's the Phonk This one in discription I can't find it.
Yeah same, it's always the best ones that aren't in the description
the funny thing is that after this update the game won't start on settings today I played at over 100 fps... It won't load and throws a critical error :)
Dollar played tank with nuke round, and he kept wondering who got the nuke 😂
I also experience some stutter pretty often after this firebird update
I think they will try to make it more stable. Also you can try using upscaling or overclocking your gpu automatically with the NVIDIA application if you have an NVIDIA GPU. You can easily get a lot from your gpu safely
I hope they'll optimise it in the future
@@Zaprons Or... or they just finish and optimize their updates properly?
tbh the only thing thats missing from the new fuze switch feature is an indicator on what you have selected, there could be a small icon in the corner of the shell indicator telling you if its on radio or impact, like 2 small distinct logos, for example one is like a wifi logo with waves for radio and a small explosion thing for impact, it would be easier to tell in hectic combat scenarios and be easier to switch around when needed
also I assume not all VT rounds can choose between these modes so the fact that it would have that icon there could already tell the player in the first battle if they can switch or not
Your intros make my day
No way, they actually did something positive for once, now we needed them to add manual range fuse for he vt
HE-TF? i believe thats what are you refering to
@ArtemijKokalj it's he vt I think? Variable time fuse
@@Simon-tr9hv Why would you want on VT shells, that's the whole point of the Variable Timefuze ,that you dont need to change fuze time. Timed Fuze in the other hand would be way better with manually changeable delay, noe you need to range find it which makes useless against planes ingame ofc.
@pdehun6234 what you are thinking is proxy fuse, get your terms straight before you trying to spread misinformations
Well they just added the ability to turn off the fuse, so that's already a step in the right direction
wow thanks betty, the fuze switch realy helpfull for clear sky aslong being full size bonkker
Ah, its they day again with good content on YT
This new fuze mode really is Christmas before the time
I didn't know THIS tank had that fuse option, definitely running HE-VT over the HE now.
how many bugs this new update have ?
gaijin:yes
false nuke siren-extra false engine noises-your tanks tacks and wheels hover in mid air and...
For the nuke siren, it is a bug as soon as a player obtains 2000 spawnpoints the siren launches, they are working on the fix.
Now you can configure the HE fuse no need to change the ammo type, i just go full HEVT rounds and switch from proxy fuse and detonate on impact, you need to bind a key for that in ground battles - misc. Fuse type
Noiceeeeee❤! I love you vídeos dollar
You know its a great day when Master Betty uploads!
Your Yoda always gets me.
I've noticed that the nuke sound plays once someone gets the icon popup just 1time it's happened to me in a few games this update
I noticed yesterday that there is a nuke warning-siren the moment when the nuke symbol appears in your dashboard. so the nuke siren at 12:20 was because YOU had the nuke symbol appearing in your bar in bottom screen.
I guess its to make everybody aware of the POSSIBILITY that there will be a nuke maybe soon.
(same as 15:53)
your videos are amazing and i love them!
always a delight watching your videos. i dont even play warthunder
12:18 that's a new bug, i also got it, the nuke siren just randomly starts. Or they finally added some ambience sounds 😂
thx for the setting mate love u
I havent played nuke tier for a while, but i noticed that there is nuke siren going on when someone have enough points to spawn it, i thought someone spawned nuke so i spawned in plane, but later i noticed that the guy that got points for nuke, was still on ground and killing others for solid 5 minutes, then he just spawned nuke right at the game ending, the siren is very misleading when person with points for nuke doesnt spawn nuke
vehicles with rockets or atgms attached also get the ammo boxes, matilda hedgehog has them
The nuke siren is bugged it goes of if someone gets enough points to see it in your ammo bar
I noticed when i get 2000 points the siren goes off
Just want to say that rays in WT it's one of the best implementations of rtx. It's looks waaaaay better that standard shadows and game in general feels more natural. But... It's more about how old shadows suck by today standards. But still good.
Also not that demanding at all, compared to all recent rtx implementations.
As an "support vehicles" enjoyer ammo box is the best addon in years!!!
My friend and I noticed there's a bug that plays the nuke sound for no reason sometimes