One of the best tutorial channels I've found. You are a really clear, concise communicator. This is the perfect ratio of explanation and demonstration.
May be a year old, but it was definitely informative. I've been trying to figure a way to do one of my shorts, and this is it. I'll make several passes in blender with each pass being a different element, then composite it in davinci this way, definitely seems faster as well as give me 100% more control over the look and feel off the footage. Lots to test and learn. 💪🏾 thanks.
Awesome tutorial; a million thanks! Please do give us more on your Blender/Davinci Resolve workflow; your teaching style is great! And if you can please do offer us a full paid course on Daz3D/Blender to Davinci involving some SFX in Fusion; I'll certainly purchase it! Again, thanks a million!
Great video. Holy moly ! that just totally blew my mind as to everything involved in creating this. I have been REALLY wanting to switch over to DR but the learning curve is steep and I’m old :).
ha! yeah it's not the easiest, especially if you have been using another program for a while. To be fair, you don't need to go into the Fusion workspace as I did, but there's still a learning curve, for sure.
Thank you man. I’m trying to get into 3d stuff, brand new to me, and trying to switch from premiere to davinci. 2 big changes, but you seem to be a great help!
Very good video. The explanations what and why you do are great and well-paced which makes it is easy to follow. Thank you so much - especially for showing that you can just delete the faulty points (so easy but I didn't know it grrr). I would be really grateful if you could give advice which footage is best (format, camera movement, contrasts etc)
nice tutorial btw, but I would like to see detailed tutorial on how to import object with several meshes and materials. I currently use element 3d, but I would like to replace AE it if I can. Any link will do. Thank you. There's not much I could find regarding the subject.
Thanks for the quick rundown! I've been really enjoying DaVinci Resolve and recently started to play around with Blender; I was curious how easy it'd be to bring the assets together in Fusion.
You are truly impressive! Wow! Even more examples with 3D Model! I have a question regarding the import of a 3d Model (not the one in the example) into my Davinci scene. I need your help! When I reduce the size of the object to small (ex: Scale=0.02), I always notice flickers on the model and jerks/deform on the outline. Probably because the object is small. Is it possible, from Blender, to export the 3D Model by already reducing the Scale? Or if not, what would be the solution? With the Deflicker, Blur, ColorCorrector Nodes no success. Thanks and great work!
Thanks for watching and thanks for the kind words. You should be able to reduce the size in Blender before exporting yes. I am not in front of my computer but I know there's a setting for it. As far as the flickering, I am not sure. My first thought was your graphics card but if you're not having issues elsewhere, it's probably not that. It could have something to do with the size, as you said.
Thanks for this tutorial, it answered many questions I had. I come from an editing background and have been using resolve studio for almost a year now and got fascinated with vfx when I started playing around in fusion. I'm really interested in seeing a tutorial like this, but basically just the opposite, where you use fusion and blender to bring a green screen shot character into a virtual environment created in Blender. Is this something you have experience with?
Thank you for consistent explanation. Experimentally it was discovered, that this technique is risky to be used with static shots) Fusion can not set up its photogrammetry on static pictures.
Pretty nice video!!! 👏 I want to know if there is a way to animate 3d text like element 3d in after effects. I see very few tutorials going in depth about that, especially the scatter option in E3D. I want to know if there is a similar approach in Fusion.
Noob Troubleshooting: So I did all of this, and then I rendered the composite in place because the playback was choppy, and then when I went back to fusion, all my nodes disappeared except for media in and media out. How do I get the nodes back?
This is awesome. Yes please do more of this! :) Actually, do you know if there is a way to do something like this but in reverse? Like green screen a live actor with camera tracking against a 3d background environment?
so what if you have a pretty washed out shot to track? could you either A: Add a contrast node to the footage, then track it (or does the tracker only follow the original footage, not a processed node?).. or B: add heavier contrast, render the contrasted movie, bring it back in, track THAT footage, then use the camera data that you exported, and re apply it to the original washed out footage. hence the tracking information derived from the hard contest points will then be applied to the washed out image. hope that made sense. im just not sure and I need to experiment I guess. thanks so much for the tut, good stuff.
Thanks for the video. You make it very simple to follow along. I was able to import the charter model as an Alembic file into Fusion and he looks great, but it was not animated. The character was dancing in Blender just fine. Any thoughts on what might be going wrong in Fusion?
No, hard to say. Maybe Fusion only shows it as one frame? I feel as if I ran into this a long time ago, and after some searching I was able to find a solution, but I cannot remember at the moment. Again, it was something along the lines of it being import as a still frame. If I find it, I will comment again. Otherwise, I hope that you do find the solution, regardless.
Adjust the time in Blender and also in Fusion, I mean timelines lengths. Also check out you don't export a single frame out of blender (d'ont select a part only before exporting) but the whole animation. Does the exported abc still dances when re-imported in Blender ? If not it's an export issue probably...
The only way I am aware of, at this time, to import motion is the way that I outlined in the video. If you export it in a different format, it may not work.
Thanks for the tutorial, really interesting and well done. But how do you edit the skeleton animation within Fusion if you need to change some skeleton movements from the ones imported?
not sure if you can do it in davinci but i would say edit the skeleton animation and render the animation how you want it in c4d or whatever you use and than composite it and track in davinci
Hi there. Thx for ylur video but I don't write about it (because I've been into this for long anyway), but because of your Maximo characters example : It looks like after I downloaded one, I wasn't able to see any animation with it, just the standard "boss" I chose with still opened arms... Any idea ? d'you think I missed something at the website level ? Thx in advance
@@PostColorGear I DL an fbx and wanted to use it like that (= without the Blender pass to turn it into an alembic). But it appears that Fusion can only use FBX animation that doesn't rely on bones and a skin wrap. I finally was told that Mixamo assets are MotionBuilder type FBXs, where a skeleton animation is retargeted onto the model and if the animation were instead a baked point cache, then Fusion can read it, even if it's FBX. So the Blender pass is obligatory ;)
It depends on how the person who created the file, created it. Some export with more nodes. Having said that, did you download it from the Adobe site? If so, then I am not sure, because they should all be the same.
How do you replace yourself with one of these 3d character? Web cam, special camera? How does it track your facial expressions and when you move your head?
That's a great question. You could "greenscreen" yourself but it wouldn't be the same as a 3d model because you're not filming yourself all the way around your body. I plan on coming out with a video soon about integrating yourself into footage but it might be hard to emulate what a 3D is because you can see all the way around it.
Which part? The 3D model, no, not technically, but I think you have to be an Adobe subscriber. As far as Resolve, there is a free version, but to the best of my memory, you do have to have the studio version to do this. Having said that, they list the differences over on their site.
into Davinci Resolve... STUDIO! Huge difference. Davinci Resolve does not have a critical feature to perform the operation described in this video. Please, give proper titles to your videos.
Thank you for the input. It's difficult for me to know if anything is or isn't included in the Studio version, as I own the Studio version and there's no way to determine what's not included in the free version, other than looking it up on the Blackmagic web site. I am obviously well aware there is a difference. But my hope is that if someone needs to/wants to this, they will purchase the Studio version.
I know it sounds ridiculous but please don't say "In this video" in your intros. I hear a thousand other channels doing vfx saying that in every single video in the first 5 seconds. It's really annoying 😅It's little things like that and creating changes that add originality to channels on TH-cam. Thanks for the tutorial by the way. Great job
I am not sure that matters. You're just using Blender to change the format. Having said that, I am not sure. You may have better success with a Blender forum. I hadn't run into any issues using the technique I showed in the video.
One of the best tutorial channels I've found. You are a really clear, concise communicator. This is the perfect ratio of explanation and demonstration.
Thank you so much for kind words! I am happy you appreciated it.
@@PostColorGear Only thing I miss is links to the videos you mentioned (inside the video)
Thanks so much for the video! Subbed.
The camera tracker node is only available in the Studio Version.
I had no idea I could treat adjustment clips that way in the color page, that's awesome!
May be a year old, but it was definitely informative. I've been trying to figure a way to do one of my shorts, and this is it. I'll make several passes in blender with each pass being a different element, then composite it in davinci this way, definitely seems faster as well as give me 100% more control over the look and feel off the footage. Lots to test and learn. 💪🏾 thanks.
You're welcome!
Awesome tutorial; a million thanks! Please do give us more on your Blender/Davinci Resolve workflow; your teaching style is great! And if you can please do offer us a full paid course on Daz3D/Blender to Davinci involving some SFX in Fusion; I'll certainly purchase it! Again, thanks a million!
Thank you so much !!! Great tutorial. Waiting for your next post. Working on video clip and need to add elements in footage with actors.
This is a rlly in-depth tutorial but the model dancing at the beginning got me lmao
Great video. Holy moly ! that just totally blew my mind as to everything involved in creating this. I have been REALLY wanting to switch over to DR but the learning curve is steep and I’m old :).
ha! yeah it's not the easiest, especially if you have been using another program for a while. To be fair, you don't need to go into the Fusion workspace as I did, but there's still a learning curve, for sure.
im over 50 and I learned it on one week. dig in, you'll love it!!
@@flipnap2112 really sir?.....whooaaa....I like your spirit
Thank you man. I’m trying to get into 3d stuff, brand new to me, and trying to switch from premiere to davinci. 2 big changes, but you seem to be a great help!
Glad it's helpful!
yes please more 3d content with davinci resolve!
You make it look so easy...thanks for the great tutorial!
Thanks a lot. Can you make more 3d tutorials like this covering more options regarding tracking and 3d?
Yes. I actually already have one planned. Thanks for watching!
@@PostColorGear Alright looking forward :)
Very good video. The explanations what and why you do are great and well-paced which makes it is easy to follow. Thank you so much - especially for showing that you can just delete the faulty points (so easy but I didn't know it grrr).
I would be really grateful if you could give advice which footage is best (format, camera movement, contrasts etc)
You're welcome. Glad it was helpful
This is brilliant. I learnt so much!
nice tutorial btw, but I would like to see detailed tutorial on how to import object with several meshes and materials. I currently use element 3d, but I would like to replace AE it if I can. Any link will do. Thank you. There's not much I could find regarding the subject.
Here's a dumb question: How do you get the diffuse and bump maps?
I've been searching for hours now and still have no idea!
Excellent tutorial. Thank you
Well explained! I would love to see a more in depth video! 0verall... Awesome!
Awesome. Thank you for that tutorial!
Thanks for the great lesson. Very clear.
Thank you. It was very helpful tutorial
Thanks for the quick rundown! I've been really enjoying DaVinci Resolve and recently started to play around with Blender; I was curious how easy it'd be to bring the assets together in Fusion.
You are truly impressive! Wow! Even more examples with 3D Model!
I have a question regarding the import of a 3d Model (not the one in the example) into my Davinci scene. I need your help!
When I reduce the size of the object to small (ex: Scale=0.02), I always notice flickers on the model and jerks/deform on the outline. Probably because the object is small. Is it possible, from Blender, to export the 3D Model by already reducing the Scale? Or if not, what would be the solution? With the Deflicker, Blur, ColorCorrector Nodes no success.
Thanks and great work!
Thanks for watching and thanks for the kind words. You should be able to reduce the size in Blender before exporting yes. I am not in front of my computer but I know there's a setting for it.
As far as the flickering, I am not sure. My first thought was your graphics card but if you're not having issues elsewhere, it's probably not that. It could have something to do with the size, as you said.
Very nice presentation, Dave!
Thank you! Glad you liked it
Thanks for this tutorial, it answered many questions I had. I come from an editing background and have been using resolve studio for almost a year now and got fascinated with vfx when I started playing around in fusion. I'm really interested in seeing a tutorial like this, but basically just the opposite, where you use fusion and blender to bring a green screen shot character into a virtual environment created in Blender. Is this something you have experience with?
Im going to have to try this after getting so frustrated importing cam track to blender. So can i then import any 3d model including baked cloth sims?
Thank you for consistent explanation. Experimentally it was discovered, that this technique is risky to be used with static shots) Fusion can not set up its photogrammetry on static pictures.
Ah, interesting. I haven't tried it on static photos, myself. Thanks for mentioning it.
Pretty nice video!!! 👏 I want to know if there is a way to animate 3d text like element 3d in after effects. I see very few tutorials going in depth about that, especially the scatter option in E3D. I want to know if there is a similar approach in Fusion.
There could be. The options are there. Maybe I will do this in an upcoming tutorial. Also thank you for the kind words!
Noob Troubleshooting: So I did all of this, and then I rendered the composite in place because the playback was choppy, and then when I went back to fusion, all my nodes disappeared except for media in and media out. How do I get the nodes back?
This is awesome. Yes please do more of this! :) Actually, do you know if there is a way to do something like this but in reverse? Like green screen a live actor with camera tracking against a 3d background environment?
There is. That's actually a good idea for an upcoming video! 🤔😉
@Void not yet. But I do still plan on doing it. I have a couple other videos that I want to take care of first.
Post. Color. Gear. I'm curious if you made this video yet too?
so what if you have a pretty washed out shot to track? could you either A: Add a contrast node to the footage, then track it (or does the tracker only follow the original footage, not a processed node?).. or B: add heavier contrast, render the contrasted movie, bring it back in, track THAT footage, then use the camera data that you exported, and re apply it to the original washed out footage. hence the tracking information derived from the hard contest points will then be applied to the washed out image. hope that made sense. im just not sure and I need to experiment I guess. thanks so much for the tut, good stuff.
wow its pretty cool
"The Z-axes is blue, the X-axes is red, and the Y-axes is Y." ;)
haha oops!
Hey! So when I import my animation, and animation looks all werid and broken... I have NO idea what's going on.. Do you know how to fix it?
My FBX is not importing with animation, I exported with bake animation and NLA paths off what the f
Thank you Sir!
Nice job.
Thanks for the video. You make it very simple to follow along. I was able to import the charter model as an Alembic file into Fusion and he looks great, but it was not animated. The character was dancing in Blender just fine. Any thoughts on what might be going wrong in Fusion?
No, hard to say. Maybe Fusion only shows it as one frame? I feel as if I ran into this a long time ago, and after some searching I was able to find a solution, but I cannot remember at the moment. Again, it was something along the lines of it being import as a still frame. If I find it, I will comment again. Otherwise, I hope that you do find the solution, regardless.
Adjust the time in Blender and also in Fusion, I mean timelines lengths. Also check out you don't export a single frame out of blender (d'ont select a part only before exporting) but the whole animation. Does the exported abc still dances when re-imported in Blender ? If not it's an export issue probably...
Great tutorial. How do you import a walking, point a to b animation? Should it include root motion? Or do you make the movement happen in Davinci?
The only way I am aware of, at this time, to import motion is the way that I outlined in the video. If you export it in a different format, it may not work.
Thanks for the tutorial, really interesting and well done. But how do you edit the skeleton animation within Fusion if you need to change some skeleton movements from the ones imported?
not sure if you can do it in davinci but i would say edit the skeleton animation and render the animation how you want it in c4d or whatever you use and than composite it and track in davinci
He uses alembic
Thank you so much. 👏👏
Would be interesting our imported mixamo model ti create shadows on floor..
Why does it have to be a .abc file? Are you sure the import wouldn't be possible as .fbx ?
I Think Depth of Field Blur would also be an nice thing to integrate it into the Scene
Nice Video Though
I agree, and thank you!
I got a problem I have a 3d with the skin divided in 4 jpg, but I tried davinci don't permit multiple link from skins to character, help me!
Very nice....can I render all the animation that i made in blender and all the assets through fusion?
If you can import them, you can render them out, if that's what you're asking, yes.
@@PostColorGear whoaaa...Thanks...you're a genious bruh
intéressant mais tellement lent et mou dans les explications. je me suis endormi
When I import my obj. from mixamo, it doesnt move when I import it into Davinci. Any suggestions? I also only see Beta surface nodes, no Akai shapes
You have to import it as an alembic instead of obj
Amazing!
Thank you for watching and for saying so!
Hi there.
Thx for ylur video but I don't write about it (because I've been into this for long anyway), but because of your Maximo characters example : It looks like after I downloaded one, I wasn't able to see any animation with it, just the standard "boss" I chose with still opened arms... Any idea ? d'you think I missed something at the website level ? Thx in advance
Which format did you download?
@@PostColorGear I DL an fbx and wanted to use it like that (= without the Blender pass to turn it into an alembic). But it appears that Fusion can only use FBX animation that doesn't rely on bones and a skin wrap. I finally was told that Mixamo assets are MotionBuilder type FBXs, where a skeleton animation is retargeted onto the model and if the animation were instead a baked point cache, then Fusion can read it, even if it's FBX.
So the Blender pass is obligatory ;)
When I click update previous export, it says "No tools were found to update," but I followed everything you did. Any ideas what's wrong?
No, I apologize. I am not sure. That's strange. Maybe ask over on the Blackmagic forums to see if anyone else has run into that.
wow soo good
Why would I be getting 18 different nodes after importing the .ABC file instead of just the 4? Thanks!
It depends on how the person who created the file, created it. Some export with more nodes. Having said that, did you download it from the Adobe site? If so, then I am not sure, because they should all be the same.
Fusion does import FBX so is there a specific Reason to get the other File Type
Motion :)
How do you replace yourself with one of these 3d character? Web cam, special camera? How does it track your facial expressions and when you move your head?
That's a great question. You could "greenscreen" yourself but it wouldn't be the same as a 3d model because you're not filming yourself all the way around your body.
I plan on coming out with a video soon about integrating yourself into footage but it might be hard to emulate what a 3D is because you can see all the way around it.
great vid
I didn't understand where did you get the diffuse PNG? Will be helpful if someone can point me the video duration when this is discussed.
It came with the file that I downloaded. It's a zip file with multiple images, such as diffuse.
@@PostColorGear thanks for replying. If I make a 3D model in blender, how can I import in Resolve?
Where did you get the defuse skin from?
@@4WordsMediaNorth Mixamo
pls make detailed videos
Hey Dave, would love to see you on the Resolve Discord server. Have you heard of it yet?
I have not. I will have to take a peek!
@@PostColorGear Excited to see you there. I have a link on my channel's community page if you need it.
Where to get the background image please
I honestly don't remember. Sorry
Does this also work with the free version of Resolve?
Camera Tracker available only in Resolve Studio :(
Can I bring a rigged character and animate it inside Davinci resolve ?
Unfortunately, no. Not with any tools that I am aware of. It would have to be pre-rendered animations.
@@PostColorGear Thanks 👍 for the answer
I get close but no cigar
The camera tracker is not part of the free version.
Thank you for mentioning that for those who may not know.
Track in blender and import maybe?
Can da vinci handle gaussian splats?
da vinci 🤣
nice i need to pay 300 dollars for a camera tracker
omg
Does this cost money 💰?
Which part? The 3D model, no, not technically, but I think you have to be an Adobe subscriber. As far as Resolve, there is a free version, but to the best of my memory, you do have to have the studio version to do this. Having said that, they list the differences over on their site.
@@PostColorGear Thanks, I just needed to know, keep up the good work
into Davinci Resolve... STUDIO!
Huge difference. Davinci Resolve does not have a critical feature to perform the operation described in this video. Please, give proper titles to your videos.
Thank you for the input. It's difficult for me to know if anything is or isn't included in the Studio version, as I own the Studio version and there's no way to determine what's not included in the free version, other than looking it up on the Blackmagic web site. I am obviously well aware there is a difference. But my hope is that if someone needs to/wants to this, they will purchase the Studio version.
I know it sounds ridiculous but please don't say "In this video" in your intros. I hear a thousand other channels doing vfx saying that in every single video in the first 5 seconds. It's really annoying 😅It's little things like that and creating changes that add originality to channels on TH-cam. Thanks for the tutorial by the way. Great job
Awesome 👌
Can you help, when I import the dae file in blender, the character just shows up in dots, no skin or clothing
I am not sure that matters. You're just using Blender to change the format. Having said that, I am not sure. You may have better success with a Blender forum. I hadn't run into any issues using the technique I showed in the video.
@@PostColorGear Thanks anyways, I just finished my first donut in blender, so I'll go back and try again now