I really wish the devs would add an option to use component blueprints inside of the breadboard. I've rebuilt the same circuit SO MANY TIMES. Would you be interested in covering breadboard controlled variable APS weapons? Even if you strip the variable ammo part, I find this makes it possible to make APS weapons that don't fully top up your ammo clips, which means that you can have a less volatile ammo system without having to budget for ammo ejectors. I can put up one of my Dolphins on the workshop for you to examine if you want.
You can copy the breadboard contents over to another breadboard by hovering over it in build mode and then using ctrl+c on it and ctrl +v on another breadboard, which can even be on another vehicle
@@BorderWise12 The Prancing Dolphin is in the workshop, feel free to take a look. It also has a breadboard controlled PAC timer, and a breadboard controlled altitude manager, tied to the secondary drive.
And with this my dear FtD buddy you have unleashed the Meme gates of hell.. don't get me wrong i Love your tutorials especially the bread board ones since you use current info but don't you think that you have just ignited the hunger for more breadboard stuff .. dodge and weave is a thing for example
Hey, this got my thruster cube up to space! Is there a good way to use the breadboard to simulate more drag? Would be nice to slow down to 0 faster. Also trying to figure out how to build a good downwards death pac with more than the default 10°. Anyhow, thanks for this video. Now I just need a plan to get 1.2m materials... thruster cubes are expensive.
Everytime Ive tried bread it always turns out to move wonkeyer than just using ai cards. But I guess at 800 hours, I still haven't finished the tutorial...
The satellite should be painted yellow to represent the cheese that it really is.
Cheese is delicious
The idea of having a fleet of space roombas bombarding into everything into oblivion, lol
I really wish the devs would add an option to use component blueprints inside of the breadboard. I've rebuilt the same circuit SO MANY TIMES.
Would you be interested in covering breadboard controlled variable APS weapons? Even if you strip the variable ammo part, I find this makes it possible to make APS weapons that don't fully top up your ammo clips, which means that you can have a less volatile ammo system without having to budget for ammo ejectors.
I can put up one of my Dolphins on the workshop for you to examine if you want.
That would be neat, thanks!
You can copy the breadboard contents over to another breadboard by hovering over it in build mode and then using ctrl+c on it and ctrl +v on another breadboard, which can even be on another vehicle
@@th3kill3r90That copies the entire breadboard.
I want to copy a part of it.
@@BorderWise12 The Prancing Dolphin is in the workshop, feel free to take a look.
It also has a breadboard controlled PAC timer, and a breadboard controlled altitude manager, tied to the secondary drive.
And with this my dear FtD buddy you have unleashed the Meme gates of hell.. don't get me wrong i Love your tutorials especially the bread board ones since you use current info but don't you think that you have just ignited the hunger for more breadboard stuff .. dodge and weave is a thing for example
I mean... this isn't my first bread tutorial. I just share what I learn as I go. 🤷♂️
THANK YOU!
You're welcome! :D
Hey, this got my thruster cube up to space! Is there a good way to use the breadboard to simulate more drag? Would be nice to slow down to 0 faster. Also trying to figure out how to build a good downwards death pac with more than the default 10°. Anyhow, thanks for this video. Now I just need a plan to get 1.2m materials... thruster cubes are expensive.
Thank you for this gied i spent 7hours last week trying to get something into space
the only problem with space is getting up there to build anything
I believe you'd have to multiply by -1 the outputs of the roll and pitch PIDs to make them work in the more intuitive way (for some reason)
Recently retried that. Didn't work. I do not know why. 🤷♂️
@@BorderWise12 I just checked my creation and it works. I really don't know how that could be
Perfect for my Decepticon fleet!
Everytime Ive tried bread it always turns out to move wonkeyer than just using ai cards. But I guess at 800 hours, I still haven't finished the tutorial...
Don’t worry, I’ve learned the basics of bread and I’m only 1,300 hours in.
@@jasonalbert6251Phew, thank god its only 500 hours away from me.
TY
How does the radar dish part work? How much is too much radar dish?
Bigger the area of the dish = the farther it sees on the map.
About 13x13 is plenty, so long as the craft is at a high enough altitude.
These new tutorials are awesome, the learning cuve of this game is a big turn off but this helps tremendously!