The starting setup for my team gets my full seal of approval, it got me the high ground for Rho on 4/5 attempts, the only exception being Rho getting teleported off of the high ground and trapped in a corner. I'm fine with Rho attacking Magnus with four rounds to go as he can survive taking two hits from the Gaze of Magnus - as long as Aleph has healed him sufficiently beforehand, as was the case here. I think it's best to avoid using Sho's active in the first turn as if the Gaze hits him in the second turn, Sho's drone may take the hit and die as seen here - you don't want your mechanical summons getting killed off
The starting setup for my team gets my full seal of approval, it got me the high ground for Rho on 4/5 attempts, the only exception being Rho getting teleported off of the high ground and trapped in a corner.
I'm fine with Rho attacking Magnus with four rounds to go as he can survive taking two hits from the Gaze of Magnus - as long as Aleph has healed him sufficiently beforehand, as was the case here.
I think it's best to avoid using Sho's active in the first turn as if the Gaze hits him in the second turn, Sho's drone may take the hit and die as seen here - you don't want your mechanical summons getting killed off