These guys are by far the most interesting thing in bloodhunt not being explored, great video. Hoping to see you expand into the more general lore of V:tM to see how it all connects. Good Luck.
Thank you! And yeah, the Second Inquisition book mentioned a few cool weapons and artifacts that would be fun to see in the game. As long as we see that broad sword though, I'll be happy even if nothing else makes it in. XD
Ironically the biggest threats to the entity are other mortals. And the biggest one. Sure hunting kindred is whatever, but when they start targeting the other supernaturals. It'll be opening a second front.
@kamudo999 the entity organization isnt going to stop with kindred. The vampires are the frontline in this secret war but the world of darkness is cosmopolitan for a reason from mages to changelings, mummies, ghosts to even demons. They're all next. As to elaborate all it would take is other influential humans to know immortality is within reach and it would be a bloodbath and the organization knows this.
aren´t mages also human? why would they go after them? or the other supernaturals for that matter? and aren´t people who do hunt/deal with ghosts?@@zacharyhawley1693
I know this is probably impossible but have there been any Entity Defectors? One's that grew disillusioned with their goal and decided to band together with the kindred? Like I said that will probably never be the case but it's food for thought.
Not sure about Entity specifically, but there are cases of other SI groups having people go rogue or being turned intentionally as a means to infiltrate the Kindred and turning their backs on them and thi gs like that. The Entity might be a little trickier since they tend to recruit religious zealots, but it's certainly possible with how deep the Lasombra have their claws in the Catholic Church.
@@MeradinUnknown One thing's for sure if they do get turned to our side of the fight, we're never going to see a Judge on that side. And if we do at any point fight a Judge in blood hunt and in all actuality it may be a playable character. They will be a force to be reckoned with.
Disillusion on what AND JOINING the kindred? You know the literal beings who thinks humanity as cattle and responsible to many of suffering in the world of darkness, Beside True Faith are willpower and belief manifested as miracles being disillusioned means nerfing yourself.
@@lettuceman9439 I meant a long the lines of seeing what they do to them and feeling remorse and just wanting to stop it. You know the Second Inquisition troopers setting Kindred on fire with a flamethrower? Depending on the person they might not support that.
The Red Gas neutralizer that protects you from the effects of the gas is a repurposed substance that was developed prior to the events of the game in an effort to combat something known as the Keening. The Keening is a phenomenon that happens only in Saudi Arabia and emanates from the Black Stone located at the Kaaba in Mecca. Omnis theorized that as the effects of the gas had some similarities to the effects of the Keening, then the substance that was developed for one might work with the other. After some experimentation, they were proven correct.
They are doing both, essentially. The Entity were the cause of the peace talks between the two sects getting wrecked. Each side blames the other for it happening and the Entity want them all dead. The Camarilla believes all the Anarchs being destroyed and then going into hiding will be enough to convince the SI that they eradicated all the vampires in the city and leave.
I have a theory about the entity so whenever you feed on them you get an extra resonance slot now why is that they're just humans well I think theure using the vampires to enhance their bodies in order to put up more of a fight against them and at the harbor there are sharks in the water which one shot you what if they put the sharks there to prevent vampires from escaping and when they people to go in their homes it's because a vampire can't go inside your house without permission and also the people that stay outside are working with the entity and giving the vampires something to fight over blood amby turning them against each other it makes things alot easier
That is a possibility, though considering the religious nature and fanaticism of the group, something more spiritual in nature is also very likely. My personal theory though is that it's the result of fully draining them and represents (in terms of the ttrpg) hitting 0 hunger. The diablerie we perform in the game is very unlikely to be "true" diablerie and we are failing to consume the souls of our victims (thus no loss in humanity and not eventually losing control to our beast). However, qe do still drain them completely, and the Entity are the only other thing we do that with since we don't kill the regular mortals we feed on.
@wofflecat In terms of my theory, it's because you are completely draining them of blood. In the tabletop game, the only easy way you can achieve 0 hunger is by completely draining someone of blood. Since there is no real way to represent that in the game despite it being a pretty big deal, the extra resonance slot is used instead and it works the same with "diablerie" because that is also a situation where you are completely draining someone's blood. As far as guns go, in VtM guns can do quite a lot of damage to a vampire depending on the type. No matter how strong something is, you fill it with enough holes, and eventually it will not be able to function properly anymore. Note that even a headshot from a sniper rifle does not instantly down one though, so there is clearly a level of resistance to such things beyond the normal mortal capacity. As for the Off Duty variation in solos, that was just a fun sort of thing they added to the game to mix up matches a little bit (along with the other random variations such as Windy or the one that makes all chests have high quality loot). Off Duty is probably my least favorite one though as there are a number of quests and challenges that involve killing Entity.
how about this idea, the red gas is actually made from a captured torpored antedelluvian or 2nd generation. this is the vatican's greatest secret. The 2nd or 3rd gen. vampire the Inquisition has in captivity actually let itself be held captive by the vatican uses the inquisition as a weapon against its rivals. Im thinking said entity is the ventrue antedelluvian or some unknown 2nd or 3rd gen.
The Imbued no longer exist in the 5th edition of the TTRPG (not even in Hunter: The Reckoning), which is what Bloodhunt is part of. Maybe I'll start doing non-Bloodhunt and pre-V5 stuff at some point and could touch on them then.
For whatever reason, they just chose not to use them. The 5th editions they've released since VtM have both been full reboots essentially, and in the case of Hunter it seems to be more like Hunters Hunted or Hunter: The Vigil than the old Hunter: The Reckoning from what I understand. I haven't had a chance to read it yet, though, so I can't comment directly.
Other BR games have stories to them too. Why wouldn't it be something in a VtM game regardless of the genre? It would be much more pointless to license the VtM setting and then not make use of its 30+ years of lore.
I would love to play as these (... or as hunters) in a game with gameplay similar to SWAT or the old Rainbow Six games.
Interesting. Would the pace of the game fit?
@@togafighter6812 SWAT and older Rainbow Six games? Of course it would.
He looks so cool
Ready or Not with vampires... Sounds great to me
Hunter: The Reckoning
These guys are by far the most interesting thing in bloodhunt not being explored, great video. Hoping to see you expand into the more general lore of V:tM to see how it all connects. Good Luck.
Bro I would enlist just to get that armour it looks so badass
I would enlist to hunt the repugnant night
7:51 would wan't to see this in game since the cinematic btw love your content keep it up👍
Thank you! And yeah, the Second Inquisition book mentioned a few cool weapons and artifacts that would be fun to see in the game. As long as we see that broad sword though, I'll be happy even if nothing else makes it in. XD
THEY LOOK SO COOL
The fang heads have gotten too comfortable. I'm so excited to get back into VTM as a hunter!
Suck heads became fang heads? Lol nice
Ironically the biggest threats to the entity are other mortals. And the biggest one. Sure hunting kindred is whatever, but when they start targeting the other supernaturals. It'll be opening a second front.
what you mean?
@kamudo999 the entity organization isnt going to stop with kindred. The vampires are the frontline in this secret war but the world of darkness is cosmopolitan for a reason from mages to changelings, mummies, ghosts to even demons. They're all next.
As to elaborate all it would take is other influential humans to know immortality is within reach and it would be a bloodbath and the organization knows this.
aren´t mages also human? why would they go after them? or the other supernaturals for that matter? and aren´t people who do hunt/deal with ghosts?@@zacharyhawley1693
Random MIB: The technocracy does not exist, magic is not real now go look into this pen ** click ** this never happened have a good day citizen.
And here I thought you were going to mention ....that thing under New York . Good video tho ! Gonna get the game soon
Ah, but that "thing" under New York isn't actually there anymore. It has regained self awareness and is on the move again. 😉
Nicely done! Thank you!
I know this is probably impossible but have there been any Entity Defectors? One's that grew disillusioned with their goal and decided to band together with the kindred? Like I said that will probably never be the case but it's food for thought.
Not sure about Entity specifically, but there are cases of other SI groups having people go rogue or being turned intentionally as a means to infiltrate the Kindred and turning their backs on them and thi gs like that.
The Entity might be a little trickier since they tend to recruit religious zealots, but it's certainly possible with how deep the Lasombra have their claws in the Catholic Church.
@@MeradinUnknown One thing's for sure if they do get turned to our side of the fight, we're never going to see a Judge on that side. And if we do at any point fight a Judge in blood hunt and in all actuality it may be a playable character. They will be a force to be reckoned with.
Why would you grow disillusioned of doing the right thing and performing the Lord's Work?
Disillusion on what AND JOINING the kindred?
You know the literal beings who thinks humanity as cattle and responsible to many of suffering in the world of darkness, Beside True Faith are willpower and belief manifested as miracles being disillusioned means nerfing yourself.
@@lettuceman9439 I meant a long the lines of seeing what they do to them and feeling remorse and just wanting to stop it.
You know the Second Inquisition troopers setting Kindred on fire with a flamethrower? Depending on the person they might not support that.
What about the red gas grenades though which protect the vampires
The Red Gas neutralizer that protects you from the effects of the gas is a repurposed substance that was developed prior to the events of the game in an effort to combat something known as the Keening. The Keening is a phenomenon that happens only in Saudi Arabia and emanates from the Black Stone located at the Kaaba in Mecca.
Omnis theorized that as the effects of the gas had some similarities to the effects of the Keening, then the substance that was developed for one might work with the other. After some experimentation, they were proven correct.
nice vid keep it up
SI are so dope
I thought the Vampires in this game fought each other, not the Second Inquisition.
They are doing both, essentially. The Entity were the cause of the peace talks between the two sects getting wrecked. Each side blames the other for it happening and the Entity want them all dead.
The Camarilla believes all the Anarchs being destroyed and then going into hiding will be enough to convince the SI that they eradicated all the vampires in the city and leave.
I have a theory about the entity so whenever you feed on them you get an extra resonance slot now why is that they're just humans well I think theure using the vampires to enhance their bodies in order to put up more of a fight against them and at the harbor there are sharks in the water which one shot you what if they put the sharks there to prevent vampires from escaping and when they people to go in their homes it's because a vampire can't go inside your house without permission and also the people that stay outside are working with the entity and giving the vampires something to fight over blood amby turning them against each other it makes things alot easier
That is a possibility, though considering the religious nature and fanaticism of the group, something more spiritual in nature is also very likely.
My personal theory though is that it's the result of fully draining them and represents (in terms of the ttrpg) hitting 0 hunger. The diablerie we perform in the game is very unlikely to be "true" diablerie and we are failing to consume the souls of our victims (thus no loss in humanity and not eventually losing control to our beast). However, qe do still drain them completely, and the Entity are the only other thing we do that with since we don't kill the regular mortals we feed on.
@@MeradinUnknown but why do you get an extra resonance slot from the entity and why are the guns effective against the vampires
@@MeradinUnknown and what about the off duty variation in solo more where the entity hunters are not deployed
@wofflecat In terms of my theory, it's because you are completely draining them of blood. In the tabletop game, the only easy way you can achieve 0 hunger is by completely draining someone of blood. Since there is no real way to represent that in the game despite it being a pretty big deal, the extra resonance slot is used instead and it works the same with "diablerie" because that is also a situation where you are completely draining someone's blood.
As far as guns go, in VtM guns can do quite a lot of damage to a vampire depending on the type. No matter how strong something is, you fill it with enough holes, and eventually it will not be able to function properly anymore. Note that even a headshot from a sniper rifle does not instantly down one though, so there is clearly a level of resistance to such things beyond the normal mortal capacity.
As for the Off Duty variation in solos, that was just a fun sort of thing they added to the game to mix up matches a little bit (along with the other random variations such as Windy or the one that makes all chests have high quality loot). Off Duty is probably my least favorite one though as there are a number of quests and challenges that involve killing Entity.
@@MeradinUnknown but also they tell people to go in their homes is that because vampires can't go in your house without permission
how about this idea, the red gas is actually made from a captured torpored antedelluvian or 2nd generation. this is the vatican's greatest secret. The 2nd or 3rd gen. vampire the Inquisition has in captivity actually let itself be held captive by the vatican uses the inquisition as a weapon against its rivals. Im thinking said entity is the ventrue antedelluvian or some unknown 2nd or 3rd gen.
How exactly his blood would be toxic to other vampires?
tremere/saulot left before the tremere base blew up a coincidence? i think not!!! xd
Red magic anti vampire gas? very sus.
You should do one on imbued hunters
The Imbued no longer exist in the 5th edition of the TTRPG (not even in Hunter: The Reckoning), which is what Bloodhunt is part of.
Maybe I'll start doing non-Bloodhunt and pre-V5 stuff at some point and could touch on them then.
@@MeradinUnknown what happened to them?
For whatever reason, they just chose not to use them. The 5th editions they've released since VtM have both been full reboots essentially, and in the case of Hunter it seems to be more like Hunters Hunted or Hunter: The Vigil than the old Hunter: The Reckoning from what I understand. I haven't had a chance to read it yet, though, so I can't comment directly.
@@MeradinUnknown thanks alot for the information 😊
= D
Why does lore mater for this game: It's a BR. Soon we'll probably see VTM:(Blood)Farm Simulator also...
Other BR games have stories to them too. Why wouldn't it be something in a VtM game regardless of the genre? It would be much more pointless to license the VtM setting and then not make use of its 30+ years of lore.
As a fan of World Of Darkness universe I care about lore in Bloodhunt.
*facepalm*