Oh and you should definitely get Spencer's level up until you get his bioleech spray. The dart is ok but the spray will probably go in every creature deck you make, I love it anyway makes spamming fun.
@@death_reaper1213 Dude trust me Spencer can be a beast. I actually had a good build going with him by level 12 or 14 I believe. Made a video called invincible Spencer. I won't lie he does feel relatively weak in the beginning because he doesn't have great assets to use early on and he can be really gear and deck dependent. According to the game he specializes in mods and time wasting. He can waste time but he really isn't better at using mods for the most part. Some of his skills make use of mods but I don't particularly like using them. Battery is OK but his mod efficiency takes experience to get value out of. Imo the thing he does well is his energy management and card cycling. A personal favorite skill combo I like to use is his lock down with symbiosis. Symbiosis is best played as a hybrid deck meaning you'll want 2 win conditions out of the 3 (creatures, traps, guns) if you try and do all 3 you may find your equipment can't support everything in your deck and since he has no innate specialty you are basically playing with stock standard cards which can be hard to get value out of. I generally like using traps and creatures but guns and creatures can also be good as long as you have at least one of the modified gears but the level 2 version is most ideal since it's only 3 cost and gives you much more speed. But when you unlock the efficiency mods for your two win conditions you can bring almost all your card costs to 1 with symbiosis. Always run discount in a symbiosis build, it makes you able to more freely cycle even if you play cards in a way that symbiosis isn't in effect say playing 2 creature cards in a row. With efficiency and symbiosis you can lower the cost to 1 for any 3 cost card under your efficiency mod umbrella and discount can make up to 4 cost cards 1 cost with the mod, discount, and symbiosis in effect. This is effective as early as area 1 so lots of spam potential especially when he gets bioleech. When you get paracelsus generator you can do some really crazy things. It's one of my favorite builds I've ever made as it makes spamming the highest cost cards in the game possible even in the early areas. I have a video called expensive taste that shows how it's possible and that was an absolute domination. I don't usually like to promote my stuff but you'd probably get a kick out of that one lol.
I'm guessing you don't have much in the way of equipment which is understandable, but I will say the recovery version of Annette greatly benefits from modified gear for faster dart deployment and resilient skin for larger hp pools. The issue you may find with recovery is that if your zombies don't have the hp to tank say a shotgun blast then they will just die without you ever getting the chance to recover their hp with a dart. Truthfully I think her best passive would have to be V-act, but you prolly don't have it yet. One note about your area 1 is unless you have a build that specializes in cheap stuff with high energy returns it's generally best to save your bioenergy for the next area if they have all the keys and are heading to the exit especially when they are all together. The only caveat to that is if they have a sufficient distance to go to reach the exit that you can prep an effective offense or maybe if someone is alone and an easy target. A quick note on that area 2 when you started chasing val down the stairs tyrone was following you and 2 others were still in the room you left likely dealing with the last of your horde. One good thing to know is that stairs can be bad for you and survivors. If they shoot your zombie it's highly likely they will cause your zombie to fall down and make you have to go through the get up animation before you can do anything and without V-act a lot of times it's better to just leave the zombie. However if you manage to grab a survivor on the stairs it knocks them down and the bite happens much faster kind of like getting a back bite. It's also generally harder for survivors to interrupt that kind of grab. A primary melee user like tyrone is a safer bet to try and take down on stairs. Dude that teleport trap was INSANE. I've never seen anything like it. Val got caught in a grab as she was getting teleported away! Crazy. One unique thing you can do with recovery is protect your supply zombies. Sometimes you can't if they spawn on the team but healing them as they take damage can buy you enough time for them to despawn. I can't believe the Martin rage quit. Kinda embarrassing since they had a pretty solid match up against you and like triple your level or more
Yeah I'll be sure to try and unlock more equipment and not place the zombies when they're exiting to the next area. Also yeah not sure why he rage quit 😂😂
Oh and you should definitely get Spencer's level up until you get his bioleech spray. The dart is ok but the spray will probably go in every creature deck you make, I love it anyway makes spamming fun.
Got it! Spencer is my least leveled one though lol I don't really enjoy playing him
@@death_reaper1213
Dude trust me Spencer can be a beast. I actually had a good build going with him by level 12 or 14 I believe. Made a video called invincible Spencer.
I won't lie he does feel relatively weak in the beginning because he doesn't have great assets to use early on and he can be really gear and deck dependent. According to the game he specializes in mods and time wasting. He can waste time but he really isn't better at using mods for the most part. Some of his skills make use of mods but I don't particularly like using them. Battery is OK but his mod efficiency takes experience to get value out of.
Imo the thing he does well is his energy management and card cycling. A personal favorite skill combo I like to use is his lock down with symbiosis. Symbiosis is best played as a hybrid deck meaning you'll want 2 win conditions out of the 3 (creatures, traps, guns) if you try and do all 3 you may find your equipment can't support everything in your deck and since he has no innate specialty you are basically playing with stock standard cards which can be hard to get value out of.
I generally like using traps and creatures but guns and creatures can also be good as long as you have at least one of the modified gears but the level 2 version is most ideal since it's only 3 cost and gives you much more speed. But when you unlock the efficiency mods for your two win conditions you can bring almost all your card costs to 1 with symbiosis. Always run discount in a symbiosis build, it makes you able to more freely cycle even if you play cards in a way that symbiosis isn't in effect say playing 2 creature cards in a row.
With efficiency and symbiosis you can lower the cost to 1 for any 3 cost card under your efficiency mod umbrella and discount can make up to 4 cost cards 1 cost with the mod, discount, and symbiosis in effect.
This is effective as early as area 1 so lots of spam potential especially when he gets bioleech. When you get paracelsus generator you can do some really crazy things. It's one of my favorite builds I've ever made as it makes spamming the highest cost cards in the game possible even in the early areas. I have a video called expensive taste that shows how it's possible and that was an absolute domination. I don't usually like to promote my stuff but you'd probably get a kick out of that one lol.
@@unclecuddles5232 alright noted!
@@unclecuddles5232 Once you get mod efficiency it's over lol. Spencer becomes probably the best.
I'm guessing you don't have much in the way of equipment which is understandable, but I will say the recovery version of Annette greatly benefits from modified gear for faster dart deployment and resilient skin for larger hp pools. The issue you may find with recovery is that if your zombies don't have the hp to tank say a shotgun blast then they will just die without you ever getting the chance to recover their hp with a dart. Truthfully I think her best passive would have to be V-act, but you prolly don't have it yet. One note about your area 1 is unless you have a build that specializes in cheap stuff with high energy returns it's generally best to save your bioenergy for the next area if they have all the keys and are heading to the exit especially when they are all together. The only caveat to that is if they have a sufficient distance to go to reach the exit that you can prep an effective offense or maybe if someone is alone and an easy target.
A quick note on that area 2 when you started chasing val down the stairs tyrone was following you and 2 others were still in the room you left likely dealing with the last of your horde. One good thing to know is that stairs can be bad for you and survivors. If they shoot your zombie it's highly likely they will cause your zombie to fall down and make you have to go through the get up animation before you can do anything and without V-act a lot of times it's better to just leave the zombie. However if you manage to grab a survivor on the stairs it knocks them down and the bite happens much faster kind of like getting a back bite. It's also generally harder for survivors to interrupt that kind of grab. A primary melee user like tyrone is a safer bet to try and take down on stairs. Dude that teleport trap was INSANE. I've never seen anything like it. Val got caught in a grab as she was getting teleported away! Crazy.
One unique thing you can do with recovery is protect your supply zombies. Sometimes you can't if they spawn on the team but healing them as they take damage can buy you enough time for them to despawn.
I can't believe the Martin rage quit. Kinda embarrassing since they had a pretty solid match up against you and like triple your level or more
Yeah I'll be sure to try and unlock more equipment and not place the zombies when they're exiting to the next area. Also yeah not sure why he rage quit 😂😂
@@death_reaper1213
Some people can't take it when a low level mastermind wins I guess 🤷 sad.
@@unclecuddles5232 I guess not 😂😂
You're great! Like)
😍🥰😊
Thank you so much!