GmanLives' Doom Unity Review (old)

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  • เผยแพร่เมื่อ 5 พ.ย. 2024
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ความคิดเห็น • 1.1K

  • @DoomKid
    @DoomKid  3 ปีที่แล้ว +136

    Hey people, thank you for all the love I’ve gotten on this video, but please don’t bother GmanLives about this anymore. It’s old news, I think he gets the picture (and even if not it’s not worth bothering him over).
    Thanks again to all of you for the views and support, it means a lot!

    • @mrbri6463
      @mrbri6463 3 ปีที่แล้ว +16

      It's so weird this is used as a diss since you're completly being fair in this vid.

    • @shunandromeda4767
      @shunandromeda4767 3 ปีที่แล้ว +11

      He’s an awsome reviewer but as soon he’s talking about doom he’s not partial...

    • @nieildilsonsouza4747
      @nieildilsonsouza4747 2 ปีที่แล้ว +9

      I'm just here for the history.

    • @christopherthibeault7502
      @christopherthibeault7502 2 ปีที่แล้ว +1

      Recently, some jackass started puking up blood about Brutal Doom in the same contrarian style that GManLives has engendered (but not founded) in the video that he has since deleted. Martinoz made a rebuttal: th-cam.com/video/_2or_Sm90fQ/w-d-xo.html
      I also recommended your video about Vanilla Doom to that guy who Martinoz offered a rebuttal to. He's young and very, very stupid, so be polite. I know you don't play Brutal Doom all that much, but the complaints can be mitigated by how Sgt. Mark IV had remedied the mod over the years.

    • @DoomKid
      @DoomKid  2 ปีที่แล้ว

      @NeverGr4dyVHS STUDIOS FatShotgunner from 150skins.wad, originally from Skulltag

  • @johndobersworth4224
    @johndobersworth4224 4 ปีที่แล้ว +423

    I always chuckle whenever I hear "something as simple as brutal doom"

    • @SeekerLancer
      @SeekerLancer 4 ปีที่แล้ว +80

      He's mistaking "common" for "simple." Just because the kids these days love Brutal Doom and use it all the time doesn't make it simple.

    • @Leo-64DC27
      @Leo-64DC27 4 ปีที่แล้ว +8

      @@SeekerLancer a game isn't build within one day so technically Gman statement is just an "over exaggeration"

    • @Kevin-jb2pv
      @Kevin-jb2pv 4 ปีที่แล้ว +34

      @@SeekerLancer Go easy on him, English isn't his first language and the Australian google translator is a bit of a joke.

    • @MMMercia
      @MMMercia 4 ปีที่แล้ว +10

      @@Kevin-jb2pv That's a good one lolololol

    • @josephkeen7224
      @josephkeen7224 4 ปีที่แล้ว +4

      I assume he meant “simple” in that you still need a copy of Doom to play BD, unlike mods that use all original assets (still stupid though).

  • @generalroasterock8114
    @generalroasterock8114 4 ปีที่แล้ว +937

    “Ultra-Violence is the ideal way to play Doom”
    -The guy who wouldn’t play Sigil on anything but Ultra-Violence and then got mad when it was too hard

    • @EpicTyphlosionTV
      @EpicTyphlosionTV 4 ปีที่แล้ว +80

      And this is why I still haven't watched him in awhile

    • @J0000OOOO
      @J0000OOOO 4 ปีที่แล้ว +50

      I haven't seen a video of his in a long time but that definitely sounds like the most Gman thing ever to do.

    • @BlazingOwnager
      @BlazingOwnager 4 ปีที่แล้ว +32

      Ultra Violence is the ideal way, though. Anything less is lame, even in Sigil.

    • @Treblaine
      @Treblaine 4 ปีที่แล้ว +76

      UV is the hardest enemy and item placement, it's there to give enough challenge on subsequent playthoughs when you've memorised the levels. HMP is supposed to be the mode to give the ideal challenge on a blind playthrough.
      The problem with making UV the appropriate challenge on a blind playthrough is where do you have to go after that? It destroys replay value.

    • @BlazingOwnager
      @BlazingOwnager 4 ปีที่แล้ว +22

      @@Treblaine Destroys replay value? Of Doom? Are you serious? I don't even know how many thousands of run through I've done over the years.
      IF enemies were just slower and less damaging, it'd be fine. This is why most modern games don't mess with enemy placement in harder difficulties.

  • @dimples9746
    @dimples9746 4 ปีที่แล้ว +308

    “Thy Flesh Consumed is the Ringo Starr of the Doom episodes”
    I mean he has a point. Thy Flesh Consumed gave me blisters on me fingers

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +53

      Good point!

    • @cygnus_XI
      @cygnus_XI 4 ปีที่แล้ว +5

      I still have the White Album on vinyl where he says that! :'D

    • @SRGIProductions
      @SRGIProductions 4 ปีที่แล้ว +18

      Civvie describes Thy Flesh Consumed as "jumping between fair challenge and occasional fun to COMPLETELY UNECESSARY CRUELTY"

    • @VGamingJunkieVT
      @VGamingJunkieVT 4 ปีที่แล้ว +12

      Those first two levels are absolute Hell. Once you clear out the starting room in Perfect Hatred, though, it finally relaxes.

    • @SRGIProductions
      @SRGIProductions 4 ปีที่แล้ว +4

      @@VGamingJunkieVT Also what he said too. "It tries to be harder, but it also gives you tons of ammo"

  • @thatguyknownaswill8180
    @thatguyknownaswill8180 3 ปีที่แล้ว +77

    When he said that Brutal Doom was simple, it made me think of the guy who made the 3DO port of Doom. He just thought you could drop a jpeg of the weapons in the game and the weapon would magically work.

    • @TrollDecker
      @TrollDecker 2 ปีที่แล้ว +52

      You mean the guy who acquired the rights to do the port and left the actual developer, Rebecca Heinemann, to have to figure out the 3DO's architecture and somehow get the game working within a piss-small number of months?
      It was nothing short of a miracle that port was even running on the console, let alone playable, and Heinemann deserves a goddamn medal for her suffering.

    • @thatguyknownaswill8180
      @thatguyknownaswill8180 2 ปีที่แล้ว +8

      @@TrollDecker yeah that’s what I meant

    • @shyguy85
      @shyguy85 10 หลายเดือนก่อน +2

      ​@@TrollDeckerI'll never understand how mental illness is not only accepted but encouraged

    • @henrynelson9301
      @henrynelson9301 3 หลายเดือนก่อน +4

      @@shyguy85human rights are pretty cool

  • @tickleson8661
    @tickleson8661 4 ปีที่แล้ว +370

    Gmanlives seems to have a weird obsession proving that he's a real doom fan by dissing on people who don't play on ultra-violence and bashing people who use controllers yet doesn't seem to know much outside of his own realm of GZDoom. It's like as if he's trying to prove to himself that he is a true fan when there's nothing wrong with being a casual player.
    I really appreciate your chill approach to this video btw, very professional.

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +31

      Thanks!

    • @Darek_B52
      @Darek_B52 4 ปีที่แล้ว +40

      I have nothing against ppl playing a game on any difficulty (I mean in terms of making reviews that is a bit of a different story) but yeah. I jokingly say it's the "gentlemen's way to play" (nod to civvie 11) but I'm not going to hate on anyone playing easy or normal.

    • @Leo-64DC27
      @Leo-64DC27 4 ปีที่แล้ว +11

      Yeah that's why i would never considered myself a pro or fan of any type of gaming genres...even though I'm good at some and still learning on others

    • @mugwump7049
      @mugwump7049 4 ปีที่แล้ว +13

      To be fair, the ultraviolence thing was started by id themselves. And for veteran players, even UV has become pretty easy nowadays, at least in the vanilla game.
      As for the gamepad, I first played Doom on PlayStation and it was great. However, when I bought my first PC 2 years later and discovered the joys of playing with a mouse, which allowed for *much* better movement and aiming accuracy, I very gladly never looked back. I understand the contempt PC players hold towards playing with a controller because it just sucks by comparison. Shitting on the poor console players who don't know better is not cool though.

    • @audiosurfarchive
      @audiosurfarchive 4 ปีที่แล้ว +16

      Sourceport elitism is one of the most toxic elements of OG Doom community. If people get into Doom via GZ, and stick with it; then naturally itll become obvious that there are uses, preferences and gamefeel desires that other ports have.
      I pity the fool that invalidates someone's interest over a fucking sourceport choice.
      _I really like DoomRetro as of late: BTSX E2 played great._

  • @DoomKid
    @DoomKid  4 ปีที่แล้ว +449

    Damn, he straight up removed the original video. That was not my intention at all. I genuinely hope it was just because the video had wrong info and not because this was taken as an insult, I really wasn’t trying to do a put-down here, just pointing out mistakes with some light hearted ribbing!

    • @ViperAcidZX
      @ViperAcidZX 4 ปีที่แล้ว +31

      Yikes...

    • @handlessuck589
      @handlessuck589 4 ปีที่แล้ว +34

      Aww..
      It's ok DoomMan.

    • @christopherstathis4419
      @christopherstathis4419 4 ปีที่แล้ว +114

      The man isn't the best at taking constructive criticism. He'll usually respond with snark towards the person.
      He could dish it out,when mocking game reviewers getting stuff wrong,but cant handle it when it comes to his stuff.

    • @christopherstathis4419
      @christopherstathis4419 4 ปีที่แล้ว +39

      @Jambus His fanbase is made up of alt-right/GG types. Which he doesn't seem to mind.

    • @seanmurphy988
      @seanmurphy988 4 ปีที่แล้ว +12

      he said on twitter that he didnt like he was spreading misinformation.

  • @HurricaineJr
    @HurricaineJr 4 ปีที่แล้ว +205

    "The medkits have always had crosses on them"
    HOLD IT!

    • @esmerylan
      @esmerylan 4 ปีที่แล้ว +66

      Yeah, I was about to comment on how BFG Edition removed the crosses and the initial release of this port also used its red pill graphic. There's a lot wrong with the GMan review but this wasn't one of the mistakes.

    • @rily8329
      @rily8329 4 ปีที่แล้ว +9

      @@esmerylan Yeah, The Red Cross complained that it was a war crime or somthing to use them

    • @cannedbeverage7687
      @cannedbeverage7687 4 ปีที่แล้ว +17

      @@rily8329 OMG my teacher once used a red pen to make a plus simbol which is basically a cross, he's now a war criminal too oh no oh fr*ck!

    • @rily8329
      @rily8329 4 ปีที่แล้ว +5

      @@cannedbeverage7687 using the red cross on a white background is illegal as it's a protected symbol which is why it cant be used in videogames

    • @SianaGearz
      @SianaGearz 4 ปีที่แล้ว +3

      @Stix N' Stones It's just a trademark/trade dress violation and falls into the domain of copyright. I think calling trademark law "pretty dumb" would be a bit extreme.

  • @Kevin-jb2pv
    @Kevin-jb2pv 4 ปีที่แล้ว +119

    The crosses on medkits thing is a reference to the fact that one of the more recent rereleases of the classic wads replaced the red cross symbols on the medkits with these weird little pill logos because the Red Cross organization decided that they were going to start suing the shit out of every video game developer who used "their trademark" on game health kits. So developers started replacing that symbol with a bunch of different things for a while, though I've started seeing red crosses in some new stuff, again, so I don't know if the Red Cross got slapped down in court or if companies have started licensing from them or what happened with all that. However some devs are still not going back to the red cross symbol either because they're still worried about lawsuits, don't want to pay licensing fees, or are just kind of giving the finger to the Red Cross. This seems to be Bethesda's route, so instead now Doomguy picks up boxes of medicinal marijuana to heal wounds (anyone who doesn't live in a state with legal medicinal/ recreational pot shops: green cross = reefer healing)

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +30

      lol, this makes me like green crosses just that little bit more.

    • @cygnus_XI
      @cygnus_XI 4 ปีที่แล้ว +23

      Just to add to this, but for people who don't know, it's actually against the Geneva Convention to misuse the red cross apparently. The argument that the Red Cross uses, direct from their website, is that having the symbol in a video game "distorts its meaning and its protective value for victims of conflict and the aid workers that assist them" somehow, and therefor they have to spend their valuable time harassing indie developers and other development companies from including a red shape in their game, as opposed to using that money and resources towards helping people and giving aid to victims of disasters and armed conflict. It's one of the reasons why I think the majority of international law is a joke and that it shouldn't be taken all too seriously.

    • @Lugbzurg
      @Lugbzurg 4 ปีที่แล้ว +10

      @@cygnus_XI So, that's more or less it.
      I've been wondering for a long time now how the heck anyone can claim legal ownership over a scarlet plus shape. I mean, Doom (2016) switched to blue plusses. It's the same shape, but a different color. No one should even be able to own this. I mean, can someone claim ownership over a purple square, a green Letter "E", or an orange Number "5"? No, of course not. I remember when I studied copyright, I was informed right up front that there is no legal precedent in being able to do such a thing, yet here's "The Red Cross" doing exactly that, which, as far as I can tell, is NOT legal.
      On another note, there's also the question about how any company can own the rights to Zorro when the character pre-dates copyright, and the original creator had nothing to do with this company. And don't get me started on the "Happy Birthday" song!

    • @cygnus_XI
      @cygnus_XI 4 ปีที่แล้ว +11

      @@Lugbzurg Typically we aren't allowed to copyright a shape, such as a circle or a triangle, so you're absolutely right. It has to be much more unique. But the red cross isn't technically protected by a copyright or trademark. But they can get away with protecting it because many countries have agreed to the Geneva Convention anyway. On the flip side, you can find numerous games that use the Red Cross and it never became an issue, and I've never heard of the Red Cross actually pursuing any legal action against developers, as the majority of them agree to removing it from their game. (The developers of Prison Architect have a good podcast where they talk about their in-depth experience with the Red Cross if you're interested.)

    • @liamdell6319
      @liamdell6319 4 ปีที่แล้ว +2

      @@cygnus_XI On the topic of copyrighting shapes and letters etc. I'm pretty sure that Sony has copyrighted blue X's, red circle outlines, green triangle outlines and purple square outlines.

  • @guynamederick
    @guynamederick 4 ปีที่แล้ว +276

    Gman's videos really feel like they were just pushed out as soon as possible to be one of the first big game reviewers to make a review of something recent. His SIGIL review shows that, complaining about Ultra-Violence being hard (SHOCKER) and rushing through the levels instead of taking his time on some of them. Nice of you to correct this video's misinformation and be constructive about it!

    • @Start3rPack
      @Start3rPack 4 ปีที่แล้ว

      If you ever get into the reviewing gig, that's how it is really. It's all about sucking the tit of a game company to get the game early to push out the review out. You get more clicks before anyone else, thus more money.
      It's all a fucking race and I fucking hate it.

    • @guynamederick
      @guynamederick 4 ปีที่แล้ว

      @@A_Stranger2256 Perhaps, not sure what though :P

    • @user-yi5mt2df5q
      @user-yi5mt2df5q 4 ปีที่แล้ว +2

      He recommended Wolfenstein Youngblood. To me, he has no credibility as a reviewer.

    • @guynamederick
      @guynamederick 4 ปีที่แล้ว +8

      @@user-yi5mt2df5q Okay so he likes that game, not exactly relevant. What is important is that if you are going to review a game, do not spread misinformation and be consistently incorrect over and over. The things are mentioned is what GmanLives has been doing with too many of his recent videos.

    • @aardwolfismymiddlename988
      @aardwolfismymiddlename988 4 ปีที่แล้ว

      sigil is the plutonia of doom 1

  • @corvettez06usa
    @corvettez06usa 2 ปีที่แล้ว +30

    With a lack of look up and down, Doom feels incredibly good on a modern controller. I've beaten it countless times with both methods and it really depends on where I want to sit. Playing Doom on TV from the couch is pretty damn awesome.

    • @fish3443
      @fish3443 ปีที่แล้ว +1

      It is incredibly good on a controller. Definitely a thing doom player NEED to try at least once.

  • @Reaching8
    @Reaching8 5 หลายเดือนก่อน +7

    I guess I found this video a bit late, but Gman has a history of doing this. The dude reviewed the re-release of BLOOD favourably initially as well. Took weird takes on Si6il as well.

  • @kaidenwoodman3903
    @kaidenwoodman3903 4 ปีที่แล้ว +52

    I know that recently this port added DeHacked support, which I think is kinda cool

    • @majamystic256
      @majamystic256 4 ปีที่แล้ว +2

      oh cool i didn't know that

    • @Trimint123
      @Trimint123 4 ปีที่แล้ว +4

      Though, it only works with WAD that has DeHacked inside it, not load separately. Still, it's a welcome addition.

  • @doomdoomerson6524
    @doomdoomerson6524 4 ปีที่แล้ว +59

    Been meaning to replace this jaded doomer for a while now... That review was the last straw. Ty for the review review.

    • @valentinom.4292
      @valentinom.4292 4 ปีที่แล้ว +15

      See Civvie instead

    • @pixeldeath5846
      @pixeldeath5846 4 ปีที่แล้ว +8

      I was gonna' say just watch Civvie 11 but someone beat me to it. Civvie > Gman in every way possible.

    • @SRGIProductions
      @SRGIProductions 3 ปีที่แล้ว +3

      @@pixeldeath5846 #FreeCivvie

    • @valletas
      @valletas 3 ปีที่แล้ว +3

      @@pixeldeath5846 mtpain27

    • @nftscreenshotter6436
      @nftscreenshotter6436 3 ปีที่แล้ว +6

      Decino is quality, that guy teaches himself about doom inside and out, straight from the game's code. If you want a true doomer, watch Decino. (also Civvie is likeable as fuck so yeah him too)

  • @daesplays8737
    @daesplays8737 4 ปีที่แล้ว +117

    "future generations won't forget that"
    Yeah, you wish.
    20 years from now I can bet one testicle most people won't even know what Wolfenstein 3d looks like.

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +75

      Don’t make a bet you’re not willing to pay out 20 years from now!

    • @daesplays8737
      @daesplays8737 4 ปีที่แล้ว +39

      @@DoomKid Hey, if it means future generations will still play masterpieces like Wolf3d, I think it is a price I'm willing to pay!

    • @emilylefebvre646
      @emilylefebvre646 4 ปีที่แล้ว +4

      Keep in mind: People were crazy enough to get the uncensored game working on a GBC!

    • @daesplays8737
      @daesplays8737 4 ปีที่แล้ว +1

      @@emilylefebvre646 The dev of that port kindda vanished tho, and that was a while ago, we talking future generations here, and considering the current generations haven't even seen a Dos prompt in their life well...

    • @emilylefebvre646
      @emilylefebvre646 4 ปีที่แล้ว +5

      @@daesplays8737 I'd probably be lumped in with "that generation" considering the big shooters I grew up with were Halo and Half-Life, yet I still have clear memory of Wolf3D.

  • @ChawedMirthPrattEnterprise
    @ChawedMirthPrattEnterprise 4 ปีที่แล้ว +173

    i stopped taking him seriously when he suggested that it should support brutal doom. this guy really doesn't know what he's talking about.
    edit: for everyone replying "whats wrong with having mod support?"; brutal doom uses specific coding programs which are native to gzdoom and only gzdoom, which is why you cant find brutal doom on other ports like prboom. however gman isnt very intellectually inclined when it comes to doom so he has no idea about that, so saying that brutal doom should be in the new port is basically saying "i want you to redo your entire engine using a public property and go through a ton of legal business in order to have this one specific mod on your new port". its a complete misunderstand of how gzdoom modding and compatibility works.
    also, the new port does have dehacked support, so you can load vanilla mods. i recommend valiant, D4V and rekkr if youre interested.
    tldr; gman doesnt understand how gzdoom works and thinks that its just another port.

    • @consumidorcualquiera238
      @consumidorcualquiera238 4 ปีที่แล้ว +21

      Well... It would be cool if had mod support so... I'm a vanilla player and everything that use the engine is cool for me so why not?

    • @ZGURemixer
      @ZGURemixer 4 ปีที่แล้ว +5

      There's a DeHacked port of Brutal Doom too. It's mainly just weapon skins and the way they handle, but it seems like literally no one else knows about it.

    • @Valkyries733
      @Valkyries733 4 ปีที่แล้ว +12

      He’s saying a game should have mod support and you’re criticizing him for that because he mentioned brutal doom?

    • @noop9k
      @noop9k 4 ปีที่แล้ว +2

      Valkyries733 I it kind of silly to demand Brutal Doom because of how much work that would need.

    • @Valkyries733
      @Valkyries733 4 ปีที่แล้ว +1

      @@noop9k
      Yeah, should probably demand brutal doom from the creator of brutal doom, not ID. lol

  • @LoserHands
    @LoserHands 4 ปีที่แล้ว +58

    Dude, Doom actually sounds like _the_ shooter to play with a controller!
    Also I watched the artist of Shrine 2, which gman shows in his video, _play_ _his_ _own_ _game_ _using_ _the_ _scroll_ _wheel_ _to_ _swap_ _guns!_

    • @cacomeat7385
      @cacomeat7385 4 ปีที่แล้ว +12

      Doom is the only fps i can enjoy with a touch screen, you can aim and fire with one thumb really well with the right settings in Delta Touch.

    • @classicdoomguy3356
      @classicdoomguy3356 4 ปีที่แล้ว +2

      @@cacomeat7385 I bind shoot and open to the volume buttons on my phone , I feel like it makes it a bit better . I suggest trying it

    • @audiosurfarchive
      @audiosurfarchive 4 ปีที่แล้ว +2

      @@cacomeat7385 MY NIQQA. Never seen anyone else recommend Delta Touch. I love playing Hellshots Golf on the go

    • @CarbonRollerCaco
      @CarbonRollerCaco 4 ปีที่แล้ว +1

      DualShock 4 with touch pad? EFF YES.

    • @valletas
      @valletas 4 ปีที่แล้ว

      Most of my vanilla sp doom was on a psp

  • @Lattamonsteri
    @Lattamonsteri 4 ปีที่แล้ว +38

    8:50 I think GmanLives is talking about how the medkits have pills in some versions (due to the same copyright issue with the Red Cross).

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +29

      Yep, the pills were way ugly. Glad it’s a cross again now, even though it’s green!

    • @TheGameCenter
      @TheGameCenter 4 ปีที่แล้ว +7

      Shouldn't really be a problem since you can just drop the original wads into it and have the red crosses

    • @ZGURemixer
      @ZGURemixer 4 ปีที่แล้ว +4

      We should all thank Dwars for that.

    • @SRGIProductions
      @SRGIProductions 4 ปีที่แล้ว +1

      @@DoomKid I recall a DOOMTuber named Dwars mentioning that as a suggestion in his source ports video a while back. The guy got me into Crispy Doom and DOOM Retro.
      Here's his channel link. He's got some good stuff:
      th-cam.com/channels/pYnXdkqC3aMyeg8ZDdBKag.html

  • @pagb666
    @pagb666 4 ปีที่แล้ว +16

    Everyone here mentioning his rushed reviews, referring to his Sigil review... but no one mentioning his "Blood: Fresh Supply is Really Good" review. It's a vanilla Blood review, citing at the end that there wasn't anything wrong with Fresh Supply. Oh my... It took me 4 minutes of gameplay to notice more than half a dozen inaccuracies and feel ripped off. I commented saying that the port wasn't ok, the monsters didn't even behave the same. His answer? "I've played more Blood than you and the monsters behave the same" LOL.

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +5

      Wow, what an arrogant answer. Ah well, what can you do!

    • @pagb666
      @pagb666 4 ปีที่แล้ว +5

      @@DoomKid What can I do? I Unsubscribed (and about time I did) xD

    • @reallyhertv4566
      @reallyhertv4566 4 ปีที่แล้ว +2

      @@pagb666 I'm glad i found out he wasn't a man i initially thought he was. If we bring more evidence of him being like this we might make Doomkid more popular than him, and have actually good youtubers doing doom videos

    • @pagb666
      @pagb666 4 ปีที่แล้ว

      @@reallyhertv4566 He's dead to me, which is a shame, I didn't know about his Doom unity review until today xD The man struggles with the "vanilla" concept a lot.

    • @thedoominator
      @thedoominator 4 ปีที่แล้ว

      Reminds me of his Project Warlock review when the game was released. He praised it so much yet when I bought it day one & played it, I've noticed so many problems, I ended up refunding it.

  • @rapappathepepper3996
    @rapappathepepper3996 4 ปีที่แล้ว +73

    this dude actualy tough that GZdoom is fully vanilla style

  • @officialkidwizard
    @officialkidwizard 4 ปีที่แล้ว +204

    DoomKid DESTROYS Gmanlives with FACTS and LORE

    • @DinnerForkTongue
      @DinnerForkTongue 4 ปีที่แล้ว +6

      DeStRoYs

    • @noop9k
      @noop9k 4 ปีที่แล้ว +7

      MrFoxbody89 over a half of of wtfs is a nerdy nitpicking.

  • @trevorcorbin553
    @trevorcorbin553 4 ปีที่แล้ว +37

    Thank you for making me feel okay for playing on Hurt me Plenty

    • @abhinandanil7775
      @abhinandanil7775 3 ปีที่แล้ว +12

      I play on Too Young to Die sometimes, and I still feel happy about it. Don't let someone else dictate the way you must play Doom, or any videogame for that matter. 👍👍👍

    • @anonanonymous9670
      @anonanonymous9670 5 หลายเดือนก่อน +1

      There's nothing wrong with playing on Hurt Me Plenty
      It's the normal difficulty which is what most people (probably) play Doom on

  • @scrapzarchive
    @scrapzarchive ปีที่แล้ว +5

    This isn't the only wack thing gman has said. He claimed that spider masterminds were not in the ps1 version of doom, which is false since you fight 2 at the end of doom 2 instead of the icon of sin.

  • @DarkQuill
    @DarkQuill 4 ปีที่แล้ว +59

    Can just leave the title as "Everything wrong with GmanLives" and would still be accurate.
    Thank you for pointing out the SC55 soundfont though, a lot of people don't have the ears for it.

    • @aardwolfismymiddlename988
      @aardwolfismymiddlename988 4 ปีที่แล้ว

      i knew the music sounded better

    • @trisar2146
      @trisar2146 4 ปีที่แล้ว +2

      As soon as I heard the Unity port's music, I immediately thought, "Wait, that's the ORIGINAL original music--the original as recorded by Bobby Prince music, not the approximated MIDI format."

    • @casedistorted
      @casedistorted 4 ปีที่แล้ว +1

      I loved that part of this video. People who can educate me about the different midi players and sound fonts I find fascinating since it can make the games music sound completely different. I grew up on the 32x version's music btw..

    • @asais1024
      @asais1024 4 ปีที่แล้ว

      Wait it's a soundfont not actual recordings from an SC-55? LAME

    • @The_Wandering_Nerd
      @The_Wandering_Nerd 4 ปีที่แล้ว

      I still remember playing Doom in a postcard-sized window on my 486 with Adlib music and PC speaker sound effects so both the Unity and GZDoom soundtracks sound great to me

  • @josephkeen7224
    @josephkeen7224 4 ปีที่แล้ว +14

    I’ve watched a lot of Gmanlives content, and while I enjoy his work I’m surprised there aren’t more people responding to his videos. For example, in his review of a game called Rake he says that the Unity engine is an unstable mess, even though a large majority of indie games (including popular ones like inside I believe) are made with it, and the poorly optimized ones are usually asset flips looking for a quick buck. Another thing is that he complained that it was too linear (which was a problem due to it being a freerunning game), but he criticized Mirrors Edge Catalyst for being open world.

  • @rulerofroombas1443
    @rulerofroombas1443 4 ปีที่แล้ว +33

    Lol I love how down to earth you are. No over the top reactions, no exaggerations, just a guy talking casually.

  • @Bazztoner
    @Bazztoner 4 ปีที่แล้ว +8

    Zan (Hedon-dev) said that GZDoom has no original code from Carmack, so GZDoom is not even the original engine, it's a new one. When people say that IDTech 1 is really flexible and moddable most of the time they talk about GZDoom.

  • @GentleHeretic
    @GentleHeretic 4 ปีที่แล้ว +55

    I can't put my finger on why, but the music bit annoys me the most. Has he never screwed around with soundfonts? DOSBox settings? Anything?

    • @SRGIProductions
      @SRGIProductions 4 ปีที่แล้ว +3

      Yeah. NEVER use the default MIDI options.

    • @ZGURemixer
      @ZGURemixer 4 ปีที่แล้ว +6

      @@SRGIProductions They almost sound the same to me too.

    • @SRGIProductions
      @SRGIProductions 4 ปีที่แล้ว +2

      @@ZGURemixer Thankfully, GZDoom allows use of custom soundfonts without the need of a virtual synth of sorts.

    • @ShatteringKatana
      @ShatteringKatana 4 ปีที่แล้ว +18

      Because it shows how hard he tries looking like the "OG Doomer", discrediting himself in the process. He might like the generic Windows midi version better, maybe that's just his taste, but the Unity port is factually the composer's intended sound.

    • @SeekerLancer
      @SeekerLancer 4 ปีที่แล้ว +3

      @@SRGIProductions There are some cool virtual synths out there though.

  • @jacknapier2089
    @jacknapier2089 4 ปีที่แล้ว +61

    Have nothing against the guy. In fact I would say he's one of my references to getting into Doom and Quake1. Just misinformed said things, opinions that require some elaboration. End of the day, have a beer say fuck it, go bowling. There is enough misery and arguing in the real world, rather have fun and learning.

    • @mugwump7049
      @mugwump7049 4 ปีที่แล้ว +9

      Mr. Icarus and Civvie are waaaaay better references. And they're also funnier. Gman's bullshit Sigil video completely missed the mark. His saving grace is that he occasionally unearths some pretty obscure games.

  • @cannedbeverage7687
    @cannedbeverage7687 4 ปีที่แล้ว +44

    "If you use a controller you're dead to me" isn't really a WTF point IMO, because "you're dead to me" is pretty much a running gag on Gggman's channel. The last WTF point was also an obvious joke (but I think you realized that as you did put the WTF counter to infinity).

    • @SRGIProductions
      @SRGIProductions 4 ปีที่แล้ว +2

      Now if only there was a "Positive Infinity" option.

    • @nftscreenshotter6436
      @nftscreenshotter6436 2 ปีที่แล้ว +8

      it kind of is a "wtf" point. I think the "running gag" thing is just an excuse for gman to say things he really feels, and when it's controversial, it's suddenly "oh it's a joke!" That's a very common method of deflecting criticism, and boy does gman love to deflect criticism.
      I once left a politely critical comment on his bioshock review (I checked, he removed it), and he replied with two words. "Stay mad." Gman is an actual manchild that throws a fit when someone doesn't agree with him.

    • @cannedbeverage7687
      @cannedbeverage7687 2 ปีที่แล้ว

      @@nftscreenshotter6436 Ok I didn't know that, I rarely leave comments on his videos.

  • @slinkyfpv
    @slinkyfpv 4 ปีที่แล้ว +22

    I think Gman's perspective comes more from "the casual" player perspective. Admittedly, even though I've been playing the OG DOOM for 27+ years, I had no idea how alive and well the community is until I started making levels and researching how-to tutorials. It's almost an info overload and takes time to sort out just how productive and busy the community is. He has a lot of mods for doom on his channel but most of those are just links that people send him. Until you wade through the metric ton of data in the forums, it's hard to judge just how "Alive" an almost 30 year old game is.

  • @EmApex
    @EmApex 4 ปีที่แล้ว +20

    I'm not even that hardcore into Doom and his constant comparisons to GZDoom made me want to put my head through a wall. Anyone who has done even the slightest bit of looking into source ports knows that GZDoom is almost completely different from the original engine

    • @skraegorn7317
      @skraegorn7317 4 ปีที่แล้ว +6

      The best part of all of GZDoom’s fancy graphics and compatibility options is that they can be turned off to make the game feel like Vanilla. Honestly he would’ve been better served to compare this port to something like Crispy Doom.

    • @zguthethird
      @zguthethird 4 ปีที่แล้ว +1

      Or PRBoom+ and the Eternity Engine.

  • @archvile4813
    @archvile4813 2 หลายเดือนก่อน +3

    Achievements? ✅
    Mod support? ✅
    Multiplayer? ✅
    KEX delivers!

    • @DoomKid
      @DoomKid  2 หลายเดือนก่อน +2

      It really is a leap up from past offerings!!

  • @casedistorted
    @casedistorted 4 ปีที่แล้ว +55

    I love the Doom community like Decino and stuffs. Everyone knows their shit so damn well, Doom is one of the most beloved games of all time.
    I've always enjoyed GGGmanlives since I've watched his videos since the start of his channel, but it seems he has kind of lost his passion and has that youtuber ego thing going on now. Also love this video, very matter of fact like 'yeah no, disagree, yknow shit happens' lol
    My only gripe with this port was no achievements on Steam. Doom could use some since that's one of the few reasons to have things on Steam specifically I think.
    Honestly, when GMan makes a video it just seems like he doesn't do any f'ing research before putting them out. He essentially is a 'video journalist/reviewer' that doesn't fact check their work, and makes shitty 3rd grader jokes. I like some of his jokes but most of them are the same f'ing thing now going on years.
    I really like PrBoom+

  • @0neDoomedSpaceMarine
    @0neDoomedSpaceMarine 4 ปีที่แล้ว +14

    In my opinion, what they should have done to censor the Nazi Swastikas in Map 31 and Map 32 is to turn it into that altered shape that Romero turned that Swastika to in E1M4 back when it was updated.

    • @dibberz-v1z
      @dibberz-v1z 4 ปีที่แล้ว +2

      I agree or at least replace them with the typical imagery used in german versions of ww2 games

    • @VGamingJunkieVT
      @VGamingJunkieVT 4 ปีที่แล้ว

      The GBA Version replaced them with the eagle symbol from RTCW.

  • @bloodgroundgaming7871
    @bloodgroundgaming7871 3 ปีที่แล้ว +11

    The only thing I kinda agree with him about is them removing the swastikas and other details from the wolfenstein level. If they are going to censor things like that I'd prefer they simply make two versions of the game and simply release the one with no changes here in the US.

  • @sephirothchild
    @sephirothchild 2 ปีที่แล้ว +8

    The algorithm sure does like to promote old content, huh? Anyways, GmanLives usually rubs me the wrong way when he reviews anything Doom related.
    A quick story: I forget if it was Skull tag or Zdamon but, one of my fondest memories of Doom multiplayer was where we had this huge map set and a bunch of players co-op'd this together. Like it was so funny remembering shooting at this big boss with a bunch of people while there was a spongebob song being played in the background. I spent hours going through all the maps and I remember I got to a point where we hit the level that I first joined on. I was like, "It's been fun! I'm going to bed!" Man, I'd do anything to relive that moment again. Wish I knew what mapset and what server that was. Was best multiplayer fun I had in my life.

    • @DoomKid
      @DoomKid  2 ปีที่แล้ว +1

      Good old memories of those classic Skulltag/ZD days!

  • @majamystic256
    @majamystic256 4 ปีที่แล้ว +20

    I understand why ZDoom/GZDoom stuff would be hard to add the official port, but i think they should add Boom and MBF stuff though since alot of source ports have Boom compatibility nowadays

    • @nameless_outlander
      @nameless_outlander 4 ปีที่แล้ว +9

      That would require implementing Boom code, which in turn will force the Unity engine code to be opened to the public, not something that Bethesda is willing to do yet.

    • @Keldor314
      @Keldor314 4 ปีที่แล้ว +2

      It's mostly the level of complexity. If you look at GZDoom closely, you'll find it supports multiple different ways of scripting pioneered by multiple other engines, and pulled in from other games using the Doom engine (which GZDoom can also run), but with other differences under the hood, like Hexen and Strife. It's a gigantic kitchen sink.
      GPL-wise, Bethesda would probably be in the clear reimplementing Boom features as long as they didn't copy any of the actual original source code from Boom. From this perspective, the Boom feature list is like a printed specification. This is much the same as why emulators are legal, despite the manufacturers not licensing out their hardware at all.

  • @SharonisCarin321
    @SharonisCarin321 2 ปีที่แล้ว +5

    I subbed! I grew up with Doom 64 and I want to try the unity Port and all add-ons. I did the math and 387 total levels sounds great me!

    • @DoomKid
      @DoomKid  2 ปีที่แล้ว

      Thanks!

  • @JustAthel
    @JustAthel 4 ปีที่แล้ว +17

    Unrelated but wow, hearing there's an online community over on ZDaemon is kind of reassuring, all we got on Zandronum is CCBM and rarely Shotgun Frenzy. I oughtta check it out.

    • @alienpolygon6926
      @alienpolygon6926 4 ปีที่แล้ว +5

      Zdaemon has been around for quite some time, and there's almost always CTF going on

    • @valletas
      @valletas 4 ปีที่แล้ว +1

      Coop is also popular on zandronum but few people play deathmatch and i rarely see people playing ctf

    • @Manquant
      @Manquant 4 ปีที่แล้ว

      ZDaemon is the only source port I play online. Everyone just does Coop and whatever else on Zan. I rarely see CTF or there's scrims/private lobbies going so I can't jump in on the fun.

  • @mostverticalproductions4808
    @mostverticalproductions4808 4 ปีที่แล้ว +19

    In the FGC, many people talk about how playing on pad or keyboard is cheating or not the true way to play. Kind of amazed that exists in Doom communities too. Doesn't that defeat the purpose of enjoying video games, shouldn't they be about the experience you have with the game with whatever method you're comfortable with?

    • @valletas
      @valletas 3 ปีที่แล้ว +1

      I mean some games do broke with it but that has been considered a bad practice for ages
      Street fighter 2 for example using a keyboard you can trow sonic booms while moving foward but those kind of things are really rare

    • @xX_Lol6_Xx
      @xX_Lol6_Xx 3 ปีที่แล้ว +2

      Gatekeeping is never good, if the game allows you to play however you want, like doom in this case, there's absolutely no problem.

    • @valletas
      @valletas 3 ปีที่แล้ว +2

      @@xX_Lol6_Xx oh wait wtf i know you from doomworld

    • @toiletbowl04
      @toiletbowl04 3 ปีที่แล้ว +4

      Everyone is wrong you have to play with a steering wheel

    • @xX_Lol6_Xx
      @xX_Lol6_Xx 3 ปีที่แล้ว

      @@toiletbowl04 lmao

  • @matthewrease2376
    @matthewrease2376 4 ปีที่แล้ว +4

    "Something simple like Brutal DOOM"
    my 2009 laptop that I tried to run that mod on is crying from the trauma

  • @dangerjoe8911
    @dangerjoe8911 4 ปีที่แล้ว +5

    Pleaee read: footnote on german videogame censorship:
    The well-known harsh german videogame censorship stems from the late 70s/early 80s, back when videogames first became a thing and was tied directly to the popularity of slasher movies.
    As germany had no proper age-restriction system and parents and educators alike started complaining, the BPjM (Bundesprüfstelle für jugendgefärdende Medien/ Federal control agency for youth-endangering media), which already had existed since 1954 but mosty was in charge of keeping childrens literature free of violence, got expanded, so they also started looking at videogames. And because videogames, of course, were games and thusly automatically "for kids", the hammer got put down hard, and every second game got "Indexed", e.g. taken out of circulations. The censorship was very harsh, as the legislation behind it was unrevised since the early days of the west german state. If the helicopter of your Atari 2600 Game could drop bombs, your game got indexed for "waging an offensive war". Any depiction of violence was concidered unsuitable for the percieved target audience and all went to hell.
    In 1994, the USK (Unterhaltungssofware Selbstkontrolle/Entertainmentsoftware selfregulation, which is in charge of age restricition) was founded of revised principles. Now, violence could be censored instead of outright banned (it should be noted that censored versions of games for release in germany where a thing before the USK was founded), but there still was no way to get away with nazi imagery, as per jurisdiction, only educational works and works of art were allowed to show these. Since that jurisdiction stems from the 50s, videogames were not classified as art as they barely existed.
    Since 2012 or something, they got quite more liberal though, and violence is barely censored anymore, nor do games still get indexed (I think the last one I am aware of was "Hatred") and already indexed games are taken from the index.. Also, since a year or two, videogames are conciderred as pieces of art and are allowed to show swastikas, so that future releases of Wolfenstein wont need any censorship

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว

      Thank you very much for this information, really interesting stuff!

    • @dangerjoe8911
      @dangerjoe8911 4 ปีที่แล้ว

      @@DoomKid Glad to help. Sorry for typos btw, wrote it in the middle of the night and on mobile...

    • @dangerjoe8911
      @dangerjoe8911 4 ปีที่แล้ว

      @@DoomKid Also a minor correction: Videogames indeed do get indexed, but it only means that the "media is not allowed to be shown to children or youths". So no public/physical sales whatsoever.
      In our day and age, where games are mostly sold digitally, it has barely any meaning although it is illegal to show these games (and movies, for that matter) to children and youths.

    • @HardwareFahrrad
      @HardwareFahrrad 4 ปีที่แล้ว

      That's why I am ashamed to be a German citizen.

  • @AlexeiVoronin
    @AlexeiVoronin 4 ปีที่แล้ว +8

    With all due respect to GmanLives and his work... he is not a Doomer. He plays Doom, no doubt about it, but in his heart - he is not a Doomer.

  • @iwa_ro
    @iwa_ro 5 หลายเดือนก่อน +3

    Love your calm attitude!

    • @DoomKid
      @DoomKid  3 หลายเดือนก่อน

      Cheers!

  • @civarello7751
    @civarello7751 4 ปีที่แล้ว +19

    I haven´t read ALL of the comments, so maybe this was already mentioned (or a couple of times...): Classic DooM and DooM 2 have been un-banned in Germany for 9 years at this point.....but only the German Version, with the altered Secret Level. The main-reason why Classic DooM and DooM 2 were banned back in ´93/´94 wasn´t the Swastika (DooM 1 was banned as well), but because of the violence. Means DooM II was banned in ´94 even WITH the altered level.
    Then some time ago we had some changes here in Germany regarding Nazi-Symbols/Nazi-stuff in Games.......so the new Wolfenstein-games for example can be bought in Germany without alterations....Wolf 3D was un-banned as well, so the original Version of the Secret Levels shouldn´t be a problem anymore in Germany.

    • @StabYourBrain
      @StabYourBrain 4 ปีที่แล้ว

      And yet the german steam story won't let me buy Return to Castle Wolfenstein :c But that's no big news because the german steam store has always been slow as shit.. they even still sell the cut version of Resident Evil 4 which has been taken of index for years now.

    • @civarello7751
      @civarello7751 4 ปีที่แล้ว

      @@StabYourBrain Beim deutschen Vertreter von Good Old Games gibt es Return to Castle Wolfenstein auch nicht zu kaufen. Das liegt daran dass der Publisher RtCW eben nicht für eine neue Einstufung in Deutschland vorgelegt hat. Der Publisher selber muss tätig werden.... wenn er denn möchte dass RtCW zeitnah wieder in Deutschland kaufbar sein soll. Wenn ich mich recht erinnere gibt es aber eine Frist von 25 Jahren, nach der Medien auf dem Index automatisch neu bewertet werden müssen. Im Falle von RtCW also im Jahr 2026........(falls der Publisher nicht vorher selber tätig wird).
      Bei Resi 4 ist der Publisher selber verantwortlich den deutschen Kunden die Uncut-Version zugänglich zu machen. Allerdings scheint die Version bei Steam mittlerweile Uncut zu sein; selbst wenn im Store immer noch "Low Violence" Version steht. Im Steam-Forum zu Resi 4 haben seit 2016 zig Leute bestätigt dass die ehemals geschnittenen Sachen (Mercenaries, Assignment Ada) auch in der deutschen Version enthalten sind.
      Aber zur Not gibt ja genug US-Keys für zb. Resi 4 im Netz zu kaufen. Die lassen sich auch in Deutschland aktivieren.
      English:
      On the german Good Old Games-Storefront RtCW can´t be bought either. That´s because Return to Castle Wolfenstein wasn´t re-evaluated. And that is something that the Publisher must do......take the game and let it be re-certified by the appropriate authority.....if they want the game to be sold in Germany again at this point. But if I remember correctly there is a deadline of 25 years; after that any media on the Index has to be re-evaluated automatically.
      Regarding Resi 4.....here again it is the Publishers turn .......Capcom has to unlock the Uncut Version of Resident Evil 4 for german customers. But it seems that the Version of Resi 4 on Steam in Germany actually IS Uncut; even if the Storepage still says "Low Violence". Several people on the Steam-Forum have pointed out that the once missing parts (Mercenaries, Assignment Ada) are actually included.
      But if push comes to shove there are enough keys for a non-german-Version of Resident Evil 4 available on the Net; which can be activated in Germany as well.

    • @StabYourBrain
      @StabYourBrain 4 ปีที่แล้ว

      @@civarello7751
      Ich hab' ja immernoch die Retail fassung von RtCW.. aber in Steam wäre es ja schon 'nen Ticken bequemer :D

  • @Slimurgical
    @Slimurgical 4 ปีที่แล้ว +3

    You seem like a pretty chill dude, and I HAVE been looking for more Doom youtubers to boot. Time to sub C:

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว

      Cheers!

  • @RetroNutcase
    @RetroNutcase 4 ปีที่แล้ว +10

    RE: Medkits. They did have crosses removed at one point and replaced with Pill Icons. See the BFG Edition of Doom 3, which uses the 360 ports of Doom 1 and 2.

  • @SleepingCocoon
    @SleepingCocoon 4 ปีที่แล้ว +86

    the guy's attitude has always rubbed me the wrong way. talks a lot of git gud no scrubs talk but has never seemed knowledgeable enough to walk the walk. could really stand to be more humble. being open to being wrong is how you learn and have fantastic new experiences.

    • @Leo-64DC27
      @Leo-64DC27 4 ปีที่แล้ว +2

      That's kinda a problem bout current gen of kids..not saying all are like that but you get the idea

    • @noop9k
      @noop9k 4 ปีที่แล้ว +3

      This happens to everyone after a while. Power/fame turns people into shit. Demanding perfection is a sign of immaturity.

    • @nagibrich1270
      @nagibrich1270 4 ปีที่แล้ว +11

      @@Leo-64DC27 bro he is in his 30s

    • @Leo-64DC27
      @Leo-64DC27 4 ปีที่แล้ว

      @@nagibrich1270 yeah but i was referring to as in current gen of kids not on Gman btw

    • @Nivec217
      @Nivec217 4 ปีที่แล้ว +6

      @@noop9k I think this is true in GMan's case since he did provide more calm and constructive reviews before blowing up, but now it's a bit of a mess and he doesn't sound as calm anymore, more like a whining kid imo.

  • @SDK2K9
    @SDK2K9 4 ปีที่แล้ว +3

    Nice video. I do watch his reviews, even after his sigil review. Yet he did mess up a bit here. Also maybe instead of saying that ultra violence is the ideal way to play Doom, he could have said that's it his ideal way to play doom.

  • @NinjaRunningWild
    @NinjaRunningWild ปีที่แล้ว +4

    If you took a drink every time Gman was wrong or inaccurate about something, you'd die of alcohol poisoning.

  • @IDrinkLava
    @IDrinkLava 4 ปีที่แล้ว +13

    also patrician taste in MIDIs my man

  • @DuckReconMajor
    @DuckReconMajor 4 ปีที่แล้ว +11

    Glad to get another video from you, sorry you had to watch a gman video to do it!
    lol jk im sure his videos are fine, reading some of the comments on his video i think even his fans are telling him this was poorly researched.
    i actually kinda feel bad based on the "don't have a doomworld profile link in your twitter bio" as it seems he made this in defense of classic fans and now they're all after him lol. If i'm right on that I appreciate his sentiment at least.

  • @TheBlackDeath3
    @TheBlackDeath3 4 ปีที่แล้ว +5

    I appreciate your level-headed, thoughtful, and meme-free perspective. Subscribed.

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +1

      Thanks!

  • @mayomancer527
    @mayomancer527 4 ปีที่แล้ว +8

    Gotta say, this video inspired me to try playing with a controller in the new port (something i never bothered with on other source ports) and it's surprisingly pleasant. Movement feels nice, the key bindings are good as they come, and aiming with the stick is not hard like other fps's since there's only 1 axis

    • @icyjiub2228
      @icyjiub2228 4 ปีที่แล้ว +2

      Also check out gyro aiming if you have it on the switch, it completely matches mouse imo.

    • @classicdoomguy3356
      @classicdoomguy3356 4 ปีที่แล้ว

      @@icyjiub2228 if you get really good at gyro controls , it actually can beat the accuracy of a mouse . Sadly , I need my number keys and quick ability to talk shit at any given moment.

  • @akimbofurry2179
    @akimbofurry2179 4 ปีที่แล้ว +12

    So pepole are saying he took it down due to this video insulting him, is misinformation on the GmanLives hate train. THough the end peace dose talk about hate, I have a strong feeling he was talking about his comment section, witch a lot of the hate train tends to live in his videos,
    GmanLives
    @Ggdograa
    ·
    Sep 13
    I've pulled down my recent Doom video. As numerous people have pointed out, there's a bunch of errors over some of the ports features. It was never my intent to misinform, but I don't really feel like getting abused and insulted over a video that was intended to entertain.

  • @manreal
    @manreal 3 ปีที่แล้ว +5

    Guys, Doomkid doesn't really sound like a kid to me🤨🤨🤨

  • @someoneelse2005
    @someoneelse2005 4 ปีที่แล้ว +7

    I completely agree with local multiplayer splitscreen being totally underrepresented. It's always a good feature to have and saying "just play online it's better" isn't a valid reason not to support it.

  • @headjump803
    @headjump803 4 ปีที่แล้ว +3

    I love old fps games like doom and duke nukem and enjoyed the hell out of ion fury, but I play on easier difficulties and whenever I watch videos of gman or civvie and hear that only the high difficulties are the real deal, I feel that there is no place for me in these communities. So your opinion on the difficulties really means a lot to me, thank you!

  • @mulliganwizard9068
    @mulliganwizard9068 4 ปีที่แล้ว +2

    Loved how you called out the gatekeeping. Also got a kick out of how he wanted the original doom engine running gzdoom mods :P

  • @Focalors21
    @Focalors21 4 ปีที่แล้ว +8

    7:19
    The snare in gzdoom has less release than the Unity one. Percussion in general is more underwhelming than the Unity one.
    Bass has too much volume, true.
    gzdoom seems to lack reverb for the instruments, which also makes the music sound dry, unlike in Unity.
    Edit: If you want to play gzdoom with the SC-55 songs, use an SC-55 music pack sc55.duke4.net/
    Even if you don't, I think you can tweak the music settings to make the songs less underwhelming regardless of the sf2.

    • @Focalors21
      @Focalors21 3 ปีที่แล้ว

      3:45 Also, gzdoom offers many languages besided English, so the only thing to worry about is the amount of stuff you can tweak, and even then, it's not exactly complicated. It's not rocket science, that's for sure.
      9:35 While that makes sense in Germany, it doesn't in the rest of the world because the new Wolfenstein games outside of Germany could show the Nazi symbol and Hitler's name and look.

  • @dsc5595
    @dsc5595 4 ปีที่แล้ว +6

    Great video Kid! You show how much popularity means nothing in regards to actual content!

  • @nigralurker
    @nigralurker 2 ปีที่แล้ว +7

    My biggest gripe with this guy is that he shills and he doesn't do a good job of concealing that. The best proof you can get is when he contradicts his opinion from older videos. A good example of this is his two Turok 2 videos, one for the original PC launch in 98 where he states that its a relatively mediocre game and then one when the Remaster came out from Nightdive where he immediately starts slobbering over it calling it "one of the best classic shooters of all time"
    And when people do point out these blatant mistakes, he holds some serious grudges. Good example is with Civvie, who made a single quip of saying how he doesn't understand how Gmanlives would praise the launched port of Blood due to its bugs and for that Gman STILL has a grudge over that guy.

    • @DoomKid
      @DoomKid  2 ปีที่แล้ว +2

      Yeah, just minutes after this went live, Gman commented then quickly deleted it. It’s a shame to hear he holds grudges like that..

    • @nigralurker
      @nigralurker 2 ปีที่แล้ว +1

      @@DoomKid I been listening to him since 2015, and around 2017 is when he really started a sharp turn with his takes and claims in his videos. I think this was a little after he hit over 100k subscribers and started making a name for himself regarding FPS shooters in the industry. But he's increasingly gotten more pretentious with a hostile attitude and of course that's going to draw criticism from people (esp hardcore fans of games like Doom) who are going to challenge him in his remarks, which he doesn't necessarily take well, at all. If you place yourself on a pedestal of authenticity, you best make sure to be ready to defend your claims.

  • @SynthLizard8
    @SynthLizard8 4 ปีที่แล้ว +6

    I think I'd rather play on a controller rather then a keyboard only.

  • @DJ-ve6yf
    @DJ-ve6yf 4 ปีที่แล้ว +11

    I have no idea why GmanLives deleted his original video, I enjoyed both his and your video. Commentary that is different then your views or opinions should be welcomed. I kinda feel like GmanLives is being a little bit on the petty side here. Note, I am not trying to start a flame war, I am just stating my opinion. Great videos from both!

    • @ViperAcidZX
      @ViperAcidZX 4 ปีที่แล้ว +11

      Well when I brought up the criticism on Gman's video on twitter, he told me "Go away". Yeah, tower of respect he is.

    • @zakazany1945
      @zakazany1945 4 ปีที่แล้ว +7

      @@ViperAcidZX He is that kind of person that want to say whatever crosses his mind, but god forbid being criticized or presented with facts that prove he is wrong

    • @alphachestnut
      @alphachestnut 3 ปีที่แล้ว

      @@ViperAcidZX yeah I just found the tweet, that was a pretty shit reply. "go away dude"

  • @Kousaburo
    @Kousaburo 4 ปีที่แล้ว +4

    "If I know *of* something I therefore know all *about* it." - GmanLives

  • @IDrinkLava
    @IDrinkLava 4 ปีที่แล้ว +14

    SIGIL_COMPAT_GMAN.WAD

  • @alexandercrews1194
    @alexandercrews1194 4 ปีที่แล้ว +4

    Edit: Sorry for rambling, I jsut have a lot of thoughts about this... I need a hobby besides Doom.
    I should mention also that it's all based on the code from the BFG edition version of Doom 1 and 2, which ran on the id Tech IV engine as a wrapper. And I would definitely agree that the Master Levels are a bit disjointed, but they're not supposed to be congruent. I really like the new widescreen status bar as well. Overall the new version is definitely a lot more no-frills than ZDoom or PRBoom+, but I'm not sure why they didn't use the original Boom/Zdoom secret sound.
    We have to think in terms of who's gonna be playing this version of Doom: It's not the people who are already on GZDoom and other advanced source ports, it's first-timers and casuals for the most part. I know if I were playing for the first time agian I wouldn't have wanted to go through the rigamarole of figuring out how to work DOSbox, then get Chocolate Doom installed, and then finally figure out how the hell the GZDoom menus work. I would've been more than okay with what I had available through Steam if this was there a few years ago. And also, it's great that they include the original IWADs so that if you want to get more advanced with source ports and mods, you can.
    Also, how the hell did he not even bring up BTSX? That's what inspired the UV+ difficulty, and BTSX is easily one of the best Doom addons of all time, but I guess I agree that the other approved WADs are a bit half-baked. It's pretty much the only reason I bought these ports on iOS and Xbox One. And there are achievements in the console versions, so there's no reason why they couldn't put those in once they put in online multiplayer.

  • @casual_villain
    @casual_villain ปีที่แล้ว +4

    Man did not just do Ringo like that…

  • @cyodeneni590
    @cyodeneni590 3 ปีที่แล้ว +11

    Mods like Brutal Doom are good for bringing neophytes to the community.

    • @DoomKid
      @DoomKid  3 ปีที่แล้ว +1

      Very true, lol

    • @podfuk
      @podfuk 2 ปีที่แล้ว

      It bringed back me after 20 years ;) And I play classic Doom again since. From Brutal Doom to Complex Doom to Clusterfack back again to vanilla :D

  • @populouslove1425
    @populouslove1425 4 ปีที่แล้ว +8

    Ultra Violent is usually accepted as proper, probably because it's the right amount of push for the better players. Sometimes it's overkill, but is usually manageable. I think the elitist Doomers all agree that nightmare is too much. But obviously I'm speaking in broad terms.

    • @thousandyoung
      @thousandyoung 4 ปีที่แล้ว

      Well for the last difficulty you have to rush maps instead of killing everything since you can run out of ammo easily.

    • @nameless_outlander
      @nameless_outlander 4 ปีที่แล้ว +3

      I think it helps that UV in Doom 1/2 is easy by modern gamers' standards.

    • @icyjiub2228
      @icyjiub2228 4 ปีที่แล้ว +1

      UV is imo the most fun way to play and what you should design around as a master copy, then lower the intensity for HMP and below.
      But you can totally shift things up a gear, like Sunlust does where HMP is hard like UV would be on any other mapset and UV itself is HOLY FUCK tier

    • @chaosblitz7921
      @chaosblitz7921 3 ปีที่แล้ว

      @@thousandyoung not really, Nightmare! doubles ammo pickups like in I'm Too Young To Die. The problem is the fast and respawning monsters. Nightmare! is a speedrunning difficulty. It's the literal incarnation of "GOTTA GO FAST"

  • @Keldor314
    @Keldor314 4 ปีที่แล้ว +7

    The thing about the medkits with crosses on them does have some history. Basically, the Red Cross organization got upset with games for using the red cross symbol all over the place, and since they created the symbol as their trademark in the first place, were well within their rights to ask others to stop using it. In fact, they probably had a legal obligation to do so in order to keep owning the trademark under US copyright law - if you allow just anyone to use it whenever they want, you've waived your right to use it as an exclusive trademark. In any case, this meant that the versions of Doom and Doom 2 shipped with Doom 3 BFG and later as standalone releases had red dashes, and later red pill symbols on their medkits. So the in the Unity release, they reintroduced the cross, though they made it green to avoid the original trademark issue. That's what GManLives was referring to.

  • @EmmyTee
    @EmmyTee 4 ปีที่แล้ว +83

    It's pretty simple: GmanLives is a zoomer. Stale meme aside, his complaints and comments are literally the ones a casual player would make who never really interacted with Doom before. His complaints about GZDoom's options are a perfect illustration of that, it would indeed seem complicated if you have no idea how Doom works.

    • @Daftanemone
      @Daftanemone 4 ปีที่แล้ว +35

      He’s not even a zoomer. He’s in his early 30s. Dude says he’s a zoomer because he would die of self hatred to admit he’s a millennial

    • @abd-qadirgilani8871
      @abd-qadirgilani8871 4 ปีที่แล้ว

      This Zoomer doesn't behave like GManLives on her worst day. Keep him away from us younglings you can have him lol.

    • @legacyofvrak
      @legacyofvrak 4 ปีที่แล้ว +5

      I get your reference, lemme get that straight
      But GmanLives is pretty much 30 years old or more, and most zoomers can take criticism unlike this guy lol

    • @Mykulveli
      @Mykulveli 4 ปีที่แล้ว

      Gzdoom would seem like rocket science if you didn't know what resolution meant...

  • @alicec1533
    @alicec1533 2 ปีที่แล้ว +4

    I've been really enjoying the new Unity port for casual play.
    I'm not a big gamer, but I like Doom, and with this new release I might finally finish the original campaigns. I like the widescreen support, and I'm not too bothered about menus full of options, I like to just load up and play.

    • @DoomKid
      @DoomKid  2 ปีที่แล้ว +2

      It's a great all-round classic Doom port!

  • @WickedFamix
    @WickedFamix 4 ปีที่แล้ว +24

    Your insanely constructive. Also love how you give him credit where it's due

  • @Tinkerer_Red
    @Tinkerer_Red 4 ปีที่แล้ว +3

    You're so fucking down to earth, and dont seem to gate keep. Having controller support and local multiplayer are accessibility features, which regardless of how one plays should always be cherished. Far to many games leave out controller support which leaves out most all disabled players. (yes autohotkey, but that means for more struggle for the disabled.)
    You're rad, you have my sub.

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +1

      I appreciate that!

    • @Tinkerer_Red
      @Tinkerer_Red 4 ปีที่แล้ว

      @@DoomKid TH-cam is trash, but gems like your channel make it worth it.

  • @EmeraldCoasttt
    @EmeraldCoasttt 4 ปีที่แล้ว +14

    As someone working on a brutal doom fork, BD is the most overcomplicated mess of a wad out there, "simple" LMFAO

    • @zguthethird
      @zguthethird 4 ปีที่แล้ว

      If you want a simpler mod to base your creation off of, try BDLite too, It's open-source.

    • @zguthethird
      @zguthethird 4 ปีที่แล้ว

      Good luck with your fork, too. I might not be a dev myself, but I'd love to play it when it's released!

  • @KamiJoJo
    @KamiJoJo 4 ปีที่แล้ว +3

    6:52 Pretty sure the original release in 1993 didn't even have sound or message display for secrets so this is a major change ZDoom added, much like the smug laughter taunt of Doomguy in Skulltag.

    • @starmantheblaziken1453
      @starmantheblaziken1453 4 ปีที่แล้ว +1

      Does Odamex even have a secret sound effect played in the game? Because I do not seem to hear it when passing a secret sector.

    • @xX_Lol6_Xx
      @xX_Lol6_Xx 3 ปีที่แล้ว +1

      @@starmantheblaziken1453 Hello, I think that the latest (0.9.0) has one.
      Edit: It does

  • @Gggmanlives
    @Gggmanlives 4 ปีที่แล้ว +14

    Wow dude that’s some dedication, your video is longer than my original one.

    • @xjyo
      @xjyo 4 ปีที่แล้ว +31

      Yes. Better in both quality and quantity.

    • @Gggmanlives
      @Gggmanlives 4 ปีที่แล้ว +2

      7 8 Lol damn you got me haha. Epic, my dude.

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +22

      I just wanted to correct the stuff you got wrong dude, think of it as a learning experience :)

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +21

      Oh also replying to people takes longer than 0 seconds so of course it’s longer haha

    • @Max_j9578
      @Max_j9578 4 ปีที่แล้ว +9

      I'm getting a hint of jealousy. LoL.

  • @MrMoustouche
    @MrMoustouche 4 ปีที่แล้ว +2

    You sir are a king. Saying anyone can play any difficulty. I love doom but suck at it. I’m still a man if I play on hurt me plenty!

  • @drugstoremarc2
    @drugstoremarc2 4 ปีที่แล้ว +3

    Subbed because of this video. Staying because of Doom content

  • @bigmetalhead1210
    @bigmetalhead1210 2 ปีที่แล้ว +2

    I watched this vid earlier this year, and I still occasionally watch this from time to time lmao. It's cool of you that you did this in a respectful way instead of just dunking on him. I think he kinda gets a bit too much hate from time to time lol.
    With that being said, I hope Sigil 2 gets released soon so that we get to see GmanLives' hilarious take on it lmfao.

    • @DoomKid
      @DoomKid  2 ปีที่แล้ว +2

      I wonder if he'll do a video on it? Could be a great way to redeem the last one.

  • @MatthewFrightening
    @MatthewFrightening 4 ปีที่แล้ว +3

    I'm at least glad this time around there are lots of informed viewers in his comments to correct the misinformation on most things you pointed out here

  • @jeanfrancoluna3028
    @jeanfrancoluna3028 2 ปีที่แล้ว +4

    I think that this bethesda ports are perfect in switch. Good controls, motion control, crosshair, modifiable sound pitch etc, and the split screen multi player is really fun.

  • @sergentharker7182
    @sergentharker7182 4 ปีที่แล้ว +12

    I remember a couple years ago it seemed like Gman was a well liked creator, but I'm seeing a lot more backlash against his stuff now, it's been interesting to see

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +4

      @Raw Dawgit I wouldn't trade my channel for Gman's even if you paid me, lol

    • @robowisanveithasung6022
      @robowisanveithasung6022 4 ปีที่แล้ว

      @Raw Dawgit who ever said doomkid was jealous? and also see the blood fresh supply video and sigil video, lot's of hate on him that's seen as right

  • @commanderskittles6558
    @commanderskittles6558 4 ปีที่แล้ว +13

    I never liked how he gatekeeps people who play with controllers, infact I streamed Doom on this port With a controller and it was absolutely flawless
    also I believed what he said about Ultraviolence being the only way to play Doom because I tried it on stream and I'm fact I had the most depressing time ever

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +9

      I’m very much of the mind that there’s no shame in playing easier modes. It’s meant to be fun after all, not stressful :) hope you feel no embarrassment or stress in any of your Dooming from here on.

    • @SleepingCocoon
      @SleepingCocoon 4 ปีที่แล้ว +1

      @@DoomKid hell yeah! doom is for everybody. the difficulty modes wouldn't have the thought and individual map changes put into them if it weren't.

    • @icyjiub2228
      @icyjiub2228 4 ปีที่แล้ว

      I have the most fun on UV but controllers in Doom are so valid it's insane. I played through a ton of plutonia with a ps4 controller and it felt great. I'm blasting through BTSX2 in the new port on my switch using the gryo and it feels great.
      It used to not feel great since there were like 3 extra frames of input lag and bad deadlines on the thumb sucks, but the latest update seems to have fixed all of that.

    • @ShatteringKatana
      @ShatteringKatana 4 ปีที่แล้ว

      That controller remark caught me off guard because controllers are way more precise than the classic arrow layout, and I remember using old school joysticks for Doom as well. Gman never played Doom without mouselook probably.
      It's also telling how he thinks the original midi is superior just because it's what he thinks the original audio was meant to sound like, while the Unity "port" is actually more faithful, even if prerecorded. All in all it sounds like he's trying hard to look like the guy who played shooters before they were cool, Doom being this epitome of "skilled FPS game" makes him apply all the (rather modern) pro FPS arguments (M/KB is a must for shooters, controller is the worst way to play shooters, Ultra Violence is the real way to play Doom, Unity is bad, old engine makes music sound better).

    • @SleepingCocoon
      @SleepingCocoon 4 ปีที่แล้ว

      ​@@ShatteringKatana in fairness, doom supported mouse & keyboard as a combination from launch in 1993 and can be seen being played as such in early ID footage! most people just wound up going the arrow key route early on beacuse that's just kinda how we were used to games.

  • @pixeldeath5846
    @pixeldeath5846 4 ปีที่แล้ว +10

    There's a reason why...
    "The Virgin GmanLives VS The Chad Civvie11" meme exists.

  • @RitzyBusiness
    @RitzyBusiness 4 ปีที่แล้ว +2

    Playing classic doom without Y movement on a controller is actually more enjoyable imo. It is a smoother and direct replacement for keyboard only gameplay which is how a good portion of us experienced those old dos games. If anything the mouse just makes it weird and clunky if you're using it for just aiming.
    KB/M works better for unlocked aiming, and brutal doom type mods.

  • @avtomatkalashnikova1947
    @avtomatkalashnikova1947 4 ปีที่แล้ว +6

    For me, Gman might be right about the "Ultra-Violence is the ideal way to play Doom" part. The difficulty used the full amount of enemies placed on the map and it's probably the difficulty ID mean us to play once we got hold of how the game plays, kinda just like how they said in Quake's manual.
    I actually played on I'm Too Young to Die since I've first played Doom around 2016, then Hurt Me Plenty and eventually I decided to settle on UV since then once I finally got the hang of the game's mechanics, weapons and enemies.

    • @xX_Lol6_Xx
      @xX_Lol6_Xx 3 ปีที่แล้ว

      Yeah, but, the problem is that, as most doomers always play on UV, people think that's the ideal or best way to play, there's nothing wrong with playing on lower skills, especially if it's your first playthrough.

    • @Opanker_
      @Opanker_ 3 ปีที่แล้ว

      @@xX_Lol6_Xx Just an opinon, but I feel like Doom 1 and 2 just feel empty on HNTR and ITYTD,
      this doesn't really apply to TNT and plutonia though

    • @xX_Lol6_Xx
      @xX_Lol6_Xx 3 ปีที่แล้ว

      @@Opanker_ Actually yes, they do feel empty, I assume that's the point of removing the enemies, to make the game more manageable for noobies so they have a better time. I always play on medium cuz I want the game to be action packed but at the same time I don't want high tier enemies in the second room of the level (e.g. sunlust)

  • @Eiyaa90
    @Eiyaa90 4 ปีที่แล้ว +1

    This video came up recommended, insta subscribed. You are great at honest critique
    The console versions do have trophies and achievements and have since release.
    Kind of surprised that the steam ports don't.

  • @WebGame2k
    @WebGame2k 2 ปีที่แล้ว +5

    My dads laptop cant run unity games, i just use ZDoom

  • @lizichell2
    @lizichell2 4 ปีที่แล้ว +2

    I like Gmanlives style of reviews

    • @lizichell2
      @lizichell2 4 ปีที่แล้ว +3

      But I think he hates consoles and Ida bit of a pc snob. The way I see it, the more doom can run on wider hardware, the better. More Doom for all!! More doom is always a good thing.

  • @KeksimusMaximus
    @KeksimusMaximus 4 ปีที่แล้ว +16

    It's almost as if almost all of his videos about older games are lazy and by no means in-depth...

  • @SRGIProductions
    @SRGIProductions 3 ปีที่แล้ว +2

    Jeez. How many times did I comment on this video? Anyway, I just got the Unity Ports of DOOM and DOOM II about a few days ago, and they play rather well. The 'Weapon Carousel' is a quality of life improvement to me. To clarify, I am playing on PC with mouse and keyboard, and the carousel is bound to the mouse-wheel by default. I've always had crap timing with my mouse-wheel, and pressing a numerical key is not always intuitive to me.
    Seeing the selected weapon I want to use after scrolling the wheel definitely helps mitigate that. All I have to do is look up where the carousel is, find the weapon I want, and presto. No more panicking trying to find the dang darn Chaingun when you're being bombarded with Revenant Missiles and Imp Fireballs.

  • @DNSKILL0
    @DNSKILL0 4 ปีที่แล้ว +6

    Also, I see the Lounge Server in some footage here lol. XYZ is crazy but I love his shenanigans

    • @DNSKILL0
      @DNSKILL0 4 ปีที่แล้ว +2

      In fact, I saw my own character in some of the footage! So it WAS you in that one game from a few months ago after all!

  • @pleasantfuryrecords
    @pleasantfuryrecords 4 ปีที่แล้ว +1

    This video is a whole ass MOOD, and so is DOOM backwards

  • @keiyakins
    @keiyakins 4 ปีที่แล้ว +4

    Honestly I think you could extend Unity-wrapped Doom to improve it's modding capabilities a bit past where it is relatively easily. But I'm talking things like expanding the number of things and states a DeHackEd patch can play with, or extending DMAPINFO to let you set intermission text before secret levels and give a bit more control over how tag 666 is handled, or implementing a few of the extended linedef types. Not gzdoom scripting.

  • @elladoros
    @elladoros 4 ปีที่แล้ว +2

    I played the port on ps4 since it came out in 2019. And i think its great that you can play custom WADs on ps4. Its also great for PC players who dont have much knowlegde on how to download custom WADs or source ports. You would always have a WAD to play since they always add some

  • @AndroidFerret
    @AndroidFerret 4 ปีที่แล้ว +5

    The image quality got me ;););););)..
    Also ..I believe doom got removed from the ban list here in Germany..
    Edit ; yeah checked it ..its allowed again..

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +1

      I’m glad to hear that!

    • @MondySpartan
      @MondySpartan 4 ปีที่แล้ว

      Hadn’t it been unbanned in Germany since 2011? I Googled that particular event and the news articles regarding it date back to that year.

  • @MakazitheHyena
    @MakazitheHyena 4 ปีที่แล้ว +2

    Doomkid, you've been around the Doom scene forever; I remember seeing you around Doom Connector back in 2005 or 2006, and I might have even played some deathmatches with you. Anyway, I know that doesn't mean much but as a lifelong Doomer myself I wanted to throw that out there, haha.
    But yeah, I think GmanLives is funny, and sometimes he makes decent arguments -- but sometimes, as this video demonstrates, the stuff he says is baseless. I've been subscribed to his channel for a while, and now that I realise you're still around and making videos like these, I'm gonna subscribe to you as well.
    Keep Dooming, my dude. :)

    • @DoomKid
      @DoomKid  4 ปีที่แล้ว +1

      Late reply from me, but thanks a lot! Comments like this help keep me going with the channel.