ความคิดเห็น •

  • @devonroyer2577
    @devonroyer2577 8 หลายเดือนก่อน +1

    Fire. No words needed. Great music

    • @devonroyer2577
      @devonroyer2577 8 หลายเดือนก่อน

      Def be crediting you if this works like I want!

  • @threeworlds4114
    @threeworlds4114 ปีที่แล้ว +9

    I noticed that if you make one connection, it is permissible to attach only two things in this way, then it works without bugs, but if you make a chain, it works only in the simulation and then bugs when quickly moved, and when it is pushed by a collision of the player, the chain seems to explode, scatters randomly and spins along strange axes. I wrote this comment because I am grateful to the author and so that people know that this is not a useless thing, but you can simply cover two subjects. I will test again, maybe three will work without bugs or more.

    • @Topvq
      @Topvq 7 หลายเดือนก่อน

      yeah and i wasted my time :(

    • @arcanep
      @arcanep 7 หลายเดือนก่อน

      @@Topvq no you didnt change the mass on all chain mashes not the connection to like 20 ish works for me

    • @Topvq
      @Topvq 7 หลายเดือนก่อน

      @@arcanep thx for the info

    • @Mr_Wilfred
      @Mr_Wilfred 7 หลายเดือนก่อน

      @@Topvq do you know why the guy adds a number to each string? If he connects it by number, why does he add a 3 and an eight out of nowhere? 3:37
      I do not understand that part

    • @Topvq
      @Topvq 7 หลายเดือนก่อน

      @@Mr_Wilfred I am not sure but I think the first number is the first chain and the,second the second chain you try to connect

  • @Frits_Mulder
    @Frits_Mulder 2 หลายเดือนก่อน

    Thanks you so much for this! This taught me the basics so fast.

  • @caelumspartas9
    @caelumspartas9 ปีที่แล้ว +2

    i turned the mass kg to 200 for all the chains then i turned on slerp and checked swing. then i added a constraint to the bottom chain on z axis and now its much better then it was before

  • @reeanimationgaming1034
    @reeanimationgaming1034 ปีที่แล้ว +1

    YES!!! Thank you!!!! Flawless Tutorial

  • @bloghoarder
    @bloghoarder ปีที่แล้ว

    Great vid! Thank you. I was spending too much time in blender for the type of chain I need and the whole time I could of done it in unreal. Very very cool tutorial. Thanks again!!!

  • @karimoh3154
    @karimoh3154 8 หลายเดือนก่อน

    great stuff , thank you!

  • @YOGESHKUMAR-ry1fz
    @YOGESHKUMAR-ry1fz ปีที่แล้ว +1

    nicee tutorial thanks for sharing

  • @TheHamt
    @TheHamt ปีที่แล้ว

    YOur are amazzziiiing Bro!Thanks!

  • @ghostinhell666
    @ghostinhell666 ปีที่แล้ว

    Wow thanks so much for this!

  • @curiousity271
    @curiousity271 ปีที่แล้ว

    Thanks for your tutorial vid. 👍👌

  • @tomhikon
    @tomhikon 8 หลายเดือนก่อน

    Nice!

  • @threedai
    @threedai ปีที่แล้ว

    Nice channel, very clean and smooth !

  • @Romeo615Videos
    @Romeo615Videos ปีที่แล้ว

    hey alex how would i make it curve like a necklace... thats my end goal is to make a necklace with physics for the metahumans

  • @liamtal3324
    @liamtal3324 ปีที่แล้ว

    Song is really good though

  • @stefbracke
    @stefbracke 3 หลายเดือนก่อน

    I've managed to procedurally generate physical constraints, let me know if you are still interested.

  • @MdMahmudulHaque-fj1zm
    @MdMahmudulHaque-fj1zm ปีที่แล้ว +4

    what collision setup did you use for the chain mesh?

    • @dogamer238
      @dogamer238 7 หลายเดือนก่อน

      SImple

  • @matteo.grossi
    @matteo.grossi 5 หลายเดือนก่อน

    For some reason my chain is stretching vertically. Any idea why?

  • @lonewolf-vw9wf
    @lonewolf-vw9wf ปีที่แล้ว +1

    TEHRE IS ERROR AS WE ARE NOT ABLE TO ENABLE STIMULATE PHYSISCS FOR STATIC MESH,

    • @spynorbays
      @spynorbays ปีที่แล้ว +2

      One of those:
      1- The Mesh doesn not have its collisions enabled.
      2- The Mesh doesn not have Simulate Physics enabled.
      3- The Mesh transform is not set to movable.
      4- The Mesh doesn't have a Simple Collision generated for it.

  • @777redhood
    @777redhood ปีที่แล้ว

    So i am not able to see the axis gizmo during simulated play, also if i use transform in detail panel to rotate(since i cant see rotation gizmo) the second chain mesh just falls down on the ground. Please help

  • @joseignacio7895
    @joseignacio7895 10 หลายเดือนก่อน +3

    I don't know what's going on, every tutorial that I follow to the letter doesn't work for me. damn it

  • @juaxix
    @juaxix ปีที่แล้ว +1

    The links get loose if you move fast, how do you set it to be more stable ?

    • @threeworlds4114
      @threeworlds4114 ปีที่แล้ว +1

      You are right, I also noticed during the first test that when moving quickly, or if the character touches the chain in the game, it seems to break and starts to spin quickly and chaotically

    • @juaxix
      @juaxix ปีที่แล้ว +1

      I think it is better to use a geometry collection instead ,there is a sample in the samples of the engine

    • @threeworlds4114
      @threeworlds4114 ปีที่แล้ว +1

      @@juaxix Thanks, I'll google it to learn more about it. I used the knowledge from this lesson to attach lighting to the ceiling, like a chandelier or an oil lamp. Through one connection. One connection does not cause an error and works correctly.

    • @sleonhart
      @sleonhart 11 หลายเดือนก่อน

      @@juaxix I tried geometry collection and it was also unstable unless using large meshes

  • @stephenyoung2565
    @stephenyoung2565 8 หลายเดือนก่อน

    hey, bro. can you tell me how to show Transform Tool and using it to move actor when playing?

    • @arcanep
      @arcanep 7 หลายเดือนก่อน

      he is in simulation mode , 3dots under eachother next to start button :D

    • @A.Jackson2848
      @A.Jackson2848 2 หลายเดือนก่อน

      alt+s gets you into the simulation mode with transform tools

  • @CreateGamez-tr4el
    @CreateGamez-tr4el 9 หลายเดือนก่อน

    How to make it 2D only?

    • @CreateGamez-tr4el
      @CreateGamez-tr4el 9 หลายเดือนก่อน

      I Found it out, you have to select all meshes and go to Physics > Constraints > tick Lock Position X or Y

  • @alanhamilton3789
    @alanhamilton3789 9 หลายเดือนก่อน +1

    Instructions would've been nice. I'm working on learning Unreal and just trying to follow along without instructions is very difficult when you're new.

  • @gvn9085
    @gvn9085 ปีที่แล้ว +1

    i solved the procedural physical constraints if u still need.

    • @A1exHuang
      @A1exHuang ปีที่แล้ว +2

      Wow, that's great. Could you make a video tutorial for it?

    • @jimaki_37
      @jimaki_37 ปีที่แล้ว +2

      I'm also interested at this. it would be apreciated!

    • @markcarey5810
      @markcarey5810 ปีที่แล้ว +1

      Please tell us!!!

    • @GameDevAraz
      @GameDevAraz ปีที่แล้ว

      What is it?

    • @gvn9085
      @gvn9085 ปีที่แล้ว

      @@GameDevAraz i posted my github link with the files in the comments but it got deleted somehow :(

  • @faxin-studio
    @faxin-studio 8 หลายเดือนก่อน

    use cable can realize this

  • @古道兮峰
    @古道兮峰 ปีที่แล้ว

    666