And their insane charge bonus... They do soooo much damage, even against armored targets. Grail guardians and questing knights cannot match their dps, but can work in tandem with grail knights, as anvils
Basically this ^ You can run them in tandem with lesser cavalry to have a devastating charge, have them be the last to retreat of the group (perfect vigour) and then have the 2nd wave of cavalry charge. So while the 2nd wave hits and the 1st wave is regrouping for a second charge, the Questing Knights are probably winded and recovering for about 5-15 seconds (or more depending on how long it took to disentangle them) when your Grail Knights finally join them, and they have perfect vigour, they turn around and you start the 3rd charge with the same units. If you are bad at micro, but are only playing cavalry, have 3 waves of charging doesn't sound terrible. Each wave has 1 hero, 1 Grail Knight (preferably in the middle), 2-3 lesser knights, charge, disengage, 2nd wave, 3rd wave, rinse/repeat. If for some reason the Grail Knights get surrounded and can't disengage, that's simple, they have perfect vigour. They can stay in the fight indefinitely, then just continue crashing waves. :)
Which is actually hilariously bugged in TW3 and units with perfect vigor performed worse than units without it. I think they might have patched it, but I remember a certain mod that fixed it was pretty much mandatory for MONTHS
bretonnian main here, easiest way to lvl up to knights vow is to take the pledge to order, and then just build and unbuild all the 1 turn buildings, youll get several lords with knights vow by turn 10
@@codelearner383 both of those are technically easy. Boris is almost always built with just about only bear riders and depending on how strict your definition of a ranged unit is Katarin can use either iceguard, strigoi or kozars. Obviously kozars are the worst. You could also use korishes as those are ranged cavalry.
The triangle formation is actually WORSE for your units. Only the tip of the formation is getting the total charge bonus, and your cavalry is getting stuck deeper into the enemy unit. Regular formation causes more damage most of the time.
In a three prong. The spear tip flanked by a pair of flat cavalry lines might work better at freeing the unit splitting speartip and allow for better fear plays essentially crane wings for each priority target as a start.
I was hoping for a crab only Vampirate campaign but cav only is great too. Edit: I think Prophetesses and Damsels are fine this campaign because they can ride horses
Hey man, been a fan for a couple months now. Just wanted to say that I love the content! It's a great balance of entertainment and gameplay education. Keep doing what you do (as long as you want to!), and hope things are going well for you IRL!
i see this as the only optimal and competitive way of playing bretonia, love it ! btw breteonia has a really bad replenishment rate and the only good way to buff it up a notch is by defeating the Fey Enchantress.... 10% i believe it is. AAnd you dont suffer from supplielines so you can take multiple Lords with your main army and just level them up and by that gaining the vows and having better armies to besiege settlements as an added benefit
YES. I’ve noticed that the AI does this little “dance” around in force march where they are barely out of range. You end up spending 2-3 turns chasing them around. It feels so frustrating. I don’t feel like I’m going to war with an army and conquering in a fantasy game. I hope it gets changed.
I rushed the tech for better relationship with lizardmen and after clearing away the pirates and demons I set sail for Estalia with a massive completely undefended farm economy left behind because everyone left on the continent was my friend.
I recently did a play through with this lord, I allied with the hunter guy and got into war with the lizardmen, big mistake. It was such a tough campaign, but this way of going about it; is a much smarter way to play it lol
Grail Guardians are your best anvil-like cavalry. They are better questing knights with an inbuilt blessing of the lady and perfect vigor. Grail Knights are Knights of the Realm on steroids and have anti-large.
For chariots only high elves would be better. They get them as mounts on most heroes and have mid and high tier chariots instead of just early game ones.
More sad than funny. Melee horse (or similar mass) Cav is really underwhelming in all TW WH titles, which is really unfortunate. A rear charge should be crushing to morale and devastating in melee. All a rear charge does in TW WH is a minor leadership penalty and quite an insignificant charge most of the time, with models getting stuck in the middle of the enemy formation scuffing up your cycle charges or subsequent movement commands. Sadge.
I am not sure that Lance formation is usefull. For me it just makes unit much harder to control and bonuses does not compinsate for that... I might be wrong though. Great video and montage, thank you!
Squig and Spider only are both on my radar - I want to at least a few other campaigns first though so that I'm not just constantly playing Greenskins haha.
all cav army feels like you either just charge over the top of everything or you watch as bad guys slowly stab each model to death and I hope you continue to run over all in your path!
Legend of Total War had a really interesting 10 (20?) turn guide for Alberic that involved the most hilariously convoluted strategy of making your enemies attack each other and then picking off the scraps that remain. With almost no units at all, using that strategy you could get rid of Khorne, the Skaven, and a lizardmen faction in like 10 turns tops and be set up really well to coast along. The funny thing is it definitely would have worked for this challenge even with using just cavalry. One of the key features of the strategy was convincing I think it was Khorne to attack one of the lizardmen, reinforcing their army, and then attacking them with as much friendly fire as possible so that they were weak when you war dec them the next turn. Sadly that part wouldn't have worked since I don't think you can friendly fire with cav (unless you consider the yeoman archers as cav for this challenge) but it's a super interesting video and I recommend giving it a looksie to see what parts of that strategy you could adopt for this challenge if you were to ever hypothetically retry it
I never quite understood how to properly use cavalry in total war games, so I'm watching this campaign in hopes that I might learn from you. Your other campaigns were also very interesting!
It is amazing to me, how you pull these off. Recently got my very first overall campaign win in immortal empires and i have been playing total war since medieval.
Haven't watched the video yet, but salute to playing Alberic with knights because I absolutely despise playing on jungle maps. Even less with large units lol
The idea is that with this strategy (using only cavalry) armies should be in ambush mode all the time. Attacking with cavalry from ambush is the coolest thing in the game
Since brettonia can have multiple lords without the supply penalty, it's often a good ideal to recruit lords early on so you can start them working on their vows early. Makes it a lot easier later on when trying to recruit the higher end cav later on
Oh yes, yes you can. Actually, that's basically what you want to be doing with Bretonnia anyway, full cav! And Bretonnia has some of the best cavalry choices in the game, you even have cavalry that can legit hold down a frontline, almost like monstrous infantry. And to top it off, Alberic has a really damn good starting position. It's not too difficult to take over the entire continent for yourself, and once you do you will have a very easy to defend territory since you're basically hugging a corner, and a massive economy. Alberic's campaign is some of the most fun I had in Warhammer, you'll enjoy it!
Bretonia is easier when you remember vows exist lmao. i once forgot until end game completely and had to struggle to get them. great vid btw, horses be horsin
Honestly as Bretonnia I almost do this anyway. Early on ye you kinda need peasants so the start is harder, but by the time you get questing knights you can use only them and win most battles VERY well with autoresolve alone. And if you want to go up to questing to make it even easier you can.
If you get blocked in Lustria you could always take Alberic home. Likely in his campaigns Bretonnia gets stomped. So plenty of expansion there. At least that's normally what happens in mine.
Can’t wait till you get hippogryphs, that Hippogryh stack is the only reason I play Bretonia, either that or if I want to pretend to play medieval total war
You could try and use a strategy that I read about where you would have the first row of knights charge in and then immediately after they hit the enemy, move the unit to one side in time for a second row of knights to hit the enemy. (I say this having ever played a Total War game).
Prolly late to the party but as bretonia you should ALWAYS have 2-3 other lords trailing your armies, their upkeep cost is negligible once they rank up a few times becoming good fighters and you also get their vows sorted so they in the future can lead their own armies. Not having supply lines is super op.
@@BrilliantStupidity I did a Drycha run in WH2 that at least her army never used a non dryad/tree. It's pretty fun and fitting. Wiped out all the elves like she'd want.
Calvary seems to always be so janky in Warhammer, even in 1 and 2 getting value out of them was super hard, each model always gets surrounded (and you only get your full defense value when facing what's hitting you) The worst is when they get stuck and you order the unit to get out, half of your models get clear and then you get a half dozen stragglers who now are fleeing and getting hit for full damage!
Honestly, this is optimal bretonnia. You really shouldn’t be using peasants by the end game. If you want a cheap anvil, you just use knights errant, and the stronger knights as the hammer. That or if you can afford it, just straight entire army of grail guardians. Blessed field trebuchets can be useful, for sieging and damage, but they are harder to defend because you use your knights to charge, not sit and protect. But they won’t damage the knights who are engaged (since they don’t damage friendly Units) so as long as you aren’t too outnumbered they are useful.
Play War Thunder now using my link and get a big free bonus pack including vehicles, boosters, and more! playwt.link/brilliantstupidity
can you play as Boris Ursus will only using bear rider or only range unit with Tzarina Katarin pleaseeeeeeeeeeeeeeeeeeeeeeeeee
The snail encompasses more
With all of these challenge videos this man either has the patience of a saint or is clinically unhinged. Either way, I’m here for it.
Both
That's a fine line to walk on!
can you play as Boris Ursus will only using bear rider or only range unit with Tzarina Katarin pleaseeeeeeeeeeeeeeeeeeeeeeeeee
Both definitely both
He's not patient...
He's waiting.
In regards to Grail Knights, their power is the Perfect Vigor. Vigor applies some *brutal* penalties.
Also they always have the Blessing of the Lady.
And their insane charge bonus... They do soooo much damage, even against armored targets. Grail guardians and questing knights cannot match their dps, but can work in tandem with grail knights, as anvils
Basically this ^
You can run them in tandem with lesser cavalry to have a devastating charge, have them be the last to retreat of the group (perfect vigour) and then have the 2nd wave of cavalry charge.
So while the 2nd wave hits and the 1st wave is regrouping for a second charge, the Questing Knights are probably winded and recovering for about 5-15 seconds (or more depending on how long it took to disentangle them) when your Grail Knights finally join them, and they have perfect vigour, they turn around and you start the 3rd charge with the same units.
If you are bad at micro, but are only playing cavalry, have 3 waves of charging doesn't sound terrible.
Each wave has 1 hero, 1 Grail Knight (preferably in the middle), 2-3 lesser knights, charge, disengage, 2nd wave, 3rd wave, rinse/repeat.
If for some reason the Grail Knights get surrounded and can't disengage, that's simple, they have perfect vigour. They can stay in the fight indefinitely, then just continue crashing waves. :)
true. way too true
Which is actually hilariously bugged in TW3 and units with perfect vigor performed worse than units without it. I think they might have patched it, but I remember a certain mod that fixed it was pretty much mandatory for MONTHS
15:10 "They are not even playing to win or do well. They are playing to be as much of a nuisance as possible" True to skaven lore
The fact that this kind of quality editing, personality and gameplay isn't a 300k channel is mind boggling to me. Insanely high quality stuff.
Yeah he’ll be there soon for sure.
95k 9 months later, from what like 20k, so he will get there someday :)
bretonnian main here, easiest way to lvl up to knights vow is to take the pledge to order, and then just build and unbuild all the 1 turn buildings, youll get several lords with knights vow by turn 10
That's what I ended up doing to get it - I just don't really need more than two lords atm.
We NEED a "laborers" only Chaos Dwarf campaign when the DLC drops.
If anything, that’s too easy. What we need is a CHORFS ONLY campaign, where his only army is like 6 units for the first 20 turns
@@shackleton1839 would probably be like the skavenslaves one but *maybe* a bit easier.
can you play as Boris Ursus will only using bear rider or only range unit with Tzarina Katarin pleaseeeeeeeeeeeeeeeeeeeeeeeeee
@@codelearner383 both of those are technically easy. Boris is almost always built with just about only bear riders and depending on how strict your definition of a ranged unit is Katarin can use either iceguard, strigoi or kozars. Obviously kozars are the worst. You could also use korishes as those are ranged cavalry.
The triangle formation is actually WORSE for your units. Only the tip of the formation is getting the total charge bonus, and your cavalry is getting stuck deeper into the enemy unit. Regular formation causes more damage most of the time.
Do you mean irl or in game?
@MrRipper557 in the game. Irl it makes sense
In a three prong. The spear tip flanked by a pair of flat cavalry lines might work better at freeing the unit splitting speartip and allow for better fear plays essentially crane wings for each priority target as a start.
“It’s all about the hammer and anvils except we don’t have any anvils and we’ll have two hammers” -BrilliantStupidity 2023 0:56
An anvil is just a hammer that isn't moving
"But that's a cool little uh... I don't know if that's a bug or a feature"
Let's Go With _Yes._
Hammer and Hammer, you distract them with a fancy hammer and then hit them with a hammer
I was hoping for a crab only Vampirate campaign but cav only is great too.
Edit: I think Prophetesses and Damsels are fine this campaign because they can ride horses
Casters could be allowed, but honestly I don't need them. Magic would make this challenge a bit too easy, so I won't be using it.
@@BrilliantStupidity Oh, thank goodness. If you don't even have magic caster, you are so, so, boned.
@@souleater4242564kodd Dang it. I got caught up in the excitement.
Hey man, been a fan for a couple months now. Just wanted to say that I love the content! It's a great balance of entertainment and gameplay education.
Keep doing what you do (as long as you want to!), and hope things are going well for you IRL!
Awesome seeing such a wide array of units from this series. Trolls before peasant before cav really helps to keep things fresh.
i see this as the only optimal and competitive way of playing bretonia, love it ! btw breteonia has a really bad replenishment rate and the only good way to buff it up a notch is by defeating the Fey Enchantress.... 10% i believe it is. AAnd you dont suffer from supplielines so you can take multiple Lords with your main army and just level them up and by that gaining the vows and having better armies to besiege settlements as an added benefit
You have replenishment from damsels.
@@НазарУкраїнець-щ1я Damsels aren't knights
IT CONTINUES!!!!
you're doing a great job!
YES. I’ve noticed that the AI does this little “dance” around in force march where they are barely out of range. You end up spending 2-3 turns chasing them around.
It feels so frustrating. I don’t feel like I’m going to war with an army and conquering in a fantasy game.
I hope it gets changed.
I just started a campaign with Alberic and he's pretty strong. Knights autoresolve pretty well.
I rushed the tech for better relationship with lizardmen and after clearing away the pirates and demons I set sail for Estalia with a massive completely undefended farm economy left behind because everyone left on the continent was my friend.
Two series with the *not french* faction, AUX ARMES PAYSANS !
I don't even know if you remember but you are the reason I got into warhammer, and let me say thank you, this game is amazing
Well, we know what must be done now because of the challenge:
*WHEN THE WINGED HUSSARS ARRIVED!*
I recently did a play through with this lord, I allied with the hunter guy and got into war with the lizardmen, big mistake. It was such a tough campaign, but this way of going about it; is a much smarter way to play it lol
Grail Guardians are your best anvil-like cavalry. They are better questing knights with an inbuilt blessing of the lady and perfect vigor.
Grail Knights are Knights of the Realm on steroids and have anti-large.
Love your play and commentary style. Very refreshing. Keep em coming mate.
Yes! Loved the previous series, glad to see you uploading this :)
Fantastic video ive always wondered how a cav only playthrough would look like and you delivered
1:02 "We'll have two hammers" Karl Franz seeing this: "BY SIGMAR!!!"
Unreasonably hyped for this
Eagerly awaiting Settra Chariots only, now that I know cavalry only is possible. Love the videos, keep up the good work!
For chariots only high elves would be better. They get them as mounts on most heroes and have mid and high tier chariots instead of just early game ones.
I will always think it’s funny that medieval tw 2 has better charge/cav mechanics that the entire warhammer trilogy
More sad than funny. Melee horse (or similar mass) Cav is really underwhelming in all TW WH titles, which is really unfortunate. A rear charge should be crushing to morale and devastating in melee. All a rear charge does in TW WH is a minor leadership penalty and quite an insignificant charge most of the time, with models getting stuck in the middle of the enemy formation scuffing up your cycle charges or subsequent movement commands. Sadge.
@@denisza123 the only way imo medieval lacks to current titles is graphically and even still it dosent look bad for how old it is
I am not sure that Lance formation is usefull. For me it just makes unit much harder to control and bonuses does not compinsate for that...
I might be wrong though. Great video and montage, thank you!
WHAT IF, now hear me out, WHAT IF, you do a campaign as Imrik using only dragons?
I'd personally recommend going for grail gaurdians and/or hippos if that still counts as cav in your eyes as both are insanely fun
Challenge Idea: I know you've already done two greenskin campaigns, but how about a squig only run? So just squig herds and hoppers.
Squig and Spider only are both on my radar - I want to at least a few other campaigns first though so that I'm not just constantly playing Greenskins haha.
@@BrilliantStupidity But the Waaaugh ne’va ENNNNNDS
all cav army feels like you either just charge over the top of everything or you watch as bad guys slowly stab each model to death and I hope you continue to run over all in your path!
When the knights of Brettonia will actually be your shield instead of peasants.
Legend of Total War had a really interesting 10 (20?) turn guide for Alberic that involved the most hilariously convoluted strategy of making your enemies attack each other and then picking off the scraps that remain. With almost no units at all, using that strategy you could get rid of Khorne, the Skaven, and a lizardmen faction in like 10 turns tops and be set up really well to coast along. The funny thing is it definitely would have worked for this challenge even with using just cavalry. One of the key features of the strategy was convincing I think it was Khorne to attack one of the lizardmen, reinforcing their army, and then attacking them with as much friendly fire as possible so that they were weak when you war dec them the next turn. Sadly that part wouldn't have worked since I don't think you can friendly fire with cav (unless you consider the yeoman archers as cav for this challenge) but it's a super interesting video and I recommend giving it a looksie to see what parts of that strategy you could adopt for this challenge if you were to ever hypothetically retry it
Amazing work sire,we your fellow knights appreciate the effort you put into these videos 👏👏👏
Don't know how I found your channel but I'm glad I did! Love these campaigns you've been doing.
I love these challanges! Please keep making these
I never quite understood how to properly use cavalry in total war games, so I'm watching this campaign in hopes that I might learn from you. Your other campaigns were also very interesting!
Grail knights are shock Calvary. Their base stats aren’t too different but their charge bonus is
It is amazing to me, how you pull these off. Recently got my very first overall campaign win in immortal empires and i have been playing total war since medieval.
im enjoying so much this challenge campaings, keep it up my man!
Haven't watched the video yet, but salute to playing Alberic with knights because I absolutely despise playing on jungle maps. Even less with large units lol
The quality and content of these videos are amazing
Itza really exploded in power in my Alberic campaign too, and I also immediately took out Harkon.
Hell yeah, brother.
I've tried Bretonnia a few times, and man, the cavalry micro just kicks my ass more than the enemies. I don't know how people do it.
The idea is that with this strategy (using only cavalry) armies should be in ambush mode all the time. Attacking with cavalry from ambush is the coolest thing in the game
Love these, this series is my favorite
Since brettonia can have multiple lords without the supply penalty, it's often a good ideal to recruit lords early on so you can start them working on their vows early. Makes it a lot easier later on when trying to recruit the higher end cav later on
Most currently underrated total war content creator?
I would love to see you play beastmen with gors/ungors only. I feel like there's enough unit variety to be enjoyable but still difficult.
Oh yes, yes you can. Actually, that's basically what you want to be doing with Bretonnia anyway, full cav! And Bretonnia has some of the best cavalry choices in the game, you even have cavalry that can legit hold down a frontline, almost like monstrous infantry.
And to top it off, Alberic has a really damn good starting position. It's not too difficult to take over the entire continent for yourself, and once you do you will have a very easy to defend territory since you're basically hugging a corner, and a massive economy. Alberic's campaign is some of the most fun I had in Warhammer, you'll enjoy it!
Congrats on the Sponsorship!
13:30 A little known secret of game development. It is often both.
"I don't know if it's a bug or a feature" sums up Total War tbh
even with the small challenges you make the videos quite fun to watch, thanks for the amazing content and congrats of the sponser
Any man who puts himself through the torture of a cav only playthrough on TWWH deserves a sub. My condolences on your loss of brain cells sir.
Was so excited when I saw your upload that I had to run to the store to get some crisps and soda for this movie time.
Well this is quite curious army limitation, hah! I am looking forward to more, and curious what the next campaign is going to go!
Bretonia is easier when you remember vows exist lmao. i once forgot until end game completely and had to struggle to get them. great vid btw, horses be horsin
Ay man I really like this type of videos and these challenge 🥂keep it going 💪
Befriended Lord Gor Rok. He is the best. I have a huge campaign where it’s me Gor Rok and my father playing your faction. They team up well together.
I recently started playing total War 2 and watching your content is amazing (I'm pretty bad xd). Love your content, keep it up!
Love from Spain
after this campaign, I think the next one should be slayer only! You have Ungrim, multiple kinds of slayers, and they're chaff!
that one poor skaven at 24:40 who got juggled
I hope to see some good horse sandwitch moments. The enemy models will be flying!
love your videos! cant wait to watch this one
Always a pleasure to watch your videos, ty for making my day
These videos are goated asf keep it up
For a real . . . . interesting challenge, try Dwarf Miners only.
Ah, the age-old rivalry between Frenchmen and frogs. A fitting first battle!
Honestly as Bretonnia I almost do this anyway. Early on ye you kinda need peasants so the start is harder, but by the time you get questing knights you can use only them and win most battles VERY well with autoresolve alone. And if you want to go up to questing to make it even easier you can.
If you get blocked in Lustria you could always take Alberic home. Likely in his campaigns Bretonnia gets stomped. So plenty of expansion there. At least that's normally what happens in mine.
All cavalry is actually great. Knights of the realm all the way to grail guardians work
Great stuff as usual my man!
Can’t wait till you get hippogryphs, that Hippogryh stack is the only reason I play Bretonia, either that or if I want to pretend to play medieval total war
You could try and use a strategy that I read about where you would have the first row of knights charge in and then immediately after they hit the enemy, move the unit to one side in time for a second row of knights to hit the enemy. (I say this having ever played a Total War game).
Love these videos! Its hard to find good Total War Warhammer 3 content. Do you happen to have a twitch channel or streams showing the whole campaign?
Prolly late to the party but as bretonia you should ALWAYS have 2-3 other lords trailing your armies, their upkeep cost is negligible once they rank up a few times becoming good fighters and you also get their vows sorted so they in the future can lead their own armies. Not having supply lines is super op.
If you're looking for more challenge campaigns to do I'd suggest a Disney princess run, using only animals/wild beasts as Drycha.
Love your videos I always learn alot, if you are open to suggestions for future campaigns i would like to see single entity only.
grail knights are like the hammer shaped anvils of cav only
14:25 what vow did you give Alberic? I was curious about what vows you would pick.
I believe I went for the jungle/desert siege one then the kill 5 lords one.
And THAT'S what i've been asking for
shame this will only be a two part but still great content! You should do norsca but marauders only maybe!
21:35 i double checked that name over there :D
Wood Elves but with a different twist: no archers. No ranged damage.
I'm currently working on T R E E only. Very similar, but a bit harder haha
@@BrilliantStupidity I did a Drycha run in WH2 that at least her army never used a non dryad/tree. It's pretty fun and fitting. Wiped out all the elves like she'd want.
Calvary seems to always be so janky in Warhammer, even in 1 and 2 getting value out of them was super hard, each model always gets surrounded (and you only get your full defense value when facing what's hitting you)
The worst is when they get stuck and you order the unit to get out, half of your models get clear and then you get a half dozen stragglers who now are fleeing and getting hit for full damage!
The skinks doing their best reenactment of the Battle of the Bastards
My favorite tactic! Hammer and Hammer!
When he post, you know it’s gonna be a good video
I didn't know that you can recreate the Rohan Experience in Total War Warhammer 3.
03:22 If you want to reduce the amount of micro you should consider using Grail Guardians.
Id love to see an all flying campaign with tiqtakto
Title of the video could easily be, "Can I beat Total War Warhammer 3 playing as Bretonnia?"
It’s been 3days. I need my dose of this round table vibe
Honestly, this is optimal bretonnia. You really shouldn’t be using peasants by the end game. If you want a cheap anvil, you just use knights errant, and the stronger knights as the hammer. That or if you can afford it, just straight entire army of grail guardians. Blessed field trebuchets can be useful, for sieging and damage, but they are harder to defend because you use your knights to charge, not sit and protect. But they won’t damage the knights who are engaged (since they don’t damage friendly
Units) so as long as you aren’t too outnumbered they are useful.