AOS 4.0 BATTLE REPORT - LUMINETH REALMLORDS vs. SLAVES TO DARKNESS

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  • เผยแพร่เมื่อ 17 ต.ค. 2024
  • Thank you for joining us! This week is our first game of the new edition of Warhammer: Age of Sigmar! This time we have Sean and his Lumineth Realmlords squaring off against Brad and his slaves to Darkness! Make sure to join the Patreon to help us pick future matchups!
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ความคิดเห็น • 21

  • @igorcomedyman3160
    @igorcomedyman3160 2 หลายเดือนก่อน +6

    you dont need to mark wounds on models, they are allocated to a unit now, so no hustle to accidentally mark champion or banner etc

    • @B-rad2424
      @B-rad2424 2 หลายเดือนก่อน +1

      Missed that!! That’s awesome that would have helped me here

  • @BenedettoMattiaDibello
    @BenedettoMattiaDibello 2 หลายเดือนก่อน +1

    if i got it correctly archaon does indeed auto banish even krondspines as archaon ability only states that the manifestation is banished while krondspine's rules say "each time this manifestation is targeted by the "banish manifestation" ability..." so it explicitly says that the krondspine's ability only works when actually using banish manifestation and not when archaon just snaps his fingers and banishes it

    • @saltedllama2759
      @saltedllama2759 หลายเดือนก่อน

      That is correct. They are titled differently for very specific reasons, not by accident.

  • @BayouPie
    @BayouPie 2 หลายเดือนก่อน

    In 4th edition you nominate a target to be the pile in target. But you cannot then pile out of combat with any unit you were in combat with at the beginning of combat. 15.3 In the cole rules.

  • @lenrundblad
    @lenrundblad 2 หลายเดือนก่อน +4

    Great bat rep! I hate to burst your bubble but that the LRL list is only 1810 point 😬

    • @Highgroundgaming1
      @Highgroundgaming1  2 หลายเดือนก่อน +2

      We corrected that after the army lists in the video. The army list part was wrong there was supposed to be a unit of bladelords that was included later

  • @collywwob
    @collywwob 2 หลายเดือนก่อน +2

    How come you guys were rolling the Eye “secretly”?!

    • @Highgroundgaming1
      @Highgroundgaming1  2 หลายเดือนก่อน

      That’s how it used to be done 🤷‍♂️I take it you don’t do that anymore?

    • @collywwob
      @collywwob 2 หลายเดือนก่อน

      @@Highgroundgaming1 it’s not something the rule says.

    • @Highgroundgaming1
      @Highgroundgaming1  2 หลายเดือนก่อน

      You’re right. The old rule was that way so we will do it openly in the future.

  • @tyda378
    @tyda378 2 หลายเดือนก่อน +3

    manifestation cant move when set up , you cant rerool charge for manifestation

    • @Highgroundgaming1
      @Highgroundgaming1  2 หลายเดือนก่อน

      Thanks for clarifying. Did we reroll the charge?

  • @igorcomedyman3160
    @igorcomedyman3160 2 หลายเดือนก่อน +3

    Also pretty much everyone saying that varanG is the best std unit. Mark of khorne them, and then at least save a cp to not hit on 4, and they will slap

    • @Highgroundgaming1
      @Highgroundgaming1  2 หลายเดือนก่อน

      Well that’s interesting because they didn’t perform in our game at all!

    • @collywwob
      @collywwob 2 หลายเดือนก่อน +1

      @@Highgroundgaming1 you used your cavalry quite badly tho

    • @Highgroundgaming1
      @Highgroundgaming1  2 หลายเดือนก่อน

      Curious how you would have used them differently? We are always looking to get better.

    • @collywwob
      @collywwob 2 หลายเดือนก่อน +2

      @@Highgroundgaming1 for instance, splitting all the attacks with the knights. Could have probably actually killed all the dawnriders. With how good rally is and no battleshock now I wouldn’t personally spread attacks like that. Engaging multiple units CAN be good, but should probably try to really limit the number of attacks coming back…

    • @Highgroundgaming1
      @Highgroundgaming1  2 หลายเดือนก่อน

      Makes sense thanks!

  • @jarradbarrick1698
    @jarradbarrick1698 หลายเดือนก่อน

    I don’t think most armies function like Lumineth in terms of army construction. Flooding the board with as much infantry or cavalry as you can is not viable for many armies. LRL -1 to hit, fight with 2 units (every combat phase), strong spell casters (+2?) and most efficient shooting unit (arguably) makes them extremely good right now until people figure out how to fight them.

  • @jordananderson3789
    @jordananderson3789 หลายเดือนก่อน

    Definitely didn’t do the manifestations right. They can’t move the turn they come in