Was Breath of The Wild Better Than Tears of The Kingdom?

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  • เผยแพร่เมื่อ 27 พ.ค. 2024
  • Was Breath of The Wild better than Tears of The Kingdom? I don't think so. But it makes good content to talk about it, so why not.
    Timestamps:
    0:00 Intro
    0:28 The World
    1:38 Story
    5:01 Dungeons (Divine Beasts vs Temples)
    7:07 Memories
    8:33 What Breath of The Wild did better
    "I Think BotW is Still Better Than TotK.": www.reddit.com/r/zelda/commen...
    Ambience shots: • 🌴 Lurelin Village Suns...
    Music Used:
    Sidon's Theme (Credits Version) - The Legend of Zelda: Tears of The Kingdom
    Opening Title - Super Mario World
    Horse Ride (Day) - The Legend of Zelda: Tears of The Kingdom
    Shrine Theme - The Legend of Zelda: Tears of The Kingdom
    Zora's Domain (Night) - The Legend of Zelda: Tears of The Kingdom
    Zelda's Lullaby - The Legend of Zelda: Ocarina of Time
    Mipha Court - The Legend of Zelda: Tears of The Kingdom
    Divine Beast Vah Medoh - The Legend of Zelda: Breath of The Wild
    Boarding Divine Beast Vah Ruta - The Legend of Zelda: Breath of The Wild
    Tears of The Kingdom Piano Cover:
    • Main Theme ~ The Legen...
    Korok Forest (Day) - The Legend of Zelda: Tears of The Kingdom
    Tears of the Kingdom Jazz Cover:
    • Main Theme (Zelda: Tea...
  • เกม

ความคิดเห็น • 71

  • @56ty_
    @56ty_ 4 หลายเดือนก่อน +36

    My answer is yes. Totk definitely improved some aspects but they’re secondary for me.
    Botw had a much clearer vision and realized it in a MUCH more cohesive way.

    • @MacacoMoninheiro
      @MacacoMoninheiro 4 หลายเดือนก่อน +2

      The two things TOTK improved for me was:
      1) (And this was my biggest deal breaker with BOTW) was the inability to climb in the rain.
      2) I loved the story of TOTK.
      3) The cool boss fights
      4) The "creativity" you have with the Zonai devices
      5)More interesting NPC behaviors
      6) Better side quests
      Everything else in BOTW, I feel, was better. The shrines had consistency to it. The shrines weren't as much of a hit or miss like TOTK that is kinda like a 50/50. I also liked the Sheikah aesthetic more, tbh.
      The Sky Islands were a major letdown for me. It was hardly anything to do on there. The depths were a tread to get through. I often felt bored and underwhelmed. The story hardly even linked to the depths. It felt very disconnected at times. I get the entire idea is to feel like the area is desolate and gloomy, but that's when it's fun. I think they could have put abandoned secret villages around the mines or even Zonai architecture like in the Faron region of Hyrule. I also felt like the monsters could do more with the Zonaite. Like try and mimic or recreate the zonai constructs to build bigger camps. And the sage abilities are absolute nonsense. THAT is the deal breaker I have with TOTK, more than I did with BOTW and the rain climbing mechanic. BOTW is a 10 for me, because I can still overcome around the rain issue. I still enjoyed climbing and still do it in BOTW, i don't, however, use the sage abilities at all. I also feel I remember the sages more and liked them more from BOTW.
      Idk how to explain it correctly but I liked the "alone" and "confused" vibe Link had in BOTW.

    • @vadoslink446
      @vadoslink446 18 วันที่ผ่านมา

      Improving the entire gameplay is only secondary in a heavily gameplay focused game?

    • @56ty_
      @56ty_ 18 วันที่ผ่านมา

      @@vadoslink446 yeah, I should have worded it better. At the time of writing that comment the gameplay improvements weren’t hitting for me. It didn’t feel cohesive in the same way botw did. After months I’ve gone back to totk and I have to say I love it.
      Botw is more unique and iconic but totk has Mario 64 level of fun gameplay.

  • @thompsonevergreen8006
    @thompsonevergreen8006 4 หลายเดือนก่อน +14

    Botw is 10000% better

    • @dperish
      @dperish 4 หลายเดือนก่อน

      Definitely

  • @Yoda-wf6bu
    @Yoda-wf6bu 4 หลายเดือนก่อน +8

    TOTK is a truly great game, but I did have trouble finding enjoyment with exploring a world that I already know so well. The only big new places to explore were the sky islands and the depths, unfortunately they don't vary so much from each other. Spend an hour in the depths and you've pretty much seen everything it have to offer. Same goes for the sky islands.
    BOTW was great because of how much unknown land it held, how much you could explore. TOTK lacks in that regard, but obviously steps up in pretty much any other aspect.

  • @Verchiel_
    @Verchiel_ 4 หลายเดือนก่อน +6

    both games hold the same place for me.
    Both games have their unique ups and downs.
    And for almost each good thing ToTK does, there's a flaw for it.
    Ability to throw materials is amazing and really useful. But the menu to select them is abysmally unintuitive.
    The inventory imo is a straight up set back imo, looking a bit worse with the weird white bar and the infinitely scrolling categories that make it harder to find items.
    Removed exploits like whistle sprinting and windbombs is annoying and replaced with. A hoverbike......
    But the fact you only consume stamina in bullet time when you shoot is handy!
    Most of the collectible things in the game (be it sign posts or caves or monster badges) are pretty fun to do but it gets boring sooner or later and ends up not being rewarding because well. The rewards are often at worst just "here's a png that shows you wasted your time" (like the lightroots or monster badges or wells)
    Then there's the champion abilities and champions themselves, it's cool you can have npcs around you fighting WITH you, but they're close to useless (besides tulin's headshots) and the champion abilities are either too niche and replaced with other things, or are way too annoying to trigger. (besides again Tulin MVP)
    The towers in ToTK not requiring you to climb them is a small improvement, along with just having a nice place to launch from.
    I know it's not a very concise way to explain how i feel about the games but in general.
    There are things that makes both games better or worse to the point neither is much better than the other. I love them both and have major annoyances with them too.

  • @benjulesrun9057
    @benjulesrun9057 4 หลายเดือนก่อน +11

    Say what you want about the actual plot, but I liked how in totk it felt like you made progress in the present day, even in the towns that didn't have dungeons

  • @JojoTheVulture
    @JojoTheVulture 4 หลายเดือนก่อน +3

    I wish they kept zelda's sacrifice. As for the whole reincarnation cycle thing, just make it a hero's shade situation where both zelda's can exist at the same time. one just being an immortal dragon living somewhere in the sky

  • @athorem
    @athorem 4 หลายเดือนก่อน +3

    Breath of the Wild was the game that the Zelda series needed at the time.
    Tears of the Kingdom was not the game the Zelda series needed at the time.
    I feel like there's plenty more that the Zelda series can accomplish even after BotW changed things up, but TotK didn't evolve the formula in any meaningful way. Especially when you consider that Ultrahand won't be used in Zelda games going forward. The best additions to the Zelda formula introduced in TotK are caves and the verticality of the map. Even years after BotW we're still talking about how the story and dungeons are lame, so an evolution would have been appreciated with those elements. I feel like maybe the next step for the Zelda franchise is trying to unite the fanbase, both by bringing back old elements and creating new exciting elements that aren't just a retread of BotW.

  • @noname72390
    @noname72390 4 หลายเดือนก่อน +5

    Breath of the wild was better because it was original while totk was a massive copy and paste.
    Totk had the opportunity to finally introduce a neighboring nation outside of hyrule and see if they had different gods and lore and what they thought of hyrule but nope they did a copy and paste instead.

    • @RealHud
      @RealHud  4 หลายเดือนก่อน

      Does that really make it a worse game though? Elden Ring was basically Dark Souls 4 but everyone still respected the game because it was high quality

    • @prettyoriginalnameprettyor7506
      @prettyoriginalnameprettyor7506 28 วันที่ผ่านมา

      Elden ring had a new world, enemies and ideas. Totk has some cool ideas but they're never properly realised. There aren't any interesting new areas outside the great sky island

  • @supremeleaderfrancisco9062
    @supremeleaderfrancisco9062 4 หลายเดือนก่อน +5

    "what else could they do" i don't know maybe flesh out the two new worlds they added ?

    • @RealHud
      @RealHud  4 หลายเดือนก่อน +1

      The Depths are fleshed out. Sky is pretty lame but this Depths hate wave is overhyped forreal

    • @supremeleaderfrancisco9062
      @supremeleaderfrancisco9062 4 หลายเดือนก่อน

      @@RealHud No way you genuinely believe that the amount of dick riding is insane 💀

  • @focusedonfuture3255
    @focusedonfuture3255 4 หลายเดือนก่อน +2

    I see them as a Part 1 and Part 2 of one larger game.
    It would be a seamless transition for the final cut scene of BoTW with Link and Zelda headed to Zora's domain to fade away to a "6 years later" and fade into them walking down the stairs under Hyrule Castle.

  • @TheBitishDragon
    @TheBitishDragon 4 หลายเดือนก่อน +12

    Totk as a stand alone game is just as great if not more so than Botw, however Totk as Botw's direct sequel is THE biggest dissapointment I have felt in years, Totk ignores basically every advantage it had as a direct sequel in favour of uninteresting padding apon padding with a side of more padding.

    • @lukecarlson6863
      @lukecarlson6863 4 หลายเดือนก่อน +2

      I'm so glad peoples honeymoon googles are finally off. I understand botw had limited resources so I didn't expect too much.
      Totk had 6 years to build on to an existing game, and we got the shortest laziest dungeons in the entire series. Hardly any combat is mandatory, and therefore there doesn't feel like much reward for growing stronger. Exploring often doesn't give anything useful too

    • @vadoslink446
      @vadoslink446 18 วันที่ผ่านมา

      Couldn’t disagree more. TotK felt like a homecoming and a lot of the characters and places I was familiar with from BotW, have grown and changed. It made this version of Hyrule feel quite alive compared to other versions, even compared to BotW.
      I also don’t see what about the game is uninteresting padding, since in terms of gameplay it is still a Zelda game that makes you explore a world, solve puzzle, fight enemies and use various tools throughout your journey. Since the game is also open enough to let you fight the final boss right from the start, padding doesn’t even exist. It’s just content.

    • @TheBitishDragon
      @TheBitishDragon 18 วันที่ผ่านมา

      "its just content" really understates how samey copy pasted 80% of the games "content" is thats why I call it padding because out of the whole game only 15-20% of the games content is unique and enjoyable and too much of the copy paste content is in the new area's the sky and depths really putting a dissapointing caviat on what was originally an interesting idea, the world feeling "alive" can only do so much to destract how little new is in the world, in all respects Totk is Botw that had a few more script revisions instead of a true sequel with a tale worth telling.

    • @vadoslink446
      @vadoslink446 18 วันที่ผ่านมา

      @@TheBitishDragon I always feel like the "the game is too samey and has too much copy pasting" is a lazy argument that can be made for almost every game in existence and doesn't describe a game well at all. It ignores the nuance of the actual content and simply focuses on content types while pretending every part of that type is identical to each other. That's definitely not the case in TotK. Even when you get into the same situation multiple times, the mulitplicative design of the game allows you to tackle the same situation in tons of different ways, so compared to any prior Zelda game (even BotW) the gameplay and content in TotK felt a lot more varied.
      I also heavily disagree with there not being enough new things in the world. Aside from the general geography, literally all of Hyrule has changed. New dungeons, new enemies, new abilities and peripheral elements that are designed around them, a new town, tons of caves, tons of new shrines etc.

  • @painuchiha2694
    @painuchiha2694 2 หลายเดือนก่อน +1

    Botw was better for me when it first came out at least, it felt like a fresh experience in a brand new world to explore.
    Totk would have been better if it had a new world because the gameplay and everything else is such a step up imo but exploring the same map didn’t evoke the same sense of wonder and excitement

  • @Oracle_insight
    @Oracle_insight 4 หลายเดือนก่อน +3

    Beat both, I like botw better

  • @Ben-zg8xk
    @Ben-zg8xk 4 หลายเดือนก่อน +3

    for me i really wnjoyed the new abilities but there just wasnt enough new content to make it feel fresh. Also about the shrines, they are seals made by rauru to seal away demons, hence why the swirl on them is the same as the one on ganondorf, but using that explanation it makes no sense why theres puzzles inside them

    • @MacacoMoninheiro
      @MacacoMoninheiro 4 หลายเดือนก่อน

      If I were to assume, it's to test Link with his abilities and make sure he develops his skill with it. This rewarding him with a ( think it was called this) seal of light or whatever the equivalennt was to thr Spirit orbs

    • @Ben-zg8xk
      @Ben-zg8xk 4 หลายเดือนก่อน

      @@MacacoMoninheiromakes sense but it’s just never said in game, the actual explanation for them in game doesn’t line up

  • @skaionex
    @skaionex 4 หลายเดือนก่อน +1

    Weapon durability was way better in BotW. It felt fair and wasnt too annoying. The fact they nerfed it because of the fuse mechanic is bad. I go through an entire arsenal sometimes to beat one group of enemies and dont get much back from such encounters. It kind of forces me to spam flower bomb arrows to conserve my weapons which is boring and bad game design imo.

  • @THEJefftheKiller
    @THEJefftheKiller 4 หลายเดือนก่อน +1

    Next Nintendo Direct
    Free DLC/Paid DLC update for TOTK
    *Master Mode
    *Wolf Link returns
    *New Armor
    *Loftwing added from scanning skyward sword Zelda Amiibo
    to traverse through the skies much more quicker and easier
    *New Sky islands….Skyloft, Pumpkin Landing?
    *Restore RUINED places by using your ultra hand ability
    What do you guys think of my picks?

    • @RealHud
      @RealHud  4 หลายเดือนก่อน

      Would be great. They probably won't do DLC though

    • @rebeccal7242
      @rebeccal7242 4 หลายเดือนก่อน

      Nintendo said themselves they're not doing a DLC for TOTK, they said there's nothing more to do. They're prepping for the next console release instead. :c

  • @cscooperau
    @cscooperau 4 หลายเดือนก่อน +3

    YES!
    I did a full review of both. BotW was much better!

    • @rinyas
      @rinyas 4 หลายเดือนก่อน

      Yep I think so too

  • @VidiverseExplorer
    @VidiverseExplorer 4 หลายเดือนก่อน +1

    Highly disagree, I think BotW had more of a wow factor due to the leap in technology, and I agree with most of what you said, but I disagree with the Divine Beasts vs the Temples, I'd could explain why but that wouldn't change anyone's mind so I won't.

  • @JLGeorge101
    @JLGeorge101 3 หลายเดือนก่อน

    Yes it was. I feel there should be more and better towers and more puzzles in the Shrines in TOTK. Towers, Shrines, Adventures, Side Quests and Treasure hunting is most of the fun in BOTW should have been in TOTK.

  • @ShadowWizard224
    @ShadowWizard224 4 หลายเดือนก่อน +6

    Breath of the Wild was more impactful and Tears of the Kingdom feels like a pale shadow in comparison. The fact that we had to wait 6 years just for it to come out and it ended up being just more Breath of the Wild was a little bit of a let down. My first time playing Breath of the Wild was one of the greatest experiences and journeys I have ever had and I didn’t have that same feeling playing Tears of the Kingdom.

  • @Jason_EU
    @Jason_EU 4 หลายเดือนก่อน

    TOTK for me was BOTW 2.0. I loved the addition of Boss-dungeons, caves, skyislands and the depths, eventhough they felt tedious at times. I expected much better dungeons after seeing the leaks, so that was a bummer. I hope we get another open-world Zelda with a new map and boss dungeons

  • @Trewq79
    @Trewq79 4 หลายเดือนก่อน

    To me, there’s two factors that make something great. 1) The quality of the product, and 2) How much it raised the bar compared to its predecessors.
    Regarding quality, I think most of us agree that TOTK is better. It took aspects of BOTW and found improvements, which is to be expected since it came out afterwards.
    But concerning “raising the bar”, I personally think BOTW blows TOTK out of the water. There are so many unique ideas in BOTW that felt revolutionary, to the point I don’t think Zelda will get that creative again for a long time.
    Because of this, I personally have to say BOTW is truly the better game. TOTK is masterfully crafted. But it didn’t have as many “chilling” moments that BOTW did because it wasn’t as original.

  • @Virtue2721
    @Virtue2721 4 หลายเดือนก่อน +1

    Yeah. I really think it was better. The story was great it made sense it fixed the timeline it had great stuff. Just all around better. I didn't feel that way in the beginning but as the awe wore off it just felt like tears of the kingdom was lackluster. i DO like the bosses better and the return of temples and the references but.... its just not a better game and i think the sky is what made it worse. I have no need to ever travel by land so i pass up everything. I literally just fly everywhere. Why wouldn't i? I feel like rideing a horse and walking made hyrule feel massive and boundless but the sky made it feel smaller than ever.

  • @niamh5817
    @niamh5817 4 หลายเดือนก่อน

    While totk has a lot of upgrades, I feel like some of it’s just for the sake of it? Like wells and caves (for example) or other aspects that only go towards random side quests but has been made to be a huge part of the game.
    Breath of the wild felt more polished and directional?
    Don’t get me wrong it’s a blessing to have a sequel to botw and I guess because it was so different to any other Zelda game, it was hard to top.
    I defo feel as though I have to grind totk more than botw but the more I play the more I enjoy it.

    • @niamh5817
      @niamh5817 4 หลายเดือนก่อน

      And I think with how much they were pushing the sky islands throughout promotion kinda set people up to be disappointed. I was expecting villages and more up there tbh

  • @joshrichmond1810
    @joshrichmond1810 4 หลายเดือนก่อน +1

    I wouldn't say it's better but tears wasn't enough. Great game but I 100 percent understand why some people say it's a glorified DLC. The damn depths were in my opinion just a way for them to excuse all the different armor which wasn't always useful. Again not saying anything is better but I was mind blown by botw tears was just a repeat with a breath of fresh air

  • @darrennow
    @darrennow 4 หลายเดือนก่อน +1

    I found it harder to grasp the context of totk's memories than botw's.

    • @letsart6434
      @letsart6434 4 หลายเดือนก่อน +1

      I kind of had the same issue and I attribute it to the fact that I already know the map so I just went wherever and explored and did what I wanted and visited things I wanted to see. So I ended up finding a lot of things before I was supposed to and was super confused for a long time. But that doesn't really bother me at all. Now that I know the whole well, I'm not done yet, but almost, whole story I really like it. Well, I don't entirely like it for obvious reasons but I haven't finished it yet so I don't know the whole story yet. And if you do, no spoilers, please 😁 I deliberately put off the end of a game until I'm emotionally ready 😆

  • @timothymarriott3583
    @timothymarriott3583 4 หลายเดือนก่อน

    One note for when you mentioned glitches, because the game was only released last year the glitches that are as useful as things like windbombs have not been discovered yet, so hopefully they will get discovered soon

  • @letsart6434
    @letsart6434 4 หลายเดือนก่อน

    Warning ⚠️ possible spoilers but nothing major
    I just can't get over how vastly impressive and smart and amazing totk is. I love botw, too. But totk is better imo because it's bigger, you can have more horses, there's sky islands, you can ride the dragons, I really enjoy lighting up the depths and wailing on kohga 😆, you can build, you can FLY!!! they fixed the chest inventory swap function which I am so happy about, you get a little bit of stamina back when you fall into water, Rauru is awesome, and even though Mineru was clunky, slow, and hard to get used to, I really like her now. I absolutely hated fighting thunderblight and so far in totk I haven't come across anything I hate fighting yet. I love them both though. They're both incredible games.

  • @ViewtifulBeau
    @ViewtifulBeau 2 หลายเดือนก่อน

    Ironically, I think Age of Calamity is the best especially after playing BotW and that's saying a hell of a lot because I don't really care for Muso games.
    Really I think they're just too big with not enough meaningful stuff that fills the world.
    No companion character really shows too.
    By no means are they bad Zelda games just a growing pain imo.

  • @itamarowak
    @itamarowak 4 หลายเดือนก่อน +2

    For me, totk gives too much freedom for the player

    • @RealHud
      @RealHud  4 หลายเดือนก่อน

      True

    • @itamarowak
      @itamarowak 4 หลายเดือนก่อน

      @@RealHud when i got to mainland Hyrule I got super overwhelmed and just ended u only doing the main story with a bit of other stuff. I think a main factor was that I was going for a 100% file of botw when totk released

  • @RetroGoosen-ux8ty
    @RetroGoosen-ux8ty 4 หลายเดือนก่อน

    Who else keep walking around breath of the wild looking for caves even though you know they aren’t there?

  • @supremeleaderfrancisco9062
    @supremeleaderfrancisco9062 4 หลายเดือนก่อน

    0:55 but totk is the sequal to botw if someone is playing totk first their playing it in the wrong order thats just a silly argument

  • @HylianLegend
    @HylianLegend 4 หลายเดือนก่อน

    honestly when i talk about my top games, i say BotW/TotK as if it's one big game.

  • @user-nz8mx9ok9t
    @user-nz8mx9ok9t 4 หลายเดือนก่อน +3

    Case in point: More=/= better
    TotK has more in quantity but BotW is more in quality

  • @deaconaligood
    @deaconaligood 4 หลายเดือนก่อน

    Do I think lots of the people saying BOTW is better are just biased? Yes.
    But do I think both games are equally as good? Yes.

    • @RealHud
      @RealHud  4 หลายเดือนก่อน

      Fair enough

  • @ignacio633
    @ignacio633 4 หลายเดือนก่อน +3

    BOTW is way better than its sequel. TOTK is just like two expansions pack for BOTW. The game was very similar and nothing almos change but the sky and depths maps. Still TOTK was a fun game.

  • @Jerry-tv4bg
    @Jerry-tv4bg 4 หลายเดือนก่อน

    Both are perfect

  • @timmy3441
    @timmy3441 4 หลายเดือนก่อน +1

    I'm a little surprised how many people seem to genuinely feel that BotW is better. Shortly after TotK launched, it was pretty common to hear people say that that it makes BotW look like a tech demo, and I mean... people were saying that for a reason. That reason doesn't suddenly go away because the internet decided to collectively turn against the game months later, while clouded with hindsight bias.
    I dunno man, I loved BotW. I legit did 14 playthroughs of the game from 2017-2019 (yes, I went a little crazy haha) before I finally decided to put it down since I'd seen basically eveything it had to offer. I'd waited years, decades even, to see Hyrule fully realised in an open world of that scale and it was incredible. For what BotW achieved in that sense, I can see people looking back on it fondly for the impact that it had on release. But now that we have TotK, I find it hard to go back to BotW. It just so much more fleshed out to the point where BotW feels a lot more barebones in comparison.
    It's like... the mechanics in TotK are just so much more interesting and completely change the way you interact with the world. The finale, final boss and ending are so much better and more satisfying. While the dungeons themselves follow a similar structure to BotW divine beasts, the quests leading up to the TotK dungeons are so much more involved and there's so much more going on. Some of the quests leading up to boarding divine beasts were extremely short, especially the Rito one - and even some of the more memorable moments like the lead-up to the Zora divine beast will be largely bypassed if you decide to go there later in the game after you already have shock arrows. I mean, compare the lead-up to the Stormwind Ark in TotK to boarding Vah Medoh in BotW. It's night and day.
    I dunno man, after what TotK achieved and how much it was blowing our minds back in May, it's weird to see people turn around and be like "Nah, BotW was better" despite all the improvements to the world that TotK brought. I find it hard to go back to BotW now.

  • @supremeleaderfrancisco9062
    @supremeleaderfrancisco9062 4 หลายเดือนก่อน

    "botw had more time to tell its story" what the hell are you even talking about age of calamity is its own story lmfao and the dlc features what 4 cutscenes? nothing is stopping the developers from including more cutscenes in totks base game they chose to not make a dlc like many things in this game they didn't seem to learn the first time 🤦‍♀

    • @RealHud
      @RealHud  4 หลายเดือนก่อน

      Age of Calamity is basically the plot behind Breath of The Wild until the sage time travel stuff. The game was clearly marketted as a way to experience the backstory to Breath of The Wild with more depth

    • @supremeleaderfrancisco9062
      @supremeleaderfrancisco9062 4 หลายเดือนก่อน

      @@RealHud age of calamity is a completely different timeline just because it features the same character's doesnt mean its the same story

  • @jadimich
    @jadimich 4 หลายเดือนก่อน +1

    The answer is "No." BotW is not a better game than TotK. These things tend to go in cycles/waves; a vocal minority will start to rise up, in various places online, decrying the latest thing and arguing all the ways the previous thing is supposedly better… then it subsides for a while.
    TotK is, in all the ways that matter, a better GAME. Criticisms about Story and Aesthetics are 100% subjective. You like what you like and dislike what you dislike... i.e., opinions about stories will vary wildly and (like you rightly say in the video) a lot of times it all depends on which story/game the person experiences first. That said, if you strip away everything story related from both games, what are you left with? The actual game systems and mechanics. And TotK is a much better gameplay experience on pretty nearly all fronts -- both the quantity AND quality of the content. That's how it goes, more often than not, when it comes to video game sequels; wrinkles from the first game are able to be ironed out, improvements are made, and brand-new stuff gets added in on top. Look no further than some of history's great game sequels: Mega Man 2, Streets of Rage 2, Baldur's Gate 2, Diablo 2, Mass Effect 2, Halo 2, Uncharted 2, Super Mario Galaxy 2, and so on.
    Simple question: Which of these two games would you rather have on a desert island if you could only take one game and you were stranded for life? Frankly, I'm going to have a VERY hard time believing anybody who says they'd take BotW over TotK. People can split hairs about the "quality" of each game's content all they want, but it is inarguable that TotK easily has greater depth and breadth of content than BotW. Shoot, Ultrahand alone makes TotK almost endlessly playable.

    • @RealHud
      @RealHud  4 หลายเดือนก่อน +3

      I've also noticed that the people who believe Breath of The Wild to be better are usually in my age range, very young. I honestly have a hard time believing that most of the people arguing Botw is better aren't arguing from a point of personal bias or nostalgia from being younger, especially because of how common the "New feeling it gave you" argument is. I have that fondness for Botw myself, but I think a lot of people are overlooking the actual content in both games to judge them fairly.

  • @revupthosefryers3121
    @revupthosefryers3121 4 หลายเดือนก่อน

    Same game

  • @dmontalvo1983
    @dmontalvo1983 4 หลายเดือนก่อน

    BOTW is absolutely 💯 better!

  • @gamesgonenuts
    @gamesgonenuts 4 หลายเดือนก่อน +4

    Think i prefer tears of the kingdom it was a nice upgrade hit the like button

    • @JarumaruKnox
      @JarumaruKnox 4 หลายเดือนก่อน +2

      The shrines are worse, the puzzles to easy, the sage abilities are annoying to activate, the bosses look badass but they are a joke, the sage memories repeat…
      Totk is good, but only because Botw built the foundation.

    • @MacacoMoninheiro
      @MacacoMoninheiro 4 หลายเดือนก่อน +1

      ​@JarumaruKnox "the demon king","the demon king","the demon king" "the demon king" ~ Tulin, Yunobo, Saidon and the other one.

  • @randomperson8405
    @randomperson8405 4 หลายเดือนก่อน

    Totk was clearly taken over by the gameplay team, the story team is nowhere to be found.