Pokémon Solus: The Perfect Gen 1 Romhack

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  • เผยแพร่เมื่อ 19 พ.ย. 2024

ความคิดเห็น • 215

  • @Dechrissen
    @Dechrissen  หลายเดือนก่อน +23

    There was a bug in v1.1 which prevented the post-game Prof. Oak battle from triggering. It is fixed in the latest release → github.com/Dechrissen/poke-solus-rgb/releases

    • @whitegoku9918
      @whitegoku9918 26 วันที่ผ่านมา +2

      please GIVE THE pokemon over world sprites to we need more GBA hacks with over world pokemon sprites like soul silver and heart gold.

    • @melo-7904
      @melo-7904 22 วันที่ผ่านมา +2

      @@whitegoku9918 i dont think the original gameboy can even handle that

    • @IzraelGraves
      @IzraelGraves 20 วันที่ผ่านมา +2

      @@melo-7904 I don't see why it couldn't handle the very limited in-game models from following you. They did it fine with Pikachu.

    • @melo-7904
      @melo-7904 20 วันที่ผ่านมา +2

      @@IzraelGraves yes but it’s JUST pikachu
      Now imagine doing that with 151 pokemon
      Most pokemon in gen 1 don’t even have party sprites and pikachu’s were added specifically for yellow since it reused the walking sprites but still

  • @primiera1484
    @primiera1484 20 วันที่ผ่านมา +43

    thank you for making the purist hack everyone else keeps failing to make

    • @Dechrissen
      @Dechrissen  20 วันที่ผ่านมา +7

      thank you for the recognition 😎

  • @extraplain2412
    @extraplain2412 27 วันที่ผ่านมา +57

    Gen 1 wasn't bad, it was just a product of its time. A bad game doesn't earn billions and capture the attention of millions of children (including myself) launching a franchise that is still going today and i believe is the most financially successful in the world. The problem is that people look at the earlier games in hindsight to the technology we have today. Gens 1 & 2 are incredible despite their flaws.

    • @Dechrissen
      @Dechrissen  27 วันที่ผ่านมา +17

      Agreed. I prefer to look at each Gen in isolation.

    • @Birdsflight44
      @Birdsflight44 16 วันที่ผ่านมา +3

      As time moves on, we have to acknowledge that video games really are art, and that means that if we're going to have to acknowledge the context in which a piece was created in order to appreciate it.
      All this judging of games from a purely 202X perspective that people are doing these days is outright antiintellectualism, on the level of people looking at a Picasso or Warhol without context and going "This art aged poorly."
      I mean, look at how people treat medieval art- the wonly look was actually a way to actively sidestep some religious rulings regarding representational art and blaspheme in imagery. (similar stuff held in a lot of religious music, too)
      There's so much we lose if we don't engebder a culture of knowledge and appreciation for what and why games were what they were when they were.

    • @joecormier4242
      @joecormier4242 6 วันที่ผ่านมา

      I love gen 1 and like not in a gen wunner way. I find a lot of charm in some of it's jank. It's kind of a broken and unbalanced scrappy little game that's held together with bubblegum and dreams. I find that extremely endearing.

    • @jazielmorales3528
      @jazielmorales3528 4 วันที่ผ่านมา +2

      Scarlet and violet sold millions but it was a very bad game with more problems that someone who grew up with the company would like to admit

  • @DrewDragoon
    @DrewDragoon หลายเดือนก่อน +36

    Incredible you fixed core issues without adding ultra custom changes. You kept it as canon and tasteful as possible. Will be playing through this one very soon!

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +4

      I hope you enjoy!

  • @Fran-yn2ve
    @Fran-yn2ve 17 วันที่ผ่านมา +10

    I grew up playing pokemon red/blue. Most pokemon rom hacks these days add a national dex to whatever the game is. While this can be fun sometimes, there are so many pokemon nowadays it can just get ridiculous trying to catch them all. Thanks for rekindling my childhood by making a nostalgic game that keeps the simple magic of the original. I don’t NEED a billion pokemon to have fun. 151 was always enough for me.

    • @OGbrundle
      @OGbrundle 7 วันที่ผ่านมา +1

      This

    • @kubasniak
      @kubasniak 5 วันที่ผ่านมา

      I hate those romhacks that add stuff from almost all generations...

  • @mikeCD62
    @mikeCD62 หลายเดือนก่อน +20

    This gave me a really interesting idea.
    Ok, so I've seen a lot of ROM hacks that try to smooth out the gen1 jank, but what if someone made a romhack that took everything that took all of the questionable design choices of gen 1 up to 11? Like, even sparser move pools, the 1/256 glitch becomes the 1/128 glitch, trainer AI is somehow worse, and even more pokemon are version exclusive. Badge boost glitch now activates on opponents pokemon stats as well. TMs are single use but now the moves can't be forgotten. Remove all protections from overflow/underflow errors

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +9

      😂 Sounds like it's time for you to get to work, haha

    • @mikeCD62
      @mikeCD62 หลายเดือนก่อน +6

      @@Dechrissen my wife and I just had a kid, so I do not have sufficient time

    • @DarianTrinity
      @DarianTrinity หลายเดือนก่อน +9

      ​@@mikeCD62congratulations on your baby though

    • @Birdsflight44
      @Birdsflight44 16 วันที่ผ่านมา +1

      Do it in gen 3 so you have abilities to wreck your shit and bring back things like speed= crits.

    • @derekday3896
      @derekday3896 13 วันที่ผ่านมา

      Blue kaizo

  • @jonaw.2153
    @jonaw.2153 หลายเดือนก่อน +8

    A nice, simple modification that doesn't overreach and doesn't drastically change the game? Fixing annoying issues that, while not dealbreakers, definitely subtract from the enjoyment? Implementing features that make it possible to play the game in the way you want? Not fixing the "issues" presented by modern fans looking back at Gen 1?
    Splendid!

  • @Quadrixis
    @Quadrixis 2 หลายเดือนก่อน +26

    Well done youngster

  • @KeithTheGeek
    @KeithTheGeek หลายเดือนก่อน +14

    I like the use of a field move slot (it's an idea I've had for a while) but it feels a little less "purist" to include it in such a rom hack, at least IMO. I think the constraint of potentially losing a valuable move slot to an HM to be a compelling one, and part of the intended design of the game, though I think the inability to delete HMs is ultimately too punishing for the average player. Nonetheless, I think the game benefits from asking the player to prepare their team for an upcoming route or challenge, as it leans into the role-playing aspect of being a Pokemon Trainer. But that's simply how I feel LOL, I understand I'm probably in the minority there...
    Either way, cool rom hack! I'd like to dip my toes into working with the disassembly at some point, so it's a little comforting knowing that it's not TOO intimidating for a first timer.

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +8

      @@KeithTheGeek Yeah, I see where you're coming from, and I can definitely respect that view as well. In fact, I almost lean toward agreeing with you, but after playing Gen 1 over and over (other Gens are probably included as well), I just ended up feeling like the HM situation was an more of an annoying hindrance than anything. Simply because I wanted access to more Pokémon during each playthrough, along with access to more of their learnsets, to make each playthrough unique. My view was that removing the necessity to occupy a normal move slot would open up more of the "natural" potential of Pokémon, while still requiring the player to have a Pokémon that can learn a required HM. (i.e, the need for an appropriate Pokémon for some particular HM is not mitigated with this mechanic.)
      But you're right, the normal behavior can be seen as a valid constraint of Gen 1 as well. In fact, if you decide to give Solus a try, you don't even need to use the Field Move slots; you can bypass them and teach HMs as normal if you wanted to.
      I'm glad you like it though, at least aside from that one mechanic! You might be interested to read the 'Motivation' and 'Justifications' section of the Feature Log (in the GitHub repository) if you're curious about more of the reasoning behind all of my changes. The repository is linked in the description. And I'm always open to feedback, so thanks for the comment!

    • @globalistgamer6418
      @globalistgamer6418 หลายเดือนก่อน +4

      I agree that HMs were likely intentionally designed as a strategic trade-off, but given how easy it is to switch HM slaves in and out of your party, it ultimately doesn't succeed at that and becomes largely a quality of life downgrade rather than an interesting decision. I think the approach outlined here is the best way of addressing it without making major design changes, but significantly changing the structure of the game so that you have a very limited ability to change party members could also work and realize some of the potential of the original concept.

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +2

      @globalistgamer6418 Right, I agree with that. I think HM Slaves emerge from the desire to not bog down your party Pokemon with HMs that you ultimately won't use in battle. So an HM Slave is the obvious "solution" for a vanilla playthrough, and while it still allows you to keep your main party free from those moves, the result is that you'll either sacrifice your 6th party slot altogether, or you'll keep switching your HM Slave in and out of the PC when it's needed (and that's assuming you're willing to do that).
      But I also agree that the need for HMs is an interesting mechanic. That's why I personally liked the idea of keeping them mostly as-is, but moving them to a secondary Field Move slot. It's also why I don't care for Gen 7's Poke Ride; it eliminates the need to find Pokemon in the wild that can use all the different field moves. A good alternative in the case of Gen 7, imo, would have been to keep the "Ride" functionality, but to require the player to assign those "Ride" roles to Pokemon they've actually acquired.

    • @JB-fp3fb
      @JB-fp3fb 13 วันที่ผ่านมา +2

      Yes!
      When I heard bro saying in the intro that he accepted, or even enjoyed, the constraints of the older games' designs I thought "Finaly I have found another HM appreciator, and one who's even created a hack."
      Imagine the betrayal I felt when, of all the weird, broken, janky, nonsense is those games, HMs are the one real feature that he wants to axe.
      HMs, the core feature to evoking Pokemon's whole fantasy of exploring a rugged wilderness with the help of your magical monster friends. Apparently clearing a path for you, or allowing you to navigate a dark cave, or ferrying you swiftly back to the safety of a Pokemon Centre, or carrying your ass across oceans is "wasting their potential". Better to just have them learn Take Down or something I guess.
      (Reading back over this, I might sound slightly unhinged. I was being deliberately, rhetorically hyperbolic but the overall gist of my opinion is genuine.)

    • @Dechrissen
      @Dechrissen  12 วันที่ผ่านมา +1

      You must have missed the part which highlighted the fact that HMs are not "axed", and are in fact still necessary to progress. I made a point to say that it's still crucial to find Pokemon which can use those field moves for you. The only difference is that those moves don't occupy regular move slots (unless you want them to -- then they function as in vanilla). This idea that the "fantasy of exploring a rugged wilderness with the help of you magical monster friends" is "axed" is simply not the case.
      I also don't see how I've implied that their utility as HM-users is a waste of their potential. The potential I referred to is in battle. Again, you still need appropriate learners of the HMs to progress, just as you do in vanilla.

  • @RabbiKrieg
    @RabbiKrieg 16 วันที่ผ่านมา +4

    I grew up playing red/blue, I was around 10 when they came out. Weirdest game design choice i thought Gamefreak made was having HMs infinite use, and also impossible/annoyingly hard to delete from a Pokémon's move set. For the longest time the only HM moove that was worth even using was surf, and after physical special split maybe waterfall instead of surf on high attack water Pokémon like Gyarados, but in certain generations when they went up to 7-8 HMs of mostly underpowered/useless moves it was too much. Even using and HM mule, you'd give up one party slot and still have to sacrifice another 3-4 move slots. Glad they got rid of them eventually.

  • @lvl5Vaporeon
    @lvl5Vaporeon 12 วันที่ผ่านมา +1

    There is a handful of things I would recommend:
    Karate chop is now a fighting move and gust is now a flying move. Fighting types need some extra punch and early birds need an actual STAB move.
    Strength should be a rock move. You are throwing a rock or a bolder as the discription goes. THAT IS LITERALLY ROCK THROW. This would help a lot as there are only 2(?!) Rock moves.
    Make cut a bug move with a high crit ratio. This would be a great STAB on bugs.
    - Ghost should not be immune to psychic.
    - The 255 damage hp glitch
    Some general things:
    Aerodactyl can learn rock slide
    Dragonite can learn barrier
    Lickitung can learn lick
    Raichu can learn surf
    I hope your idea is going to be a good one!

    • @Dechrissen
      @Dechrissen  12 วันที่ผ่านมา +2

      A handful of these things have actually been implemented since this video. Check out the trailer, you can find it on my channel. :)
      The exceptions are the things which could not be justified by some "canonical" source; my philosophy when creating this romhack was to ensure the majority of the changes I made were justified by looking at Yellow, other Gen 1 releases, or sometimes Gen 2. If you're interested, you can read more about this in the Feature Log, which is in the GitHub repository. So for example, things like changing the typing of Cut or Strength simply because it might be nice, I didn't do. I wanted to keep things mostly vanilla, while enhancing the game via some mechanisms of Gen 2, or (rarely) brand new additions if I felt they enhanced the original experience (like the Field Move slots).
      But regarding your learnset update suggestions, some of those have been implemented via the justification that is Gen 2 tradeback learnsets.

    • @lvl5Vaporeon
      @lvl5Vaporeon 12 วันที่ผ่านมา +2

      @Dechrissen
      Funnily enough the barrier Dragonite didn't exist for several gens ;>
      I will read up and watch prior videos. Thanks for the reply.

  • @wormHD
    @wormHD หลายเดือนก่อน +9

    I like the fresh take on gen 1

  • @TarikA
    @TarikA 14 วันที่ผ่านมา +4

    Now we have three great choices for Gen 1: Pure, Shin and Solus. :)

    • @Dechrissen
      @Dechrissen  14 วันที่ผ่านมา +1

      Glad you feel that way!

  • @cpavon7486
    @cpavon7486 หลายเดือนก่อน +9

    I dont mind hms and single use tms, i can even excuse the 151 pokemon not being available on a single game. What i do mind is the PC's extreamly limites space. For over 20 years i have had to let go my pokemon because the pc can bearly hold 30 pokemon. Or having to throw my dear and beloved items away because Reds back pack is more of a fanny pack and the pc storage is also very limited.

    • @Birdsflight44
      @Birdsflight44 16 วันที่ผ่านมา +1

      ...Please tell me you phrased this poorly and you know you can change pokemon PC boxes, right?

    • @RadeticDaniel
      @RadeticDaniel 16 วันที่ผ่านมา +1

      It's 20 per box, you can switch boxes and keep adding new Pokémon =)
      The annoying part is that you have to do it manually.
      So if you hit 20 on box while on the safari zone, too bad for you, have to go back to the Pokémon center and change box to catch more =/

    • @fromthegamethrone
      @fromthegamethrone 15 วันที่ผ่านมา +1

      There is enough space in the PC for all 151 Pokémon - you need to manually change boxes.
      Items, I agree. I'm a bit of a hoarder, so throwing items away is not fun for me.

  • @TheAaronetic
    @TheAaronetic 10 วันที่ผ่านมา +1

    I was thinking about a pure Gen 1 rom hack with the issues you described fixed and here we are! Can't wait to try this out! Thank you and subbed!

    • @Dechrissen
      @Dechrissen  10 วันที่ผ่านมา

      Hope you enjoy!

  • @eucalyptus807
    @eucalyptus807 2 หลายเดือนก่อน +2

    Another banger from the madman himself, dechrissen. This ROM hack is a 10/10 experience.

  • @Eta_Hoyimi
    @Eta_Hoyimi 12 วันที่ผ่านมา +1

    Holy shit, have a sub. I didn't realize you were on TH-cam but recently found Solus Red floating about the net. Finished a run a couple weeks ago with Dodrio, Jolteon, Golem, Victreebel, Snorlax and Starmie as my main/elite 4 team (evo trader behind the shop was a brilliant idea, feels so genuine to how it'd have worked if ninty actually removed the link cable like they considered). I already loved the original game but it was absolutely an improvement in every way. Thanks so much for your hard work and I look incredibly forward to seeing anything else you might produce.

    • @Dechrissen
      @Dechrissen  11 วันที่ผ่านมา

      That's awesome to hear! Thanks! I wonder if you've seen the few additions in v1.3, if you played a couple weeks ago. It's only slightly different, but I've added a few things (all of which are featured in the trailer I recently released, which is also on this channel). I think for the most part it's finished at this point though, with the exception of possibly restoring the rival's cut victory speeches, which exist in the code.
      Thanks for the kind words! Nice party, btw. I decided that, as of a few months ago, I'm going to keep track of parties I use for playthroughs and maybe do a small write-up about them on my website every once in a while lol. Just for fun, to look back at some later date at the parties I've used.

  • @XrossfadeV2
    @XrossfadeV2 15 วันที่ผ่านมา +3

    Thought I was crazy when I remembered Lickitung being in Cerulean Cave. Adding it to the Safari Zone regardless is 100% the play. Looking forward to giving this a try!

    • @Dechrissen
      @Dechrissen  15 วันที่ผ่านมา +1

      Ha, you're not crazy! It was only in Cerulean Cave in Yellow, though. I thought that the Safari Zone location made more sense if I was going to choose one of the two canonical locations, since Cerulean Cave would limit access to Lickitung for use in your party during the main game.

  • @djheartbreak831
    @djheartbreak831 9 วันที่ผ่านมา +1

    this hack is a dream for those who experienced the original game way back in 1996/97. That was probably a big undertaking and kudos to you @Dechrissen.
    I dont know if this has been explored or done before but a set of R/B/G rom hacks which feature Red, Blue, and Green respectively with their own stories, would be a really cool idea and a good tie in with the original manga. Its probably impossible but that would be a delight to see.

    • @Dechrissen
      @Dechrissen  9 วันที่ผ่านมา

      That sounds like a cool idea, although it might be something that needs a complete redesign from the bottom up, since they'd all presumably have very different stories. An official game like that would be cool.

  • @RiversChungus
    @RiversChungus 7 วันที่ผ่านมา +1

    I appreciate the simplicity of everything here. As a teen I had tried making a couple of these kind of simpler rom hacks that would be my "perfect" version of early gen games, but I always ended up taking it too far. Trying to make trainers more difficult or find good niches for every Pokemon, it just never worked out. This looks like a lot better of a way to play a game that's closer to vanilla, although I'm definitely surprised you went with the back sprite changes. The terrible pixelated weird back sprites are something I'd feel wrong not using lol.

    • @Dechrissen
      @Dechrissen  7 วันที่ผ่านมา

      Appreciate it! Generally, I liked the idea of borrowing sprites from other releases of Gen 1 (all my favorite picks from among them). But in the same vein as some other changes I chose to make, I also borrowed some things from Gen 2 (or Pokemon 2 in this case, as it was called during its beta production where the back sprites were taken from). But all that being said, I understand that some people don't like any sprite changes from vanilla Red/Blue, and so I'm going to work on a config option which will allow building of the ROMs using various sprite sets. For example: Red/Blue sprites, Red/Green sprites, Yellow sprites, or the Solus set. And now since you've mentioned it, I think it would make sense to allow the user to configure whether the build uses the original blocky back sprites or these higher-res ones.

  • @Ashishimura
    @Ashishimura 23 ชั่วโมงที่ผ่านมา +1

    Hi, I'm happy to see your effort in this work.
    If I have to point out a problem of the fist Gen it's the lack of replayability. To me the team up of monster was too costraining if you want to create a good team. And it's not related for the majority to the stats distribution of the monster, but was mainly related to the pletora of useless moves.
    More in detail, looking at the moves, the stats and the STAB/Type mechanics the game lack of a sort of move-pedia or something like this, that let you learn of the move, the type etc. BEFORE you choose to delete something good for something not so good.

    • @Dechrissen
      @Dechrissen  17 ชั่วโมงที่ผ่านมา

      Thank you. :)
      Yes, that's true, it leaves you on your own when it comes to learning how all the moves work.

  • @stillbuyvhs
    @stillbuyvhs หลายเดือนก่อน +6

    I suppose I have the opposite view from most Pokémon fans: the newer games changed things, so I prefer the 1st gen.

    • @Birdsflight44
      @Birdsflight44 16 วันที่ผ่านมา +3

      Honestly, I prefer the more down to earth lore of the original game- it was urban fantasy, not fantasy with modern elements.
      They retconned it really quick, but Pokemon originally was set on Earth, and Pokemon were just the technical name of supernatural creatures that folks were finally able to scientifically study.
      Pokemon husbandry had begun in earnest recently because of the advent of the mass production of the pokeball and the development of the Pokemon Storage System. Before that, it was somewhat niche, and had only recently started with Oak and Agatha's generation.

    • @jprec5174
      @jprec5174 9 วันที่ผ่านมา +1

      To this day gen1-2 are real pokemon games to me. Gen3 plus felt like a half-baked reboot that took away from the world building of gen1-2.

  • @Top10WizardReviews
    @Top10WizardReviews 6 วันที่ผ่านมา +1

    How humble of you to describe your own Romhack as perfect.
    You made roughly 4 or 5 changes, most of them good. But yeah go ahead and just call your own creation perfect, you absolute Elite Gamer, you.

  • @GatienL.
    @GatienL. หลายเดือนก่อน +2

    This seems to be a really great rom-hack, I will give it a try!

  • @kdavous
    @kdavous หลายเดือนก่อน +2

    This has inspired me to make a romhack of red/blue. Thanks for the inspiration!

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน

      That's awesome. Good luck!

  • @LivinSober
    @LivinSober 9 วันที่ผ่านมา +1

    There was nothing bad about Gen I. It was the pioneer to what we know and love today. Of course it wasn’t perfect. But it remains a nostalgic piece of history and the blueprint to all the games we love.
    Some People just don’t know how to enjoy and respect history.
    That being said, I 100% agree with your 3 critiques, especially the HM one. I’m excited to take a look at this.

  • @benjaminchristiansen9852
    @benjaminchristiansen9852 18 วันที่ผ่านมา +2

    Very good explanation of what you wanted to accomplish in making this hack and seems well executed. If there was one complaint i remember having even when the games first came out (not in hindsight with the benefit of technology and other games) it was the over emphasis on exclusivity of certain pokemon to their game. I get why they did it though, but i still never liked it lol

    • @Dechrissen
      @Dechrissen  18 วันที่ผ่านมา

      Thanks! I spent a lot of mental energy on making sure I was consistent in my changes, or making sure that they could be justified by my original motivations & philosophy. If you wanted to read more about the justifications, you could check out this section of the Feature Log: github.com/Dechrissen/poke-solus-rgb/blob/master/docs/FEATURES.md#justifications (I don't know how many people care about these details, but they're there)

  • @coldpopcast
    @coldpopcast 2 หลายเดือนก่อน +5

    I played this rom hack and loved it!

  • @mimejrice-cream7291
    @mimejrice-cream7291 หลายเดือนก่อน +4

    Dude this is amazing. You're keeping the games as vanilla as possible while actually making good and needed changes. I would love if you ever decided to make a gen2 Solus with the same philosophy and changes to make both roms not only compatible but also to work as the real sequel to Solus! Solus RGB + Solus GSC.
    Thank you for this great hack!

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +2

      Thanks for the kind words! I have actually considered such a sequel, a sort of Solus treatment for Gen 2. I think GSC would benefit from the same changes I've made here... so it's definitely on the table!

  • @FranklySean
    @FranklySean 18 วันที่ผ่านมา +1

    I love Gen 1. The quirks just make it more interesting to me.

  • @moriahthenoblethief
    @moriahthenoblethief หลายเดือนก่อน +9

    question is it also compatible trade in PKMN Gold/Silver/Crystal via Time Capsule?!

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +4

      Yes, it should work. I tested trading/battling with vanilla Red/Blue cartridges, and that works as intended. So there should be no issues using Time Capsule in Gen 2.

    • @moriahthenoblethief
      @moriahthenoblethief หลายเดือนก่อน +3

      ​@@Dechrissen oh that's great thank you so much matee,
      and BTW I read your github that name of the Rival is not GREEN cuz Green is the name of a female protagonist in manga sorry just asking.

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +4

      @@moriahthenoblethief No problem! And the original name for the Rival in the Japanese release is Green (in the games) and the name of the girl character is Blue (in the manga). These were switched for the localizations of the games/manga. That's why her name is Green in the English release of the manga. I chose to use the original Japanese names for this romhack, as I felt it was most appropriate.

  • @CryptidcampJOSH
    @CryptidcampJOSH 7 วันที่ผ่านมา +1

    I made a ROM hack for Pokémon red, you can catch all 151, trade evolution, Pokémon evolve at level 35 and no longer needed to be traded, every single trainer, including gym leader, has a revised team, and is in full color.. I used swampert tools..

    • @Dechrissen
      @Dechrissen  7 วันที่ผ่านมา

      Very nice.

  • @terryechoes3192
    @terryechoes3192 11 วันที่ผ่านมา +1

    What about an HM system where you have been given the HM, and you must have a Pokémon in your current party that *could learn* that move?

    • @Dechrissen
      @Dechrissen  11 วันที่ผ่านมา

      And make HMs usable (from some secondary menu) if a Pokemon in your party is able to learn them? I think that's a good idea too, tbh.

  • @xyonblade
    @xyonblade 15 วันที่ผ่านมา +2

    I certainly think I will give this a try

    • @Dechrissen
      @Dechrissen  15 วันที่ผ่านมา

      I hope you like it!

  • @shadowdragonlord2295
    @shadowdragonlord2295 4 วันที่ผ่านมา

    Looking back on RB and FRLG, my shared issue with them is the lack of type variety.
    Now RB had the excuse of being limited to the tech of the Gameboy which lead to a lot of cut Pokemon.
    But FRLG could have buffed up the Kanto dex with some new Pokemon so that there would be more than one Ghost, Dragon and Steel type. This was the very first example of sticking to the whole 150~ thing being a detriment.

  • @Kintizen
    @Kintizen 14 วันที่ผ่านมา

    I always thought HM could be just regular moves interacting to the world, outside battle. Also the biggest letdown for Gen 1, are the Bug types, for being the inspiration for the game. With no bug move set, it really sucks. Especially when it would rival Psychic types.

    • @Dechrissen
      @Dechrissen  14 วันที่ผ่านมา

      That is true, although at the same time, I think the general weakness of Bug-types is usually reflected by in-game dialogue and their fast growth rate, etc. NPCs will usually point out that they're weak, but they also grow fast to make up for it.

  • @ArchangelRG09
    @ArchangelRG09 14 วันที่ผ่านมา +1

    Does this mean that the starters could be found in the wild as well?

    • @Dechrissen
      @Dechrissen  14 วันที่ผ่านมา

      Correct :) when it came to deciding on locations for Pokemon which didn't have good Gen 1 locations to cite, I looked to other games. In the case of the starters, I looked at the Let's Go games (which use Viridian Forest, Rock Tunnel, and Seafoam Islands). They're all found at 1% encounter rates in their respective locations.

    • @ArchangelRG09
      @ArchangelRG09 14 วันที่ผ่านมา

      @Dechrissen oh awesome, im actually giving it a go on my steam deck, will there also be signs that certain pokemon like Mew will be found in the event we dont miss them?

    • @Dechrissen
      @Dechrissen  14 วันที่ผ่านมา +1

      If you want a table which contains all the locations of the previously unobtainable Pokemon, you can check the Feature Log which is linked in the README of the GitHub repository. I would paste a link, but TH-cam seems to ignore comments that contain links. (Check the description to find it)
      As far as Mew, I didn't add any direct "hints" to its location, but it is not missable. :)

  • @stinkymoth
    @stinkymoth หลายเดือนก่อน +5

    0:26 i agree very much. gen 1 isnt my favorite by far but its a good game for what it is. its a buggy mess but clearly has a lot of love put into it and i appreciate that. also gen 1 is charming as hell best charm factor out of all of the games. theres just something special about the maps, music, and overworld sprite style of the games. also they are the first games, so to me its passable to be rough around the edges and have errors.

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน

      Agreed!

    • @Top10WizardReviews
      @Top10WizardReviews 6 วันที่ผ่านมา

      I love how people describe the first Pokemon games with such ridiculous hindsight. They revolutionized handheld gaming, helped greatly to launch a series that is still going strong roughly 30 years later, etc. But yeah, it's a "buggy mess" that's "good for what it is." Hard LOL.

  • @surfingraichu7594
    @surfingraichu7594 13 วันที่ผ่านมา

    Is there dark & steel typing? If so I hope dark and ghost could switch their physical/special status so that ghost is special and dark is physical. This looks awesome! I was completely sold on the back sprite change alone😂

    • @Dechrissen
      @Dechrissen  13 วันที่ผ่านมา

      Dark and Steel were not implemented. I hope you like it anyway. :)

    • @surfingraichu7594
      @surfingraichu7594 12 วันที่ผ่านมา

      ⁠@@Dechrissenthat’s alright, it looks awesome regardless. Look forward to trying it👍

  • @wesleylittlefield6641
    @wesleylittlefield6641 หลายเดือนก่อน +2

    I love enhancement hacks and I love that I found this one. I plan on playing through it. However I do wish your philosophy was different when pertaining to Pokemon move pools. Most pokemon are designed enough to be enemies in the wild and no more, so they are just unusable unfortunately. Please consider changing that one thing.

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +3

      This video doesn't include it, because it was a more recent change, but in v1.1 I have updated all Pokemon learnsets to match those used in Yellow. The reason I avoided tweaking it beyond that is because I struggled to come up with a good guiding principle. I would need some principle to ensure the changes are logical and consistent, rather than simply going through every Pokemon and adding "more good moves" to their learnsets. It just didn't seem faithful to vanilla. Also, TMs exist. But I am open to suggestions!

    • @EtherealLifeline
      @EtherealLifeline หลายเดือนก่อน +2

      Pokemon PureRGB is probably more your taste and changes quite a bit more than this hack. This hack is too vanilla for me.

    • @wesleylittlefield6641
      @wesleylittlefield6641 หลายเดือนก่อน +2

      @@EtherealLifeline I do like Pure RGB but I play lots of enhancement hacks for gens 1 and 2 and this looks great! I love the trade NPC that is my favorite way to handle trade evos. other rom hacks have done it before and its the way to go. But its just hard to play through the game if you don't use the very few Pokemon that learn more than just normal moves. I don't think people realize how poor the move pools are in gen 1. Really gens 1 thru 3. but thank you for the recommendation.

    • @wesleylittlefield6641
      @wesleylittlefield6641 หลายเดือนก่อน +1

      @@Dechrissen First of all thank you so much for responding to my comment! I do want you to know even though I have that one complaint I love your solutions to these issues and I am glad this rom is out for people to play! Ok so as far as moves go I definitely understand wanting a good set of rules to go by so that not every Pokemon has the best moves they could possibly have, however base Gen 1 is so far from that for instance Rhyhorn/Rhydon only learn normal moves by level up. Not one rock or ground type on a ground/rock Pokemon. Even in yellow I believe. Or Aerodactyl not learning a rock move. TBH a lot probably most Pokemon only learn normal damaging moves. It's not about difficulty its about using a grass Pokemon without grass moves or a ground Pokemon without ground moves doesn't even feel like your using a Pokemon of its type. I know that there are TM's but even that only helps so much. Lets take Moltres for example. Moltres doesn't learn Flamethrower and Flamethrower is not a TM (which it should be). So you have a legendary Pokemon who can only learn Fireblast. Anyway so for a good rule set I think one (easy even) option is take a look at what Yellow Legacy did for move pools. The legacy series motto is to enhance but still leave the game true to the original game. However if you don't like Yellow Legacy's move pools I would love to go discuss some possible solutions with you! Truly! Please let me know and thank you for being open to suggestions!

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +1

      No problem!
      I've been thinking about it some more. I think the cases of Rhyhorn and Rhydon are not necessarily problematic, because they learn all of the good Ground/Rock-type TMs. Moltres is perhaps a good example, since it learns Flamethrower in Gen 2, and that might be a good data point to cite for the justification for that change. Although Moltres is not usually relevant, since most people opt not to use Legendaries in normal playthroughs (but it's still worth noting).
      I think a good example is actually Rapidash, because it doesn't learn Flamethrower by level-up, but it does learn Flamethrower by TM in Gen 3... I do think Rapidash is problematic because it's hard to make a case to use it as a Fire-type, but the potential solutions for that case are difficult, because you'd need to either: 1) make the decision to give it Flamethrower by level-up (but there are no canonical examples of this in Gen 1/2/3) or 2) add Flamethrower as a TM ... I'm not sure which of these would theoretically be better/more true to vanilla.
      Anyway, I'm happy to talk more about it on Discord if you want. My username is the same as here.

  • @DoctorTopper
    @DoctorTopper 14 วันที่ผ่านมา

    what is the song you used during the HM move section?

    • @Dechrissen
      @Dechrissen  14 วันที่ผ่านมา +1

      It'll be one of the five listed in the description, all from Kevin MacLeod. "Pookatori and Friends" I believe.

  • @globalistgamer6418
    @globalistgamer6418 หลายเดือนก่อน +4

    It's weird if single-use TMs are one of the biggest complaints about Gen 1 from new players. Not only is that mechanic in the majority of Pokemon games, including the most recent main series game and remake, Gen 1 stands out for offering a workaround in the form of easy in-game item-duping. Not being able to dupe TMs any more in Gen 2 felt like a step back and made me way less interested in Stadium 2.

  • @Lucrei.
    @Lucrei. 18 วันที่ผ่านมา +1

    This seems like a great idea... I tried Blue 151 which SHOULD be basically what this hack is... but it changes a lot of stuff like the map and TM availability for one thing
    I think it would be nice if you offered additional ips patches that use the original (Red and Blue) sprites though, I know they're kinda janky, but they're part of that same jank Gen 1 experience I grew up on. It feels wrong not to have them there

    • @Dechrissen
      @Dechrissen  18 วันที่ผ่านมา +1

      Actually, I do have plans to implement other config options when building the ROMs. At first, I was just planning to use this 'Solus' set (which is a selection of my favorites), but I find that some people like R/B, and some like Yellow. So I think I'm going to implement these different config options soon, and you'd be able to build the ROM with whichever sprite set you want (Solus set, R/B set, Yellow set, or R/G set). Look out for that soon! You can watch the GitHub repository to keep up with updates like that.

    • @Lucrei.
      @Lucrei. 18 วันที่ผ่านมา +1

      @@Dechrissen That sounds great, I'll keep an eye on the repository! Thanks for your hard work :)

    • @Dechrissen
      @Dechrissen  17 วันที่ผ่านมา +1

      No problem, thanks for the interest!

  • @Hijiri_MIRACHION
    @Hijiri_MIRACHION 23 วันที่ผ่านมา

    6:56 - Of course! Charizard lovers have a right to Vulpix as well regardless of what Game Freak says.

  • @CapnRetro
    @CapnRetro 2 หลายเดือนก่อน +4

    You're the best! You listed *everything,* I thought of in my first playthrough, way back.. You made my wish come true. The perfect RedBlueGreen versions. Sir, I'd shake your hand, and invite you for a slice 🍕 if I could. Thank you 🙏 Just one question.. Is it still possible o battle or trade with other players? I've never known if rom hacks could trade. Regardless, I graciously got all 3 versions, and will be playing it wherever I go with my Anbernic SP. Thanks again, you legend ♥

    • @Dechrissen
      @Dechrissen  2 หลายเดือนก่อน +2

      Hello! I'm glad you feel that way! That's exactly what I'd hoped for in sharing it (because honestly I did this so I could play it myself, so it's nice that others can enjoy it too).
      Yes, it should still be possible to trade and battle with original ROMs/cartridges. Although I have not tested it yet. I will test it to be sure and then get back to you. 😃

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +4

      Update: Yes, trading and battling with vanilla cartridges works fine. :)

    • @CapnRetro
      @CapnRetro หลายเดือนก่อน +2

      @@Dechrissen That is so awesome 👑👍

    • @CapnRetro
      @CapnRetro หลายเดือนก่อน +1

      @@Dechrissen Just wondering. Do you plan on doing Yellow? That was my first Pkm game

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +3

      Hm, it's possible, but the next project would probably be a Gen 2 equivalent of this Solus treatment. Only because Gen 1 is already taken care of in my mind with this RGB romhack. But I know a lot of people like Yellow even better. So I wouldn't discount the possibility in the future. :) You could follow my blog if you want to look out for my next related project, the original blog post for this video is linked in the description.

  • @zalkarkazakbaev6691
    @zalkarkazakbaev6691 หลายเดือนก่อน +3

    Will you do Solus gold/silver?

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +3

      It's on my list of future projects :)

  • @bigg_yikes
    @bigg_yikes วันที่ผ่านมา

    I'm terrible at setting up the rom things but I'm commenting because this is the game that is gonna force me to figure it out so i can play it and i dont wanna lose the source lol

    • @Dechrissen
      @Dechrissen  วันที่ผ่านมา

      Haha. Easiest method would be to use a patcher. If you go to the GitHub page for the project (in the description), then go to the 'Releases' section, you'll find a link to the patcher I recommend. And the patch files you'll use are in that Releases section as well. (There are some instructions on that page as well)

  • @7.7.7_.7..7._
    @7.7.7_.7..7._ 18 วันที่ผ่านมา +1

    I gew up with gen 1&2 and the ones after dont interest me. What puts me off most about gen 1 is the psychic type. Alakazam is my favorite but its too strong 😅😢

  • @nicholasstutsman
    @nicholasstutsman 7 วันที่ผ่านมา +1

    really really cool

  • @rinkuflash8000
    @rinkuflash8000 2 วันที่ผ่านมา

    I played the Game yesterday for a couple hours and i had a blast. You really worked some magic keeping it "the same" but only improving the bigger flaws, and not the tiny weird quirks that the Game has. Is there an option to donate money to you / the project?

    • @Dechrissen
      @Dechrissen  10 ชั่วโมงที่ผ่านมา

      I have a Ko-fi page, it's linked on my TH-cam channel. :) Appreciate you!

  • @JohnnyBoiiiiiiiii2004
    @JohnnyBoiiiiiiiii2004 14 วันที่ผ่านมา +1

    Yo this is sick

  • @defectiveparts8604
    @defectiveparts8604 20 วันที่ผ่านมา +1

    0:50 "Flaws" otherwise known as "Challenges removed for casuals"

    • @theinternetofficer6594
      @theinternetofficer6594 19 วันที่ผ่านมา +2

      Yea single use tms and hm slaves is totally a skill based mechanic lmao

    • @defectiveparts8604
      @defectiveparts8604 19 วันที่ผ่านมา +2

      @theinternetofficer6594 If you don't like puzzles, don't play a game that has them. So basically you're saying, you're not good at puzzles. Also, HM slaves are for people who forget you can just deposit Pokemon when you don't need them. You're not supposed to rush through and beat the game in 1 day. It's an adventure, not fortnite.

    • @theinternetofficer6594
      @theinternetofficer6594 19 วันที่ผ่านมา +1

      @defectiveparts8604 lol genwunnur so devensive his kids game is shit

    • @defectiveparts8604
      @defectiveparts8604 19 วันที่ผ่านมา +2

      @theinternetofficer6594 🤣 Just because you can't handle a challenge doesn't make me defensive of anything. You're the I've practicing yourself from getting gud 🤪

    • @theinternetofficer6594
      @theinternetofficer6594 19 วันที่ผ่านมา +1

      @defectiveparts8604 tedium isnt challenge

  • @magdcs
    @magdcs 17 วันที่ผ่านมา

    I was too busy playing to notice there were issues. 😂😂😂

  • @PeaceArt1
    @PeaceArt1 20 วันที่ผ่านมา +1

    Great job.

  • @kamelo2219
    @kamelo2219 หลายเดือนก่อน

    tbh idk why no pokemon romhacks dont just do trade evos the same way arceus does just chuck a link cable item in with the evolution stones at celadon

  • @seanboglio3605
    @seanboglio3605 หลายเดือนก่อน

    Bad? No. These games were experimental at the time and game freak (nowadays Lazyfreak) had a lot of trouble implementing things.
    Bad are the games that came after and didn't improve enough. Gen 1 and 2 are the best generations. Black and white and HGSS are the best games in the franchise but the best gens are the 2 first.

  • @Valientlink
    @Valientlink 16 วันที่ผ่านมา

    Ocarina of Time is like the buggiest game of all time and nobody makes excuses about it being bad for that lol. Like it's actually trumped Gen 1 in how broken it is

    • @crestofhonor2349
      @crestofhonor2349 14 วันที่ผ่านมา

      There are a lot of bugs in many popular games. Scarlet and Violet are considered bad because of their bugginess not sure why Gen 1 and Ocarina of Time are forgiven for that type of stuff

    • @Valientlink
      @Valientlink 14 วันที่ผ่านมา

      @@crestofhonor2349 Well, OoT you aren't going to accidentally perform a glitch I guess. Gen 1 is more or less the same, but both games in terms of general functionality are already glitched. Slash doing critical hit all the time for instance, the gen 1 miss, or power crouch stab in OoT doing 0 damage if you enter a new area without having swung your sword.
      Point is this game is broken af lol. WR is under 4 minutes

    • @JohnnyBoiiiiiiiii2004
      @JohnnyBoiiiiiiiii2004 14 วันที่ผ่านมา

      ​@@crestofhonor2349Scarlet and Violet are bad though. Pokemon fans really defend half baked games

  • @fromthegamethrone
    @fromthegamethrone 15 วันที่ผ่านมา +1

    Gen 1 was the best!

  • @joshua7426
    @joshua7426 15 วันที่ผ่านมา +1

    I don't think I've ever heard anyone ever say gen 1 was flawed and therefor bad... like ever , it's literally rated as the best game ever made

    • @Dechrissen
      @Dechrissen  14 วันที่ผ่านมา

      People cite its flaws and differences compared to modern titles all the time, and some of those people are implying that the "old" is inherently bad, and fail to see Gen 1 in isolation.

  • @chrisxdeboy
    @chrisxdeboy 15 วันที่ผ่านมา

    Any plans for a Solus Yellow?

    • @Dechrissen
      @Dechrissen  15 วันที่ผ่านมา +1

      It's been asked a lot actually, but I don't have any immediate plans. It seems like a lot of people prefer Yellow! I wouldn't discount the possibility, but it's more likely that I'd delve into a Solus G/S project first.
      Solus Yellow would be a lot of the same work, so it would be very doable, but I probably wouldn't start anytime soon. I also have a few more small plans for this romhack first (config options for other spritesets for those who don't like my picks, possible difficulty add-on settings, etc.).

  • @stevenjacks8871
    @stevenjacks8871 17 วันที่ผ่านมา

    Small thing - can you make the 3rd starter's ball disappear when you come back to get the pokedex? Like another trainer came and got it?

    • @Dechrissen
      @Dechrissen  17 วันที่ผ่านมา

      You know, that's an interesting idea. I'm going to add that to my list. Implying Oak took it, right? Although, I'm not sure if it would've been the case that he took that specific Pokeball. Agatha for example mentions how Oak used to be stronger/etc. in their youth, and now he's been "messing around with his Pokedex" or something similar in his old age. So perhaps Oak already had the third starter from years ago?

    • @stevenjacks8871
      @stevenjacks8871 17 วันที่ผ่านมา

      Nah, I like to think the games are basically copying the anime (especially pokemon origins).
      There are many trainers from pallet, and we play as red. Red chooses first, Blue (Gary?) chooses second, and then Green (Leaf?) comes after the boys leave. As for the timing in the games, by the time Red (you) run to Viridian and back, we can imagine Leaf (the third trainer) has come to pick her (their) starter.
      Ash then would come much later and get his pika pal.
      In my mind, Red gets charmander, Blue wants to outdo him so he takes squirtle, and Leaf takes bulbasur. That being said, taking whatever you want is fine; you're essentially playing as a trainer from Pallet, and you can assume any role you want (even just be you).
      Another fun idea would be if in Red, your rival chose the stronger one, Blue, your rival chose the weaker one, then in Green, you didn't have a trainer battle (but for the sake of gameplay, you can still choose whatever starter you wanted).
      That way, three players could pick up the three pack of games and literally be rivals. Would be kind of cool. Though... Green would have to find a solution for the rival battles? Eh, maybe it's all too much.
      Anyway, just having the pokeball disappear would add a bit to the story / world building, so that'd be cool.
      #rant: It makes me wonder how could someone get an Eevee (and I'm convinced Pokemon Yellow is just fan service).

    • @Dechrissen
      @Dechrissen  17 วันที่ผ่านมา

      Oh, I see. But the games came first, so that stuff wouldn't apply, especially the Ash/Pikachu part. Yellow Version is a slight re-imagining of Gen 1 through the lens of the anime, which is why the starter selection is replaced with Pikachu. i.e., there technically isn't a world where Ash and Red coexist.
      It's true that the third trainer girl (Blue is her canonical name, while your rival's is Green, which is why I swapped the default names in the name selection) would have chosen the third, but she was never implemented in these Gen 1 games. So I think it might be weird to shoehorn her in and make the 3rd ball disappear, and never have her show up in-game.

    • @stevenjacks8871
      @stevenjacks8871 17 วันที่ผ่านมา

      @@Dechrissen Ah too bad then. I guess you're right. Pallet town only has 2 houses. Makes you wonder where everyone else in pallet (2 civilians, the scientists) live. The lab could have spare bedrooms, and... the other two could be Blue/Green's parents? Hm..
      Anyway, maybe to stay true to the originals, the ball should stay? Sigh.

    • @Dechrissen
      @Dechrissen  17 วันที่ผ่านมา

      Let's Go Pikachu/Eevee are cool games imo. I recommend them in general, if you haven't played them yet. It's provides a nice view of Kanto/the characters.

  • @tntbrett
    @tntbrett 7 วันที่ผ่านมา

    is missingno encounter still available? in order to have multiple TMs

    • @Dechrissen
      @Dechrissen  7 วันที่ผ่านมา

      Yes, it should work as normal. I've been meaning to test it to be sure, but haven't yet (but I made no changes that should affect it).

  • @BoarMan83
    @BoarMan83 12 วันที่ผ่านมา

    Did bugged moves, like Focus Energy get fixed?

    • @Dechrissen
      @Dechrissen  12 วันที่ผ่านมา +1

      The romhack overall is very light on the bugfixes, but actually yes, that is one example of a bug that I addressed.

    • @BoarMan83
      @BoarMan83 11 วันที่ผ่านมา

      Can I glitch Mew, or is there a special way to get him in your romhack?

    • @Dechrissen
      @Dechrissen  11 วันที่ผ่านมา +1

      Yes, a static Mew battle has been added in Cinnabar Mansion. But you can still perform the old Mew glitch.

    • @BoarMan83
      @BoarMan83 11 วันที่ผ่านมา +1

      Thanks for all your work on this romhack.
      I am really enjoying the subtle changes and updates. I look forward to your staged encounter.. that mansion is where my 10yo self learned that I shared a bday with Mewtwo.

    • @Dechrissen
      @Dechrissen  10 วันที่ผ่านมา

      Thanks for the interest :) Feel free to leave a review on the romhackplaza page, if you want!

  • @SkulEditzYT
    @SkulEditzYT หลายเดือนก่อน

    I beat the pokemon league 2 times already but i still dont get to initiate the oak fight any ideas why?

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน

      Oh, interesting. You have to decline his offer to evaluate your Pokedex, did you do that?

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +2

      Ah, I think I found a bug which prevented the Oak battle from triggering! That sucks, I'd tested it but I just made a small mistake before releasing the final version. Thanks for bringing that to my attention! I'm going to release an update with the fix ASAP.

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +2

      An update has been released with the fix. Please try v1.2 now (your previous save file should be 100% compatible, but you will need to beat the League again). Let me know if there are any issues!

    • @SkulEditzYT
      @SkulEditzYT หลายเดือนก่อน +1

      @@Dechrissensorry for the last response. Sure will try the latest version when I can

  • @3nvy_Peekaboo
    @3nvy_Peekaboo 17 วันที่ผ่านมา

    I want this but for emerald

  • @joecormier4242
    @joecormier4242 6 วันที่ผ่านมา

    How is this compared Yellow Legacy?

    • @Dechrissen
      @Dechrissen  5 วันที่ผ่านมา

      I'm not too sure. I've seen Yellow Legacy mentioned a few times in the comments, and from what I can tell it sounds like people find them somewhat similar. But either way, Red/Blue and Yellow are 2 different games, so you'll still have those differences. But check out the README on GitHub, it'll give you a quick overview of the features. That's linked in the description.

  • @JavierIAcuna
    @JavierIAcuna 13 วันที่ผ่านมา

    Gen 1 and 2 are true pokemon games, everything else is derivative.

  • @madcomb23
    @madcomb23 16 วันที่ผ่านมา

    I know I’m late on this but every time I hear someone say gen 1&2 of Pokémon is buggy, busted, etc. I always said learn to exploit the game just figure it out like most that didn’t have the option to looked up a guide book/tutorial you noob.

  • @bEtHeSdA_LAME_sTuDi0s
    @bEtHeSdA_LAME_sTuDi0s 5 วันที่ผ่านมา

    We all know Gen 1 isnt bad. Its exclusively zoomers raised on DreamWorks animation that claim this 😂.

  • @TheSapphireLeo
    @TheSapphireLeo 16 วันที่ผ่านมา

    Also calling glitches and flaws as "bugs", is speciesism to then?

  • @augustocarvalho7357
    @augustocarvalho7357 19 วันที่ผ่านมา

    You never played red blue green celebrations. Poor guy 😂😂😂

  • @renatoramos8834
    @renatoramos8834 หลายเดือนก่อน +1

    Just have most HMs usable by simply having it in your bag.

    • @gonzoengineering4894
      @gonzoengineering4894 17 วันที่ผ่านมา +1

      The whinniest complaint in the history of Pokémon. This is good design, you're just salty

  • @renatoramos8834
    @renatoramos8834 หลายเดือนก่อน +1

    0:54 Constraints my A, it's garbage ass design.

    • @wesleylittlefield6641
      @wesleylittlefield6641 หลายเดือนก่อน +2

      I disagree that its a bad design. There is a big difference between design (like gameplay and battle systems)and exaction(coding) The base design is still pretty much the same 9 generations later. It needed to be fleshed out more and coded better but its design is the reason Pokemon is the highest grossing Franchise of all time! And not by a small margin. Even with there flaws they are enjoyable games and still belong with the list of best games ever made.

    • @renatoramos8834
      @renatoramos8834 หลายเดือนก่อน +1

      @@wesleylittlefield6641 I'm not talking about coding (but gen 1 also sucks hard in that). I'm talking about the game's shit design.

    • @wesleylittlefield6641
      @wesleylittlefield6641 หลายเดือนก่อน +3

      @renatoramos8834 Red/Blues Design has mostly gone unchanged up through today's Pokemon games. So if its design is bad, then all main series Pokemon games are bad. Which is obviously not the case since I pointed out how it's the best-selling franchise ever.

    • @renatoramos8834
      @renatoramos8834 หลายเดือนก่อน +2

      @@wesleylittlefield6641 What a huge lie.

    • @wesleylittlefield6641
      @wesleylittlefield6641 หลายเดือนก่อน +1

      @renatoramos8834 I'm not sure what you can claim is a lie. The series still very similar all these years later or that it's the best-selling media franchise?

  • @renatoramos8834
    @renatoramos8834 หลายเดือนก่อน +1

    0:22 It's a bad game because of how poorly designed it is.

    • @chooongusbug724
      @chooongusbug724 18 วันที่ผ่านมา +4

      You talking about Scarlet and Violet? 🥰

    • @gonzoengineering4894
      @gonzoengineering4894 17 วันที่ผ่านมา +2

      Qualify that statement in any way

    • @fromthegamethrone
      @fromthegamethrone 15 วันที่ผ่านมา +1

      It's both subjectively and objectively a good game.
      One of the best selling games of all time and almost singlehandedly created the massive empire that is Pokémon in the modern world.

    • @crestofhonor2349
      @crestofhonor2349 14 วันที่ผ่านมา

      @@chooongusbug724 Red and Blue are even worse for bugs

    • @chooongusbug724
      @chooongusbug724 14 วันที่ผ่านมา +3

      @@crestofhonor2349 absolute cap, Red and Blue have been playable for almost 30 years since they launched...S/V would delete save data when you updated the game while running at 10fps and crashing

  • @skyzzowBlowZ_
    @skyzzowBlowZ_ หลายเดือนก่อน

    Mmm how are can i install it? Cause is not a gba or gbc file

    • @Dechrissen
      @Dechrissen  หลายเดือนก่อน +1

      There are links in the description. Check the GitHub 'Releases' page for instructions.