ไม่สามารถเล่นวิดีโอนี้
ขออภัยในความไม่สะดวก
Light of Xaryxis 1 DM Tips | Seeds of Destruction | Astral Rain | Attack of the Star Moth
ฝัง
- เผยแพร่เมื่อ 11 ต.ค. 2022
- DM Tips for Part 1 of D&D adventure Light of Xaryxis.
Check out more #dnd and #spelljammer links in this description!
PLAYING D&D
Academy 1 (Orientation): • Spelljammer Academy 1 ...
Academy 2 (Trial by Fire): • Spelljammer Academy 2 ...
Academy 3 (Realmspace Sortie): • Spelljammer Academy 3 ...
Academy 4 (Behold H'Catha): • Spelljammer Academy 4 ...
Xaryxis 1a (Astral Rain and Attack of the Star Moth): • Light of Xaryxis 1a | ...
Xaryxis 1b (Treacherous Salvage): • Light of Xaryxis 1b | ...
Xaryxis 2 (Chapters 4-6): • Light of Xaryxis 2 | T...
Xaryxis 3 (Chapters 7-9): • Xaryxis 3 | Chaos in D...
Xaryxis 4 (Chapters 10-12): • Playing DnD Spelljamme...
Xaryxis 5 (The Escape): • Playing DnD Spelljamme...
DM GUIDE AND TIPS
Academy 1 (Orientation): • Spelljammer Academy DM...
Academy 2 (Trial by Fire): • Spelljammer Academy 2 ...
Academy 3 (Realmspace Sortie): • Spelljammer Academy 3 ...
Academy 4 (Behold H'Catha): • Spelljammer Academy 4 ...
Xaryxis 1 (Chapters 1-3): • Light of Xaryxis 1 DM ... (this video)
Xaryxis 2 (Chapters 4-6): • Light of Xaryxis 2 DM ...
Xaryxis 3 (Chapters 7-9): pending
Xaryxis 4 (Chapters 10-12): pending
Authors: Chris Perkins, Justice Ramin Arman, Sadie Lowry, Jeffrey Ludwig
Inspirationed by 1980 film Flash Gordon
PACING FOR GAMEDAYS OR CONVENTIONS
Hour 0-1: Character Intros, Astral Blights
Hour 1-2: Crystalline Vine, Danger in the Streets, Trouble at the Docks, Chapter 1 End
Hour 2-3: Character Intros, Aboard the Moondancer, When Elves Attack
Hour 3-4: To the Rock of Bral, Mind Flayers?, Chapter 2 End
Hour 4-5: Character Intros, Benoto, Exploring the Lucent Edict Upper Levels
Hour 5-6: Exploring Mess Hall and Lower, Neogi Raiders, Chapter 3 End
TOOLS FOR PACING
Use "Traevus Takes Over" when it best fits
Include an attack by a Neogi raiding party
MUSIC
Docks District by Tabletop Audio (Chapter 1)
Astral Plane by Tabletop Audio (Chapter 2)
Derelict Freighter by Tabletop Audio (Chapter 3)
Orbital Prison Break by Tabletop Audio (Chapter 3)
MAPS
Tessa Maps: www.dmsguild.c...
1/10th scale for large battles
Darken duplicate deck levels
TOKENS
Astral Elf Priest: • Post
Astral Elf Warrior: • Post
Captain Elaina Sartell: • Post
Flapjack: • Post
Neh-thalggu: • Post
Psurlon: • Post
KNOWLEDGE
/w gm p10 *10Nat* The vine's substance is a type of living crystal.
/w gm p10 *15Arc* The vine’s roots extend deep into the earth and are feeding on the planet’s thermal energy! You know of no way to stop this process.
/w gm p16 *13Ins* Benoto seems to be exaggerating being distraught.
D20PLAY, D&D, AND ROLL20 HOW-TO
d20play How To Notes: d20play.com/d20...
Token Macros and Blazing Combat: • Roll20 Tips | Token Ma...
Token Setup, Movement, and More: • Roll20 Tips | Token Se...
Making Great Tokens: • How to Make Great Toke...
Making Character or Monster Token Macros: • Roll20 Tips - Player C...
Ramp Up Monster Damage: • Ramping Up Damage in D...
Adventure Token Creation: • Roll20 Tips - Adventur...
Map Preparation: • Roll20 Tips - Map Prep...
THANK YOU!
Please Like, Subscribe, Tip, Comment, and/or Tell a Friend!
This deserves so much attention. I'm holding a session 0 for this adventure in a few hours and you couldn't have been more helpful. Thank you for taking the time to share your thoughts!
Thank you! Love the user name!
Super helpful recap as I’m prepping to start this tonight with my table!
Thanks! I hope you all have fun!
Wonderful Tips! Very helpful to hear how you would improve encounters. Thank you!
You're so welcome!
Good stuff, thank you!
I'm about to run a version of this with 6 players. Based on a lot of "this encounter was really easy" I think I'm going to adjust by having them start the adventure at a lower level. 3 instead of 5.
Have fun!
Great video as always! I ran my first Spelljammer session today Seed Of Desctruction. I notice there isn’t much treasure or loot options. I guess I have to consult the DMG treasure table. Any suggestions or tips on how to reward the PC, besides a Level? I wish there was more Spelljammer loot options table. Thank you in advance.
So I found a supplement on DM Guild called Trinkets & Treasure that I think will help spice up loot a little. TY
It is light on treasure for sure! I recommend adding some. Here is what I used for the first Part:
• twenty 40-pound crates of assorted martial weapons (2,000 gp total value)
• five hundred bottles of brandy (3 gp each)
• Bottled Breath (u/c/-)
• Eversmoking Bottle (u/p/-)
• Potion of Healing (c/c/-)
• Potion of Healing (Superior) (r/c/-)
• Scroll of Protection (Undead) (r/c/-)
• Shield +1 (Speak Celestial) (u/p/-)
• Spelljamming Helm (r/p/a-spellcaster) (this is in the adventure)
• Tentacle Rod (r/p/a)