Alpha Rulz - Alpha 3 Mechanics Guide - A/X-ism Verifiable Super Combos

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  • เผยแพร่เมื่อ 1 ม.ค. 2025
  • This video describes the 4 main ways to verify super combos in A-ism and X-ism, and also the associated game mechanics in Street Fighter Alpha 3 including Upper and Max versions.
    CONTENTS
    0:43 Special/super cancelling of normal moves
    1:38 Verifying super combos
    2:03 1) Jump-in into normal attack
    2:23 2) Chains
    2:43 2a) Rapid fire light attacks (RFLA)
    3:08 2b) X-ism chains
    3:33 2c) Character specific chains - Gen
    3:58 2c) Character specific chains - Guy
    4:23 2c) Character specific chains - Maki
    4:33 3) Links
    4:58 Counter-hits
    5:48 Executing super move cancels
    6:18 1. Buffering motions during chains/links
    6:43 2. Beginning motion immediately after normal attack
    6:53 Negative edge
    7:58 4) Special juggle circumstances
    8:13 The juggle system
    9:38 4a) Gen’s Jakoha super combo grab
    10:23 4b) Throw juggle
    10:53 4c) Hit-throw juggle
    11:18 4d) Back rolling knockdowns
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ความคิดเห็น • 14

  • @vinceamaro1382
    @vinceamaro1382 6 หลายเดือนก่อน +1

    I tried out the indefinite juggle with Sakura against Sagat, must've had like 6 scars on him.

  • @Officialencode
    @Officialencode 2 ปีที่แล้ว

    I'm only half way through this but already i can see how useful it is. I'm just getting into alpha 3 so thanks!!

  • @Crownholder
    @Crownholder 4 ปีที่แล้ว +3

    This is beautiful work. Thank you for supporting the master piece!

  • @BinaryHedgehog1
    @BinaryHedgehog1 3 ปีที่แล้ว +1

    The ability to cancel an RFLA into a Heavy attack in X-ism is called a “CPS-1 chain”. This is because it was originally a bug in CPS-1 versions of SFII. Since X-ism is based on ST (which is ironically not a CPS-1 game and the bug is fixed in non-CPS-1 games), they decided to add the ability to do this “bug” as a feature to call back to it.

  • @VerdeAntico
    @VerdeAntico 4 ปีที่แล้ว +1

    Thanks; this video is amazing (and my brain is breaking out)

  • @striderhiryu973
    @striderhiryu973 4 ปีที่แล้ว +3

    i didnt know you can chain in xism with 2 buttons

    • @SFAlphaAus
      @SFAlphaAus  4 ปีที่แล้ว +1

      Yes, as the video states, you need to do a RFLA (light attack than can be cancelled into another light attack) and then hit LK+HP at the same time. This results in the HP coming out instead of the LK attack. Some characters, like Sakura and Fei Long can really make use of this.

    • @striderhiryu973
      @striderhiryu973 4 ปีที่แล้ว +2

      @@SFAlphaAus im gonna try this right now!

    • @striderhiryu973
      @striderhiryu973 4 ปีที่แล้ว +2

      @@SFAlphaAus questions what is for yuh the best emulator in term of inputlag . i tried fightcade / ggpo but it seem some input drop .

    • @SFAlphaAus
      @SFAlphaAus  4 ปีที่แล้ว +1

      We seem to find Fightcade and RedGGPO are still playable. 30th Anniversary collection is also quite good.

  • @AgentownshipRebelion
    @AgentownshipRebelion ปีที่แล้ว

    Phew this is old! Was a complete fighting game casual when this game came out. Any tips on cancelling normals into super combos? Tips on this game are hard to find. Can't get Karin's light attacks into super combo in A-ism. Been trying off and on for months.

  • @LastBastian
    @LastBastian 3 ปีที่แล้ว +1

    Is there a list of all the abbreviations you guys use for this stuff? ...I'm lost on half of them.

    • @SFAlphaAus
      @SFAlphaAus  3 ปีที่แล้ว

      Not sure which you are referring to? Off the top of my head, the main ones in this video are likely Rapid Fire Light Attack (RFLA) and the convention we use for each of the attack buttons: namely, Light Punch (LP), Medium Punch (MP), Hard/Heavy Punch (HP), Light Kick (LK), Medium Kick (MK) and Hard/Heavy Kick (HK). Note that another convention that is commonly used in the Street Fighter community (but not in our videos) instead of Light, Medium and Hard/Heavy is Jab, Strong and Fierce for punches (resulting in JP, SP and FP) and Short, Forward and Roundhouse for kicks (resulting in SK, FK and RK). Let us know if there are any specific acronyms/terms you need clarifying beyond the video's explanatory notes.