I just started learning Redshift so I want to say thank you! I've watched a bunch of tutorials but this one was the most beginner friendly for me. Very simple and easy to understand
The tutorial which made me fall definitely in love with Redshift: the jade, copper, charcoal combo was too much to resist: and it looks like a GOT minimap as well. Terrific
I have two AREA LIGHTS, one either side of the sphere (left and right). And a CYCLORAMA that goes underneath and behind the sphere (Which is just an extruded spline). So pretty bare bones. But does the trick. Hope this helps!
@@TheRooksNest but you don't offer the material that is on it. I like to follow along and be sure I am doing it right. If you are not truly starting from scratch it can be frustrating for those measuring their results as the tutorial builds. I'm only suggesting this for your next tutorial. I am grateful for your tutorial and so far it's the best but still has it's moments of frustration. Thank you for your efforts. I'm sure I'll gain a lot either way...Cheers.
Hi, This is a great tutorial. Love the render. The only thing I have difficulty to understand is from what setting come from this king of "under water Charcoal" feeling ?
@@TheRooksNest Yeah, I noticed the shader ball/thumbnails act weird. Still nice to preview nodes on the surface with one click now instead of dragging to the surface output every time. 3.0.17 promises a lot of fixes especially in the autosampling, so hopefully some fixes to the Node interface as well! Look forward to your next tutorial.
Very nice! I'm just missing curve adjustments in Redshift like the float nodes in Arnolds. Maybe it's just but kinda feel like ramp nodes doesn't give you that much of control.
I just started learning Redshift so I want to say thank you! I've watched a bunch of tutorials but this one was the most beginner friendly for me. Very simple and easy to understand
That’s the hardest work I have ever done In Redshift. Thanks
loved this intro! had a lot of fun with it today. Gonna hop into pt 2 next
Really great tutorial! Made navigating Redshift a lot more understandable.
The tutorial which made me fall definitely in love with Redshift: the jade, copper, charcoal combo was too much to resist: and it looks like a GOT minimap as well. Terrific
New to redshift and this vid has made me understand the nodes much better! Cant wait to do the next one
Thank you! really great tutorials helping me understand redshift texture nodes, Subscribed!
Welcome aboard!
For those of you on redshift 3.5, plug the maxon noise into the "alt input" of the ramp
how you set up your scene? (enviroment, lights, etc.) i have only dark-sphere on the middle(
I have two AREA LIGHTS, one either side of the sphere (left and right). And a CYCLORAMA that goes underneath and behind the sphere (Which is just an extruded spline). So pretty bare bones. But does the trick. Hope this helps!
Thank you for this tip!! I’m going to try this out right now!
@@TheRooksNest but you don't offer the material that is on it. I like to follow along and be sure I am doing it right. If you are not truly starting from scratch it can be frustrating for those measuring their results as the tutorial builds. I'm only suggesting this for your next tutorial. I am grateful for your tutorial and so far it's the best but still has it's moments of frustration. Thank you for your efforts. I'm sure I'll gain a lot either way...Cheers.
Very helpful! Thanks. Vector User Data Node is great for changing a bunch of nodes at once.
Great video. Really was a breakthrough find for me as far as laying out the workflow. Thank you.
Great stuff! Thank you so much for sharing some of your workflow.
Excellent tutorial
Any idea what the best way to loop animated maxon noise is?
Hi,
This is a great tutorial. Love the render.
The only thing I have difficulty to understand is from what setting come from this king of "under water Charcoal" feeling ?
Any reason why you aren't using the RS Node interface? Otherwise, this has been great so far, learning a lot!
Only because it's still a bit buggy for me, so I haven't really given it much attention. Thanks, that's good to hear!
@@TheRooksNest Yeah, I noticed the shader ball/thumbnails act weird. Still nice to preview nodes on the surface with one click now instead of dragging to the surface output every time. 3.0.17 promises a lot of fixes especially in the autosampling, so hopefully some fixes to the Node interface as well! Look forward to your next tutorial.
@@kcee3dee I'll most definitely move over when it's all ready to go. Exactly for that previewing reason!
can we get this tutorial for octane?
Very nice! I'm just missing curve adjustments in Redshift like the float nodes in Arnolds. Maybe it's just but kinda feel like ramp nodes doesn't give you that much of control.
hey maybe i missed it, but how would you animate the maxon noise and make it loop? thanks nice tutorial
hi, displacement doesn't work for me, I do everything according to the lesson, what could be the matter?
love your tutorials ! do you plan to make new ones ?
I cant find maxon noise. I just have noise. Do you know how can i solution this?
Thank you for such great tutorials keep them coming. Just a side question, where do you find your music?
Thanks mate! Yeah, I just use the youtube audio library, the link to it is on your channel dashboard in youtube studio.
I have AMD, and i cant have Redshift, is it possible to get similar result?
Damn. I want to do this tutorial so bad, but when I download redshift v03 it doesn’t show up in r21.
This is great, thanks.
You're welcome!
im trying to do this on octane (i already did on redshift but cant afford it... and you know : WATERMARKS) but its so different :(
you make it look easy, but how do you know where to plug what in? So complicated...
nice tutorial
wow. good Tutorial!
Thanks! I'm happy you liked it.
Awesome!
woow like it , we need mor tutorials please
cinema 4d how to combine multiple textures
thanksss
when i saw the node graph i fainted
это очень круто! спасибо)