Correct me if I'm wrong, I think u can also fix that black edge problem using "unpremult". You need to connect unpremult with all the passes after shuffle node and then multiply or plus them. I think, it will also do that work.
Absolutely we can do it by this way. Only we need to tak care about alpha in every shuffle. I showed two ways to fix it and you shared third way 😊. Thanks for sharing Bikramjit 🙏
@VFX VIBE Do you know how to 1. Import animated fbx into nuke? 2. How to texture fbx/obj in nuke? I find no tutorial over internet about these problems... Plz help
You Are A Life Saver Man... Thanks For Your Effort🙏...
Thanks 😊
Thank you very much VIBE
Cool brotha, nice topic ❤
Great sir❤️
WONDERFUL THANKS A TONE DEA MENTOR
Useful tips bro
Thank you for the tutorial
Excellent!
Correct me if I'm wrong, I think u can also fix that black edge problem using "unpremult". You need to connect unpremult with all the passes after shuffle node and then multiply or plus them. I think, it will also do that work.
Absolutely we can do it by this way. Only we need to tak care about alpha in every shuffle.
I showed two ways to fix it and you shared third way 😊.
Thanks for sharing Bikramjit 🙏
thanks for your tutorial
Nice information sir
thank you very useful
Thankyou sir it was really helpfull
✨💫💫✨
Life saver❤
Good to know that 🙂
good infromation
Thank you sir and can you make more videos like that, please?
I will
Thanks sir
@VFX VIBE Do you know how to 1. Import animated fbx into nuke? 2. How to texture fbx/obj in nuke?
I find no tutorial over internet about these problems... Plz help
Sure, will make one video on your requested topic.
Already made one video regarding texturing in nuke.
Link:- th-cam.com/video/CJv-9h65CbM/w-d-xo.html
@@VFXVIBE thanks and waiting for the video on your requested topic
👍 👌
❤