The Pit tier 126 boss fight ft. Ice RF Bow Rogue with SSF gear and no ubers - Diablo 4 Season 4 ps5

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 ต.ค. 2024
  • Ice RF Rogue Build at the end of the video at 6:18 and the planner is fully updated to the mid-season patch (read notes):
    d4builds.gg/bu...
    I wrote my initial impressions about the nerf to The Pit and the Scoundrel's Rapid Fire new fix on an earlier video:
    • Rapid Fire REALLY fixe...
    I will add that waller mobs feels bad, Rapid Fire does nothing to the walls, it's ridiculous and Blizzard will never fix it properly, it's a pity, because overall the ring is working good.
    Let's talk about The Pit, of course, you don't need to agree with me:
    Imagine that all builds perform the same dps and only the quality of gear and player's personal skill level makes the difference, for me, in that case, your max tier result is defined by 98% the quality of your gear and 2% the player's personal skill level.
    The Pit don't scale the damage of mobs/bosses after tier 100, you feel they do more damage because they have much more health and don't die immediately.
    What I don't understand is people judging the player's skill level or knowledgeable by what tier he can reach, that's absurd, I play Diablo 4 as SSF (solo self found), I never traded anything since the launch and I don't like meta/glitch/basic builds, so, because I don't reach youtuber x tier, I'm a worse player/know less!?
    What I'm saying is that I don't see player skill level involved in reach higher tiers on the pit, it's all about build and gear. If I pass all my build/gear for you, after a few tries, you will probably reach the same tier. If youtuber x that received/bought all his gear to reach his highest tier, send it to me, I will for sure reach the same tier too, that's it, stop thinking that youtuber x knows better because he reached a higher tier, because that's simple not true, not on The Pit.

ความคิดเห็น • 2

  • @rpt-vl3nq
    @rpt-vl3nq 4 หลายเดือนก่อน

    Hey man really liked what you said in description. As a ps5 ssf
    player I really resonate with this. At the end of the day especially past pit 100 the number is really arbitrary and too gear dependent. Wish pit was more mechanic heavy and your clear ability was able to go up w more practice but that's just not the case.

  • @beylac4296
    @beylac4296 4 หลายเดือนก่อน

    i did not know enemies damage not increases and only the health does. nice run and video!