very informative.. i played my very first game with a couple cousins who were letting me try it out for the first time. My cousin dropped a mine right on top of my poor T-70 x-wing, from her tie punisher. fun learning experience, i think ill like this game.
+CoolTimelords Awesome! that's what we love to hear. We hope you enjoy our other videos as well. Be sure to like and subscribe as that really helps us to grow. Happy New Year!
Correct me if I'm wrong: Overlapping an obstacle or a bomb means starting, passing through or landing on a bomb. Overlapping with another ship means landing on a ship. I'm confused because there is a critical pilot damage card that says: If your ship overlaps with an obstacle or another ship, suffer 1 damage.
Great video. Love how it's broken down I just play these videos to help the wifey better understand the rules so we can actually play I don't explain it so well. Plz do a vid on all things ionization.
+Oberkaptain That would be true for all mines. Good catch. I should have been clearer on each of them to make sure that is understood. thanks! Hope you enjoy our other tutorials as well.
I am new to bomb units so I didn't know that until I saw it else where. I was just trying to clarify as all of your examples had the base stop on the token.
thanks mike! that's actually a great idea and one that we have in the works. we are looking at ways to cover various types of upgrades and this may be one of the easiest formats to do so.
very informative.. i played my very first game with a couple cousins who were letting me try it out for the first time. My cousin dropped a mine right on top of my poor T-70 x-wing, from her tie punisher. fun learning experience, i think ill like this game.
Thanks for all your tutorials! My friends and I have been playing wrong, not anymore.
I was curious of the rules on bombs. Thanks for the vid.
thanks tim! glad it was helpful. be sure to check out our other tutorials as well.
Thanks man, just bought a k wing and I was confused although I am happy to say this resolved everything.
+CoolTimelords Awesome! that's what we love to hear. We hope you enjoy our other videos as well. Be sure to like and subscribe as that really helps us to grow. Happy New Year!
Thanks!
Correct me if I'm wrong: Overlapping an obstacle or a bomb means starting, passing through or landing on a bomb. Overlapping with another ship means landing on a ship. I'm confused because there is a critical pilot damage card that says: If your ship overlaps with an obstacle or another ship, suffer 1 damage.
Great tutorial and clarification. Really helps. Thanks.
thanks Dave. we love doing them and really appreciate that feedback.
Great video. Love how it's broken down I just play these videos to help the wifey better understand the rules so we can actually play I don't explain it so well.
Plz do a vid on all things ionization.
I believe the conner net also does 1 damage alongside the 2 ion tokens.
Great Explanation. Subbed!!!
+familyofgamers777 Thanks! Glad to have you!
good video thanks. Only the music is not a must and certainly can be lower volume.
Two bombs blows. Cluster mine and Seismic Charge. You got Sabine. Which of the bombs do you measure when using Sabine?
Conner net you do not have to actually land on the token, your template just has to overlap it for it to trigger. Otherwise awesome job.
+Oberkaptain That would be true for all mines. Good catch. I should have been clearer on each of them to make sure that is understood. thanks! Hope you enjoy our other tutorials as well.
I am new to bomb units so I didn't know that until I saw it else where. I was just trying to clarify as all of your examples had the base stop on the token.
+Oberkaptain With the new cluster mines, if you pass through the mines, they will go off even if you do not finish landing on one.
That helped a lot thank you. Subbed
For a lot of these mines it's hits "and" crits or modified crits.
great video.. you could do similarly for Torpedoes and missiles...
thanks mike! that's actually a great idea and one that we have in the works. we are looking at ways to cover various types of upgrades and this may be one of the easiest formats to do so.
Do you have to end your movement on a mine for it to go off or if you pass over it or start on a mine does it go off?
Passing over, starting on, or ending your turn on a mine will set it off. Any contact with a mine will result in it's detonation.
Do you have a 2.0 explanation for this?
can the arc drop bombs if i get an upgrade ?
What's a good ship. I want a tank but one that can maneuver too I have a k wing and like it, it's just too slow
what faction are you most interested in playing?
I believe the conner net also does 1 damage alongside the 2 ion tokens.