This is cool. I would love to be able to write firebase functions in Go instead of node. Javascript should have never left the browser. How can I deploy Go code / containers to GCP? do we have any instructional videos like this one??
For the benefit of those not aware, Cloud Functions in Go are coming and you can even try it via early access: docs.google.com/forms/d/e/1FAIpQLSfJ08R2z7FumQyYGGuTyK4x5M-6ch7WmJ_3uWYI5SdZUb5SBw/viewform
Hi, thanks for the great inspiring video tutorial (as usual). I’d like to understand better how I can read/write on server side and respecting current user authorization. (Seeing the server side as a proxy, as it’s likely to happen).
Does anyone have an example of using .Update(..). To facilitate this call there is an []Update struct type that seems missing from the firebase lib imports. UPDATE: Here's an example of how to call Update var updateList []firestore.Update; var updateitem firestore.Update; updateitem.Path = "fieldname"; updateitem.Value = interface{}("fieldvalue"); updateList = append(updateList, updateitem); client.Collection("Collectionname").Doc("docname").Update(ctx, updateList)
Jen, are you guys using VS Code as your editor in these videos?
This is cool. I would love to be able to write firebase functions in Go instead of node. Javascript should have never left the browser. How can I deploy Go code / containers to GCP? do we have any instructional videos like this one??
For the benefit of those not aware, Cloud Functions in Go are coming and you can even try it via early access:
docs.google.com/forms/d/e/1FAIpQLSfJ08R2z7FumQyYGGuTyK4x5M-6ch7WmJ_3uWYI5SdZUb5SBw/viewform
Wow, that was really easy. Thank you for this demo.
You're welcome!
It's really easy and cool
We're glad you enjoyed the video, Amir!
Be sure to check out the links in the description for more tips and tutorials 🙂
Hi jen can you provide the code you used bar the admin SDK so that I can retrofit it. You’re too fast and I don’t get a full overview?
Hi, thanks for the great inspiring video tutorial (as usual). I’d like to understand better how I can read/write on server side and respecting current user authorization. (Seeing the server side as a proxy, as it’s likely to happen).
Does anyone have an example of using .Update(..). To facilitate this call there is an []Update struct type that seems missing from the firebase lib imports.
UPDATE: Here's an example of how to call Update
var updateList []firestore.Update;
var updateitem firestore.Update;
updateitem.Path = "fieldname";
updateitem.Value = interface{}("fieldvalue");
updateList = append(updateList, updateitem);
client.Collection("Collectionname").Doc("docname").Update(ctx, updateList)
godoc.org/cloud.google.com/go/firestore#DocumentRef.Update
How can we send messages/notifications using firebase from a server running on go .
Does anyone know if they added realtime support ?
how to download pdf/doc file form Firebase Storage and store these files internal storage in separate Dir please help me
Thank you
We need to use Cloud Firestore with unity, can you help us?
I love these videos
wow deja vu
Well, it's Gandhi not Ghandi!
Aw dang, that's super embarrassing! 😳 Good catch!