A-10-0:11 X-10-0:29 A-35-0:47 X-35-1:08 A-60-1:30 X-60-1:47 A-80-2:10 A-100-2:33 A-120-2:55 M-120-3:10 A-150-3:40 A-183-4:00 Loud scream-4:02 A-200-4:59 A-245-5:24 A-258-5:37 A-278-6:14 A-300-6:59 A-332-7:34 A-350-8:01 John-8:18 Noah-8:29 A-10=make bang sound and rushes A-35=make sound and rebound A-60=make hoo sound and rushes A-80 make sound and flashbacks A-100 make warn sound and check locker A-120 make glitch sound and summon M-120=the name full minion-120 and kick the bomb A-150=place paper and spawn and check lockers A-183=to fast entity and when make loud sound hide fast and this rebound A-200=like a-80 but kill and when you unhide it gone on you A-245=this like a-183 but no kill and rebound but this broke locker A-278-flashbacks and make chaos on current room and summon 2 minions Ulb-278 (1 minion)=check blue locker Tlab-278 (2 minion)=check table A-300=summon entites A-332=like a-200 but no flashback A-350=make step and kick the bomb carpet
A-10/A-15 = Makes a bang sound when it spawns, then it slowly rushes to the end of the room and despawns. It emits a blue light and one of the slowest rusher type of entities. X-15 = The X-Variant of A-15. Its mechanic is the same as A-15 but faster and cyan. Its sounds are higher pitch version of A-15's sounds. A-35 = It emits a green light. It is faster than A-15 but slower than X-15. It only rebounds 1 time then despawns. X-35 = Basically A-35 but rebounds 1 more time and faster and also emits a magenta light instead of green.
A-60 = A fast rusher entity that spawns from the very first room then rushes to the epicenter of the last room and stays there for a few seconds then despawns. Emits red light, makes static noise. X-60 = same mechanic as A-60 but faster and emit yellow light. It is two faces orbiting around each other. A-80 = It emits green light and spawns in the front. Rushes to players who arent hiding dealing some damage. A-100 = It emits magenta light, changing faces. It rushes from the spawn to the current room then checks every grey locker then rushes back to the spawn then despawn.
A-120 = Emits yellow light and loud (extremely loud) static noise. It rebounds to the epicenter of the last room a few times and have a chance to spawn a minion (M-120). M-120 = Shoots orbs that damage people to people who aren't hiding. Can spawn in groups.
Interminable Rooms Guide A Section: John: Jumpscares the player when a new door is opened or when the player enters a locker. Noah: Spawns in the current room, wanders around nearby rooms, damaging players that are hiding nearby. A-10: Spawns at A-000, and gradually makes its way to the current room that is opened to de-spawn and kill players that are unhidden in its hit-box X-10: Same behavior as A-15; Spawns at A-000, and gradually makes its way to the current room that is opened to de-spawn and kill players that are unhidden in its hit-box A-35: Spawns at A-000, and gradually makes its way to the current room to rebound once, goes back to A-000 to despawn and kill players that are unhidden in its hit-box X-35: Almost the same behavior as A-35; Spawns at A-000, gradually makes its way to the current room, rebounds twice, despawns in A-000, killing players that are unhidden in its hit-box A-60: Spawns at room A-000 and makes its way to the current room to stay in there for 4 seconds, killing players that are unhidden in its hit-box. after seconds it has passed, it will then despawn. X-60: Spawns at room A-000 and makes its way to the current room to stay in there for few seconds, killing players that are unhidden in its hit-box. after seconds it has passed, it will then descend into the ground to despawn. A-80: Spawns in the newly opened room before rushing backward, attacking any players it gets close to. A-100: Spawns at room A-000 and makes its way to the current room to check grey lockers, killing players that are unhidden in its hitbox. After it is done checking lockers, it will rebound back to the lobby to despawn. A-120: Spawns at room A-000, makes its way to the current room, where it will idle for a few seconds, has a chance to spawn M-120. After a few seconds it will rebound back, and it may repeat the process a few times. M-120: Spawned by A-120, will shoot orbs in random directions. These orbs will damage players slightly A-150: Spawns from a paper in current room, where it will then check every gray locker and start moving towards it's paper to despawn in it. The paper will disappear a few seconds later. A-183: Spawns at the lobby before quickly moving to the current room and rebounding 2-6 times, if a player isn't hiding and it is nearby it will stop and scream for a second before moving even faster for a rebound. A-200: Spawns ahead of the current room and goes backwards a few rooms, homing in on unhidden players. X-200: Same behavior as A-200, except instead of targeting players who aren't hiding, X-200 targets players who ARE hiding. Opposition counts. A-221: Spawns in the lobby before rushing to the current room, once making it there will begin rebounding 12-20 times before rushing back to the lobby and despawning. A-245: Spawns a few rooms back before rushing to the current room, breaking all grey lockers in the room if any, then rushing back a few rooms before despawning. A-246: Spawns behind the current door before moving a few rooms back before rebounding back to the door, then doing it again but across a short distance. A-258: Spawns in the current room with a portal before appearing and making loud noise before despawning approximately 10 seconds later. A-278: Spawns in the current room, then takes off before cloning itself many times, and also summoning ULB-278's and TLAB-278's in the proccess. ULB-278: Will break any blue lockers players are hiding in. TLAB-278: Will check any tables players are hiding in. A-300: Changes color and summons an entity based on that color. A-332: Aims towards unhidden players. A-350: Rushes through rooms at 2 second intervals, picking up pieces of the room to turn into orbs to launch towards the current room A-404: Informs that the server is glitched and that the players should join a new one for awhile before despawning. (Docile) Rebounds many, MANY times through the section(s) at very fast speed, jumpscaring and kicking any players it reaches regardless if hiding or not. (Angered) G-011001110110110001101001011101000110001101101000: Spawns in the lobby and rushes through the section(s)/lobby at very quick speed before despawning, respawns a few times minutes later. E Section E-1: Wanders around rooms, damaging any players using a flashlight in its vicinity, then despawns. XE-1: Similar to E-1, however will damage any player in its vicinity regardless of whether they have a flashlight on or not. Also, it will damage when you get near it. DG-1: May replace E-1. Stays idle for ~5 seconds then digs into the ground, resurfacing below the player and dealing damage if it hits them. It continues targeting the player before despawning. CHA-1: He is extremely hostile, which he’s not behaving like E-1 and other variants except DG-1. He also charges a random player after 4 seconds. BM-1: Will wander around unhostile but he will explode at around 5-14 seconds later. E-22: Spawns at the start of the E section and makes its way to the current room, killing any players not hiding before despawning. XE-22: Same as E-22 albeit faster. E-42: Spawns behind a wall at a random point at the newly opened room and moves to the other side of the room, killing any players that touch it. E-60: Acts similar to A-60 however gains more speed the more it is encountered. E-142: Quickly rushes to the current door killing any players not hiding before despawning. E-144: Spawns in the newly opened room, stays stationary for a few seconds before rushing backwards to the lobby, will aim towards unhidden players. E-200: Spawns in the newly opened room and stays stationary for less time than E-144 before rushing backwards, fakes its despawn before moving back to the current door and then despawning. V Section V-5: Stands idle for a few seconds, then starts jumping at the player every few seconds. XV-5: Quickly hops towards players who aren't hiding, dealing little damage very rapidly V-27: Rushes to the current room before despawning, while gradually speeding up the longer it takes to despawn. V-35: Spawns in V-000 room and rushes to the latest room, rebounds and fake despawns after 6 rooms, comes back after 6 seconds and rebounds again before truly despawning V-50: Slowly teleports towards the player April Fools Entites 2023-2024 Coming Soon!
Normal roblox person Without RTX: huh normal game of roblox, doors irs better than this With RTX: dud can you pass the like from steam? Its on stream right?
btw this took me 2 days to make
HOW
@@rsmith1091probably took a tiny break from making the vid
That's A Lot Of Day
i have played alternative rooms with lem1308
bro wht
A-10-0:11
X-10-0:29
A-35-0:47
X-35-1:08
A-60-1:30
X-60-1:47
A-80-2:10
A-100-2:33
A-120-2:55
M-120-3:10
A-150-3:40
A-183-4:00
Loud scream-4:02
A-200-4:59
A-245-5:24
A-258-5:37
A-278-6:14
A-300-6:59
A-332-7:34
A-350-8:01
John-8:18
Noah-8:29
A-10=make bang sound and rushes
A-35=make sound and rebound
A-60=make hoo sound and rushes
A-80 make sound and flashbacks
A-100 make warn sound and check locker
A-120 make glitch sound and summon
M-120=the name full minion-120 and kick the bomb
A-150=place paper and spawn and check lockers
A-183=to fast entity and when make loud sound hide fast and this rebound
A-200=like a-80 but kill and when you unhide it gone on you
A-245=this like a-183 but no kill and rebound but this broke locker
A-278-flashbacks and make chaos on current room and summon 2 minions
Ulb-278 (1 minion)=check blue locker
Tlab-278 (2 minion)=check table
A-300=summon entites
A-332=like a-200 but no flashback
A-350=make
step and kick the bomb carpet
❤
Thanks
A-10/A-15 = Makes a bang sound when it spawns, then it slowly rushes to the end of the room and despawns. It emits a blue light and one of the slowest rusher type of entities.
X-15 = The X-Variant of A-15. Its mechanic is the same as A-15 but faster and cyan. Its sounds are higher pitch version of A-15's sounds.
A-35 = It emits a green light. It is faster than A-15 but slower than X-15. It only rebounds 1 time then despawns.
X-35 = Basically A-35 but rebounds 1 more time and faster and also emits a magenta light instead of green.
A-60 = A fast rusher entity that spawns from the very first room then rushes to the epicenter of the last room and stays there for a few seconds then despawns. Emits red light, makes static noise.
X-60 = same mechanic as A-60 but faster and emit yellow light. It is two faces orbiting around each other.
A-80 = It emits green light and spawns in the front. Rushes to players who arent hiding dealing some damage.
A-100 = It emits magenta light, changing faces. It rushes from the spawn to the current room then checks every grey locker then rushes back to the spawn then despawn.
A-120 = Emits yellow light and loud (extremely loud) static noise. It rebounds to the epicenter of the last room a few times and have a chance to spawn a minion (M-120). M-120 = Shoots orbs that damage people to people who aren't hiding. Can spawn in groups.
GUYS 2 MORE LIKES UNTIL 1K QUICKLY LIKE RN
Nah.
Now
janitor really did a good job on the roof and floor
Yea it is
He is just using rtx on
@@rushy69 #youmissedthejoke
so well the ui even shows up on the floor
@@rushy69r/woooosh
Interminable Rooms Guide
A Section:
John: Jumpscares the player when a new door is opened or when the player enters a locker.
Noah: Spawns in the current room, wanders around nearby rooms, damaging players that are hiding nearby.
A-10: Spawns at A-000, and gradually makes its way to the current room that is opened to de-spawn and kill players that are unhidden in its hit-box
X-10: Same behavior as A-15; Spawns at A-000, and gradually makes its way to the current room that is opened to de-spawn and kill players that are unhidden in its hit-box
A-35: Spawns at A-000, and gradually makes its way to the current room to rebound once, goes back to A-000 to despawn and kill players that are unhidden in its hit-box
X-35: Almost the same behavior as A-35; Spawns at A-000, gradually makes its way to the current room, rebounds twice, despawns in A-000, killing players that are unhidden in its hit-box
A-60: Spawns at room A-000 and makes its way to the current room to stay in there for 4 seconds, killing players that are unhidden in its hit-box. after seconds it has passed, it will then despawn.
X-60: Spawns at room A-000 and makes its way to the current room to stay in there for few seconds, killing players that are unhidden in its hit-box. after seconds it has passed, it will then descend into the ground to despawn.
A-80: Spawns in the newly opened room before rushing backward, attacking any players it gets close to.
A-100: Spawns at room A-000 and makes its way to the current room to check grey lockers, killing players that are unhidden in its hitbox. After it is done checking lockers, it will rebound back to the lobby to despawn.
A-120: Spawns at room A-000, makes its way to the current room, where it will idle for a few seconds, has a chance to spawn M-120. After a few seconds it will rebound back, and it may repeat the process a few times.
M-120: Spawned by A-120, will shoot orbs in random directions. These orbs will damage players slightly
A-150: Spawns from a paper in current room, where it will then check every gray locker and start moving towards it's paper to despawn in it. The paper will disappear a few seconds later.
A-183: Spawns at the lobby before quickly moving to the current room and rebounding 2-6 times, if a player isn't hiding and it is nearby it will stop and scream for a second before moving even faster for a rebound.
A-200: Spawns ahead of the current room and goes backwards a few rooms, homing in on unhidden players.
X-200: Same behavior as A-200, except instead of targeting players who aren't hiding, X-200 targets players who ARE hiding. Opposition counts.
A-221: Spawns in the lobby before rushing to the current room, once making it there will begin rebounding 12-20 times before rushing back to the lobby and despawning.
A-245: Spawns a few rooms back before rushing to the current room, breaking all grey lockers in the room if any, then rushing back a few rooms before despawning.
A-246: Spawns behind the current door before moving a few rooms back before rebounding back to the door, then doing it again but across a short distance.
A-258: Spawns in the current room with a portal before appearing and making loud noise before despawning approximately 10 seconds later.
A-278: Spawns in the current room, then takes off before cloning itself many times, and also summoning ULB-278's and TLAB-278's in the proccess.
ULB-278: Will break any blue lockers players are hiding in.
TLAB-278: Will check any tables players are hiding in.
A-300: Changes color and summons an entity based on that color.
A-332: Aims towards unhidden players.
A-350: Rushes through rooms at 2 second intervals, picking up pieces of the room to turn into orbs to launch towards the current room
A-404: Informs that the server is glitched and that the players should join a new one for awhile before despawning. (Docile) Rebounds many, MANY times through the section(s) at very fast speed, jumpscaring and kicking any players it reaches regardless if hiding or not. (Angered)
G-011001110110110001101001011101000110001101101000: Spawns in the lobby and rushes through the section(s)/lobby at very quick speed before despawning, respawns a few times minutes later.
E Section
E-1: Wanders around rooms, damaging any players using a flashlight in its vicinity, then despawns.
XE-1: Similar to E-1, however will damage any player in its vicinity regardless of whether they have a flashlight on or not. Also, it will damage when you get near it.
DG-1: May replace E-1. Stays idle for ~5 seconds then digs into the ground, resurfacing below the player and dealing damage if it hits them. It continues targeting the player before despawning.
CHA-1: He is extremely hostile, which he’s not behaving like E-1 and other variants except DG-1. He also charges a random player after 4 seconds.
BM-1: Will wander around unhostile but he will explode at around 5-14 seconds later.
E-22: Spawns at the start of the E section and makes its way to the current room, killing any players not hiding before despawning.
XE-22: Same as E-22 albeit faster.
E-42: Spawns behind a wall at a random point at the newly opened room and moves to the other side of the room, killing any players that touch it.
E-60: Acts similar to A-60 however gains more speed the more it is encountered.
E-142: Quickly rushes to the current door killing any players not hiding before despawning.
E-144: Spawns in the newly opened room, stays stationary for a few seconds before rushing backwards to the lobby, will aim towards unhidden players.
E-200: Spawns in the newly opened room and stays stationary for less time than E-144 before rushing backwards, fakes its despawn before moving back to the current door and then despawning.
V Section
V-5: Stands idle for a few seconds, then starts jumping at the player every few seconds.
XV-5: Quickly hops towards players who aren't hiding, dealing little damage very rapidly
V-27: Rushes to the current room before despawning, while gradually speeding up the longer it takes to despawn.
V-35: Spawns in V-000 room and rushes to the latest room, rebounds and fake despawns after 6 rooms, comes back after 6 seconds and rebounds again before truly despawning
V-50: Slowly teleports towards the player
April Fools Entites 2023-2024 Coming Soon!
Hello i hope you know now about interminable rooms
13:48 bro thinks he is eyes
OMG ITS BILLY FROM INTERMINABLE ROOMS
@@robertmichel8456 YES
HI I'M BILLY FRUM INTERMINABLE RUUMS AAYA6AYA6A66AYAYAYAYAYAYAYYAYAYAYAYAYYAYAYAYAY
Why does A258 look so real with RTX on?!?!?!?! 🤯🤯
water on the hill but confused as hell
Hi❤
me too
Tell me how to get rtx on?
You click skill issue
2:25👈My favorite entity
a-50 ctehduddjd dhd
Happy new year!🎉
Happy new year
🎉
Bro better rtx than doors
@@-GKirillP2014-you can only have a rtx if you a strong pc like his pc
@@A-10123 I play roblox in phone 📱 Android
wahwah
instead use computer
Fr💀
12:25 how to noclip in backrooms
I Like Ur cool content
Oh raymond you got new pc?
I Like Ur vids
V-27 is built like a ÷
Same
Yee
Fr
yep
What filters have you enabled on RTX?
I have an RTX filter, but I don't know the filter that does it like a video.
OMG There's Me!!😊
8:30 9:44 13:52 why does sounds for eyes from doors
what type of rtx did you use?
A Section
A-10
X-10
A-35
X-35
A-60
X-60
A-80
A-100
A-120
M-120
A-150
A-183
A-200
A-245
A-258
A-278 and ULB-278 and TLAB-278
A-300
A-332
A-350
John
Noah
E Section
E-1
XE-1
DG-1
CHA-1
BM-1
E-22
XE-22
E-42
E-60
E-142
E-144
E-200
V Section
V-5
XV-5
V-27
V-35
V-50
A Section Removed
A-221
A-246
misc
Trollface
G-GLITCH
(Hoax) U Section
U-10
U-40
VIP
noonie
A-404
V-50 Similar G-200 And G-222
Missed All Entities G-235 G-250 And G-300
7:38 sucky sucky hair
Nice content
Good job sir
I really like your content bro
3:33 it's my favorite entity
Its sucky sucky scribble
Its sucky sucky scribble
I Love This Vid So Much
...
you are the best person I have ever heard from you can you can do go to play Roblox
@@Banidosh uh sure I have it
I saw your videos you made great videos
Cette vidéo est cool
U-10 VS A-221 ( A-Section vs 19:36 19:38 19:39 19:39 19:40 19:40 19:40 19:41 19:42 19:43 19:46 19:47 19:48 19:48 19:48 19:50 19:51 19:53 20:00
4:51 my favorite entity (i like windy sounds)
A-35 SO FLESH🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🫵🫵🫵🫵🫵👇🏻👇🏻👇🏻👇🏻👇🏻 0:42
Yes he so flesh
YES!
Hi...@@MariaaparecidaDesouza-fw5fk
@@MariaaparecidaDesouza-fw5fk ur top name
Utsav actually x-35 in fast
RTX is a banger
Normal roblox person
Without RTX: huh normal game of roblox, doors irs better than this
With RTX: dud can you pass the like from steam? Its on stream right?
Nice vid
pov:interminiable rooms is a goofy w april fools
0:04 V-5 0:10 XV-5 0:18 V-27 0:29 V-35 0:40 V-50
1:33 bro the A-60 in game is blocking sound
A section
0:12 a-10
0:29 x-10
0:45 a-35
1:07 x-35
1:29 a-60
1:48 x-60
2:10 a-80
2:32 a-100
2:54 a-120
3:38 a-150
4:01 a-183
4:58 a-200
5:23 a-245
5:36 a-258
6:13 a-278 with tlab-278 and billy
6:57 a-300 (spawned a-200)
7:34 a-332
8:02 a-350
8:18 john
8:29 noah
E section
9:37 e-1
10:15 xe-1
11:00 dg-1
12:08 cha-1
12:38 bm-1
13:15 e-22
13:32 xe-22
13:45 e-42
14:04 e-60
14:26 e-142
14:39 e-144
14:56 e-200
V section
15:35 v-5
16:37 xv-5
17:41 v-27
18:00 v-35
18:31 v-50
Removed entities
18:59 a-221
19:29 a-246
Misc entities
19:52 trollface
20:07 g-glitch
(Hoax) U section
20:19 u-10
20:36 u-40
Vip entities
20:55 noonie
22:15 a-404 (docile)
Ending
A-10/the sloth/A-35/wailer/A-60/multimonster/A-100/the locker checker/A-120/Benito/A-150/the fast locker checker/A-183/the bitcrusher/A-200/the happy scribble/A-245/the locker breaker/A-278/the abyssal spectator/A-300/ the spawner/A-332/the looming face/A-350/the overseer/d
Idk E-1's no E-22 no E-42/E-60/the dopplegañger/E-142/ harmin/E-144/Bir/E-200/the false memories/idk V-5's/no V-27,V-35,V-50
Very cool video
Noah souds like eyes
@@Sprunki6610Real
Cool
How do you do rtx in entity spawner?
26 minutes ago :o
Noah sounds sooooo real
How did you get
on
XE-22 🔥💯💥💨⭐⭐🎉
Can you olay rooms low detailed with RTX on? (You dont have to.)
i am billy and i am from the game interminable rooms YAYAYAYAY
also i am hamada201313
Is A-90 in this version of the OG rooms
no, but yes as an april fools entity. if it normally was, then a-120 would've been a scribble, but no.
6:12 JIMMY CHAOS WAR!!!!!
E-200 and A-100 is the scariest to me
Bros rtx is very good and awesome
Happy new year 🎉
Happy new year
How to make RTX?
uhhh now you get RTX
Cool vid xd
7:32 7:33
A-258 is a double version If rtx on
ever heard of "reflections"?
First time hearing huh?
Where did you get the RTX from?
6:34 6:35 6:35
I wanna see some up-to-date b section gameplay since it's harder with B-120's new mechanic
20:31 A BIG HOT-DOG
Why did X-60 bloody eye removed face it’s gone they moderated :(
how to get RTX?
GOD-258😮 only RTX on
How do you get rtx
Hello
my fav entity is A-278 :D
4:03 The scream💀
Bro this rtx just makes things harder to see and understand
Can someone tell me if some of these monsters are modded
Admin April Fools has left the chat
*A-220 has kick of the chat*
april fools entities are not in the game
A-248 got me jump scared💀
I mean A-158
@@ChristineMarieNudalo A-258*
also editing comments exsist
WHERE IS THE A-404?
Oh i forgot AMANGAS-230 AWAWAASADS-300 A350E-387
Why are you hiding in locker when your on the a-278
Cuz he checks tables and blue lockers
ROOMS😮😮😮😮😮😮😮😮😮😮😮
Who misses interminable rooms?
6:07 A-278 ULB-278 TLAB-278 ?
Locker: why all monsters open me ;(((( table: I’m powerful thing just hide under me and noe one can check ya 99%
TLAB-278 :
Sadbilly-278/ sad Billy:
@@SunitaSharma-zu6xb more like SA-278
And in that game you don’t get to hide or table just go away like /. /
Find Noah in the thumbnail
And that’s why interminable rooms is better than doors
Parece que maxwell todo el tiempo estaba controlando todas las entidades
RTX on = 3D 😮
It always was 3D, wdym?
wifi lag or server lag?
Wheres me? (Angered A-404)
how do u get rtx?
rtx feels like the map is flooded
22:05 noonie
15:53 v-5
why does interminable rooms have to be so goddamn loud?
Basically.. IR if it was realistic or irl
It is hard to know when to hide at the right time
A-10 is on RTX🤯
A-100 2:36 a-150 3:41 bro they like act the same way
Thats the fault of @zvardin, DUHH
rtx so cool
That one was jimmy,Timmy and billy
Itle making them do funny things: :D