Starfield | Your Choices Don't Matter |

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  • เผยแพร่เมื่อ 13 ม.ค. 2024
  • Your choices don't matter so what is the point? A general discussion.
    Thank you to Starborn @cdarklock for your wisdom. ................................................................
    Starfield is the first new universe in over 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
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ความคิดเห็น • 212

  • @TheNodyme
    @TheNodyme 6 หลายเดือนก่อน +6

    the most philosophical, yet most accurate review of the game. glad that there's people out there who understand this.

  • @mowglivapes7887
    @mowglivapes7887 6 หลายเดือนก่อน +6

    Difference is you could drone your way through life and nothing matters could be your perceived conclusion or realize that IRL everything matters. Every choice, every action, every interaction. It all matters because as far as we know it's all we get. Make the most of it.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Well said Mowgli.

  • @cdarklock
    @cdarklock 6 หลายเดือนก่อน +8

    Didn't mean to keep you up all night. Excellent reading, though. And you've gotten me back to playing Starfield again, funnily enough. I've missed it.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Your comment was brilliant. Hope I did it justice!

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน

      @@SistaCitizenYou absolutely did, and I am looking forward to your next video coming across my dash. Now go, get some sleep. :D

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน +1

      @@SistaCitizenIncidentally your comment section rules, I am checking in on it here and there and your people are good people.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      @@cdarklock 💯

  • @VaultWeasel
    @VaultWeasel 6 หลายเดือนก่อน +3

    9:51 Letting the days go by, let the water hold me down
    Letting the days go by, water flowing underground
    Into the blue again, into the silent water
    (Once in a lifetime)
    Under the rocks and stones, there is water underground

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน

      See also Styles of Beyond, "Subculture" - Get ready for the ride where no one else has been / check the code locks and strap yourself in / beware the holy loops and roller coasters / Alca, NOLA, what? Same as it ever was.

  • @HardHitterGaming0372
    @HardHitterGaming0372 6 หลายเดือนก่อน +8

    This video was soothing. Bethesda should have him write more beautiful things and have you reading to us. Thank you I'm 34 hours in and haven't started the main mission. I love starfield. I bought it September 6th but didn't start playing it until last week. I do t get the negative reviews but to each their own. I appreciate the content

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +2

      Thank you. I hope I didnt spoil it too much but you will enjoy it. Take your time with it. And dont listen to the haters. Maybe I can talk CDarklock into writing more thing about Starfield😉

  • @mickjayplays
    @mickjayplays 6 หลายเดือนก่อน +2

    Basically, your character is Rick Sanchez. It's always Rick Sanchez.

  • @darthterminus5127
    @darthterminus5127 6 หลายเดือนก่อน +4

    Hello there, thank you so much for this video. The perspective given by cdarklock was exactly what I needed to cement my purchase decision.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Don't listen to the haters.

  • @jammaples
    @jammaples 6 หลายเดือนก่อน +2

    For me, it comes back to the Pilgrim. No matter how many characters I create, or different type of play through I do, it comes back to the Pilgrim. Do you want to be Starborn, or do you want to be content? Walk around the Pilgrim’s outpost, read the writings, and like my buddy suggested, take a good look at the walls. That question may sound simple, but trust me you can go down the rabbit hole with it, and I have. For me, the Pilgrim was the most important and impactful character I interacted with. And I never even met him/her. 😂 Catch a smile out there.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      You know, I read those notes and didn't quite get them at first. I saw the sketches of the armor on the wall, so I knew he was a Starborn, but the words on the paper made no sense to me then. Now I get it. 100%. Thank you for your comment.

    • @jammaples
      @jammaples 6 หลายเดือนก่อน

      @@SistaCitizen No, thank you for making fun and interesting content. I think it helped the first time collecting all the writings and then reading them in order back to back that connected me to that character more easily. And made what he was saying flow better.

  • @BunnDeeGamez
    @BunnDeeGamez 6 หลายเดือนก่อน +7

    I will Try to keep this Brief but I Doubt It. If One Believes as I do that Video Games are Art than it is Conceivable to Draw the Conclusion that's what Bethesda was going for with the Concept of Starfield. Cause One of the First things you learn when Studying Art is it is Subjective and Open to Interpretation. Now I can't say for sure that was Bethesda's intention but I can't Discount it as well. I know from Experience having a Vision that you're so Passionate about that you want to Share and Finding a Vehicle to Express that Vision for Public Consumption is No Easy Task. Be it Music, Literature, Photography, Motion Picture or in this case Game Development; you Open Up yourself to Criticism of All Kinds. And the More People and MONEY evolved that Vision can Change. Artist may have a Particular Vision they want to be seen or something Deeper in mind for Consumer Discussion. "I Create The Painting. You Tell Me What You See"

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +2

      Well said Bundee. Thank you for the comment🤘🏾

    • @BunnDeeGamez
      @BunnDeeGamez 6 หลายเดือนก่อน +1

      @@SistaCitizen You're Welcome

  • @pauljustice1819
    @pauljustice1819 6 หลายเดือนก่อน +1

    I am level 148 and have not played the main story or any faction quest. Just missions, hunting on high level planets and outpost building to farm Vytinium Fuel Rods to Level Up my skills. I built a fleet of specifically spealized ships for my empire. I am now a millionaire and I am on my way to becoming the Mantis of Starfield aka Batman. I am still year 1.
    Loving this game, and when I mastered all the necessary skills, that is when I will truly start the game. 😊

  • @randymacarthur7767
    @randymacarthur7767 6 หลายเดือนก่อน

    Great video. That perspective made me feel good about enjoying the game. I don't see it as boring, there is so much to explore and do.

  • @Deadforge
    @Deadforge 2 หลายเดือนก่อน

    A trult beautiful way to describe not only the game but life. Throughout history many lost track of life trying to find it's meaning but those who truly know the meaning of life make the most of every moment and don't let themselves fall down a pit of negativity and despair. They accept that not everything is wothing their control and that gives them peace. Faith in a higher power or just in yourself opens up more doors to happiness and tranquility merely dreant of by most.

  • @jasonzellem2589
    @jasonzellem2589 6 หลายเดือนก่อน +2

    🤯 I was not expecting the in-depth thought and critique of Starfield, in comparison to real life that this video touched upon! Great job, keep up the good work! And I do have played through the game, doing different things and making different choices to see very little change. I have not spent 15:00 only about a seventh of that time lol I guess I gotta play it a little bit more to get on that guy level! 😜

  • @WaynesWorldProductions
    @WaynesWorldProductions 6 หลายเดือนก่อน +4

    What an amazing video! Love this! 🤜🤛

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Thank you Wayne! Sorry I missed you all today. Thank you for checking out the video🤗

    • @WaynesWorldProductions
      @WaynesWorldProductions 6 หลายเดือนก่อน

      @SistaCitizen It's all good Sis! You never know when inspiration is going to strike. So cool you were able to capture that moment like that.

  • @Camodeep7583
    @Camodeep7583 6 หลายเดือนก่อน +1

    Basically , some went straight into the comment section, while the video is playing , long enough to type send & leave

  • @lothof
    @lothof 6 หลายเดือนก่อน +2

    This was probably the best video I've seen yet regarding Starfield. I feel that many of the players who have played fragments of this game only wanted instant gratification. I've been Starborn 5 times now and I'm still not finished the game and don't want to. I'm taking my time with it so I can enjoy playing it and that's without mods or XP farming. Great video. I look forward to more content from you. Thank you for posting.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      Thank you for your comment. Agreed that people rushed through and claimed they "finished" the game because they completed the storyline. There is so much more. Even 600hrs in I am still discovering things. I'm glad you are loving the game. I am too.

    • @johnwicks4936
      @johnwicks4936 6 หลายเดือนก่อน +1

      Instant gratification? What are you even talking about? It has no soul. No magic of exploration of previous games. It’s dull, poor childish writing that was lazy work to the point many important members of Bethesda bailed. Not rocket science, it’s a bad Bethesda game.

  • @Kall_Mii_Kemo
    @Kall_Mii_Kemo 6 หลายเดือนก่อน +4

    NMS is also this way. I play solo mostly.

  • @MrTappers7
    @MrTappers7 6 หลายเดือนก่อน +3

    I have nowhere gotten close to beating my first run and ive been enjoying it so far but wow just wow.
    This review hit me, not just with the game but my life. Made me think back on my life on how I've just been an npc same as it was. The true message is to be a real starborn with your actual life, break the cycle and do something unless you're no more real than those npcs.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +2

      Exactly. And game wise, find your happy place there, because nothing you do will change the NPcs lives or yours, so fill it with fun weather it be 500 mods, stealing ships or roleplay. you can choose not to be unhappy or bored. Thank you for your comment!

  • @TheChroniclesofLouie
    @TheChroniclesofLouie 6 หลายเดือนก่อน +1

    Nice video, Sista! As one of those who have not really taken the time to "play" the game, I found it interesting. So far, I've spent hundreds of hours...almost completely on Kreet! Renovations and filming take a long time...I still look forward to venturing forth for adventure in this universe (and others, so I hear). :-) Have a great day...I'll be listening to your entire video.

  • @BaconNBeer
    @BaconNBeer 6 หลายเดือนก่อน +3

    I have about 1500 hours in Starfield. I am something over lvl 185. I am at about NG13. My game computer crashed due to a bad stick of ram. In diagnosing it something got corrupted now I have to wait for an install disk to get here. Yes some of the negative reviews are valid but it is a game and improvements are coming. Before my computer crashed I started to notice new things in the game. A year from now it will be different and improved. Now is the time to get a good base built up go through the new games. For me right now I have not joined any factions. no companions and I am just exploring the various systems and planets. You can play the game anyway you want. Just play it and let it evolve around you.

  • @TheChenny73
    @TheChenny73 หลายเดือนก่อน

    Since the May update I think the game is absolutely brilliant. I think the Starborn repeating multiverse also plays into the random repeat POI’s on the planet surfaces.

  • @Calm_Chaos
    @Calm_Chaos 6 หลายเดือนก่อน +2

    A great video and one that puts things into perspective. Played the game for well over 400 hrs before I met Unity lol.
    Loved the ship builting and knowing that the beautiful ships I desgined and copied would come to the end after that chat to myself (which caused the 400+ hrs) was sad. So now I"m Starborn and just sitting in New Atlantis with Sarah, waiting for Shattered Space.

    • @pyromethious
      @pyromethious 6 หลายเดือนก่อน

      Without spoiling too much, is going Starborn more like NMS (aka: new galaxy / universe) or other games where you simply start with your ending stats in essentially a new playthrough? Not wanting to risk it, I've been trying to shore-up the laundry list of storylines and I think I'm just about done with the non-repeatables. Unfortunately, what IS left won't bother showing in my mission lists at all. >.

    • @Calm_Chaos
      @Calm_Chaos 6 หลายเดือนก่อน

      @@pyromethious Well, it's sort of a new game and not a new game, sounds kinda ridiculous I know, but at Unity, it'll tell you what you want to do (for me it got me 400 hrs lol) What I will say is that your visit to the Lodge might be a little different, and being Starborn the powers you have will increase if thats what you want to do. I know this sounds all vague, but if you haven't got to Unity I don't want to spoil what you will see here.
      The post-Sista Citizen was reading though is what YOU and Starfield are all about.

  • @kerbangol.8386
    @kerbangol.8386 6 หลายเดือนก่อน +2

    As an atheistic nihilist, I agree completely with the conclusions set forth herein. Same as it ever was.

  • @ghengisbobber
    @ghengisbobber 6 หลายเดือนก่อน +2

    I still enjoy playing it. I eventually completed the achievements and started a new playthrough with a bit of console command shenanigans. I really like that perspective, it's a meta commentary on gaming in general.

  • @gregorycharles1651
    @gregorycharles1651 6 หลายเดือนก่อน +2

    There's joy in repetition. Prince

  • @ETERNALXGAMEPLAY
    @ETERNALXGAMEPLAY 6 หลายเดือนก่อน +1

    This game awaits dlc for interesting content people needed to grasp the idea

  • @latrinedveen
    @latrinedveen 5 หลายเดือนก่อน

    One line came to mind after watching.
    "War, war never changes."
    Maybe they have just been telling us to go enjoy real life.
    As incredible as these games can be, and as friendly the companions are.
    Nothing will compare to how incredible real life is.
    Maybe our games or wars ultimately never change, much like life for some.
    It is not to be taken as a reason to frown.
    It should be one of many reasons to have fun.
    I enjoyed this video as it made me stop and think instead of chuckle and scroll.
    Starfield is one of my new favorite games, I only got it month ago.
    It has been cool seeing content on it good and bad.
    With the amount of time put into the games, I am sure they put deeper meaning behind it.
    And from past BGS games I know they left the door open for more content and for mods.
    Ending my mini essay with a big thanks for the video and perspective.
    And signing off with one of my new favorite phrases.
    "Catch a smile out there."

  • @jalontf2
    @jalontf2 6 หลายเดือนก่อน +4

    Profound idea there, I like it. I would add a spiritual component to it, either intentional or unintentional, that once you are "born again" in the Christian sense, the worries of the world become trivial. Your new life is a gift of immense possibilities and you are equipped with a knowledge of the Truth that is impossible to explain to others without leading them to the Unity themselves to take the plunge.

  • @FromTheShadows66
    @FromTheShadows66 6 หลายเดือนก่อน +5

    The galaxy was made like it is in real life, and they were trying to make the game realistic. So moons and planets won't have a whole lot. I love this game, it still has great potential and possibilities. I do now understand that this game was meant to be played for a lengthy amount of time and not to be over with within 40 hours or so which is fine because it gives you the opportunity to explore the Galaxy and to explore around in the different areas that you go through that you never thought of to explore in the first place. Like I said above I do believe the game has more potential and more possibilities with the DLC contents that are on the way and the new ways to travel including other different possibilities that we are not aware of that the game developers have lined up for us. I do apologize I was not trying to write a novel but I wanted to give that a couple points of my point of view since I am a first-time player of Bethesda I have never experienced anything else from them except for this game I'm not going to go back and try out the other games because that's like going backwards in time with old versions Bethesda. Of course your video is not over with but I didn't have to finish it to understand where you were going with this and what I had and decided to jump in and leave my thoughts and comments. For anyone who disagrees with any of my comments that's your opinion I'm not worried about it simply for the fact that the game is for whoever wishes to enjoy it and well there will always be people that will Heckle and troll because they don't like that they're not getting their way

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Definitely Mantis. I'm about 600 hrs in, and learning new things. Thanks for the comment😊😊

  • @jimjab3631
    @jimjab3631 6 หลายเดือนก่อน +1

    Most if these young kids nowadays have trouble with anything deep. Seeing tge deeper meaning within Starfield is what keeps me playing. Most of these young simpletons can't see past a new message every 5 min and a frequent ding. Sometimes it's good to sit back and ponder, dig deeper, sit in silence and let to let the ideas grow. Most want a COD with chat flying by and chests to open keeping your dopamine, receptors fed.
    Sort of why the world is the way it is, the blinders keep the simple people pointed away from the big picture.
    Do yourself a favor and let things simmer, same as it ever was.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      Well said.

    • @user-dz5xm9ec5t
      @user-dz5xm9ec5t 6 หลายเดือนก่อน

      well said mate. I've just finished 2,300 hrs on Ghost recon breakpoint. QA far more superior game to this one. This is too linear.

  • @tinalouisa79
    @tinalouisa79 6 หลายเดือนก่อน +1

    So true

  • @ETERNALXGAMEPLAY
    @ETERNALXGAMEPLAY 6 หลายเดือนก่อน +1

    I think your points in this video are spot on

  • @MDXVT
    @MDXVT 6 หลายเดือนก่อน +2

    I played the entire game. Payed $99 for early access. Logged 300+ hours. Watched a ton of positive and negative reviews. I personally dont think people are dumb for disliking the game no more than they are dumb for loving it.
    The problem is that most content creators lack nuance. I had A LOT of fun in Starfield. Still, I have to admit the world is not very interesting, and the game is overall not satisfying due to a lot of what you mentioned above. Just because that's what the programmers intended doesn't make it good.
    13 years later, I still play skyrim. I haven't played Starfield in a month and don't know if I'll ever play again. As much fun as I had, there isn't really anything memorable for me to want to go back to. Nothing like the first time fighting a troll or a dragon.
    You made a great video. Even though I don't agree, it was very well explained. SUBSCRIBED.

  • @bustermaximus
    @bustermaximus 6 หลายเดือนก่อน +2

    I dunno. A bit meta, and a bit bleak, especially considering that the meat of the explanation is that this has been BethSoft's writing philosophy for at least fifteen years, now? It makes sense, when you play and complete these main storylines, and you finish out feeling empty, you want for there to be a reason for that, and you don't want that reason to be, "they simply wasted my time."
    I wish I could find the piece I'd read a while back about the competing design philosophies between head writer Emil Pagliarulo and former head designer Bruce Nesmith, and the sort of ludonarrative dissonance that has emerged through a clash between the stripped-down explicit storytelling of Pagliarulol's approach to narratives, and the detail-packed implicit storytelling of Nesmith's approach to environments. Well, Starfield is the threshold where Emil won out. Nesmith left BethSoft in 2021, and Pagliarulo is now the design director (and also the one who keeps lashing out at the lukewarm response the game is receiving.) I do think that's an important factor in taking in the complaints about the game.
    From Skyrim, onward, the refrain of complaint regarding the writing of BethSoft games is that the player goes through quite a lot -- through a multi-dozen-hour main storyline, and all sorts of side quests and diversions -- with supposedly so much on the line, only to reach the end, and realize the result is empty. For a lot of people (definitely for myself) what has kept them returning has been the worlds, which feel lively and lovely, and full of things to find (which means, I guess, I fundamentally disagree with the driving conceit of this "nothing changes" argument). The PC's story might end up fruitless, but the story of the world the PC is inhabiting is worth digging into. I don't get that from Starfield.
    I have finished and put about 1,000+ hours into every BethSoft game since Morrowind. I've also got like 800 hours into No Man's Sky. Starfield should be the best game I've ever played, even in its current state, but yet, I really haven't been able to get into Starfield. Maybe I will, down the road; I'm kinda counting on it, to be frank. But I do definitely feel a lack of connection to the approach that had been taken in Starfield's ultimate design, where it's so much less interesting, mechanically, narratively, and environmentally, from all these other games that have clearly informed my taste in games and which have clearly informed the development of Starfield itself. To be clear, I don't hate it, and I don't think it's deserving of the level of negative backlash it's receiving. I'm going to wait until the modding tools show up, and things that bother me get addressed. Right now, it's a sandbox without sand. I really do think it's as simple as that. It isn't some profound philosophical literary take, where Emil Pagliarulo wants me to feel unfulfilled after finishing his games, as some sort of life lesson. I just think that BethSoft is doing what it does, and what it has done for twenty years, and will be relying on the creative community that has populated around it to show up with shovels, and fill the box with sand. My biggest concern at this point is whether it's going to happen.

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน

      None of my time was wasted, though. People keep speculating that I am huffing copium because the game was so boring, but I have not been bored. Repetitive doesn't always equal boring.
      It was clear to me after about 20 hours that there was a reason points of interest were so far apart: to maintain focus. In Fallout and Elder Scrolls games, you can't go more than a couple hundred yards without seeing a new thing you never expected. In Starfield, this is exceedingly rare. Nothing is likely to distract you between this point and that point. At most, you see a bunch of things you need to scan, but you run out of those fairly quickly.
      So yeah, it's different, but I wouldn't say it's BETTER that when I am trying to make my way over to the RobCo factory a pack of feral ghouls chases me into a roving band of super mutants which combine to herd me into a bunch of bloatflies and bloodbugs. It's not even challenging, it's just tedious. In the end, I am standing around going "where the hell am I?" and checking my map. The last several minutes have been spent dealing with a random emergency, not taking care of what I set out to do in the first place.
      Elder Scrolls games are not quite the same kind of thing. The stuff you run into in Skyrim, for example, is typically... a building. Or a cave. Or a ruin. And if you just don't engage with it, nothing happens. You can see the Dwemer tower over there and go "huh" but keep right on heading for whatever goal you already had. It won't interrupt you, but it may entice you to interrupt yourself. And again, I wouldn't necessarily say this is BETTER.
      It does, of course, make perfect sense that people have a PREFERENCE for one of these things. You may want to be interrupted with an enemy to fight; you may want to be interrupted with a location to explore; you may want not to be interrupted at all.
      But it's really, really weird to suggest that the very obvious pattern of what interrupts you in the game was a MISTAKE. And people do that all the time, suggesting that the "problem" of this game not being like other games was an accident, and not a deliberate effort to make a different game.

  • @ETERNALXGAMEPLAY
    @ETERNALXGAMEPLAY 6 หลายเดือนก่อน +2

    The game is good people are honestly weirdly negative
    There’s so much real life lore to try is game to appreciate especially when u beat the game and become star born realizing this game is a mirror representation of what the future could hold for us as a space baring race those people don’t understand that my favorite Easter egg is the glowing orb on the wing of your starborn guardian very synonymous of the phoenix Arizona sightings

  • @SpartaSanks
    @SpartaSanks 6 หลายเดือนก่อน

    Sista Citizen thank you for existing.

  • @donteh58
    @donteh58 6 หลายเดือนก่อน +1

    Nailed it.

  • @faamecanic1970
    @faamecanic1970 6 หลายเดือนก่อน +3

    I’m over 400 hrs into the game. Still on NG + 1. Took me about 100 hrs to exhaust most content, then started base building, ship building, and mission board side missions. I love this game. Is it as good as Skyrim…not IMHO. Some of the stories are disjointed, there are bugged missions, the shipbuilder and outpost builder is horrid for PC. But overall enjoy the game. I look forward to BGS patching and mods.
    I’m with you…how can someone play for 30 hrs or less and fairly say “this game sucks”.
    Good discussion sista!

  • @nolgroth
    @nolgroth 6 หลายเดือนก่อน +1

    I have an entire litany of things Bethesda dropped the ball on. Missed story beats, not creating enough variety in POIs, not developing underwater content, strange omissions in the ship builder, terrible outpost building, and so on.
    I have also found a game play loop that has kept me entertained for nearly 1,100 hours. I think it boils down to whether or not you have "theater of the mind" skills or not. If you are expecting to be spoon fed content and interest, Baldur's Gate 3 is over that way. No shame in it. BG3 is a good game.
    If, on the other hand, you can create head canon content, Starfield is like an ugly, but cozy, blanket waiting for you to wrap yourself up in. Once you throw the blanket over your head and turn on the flashlight, you are limited only by your imagination.

  • @neildaniels5443
    @neildaniels5443 6 หลายเดือนก่อน +1

    I named my character Xxiou........every time I play I imagine him watching 😊

  • @Capricorn_IV
    @Capricorn_IV 5 หลายเดือนก่อน

    How many hours do you have playing starfield so far?
    I have literally played 30 minutes on release date and know I will enjoy it but decided to hold off until the expansion and patches/update improve starfield even more and fix for HDR on console

    • @SistaCitizen
      @SistaCitizen  5 หลายเดือนก่อน

      Almost 700hrs. NG Plus 11 almost 12, LVL111. Love this game.

  • @glyph2011
    @glyph2011 6 หลายเดือนก่อน +2

    I’ve never played a Bethesda game before Starfield hit gamepass. I thought I’d try it out as I’m a Sci-Fi fan. It’s been about a week. I’m absolutely loving it. It may be as I’ve no frame of reference, as in, I’ve never played a Bethesda game before so it’s all fresh and new to me. I’m really excited to build my first ship, I’m excited to see if it’s purple or yellow loot as each enemy falls. I’m pretty immersed into this and am loving the lore and the scripting. I suppose I’m the lucky one. Experiencing the Starfield without jaded eyes.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +2

      I love hearing this. Let me know how it goes, and dont listen to the haters. Thank you for the comment.

  • @leorand6771
    @leorand6771 6 หลายเดือนก่อน

    This was a great Video; thank you so much for its utterance. Regardless of the love/hate for this - I found it rich philosophically/psychologically/metaphysically. I’m sure we call agree on its pros and cons - but mythically there were deep ontological facets in its experience (for some - who enjoyed those explorations.) A real pleasure to play. I hope they continue to expand its multiverse… Again - great video.

  • @davidellisjr5013
    @davidellisjr5013 6 หลายเดือนก่อน

    I agree with you have a good point, I enjoy building ships and outpost and searching for lakes and river on the variety of hundreds of planets. I really enjoy the game and ability to Role Play and I have finished the game, have many hours

  • @AAA-fb3bm
    @AAA-fb3bm 6 หลายเดือนก่อน +1

    Yep that's right :)

  • @fredblues7175
    @fredblues7175 6 หลายเดือนก่อน +2

    I am watching a playthrough and enjoying it so far. A lot of folks ripped Skyrim when it came out and Fallout 4. I personally love these games, but my only problem it the same reason I haven't played Starfield yet. Before Cyberpunk came out, I upgraded my pc just so I could play it. Now, Bethesda and CDPR love me so much they upgrade games so I cannot play them. Luckily, I can fall back on Skyrim LE. But when they upgrade F4 I don't have a fall back. I figure I will have a pc with the coveted 4060 graphics card about the time the 5000 series comes out and they all have to update their game to run on that. Stuff like that makes me think it's time to actually go outside and play with the dog instead!

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo 6 หลายเดือนก่อน

      You could always stream the game with geforce now ultimate and its 4080

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      I have to agree about the performance. My PC couldn't run it either. Most people don't have or can afford a 4080. I feel like if they had optimized the game more, more people could play it. Hopefully they will. I would love to do videos with mods on my PC, but it just cant handle it. Definitely a criticism I can agree with. Thank you for your comment!

  • @ju5tahu5tl3
    @ju5tahu5tl3 6 หลายเดือนก่อน +4

    Really needed to hear this...but yeah, it really does sum up my feelings on Starfield, and the gaming community's response on the game in general. Not only did I thouroughly enjoy playing 400 solid hours of Starfield, but I also have reached the point where like with every other game...or piece of medium I have had the pleasure of touching...I'm pretty over it.
    Not to say I don't really enjoy playing it to this day, but I see and appreciate it for what it is, and wish more people saw it in a similar light. Having played (and still dabble with) Elite Dangerous, I have to say, alot of the complaints I heard from complain such as the salty/ reddit community and other mediums have mostly said...they wouldn't enjoy if they had within Starfield. No one REALLY wants to travel in space...not truly....it would be mind numbingly boring...and though I don't know for fact...I can give an analogy of what it COULD feel like by having traveled the distance it takes in Elite Dangerous to reach Colonia, Sagitarrius A...and the trip back...without a Fleet Carrier.
    The older I get...the more disappointed I grow with humanity to find we just like to complain...we can't find anything to enjoy EVEN in the things we want(ed), and we CANNOT appreciate anything until we have it and lose it. Just. Like. Life.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Totally agreed. 💯 Thank you for sharing your thoughts.

  • @mikeymondavi
    @mikeymondavi 5 หลายเดือนก่อน

    These are all excellent points. Even the Hunter groans about the grind (lies, opportunity, backstabbing, deceptions) so i think there is a sense of isolation from things for sure, because as he mentions, what's the point? Fastest way to the goal is what he was after.
    I think there's an even larger picture people are missing, and i think that's because while the world has been undergoing the supposed SaaS a lot of people expected the typical one and done BGS titles. The 5 year post-launch dev cycle was no secret, but when you hear some of this feedback you kinda get the impression that they think this is the whole story and they're getting cosmetics down the line.
    Rather, what we have at the moment is chapter 1 of a story that's being told over the next 5 years. They planted these seeds so we'd ask these questions, they set up these conflicts so we'd be caught up in the mix with various factions and players we'd be forced to pick sides over. With a 10 year support cycle with the game itself we'll have years of rerunning the story from the previous 5 years to rerun making those other decisions, maybe ala Mass Effect, maybe even pay prices for those decisions made.
    Regardless of whatever dev issues they ran into that they couldn't get the base title over the finish line time, i'm not exactly worried about them working out the stuff we know they cut/disabled in refinement and getting it out when its ready.
    But that's just me and my experience thus far at 700 hours in, NG+ 10, PC.
    Dug this vid, keep them coming =)

  • @edwardjenner1742
    @edwardjenner1742 6 หลายเดือนก่อน +1

    I'm a game pass player and am level 97 and am still on my 1st play through I don't no longer play daily but will if they put more dlc's etc iv enjoyed the game "it's free so why wouldn't I?"

  • @BorgWolf359
    @BorgWolf359 5 หลายเดือนก่อน

    I love Starfield! I try different actions each NG+! I vary my decisions. I love that some of interactions with Constellation are changed & weird! The plant one is by far one of my favorites! My only wish is that they changed more things in the universes! Like certain organizations weren't around or different ones sprung up! I am going for doing everything I can in each universe before moving on to get all of the powers maxed out! In that final universe I will romance someone & build my base on some quiet planet like The Pilgrim!

    • @SistaCitizen
      @SistaCitizen  5 หลายเดือนก่อน +1

      Me too. I've gone through NG 11 times and still haven't encountered some of the multiverses others say they have when they got to the Lodge. I want to settle down, but more to see! Thank you for the comment!

  • @danceswithowls4000
    @danceswithowls4000 6 หลายเดือนก่อน +2

    I am getting to almost 2000 in the game and I am still getting surprised of the story and the side missions. I have not made starborn yet but every day is a new day. If something gets boring you go do something else like ship building or base building And steal some ships on the side lol. I won’t get tired of this game for a long time. I will Seya in the stars!!!!!

  • @briangregory2712
    @briangregory2712 6 หลายเดือนก่อน +3

    I love Starfield. Currently stalled out around NG+6, but it's a game I expect that I'll keep going back to for a long time to come.
    I've never been the type to get too hung up on "choices" mattering in a video game. As long as the developers have an interesting story to tell or an interesting world to tell it in, I'm usually happy. I see Starfield as having both of those things. By time I first entered the unity and headed back to the lodge, I saw the whole game as a commentary on the obsession within gaming for choices to matter. Like okay, I made my choices and beat the game, now I can take that knowledge forward and re-make all the choices again and maybe sometimes some weird new twist will happen or maybe not.

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน +1

      I agree with this. One of the things I played with was the Ryujin questline; Imogene has that really nice suit. I wanted that suit. But the thing is, I really LIKE Imogene, and I don't want to kill her for her suit. My compromise is to kill Ularu instead, and take HER suit, which is almost as nice as Imogene's. I don't like Ularu. But since that's the suit I want to wear, I now begin each NG+ by heading straight to Neon and doing the Ryujin questline, so I can get the suit. Not that it matters, especially. I just like that suit.
      Your choices matter to you. Do they really need to matter to anyone else?

  • @maleficdagon4538
    @maleficdagon4538 6 หลายเดือนก่อน

    Skyrim was special because you made the decision to go in whiterun, ( I always go to Falkreath) and you make changes in the city. Kill someone and they stay dead, Marry someone but there is no divorce. The difference is Visible like the sieges.

  • @darrenblakley2006
    @darrenblakley2006 6 หลายเดือนก่อน

    So true lol, im a + 10 player , still playing and love this game mmost playthrough i have been the good samaritan but a few i changed up to being a badass siding with the fleet, love the outpost amd shipbuilding, great game

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Agreed! I'm having a great time with it too. Thank you for the comment.

  • @angelooutlaw386
    @angelooutlaw386 5 หลายเดือนก่อน

    Hi I just subscribed to your channel because I love Starfield. One of the best games I've ever played there are so many haters of this game but I just love playing this game I chose not to do the unity and I won't there will be DLC That I think that make this game for gamers that like this love playing even more I'm a 92 level in this game and still just love playing this game everyday after I get home from work thanks for the video this is one of my favorite games

    • @SistaCitizen
      @SistaCitizen  5 หลายเดือนก่อน +1

      Thanks for the positive comment Angeloo, its refreshing. I love this game too. 700hrs in and still having a blast. Thank you for the sub o7

  • @neildaniels5443
    @neildaniels5443 6 หลายเดือนก่อน +1

    The game.....like life is wot u make of it......
    The
    Real
    Understanding
    To
    Happiness

  • @qween2077
    @qween2077 6 หลายเดือนก่อน

    Do you play Star Citizen. I feel like you make great gameplay vlogs

  • @JohnDoe-sl6di
    @JohnDoe-sl6di 3 หลายเดือนก่อน

    So it’s basically Skyrim in space

  • @michaelelsner1377
    @michaelelsner1377 6 หลายเดือนก่อน +2

    I totally agree with you. I have played the game for more than 800 hours. Bethesda released the game wildly, as I say, "under finished"; and extremely buggy. Still and all, I still enjoy playing it.

  • @StarfieldWX-tb42
    @StarfieldWX-tb42 หลายเดือนก่อน

    @cdarklock nailed it 100%. I am purposefully avoiding the Unity as long a I can because I know that once I do it once... nothing will ever be the same again. I'll become this new entity. I'll feel like repercussions no longer matter, just try it differently next time, or next time. Some day I may get the courage to pass through... but today is not that day.
    I'm also suuuuper casual and only level 35, and it's a solo game, so no rush. No one is going to go off and leave me. Aaaaah, the cool, refreshing feel of taking my time with something. My only concern is spoilers, which given the Unity has already been spoiled, the rest are just small potatoes and fairly easy to avoid.

    • @SistaCitizen
      @SistaCitizen  หลายเดือนก่อน +1

      DEFINATELY take your time. Love to hear it. Sometimes I wish I had of taken more time with the game early on. Good luck on your travels Captain o7

  • @michaelsylva4781
    @michaelsylva4781 6 หลายเดือนก่อน

    Yea, I've been kind of amazed at the reaction of some players, I've loved almost all Bethesda RPG titles, Skyrim, Fallout, et al, and I was instantly hooked by Starfield, I started with a few stumbles but got going with my first character, now level 135, ng+4 and am now focusing on a new character, level 70+ ng+1. Do I wish there were some better features here and there? of course i do! but finding ways around little gameplay issues is fun and challenging too, I adapted a little to the game and am now over 1k hours in and still having fun, I don'[t flash through to see what the next ng+ will be like, I know it will be fundamentally the same, by creating my own world, ships, outposts and homes in every "life" the individual missions become a very small part of "my" story and I'll make some private, internal justification for doing them in maybe a different order so they are still relevant in my new internal timeline.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      Hey Michael. I rarely touch the story any longer. I have created "My" experience in the game as well. Its good to see there are players out there enjoying the game for what it is and what YOU can make it. Thank you for the comment. Good luck out there Captain!

  • @JohnnyHughes1
    @JohnnyHughes1 6 หลายเดือนก่อน

    I absolutely agree with the point that is being made. It is a computer game. A bunch of 1s and 0s. Graphics doesn't matter. Loading screens don't matter. You define what is fun. You choose how you react ro things. In another comment on another video i discussed Pong and gaming systems like the Atari 2600 VCS in the 1970s. Rhose games were FUN because people used their imagination. They were 8-bit sprites. 1s and 0s on an electronic screen.
    Books like the Lord of the Rings are fun because people use their imagination. Each person chooses their outloook. Each person can choose to be a hater who no fun or something else. You get out of life what you put into it and what you choose to get out of it. Your outlook can be positive or negative. Way to many self centered people out there with no positive thoughts

  • @ShaggyShagz13
    @ShaggyShagz13 6 หลายเดือนก่อน +4

    I don't need the developers gaslighting me or the fans coping at me about the realism of a empty boring game that has space magic and multiverses. Can one of these multiverses not be boring? The gamesplainin highlights what I don't like about the game. Claiming it is supposed to be boring hurts my hope of it improving in the future. I'm waiting for mods to fix it, like always. That is how Skyrim kept me for a decade. If you enjoy the game, good. I don't. I'm enjoy BG3, maybe you don't.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Yeah not a fan of BG3 the gameplay reminds me of a mobile game with the overhead combat. Very dated to me, but obviously not some. TOO many menus and stopping to select moves just to fight. I wouldn't call it a bad game, I just don't like it but other people do, just like this game.

  • @jeremyposey23
    @jeremyposey23 6 หลายเดือนก่อน +1

    Still don't get the hate for the game. I've enjoyed it since I first got my hands on it

  • @SolearGnG
    @SolearGnG 6 หลายเดือนก่อน +3

    Besides the fact of calling your viewers dumb, this was not a bad video. I only got around a 100 hours in SF and only got my first fus ro dah powers and got married. I know there are a lot of stories in it yet but I just can't get past of the fact why they couldn't make the POIs random.. My exploration gameplay very quickly soured when on the 2nd planet I saw the same bases, same layout same enemies.. It would have been soo easy to make this from "everything is the same nothing matters" to "you never know what you will find" if they lean on more on the randomization. "Everything is the same" is the lazy game writers trick for trying to assign meaning to repetition which is easy to make in games. Having the same universe but 1 thing changed is not content, it's repetition. Same as in No Man's Sky, just because the dog type creature has a different shade of gray fur, that doesn't make a valid claim that every planet in NMS is different.. And if their goal was to make it like that intentionally, then sorry but it was a dumb goal. I'm not sure why anyone wants to play a game to repeat the same thing even if it's intentional. It would have been a significantly better game if they make it completely different every time by randomizing more things. Random POIs, random factions in power, random events, random capitals in ruin while others to flourish.. It would have been more interesting to play through than anything that just lazily tried to assign meaning to repetition because they didn't want to do the hard work..
    And that's the other point. You also refer back to skyrim - Bethesda also did. Their game design is lazy as heck.. They literally just do Skyrim in space and slapped ship building on it (which is, after myself playing with it a long while - i find very limiting. I recall my disappointment when I noticed I can only make 40m long ships) There's a good thing working with similarity - people who liked skyrim will like Starfield too to a certain extent. I still feel like they were overselling this. Yes the game is bigger than previous games but that's a given if you account for all the technological advances. The game has some great aspects, I don't doubt that, but just like F4, it had disappointing endings. Instead of giving endless wonder, they they give meaningless repetition and you supposed to find a deep meaning in that? Well ok, but I still complain that we didn't get endless wonder instead.. Just because pie is good that doesn't mean that cake wouldn't have been much better.
    Starfield in my eye is a missed potential. I stopped playing it after I got married on Paradiso because I suspect from all the spoilers that it will go downhill from there.. I've read that the companion I'm highest ranked with will die, and then comes all the philosophical BS and grind. For the moment my life in Starfield is still idyllic and I'm on honeymoon. I choose that to be my ending. At least for now.. I recorded a 100 videos for it, and slowly processing that and maybe after all my videos on it are out, I might pick it back up and progress, For the moment I'm good.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      I didnt call my viewers dumb. Also the enemy bases are for farming legendary weapons. Just like Warframe. Same enemies, same enemy map, but you farm for drops. The enemy NPC's are a mere pittance. The Starborn are your combat equivalent, and if you build the armillary at your base, they will attack it regularly. Epic boss battles. I've had 8 to 10 Starborn show up at one time and destroy my base. Sure your companion will die, but who cares? You can make a different choice and they live. I once ended up at the Lodge in one universe and the Hunter had already murdered everyone in Constellation. I used the Lodge as home base. Sounds like you read about the game but, didn't actually play it.

    • @SolearGnG
      @SolearGnG 6 หลายเดือนก่อน

      I have a few things to say on this reply but I don't think it's worth the effort fighting over this. I think I played enough of the game (~100 hours) to make a valid opinion about it. It just happen to be not matching yours. But that's OK, I'm not here to convince anyone of anything. All good.

  • @user-ig4gs2cn3u
    @user-ig4gs2cn3u 6 หลายเดือนก่อน +1

    I put in more than 150 hours on Xbox only for a glitch to ruin all of my saves. I enjoyed it up until then. Bug filled mess.

  • @runnymedeworks6326
    @runnymedeworks6326 2 หลายเดือนก่อน

    This is great! But I don't know how I feel about the 'same as it ever was' sentiment. The subjectivity and isolation of the player is exactly the kind of perspective that makes a game like this so polarizing, but that polarization has nothing to do with the game itself. The author of the comment you dedicated to the video to, in responding to it, wrote that they took a break from the game and came back to it and are enjoying it again. I've had albums, and books and films and video games that I tried and didn't enjoy initially, but came back to later and found enjoyment and stimulation in them. They're the same. I'm not. If we're at our best, we learn valuable lessons from this, and realize and cherish our capacity to grow and change because we don't live our lives in isolation. Just the act of surfing through your comments, finding one that really resonates with you, and choosing to dedicate time and energy to put it out there is a wonderful example of how we inately cultivate community. Relationships shape us in ways we can't comprehend on the surface, and like a slow burn, they show us who we are and who we can be beyond the scope of individual choice and freedom. We are never the same as we ever were, we are more malleable than we think, and Starfield completely explores and exploits that in ways that most gamers aren't ready for. Play the game, but do it intentionally, plan, don't plan, build, explore, repeat. But the more time you spend doing something, the more you understand it, and the more it becomes you, and the more it becomes you, hopefully, the more you begin to understand about yourself. Art, in all of its forms teaches us and shows us the changing self, and that life is about trying to keep up and catalogue this change through experiencing connection and communion with those around you. Starfield is really trying to bring that home.

    • @SistaCitizen
      @SistaCitizen  2 หลายเดือนก่อน

      This was awesome. Thank you for the positive vibes and thoughtful comment.

  • @pyromethious
    @pyromethious 6 หลายเดือนก่อน

    Did that XB review thing and it said I was in the Top 5% of players (playtime I assume) oddly enough. I think by that time I'd played probably a dozen days' worth (nearing 20 now I believe). I've yet to bother crossing the starborn threshold and only just now playing the UC / Fleet 'choice' point. I realized that the game was starting to feel like the early days of NMS after a day's worth so I knew that it was obviously early on game evolution wise. Granted, it's not uncommon for me to enjoy a game for things that many find boring. I hate the idea of games like Farmville or Minecraft, but found myself quite enjoying the building available in Subnautica, NMS, and Fallout, so I figured that I'd get quite a bit of time out of this game and I was More than right. It's not the Best in story and such, but there are some awesome subplots for sure that many may not ever see if they don't Try to roam the worlds.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      100% i loved NMS, but I feel like Starfield does a lot of things missing from NMS. Especially the different biomes on each planet. I think a lot of NMS players will like this. Also, as much as I love NMS, the story isn't that great either. Nobody plays that game for the story. Thank you for your comment!

  • @jerrylund6394
    @jerrylund6394 6 หลายเดือนก่อน +2

    Take care of yourself Sista ,alot of people care about you

  • @infernoeagles5812
    @infernoeagles5812 6 หลายเดือนก่อน +1

    I just finished my 1st play through of 120 hrs did the free star rangers turned pirate did Sarah, andejera, and Sam quests then I did the main quest and to honest what he is saying is very true and that’s one way of looking at but my biggest problem that I had was the pilgrims journey it literally didn’t make a lick of scenes at all (I go on a side tangent sorry but it will make some sense in second hopefully) and I don’t know if it was because I was feeling a lot of resentment for my actions to have some kind of impact or that I was put on the rails so hard that I wasn’t allowed to do anything and was not allowed the freedom to do as I wanted and if that meant blowing some people away I just got more and more irrational mad…
    I hate essential NPC’s I want to fail when I mess things up… your actions have consequences…. But ultimately got none of that just the story rails that was forced to go down.
    An with the pilgrims quest I literally didn’t understand it all because whatever I choice didn’t seem like anything but trying to grasp at straws with the philosophical question to God, am I worthy and it was just irritating to me because if I would have gotten the ability a loose cannon ranger you know those questions would have had some merit but they really didn’t and that’s where I really do think the writing just falls so weak and has poor execution in its delivery
    Awesome video by the way this is a good breakdown and I really mean that because I hate this game with a fiery passion 😂😂😂 at least right now I do. I honestly just hope they turn this game around because the community really wants a good RPG that makes them think and feel like their choices actually matter and then turn it around and go it was just all a illusion 😂 they are just living in your world and they have just learned to walk.

    • @infernoeagles5812
      @infernoeagles5812 6 หลายเดือนก่อน +2

      Also I liked and subbed to your channel keep up the awesome work really appreciate a genuinely different look then rabid fan boys and the psycho haters and no one being able to articulate the happiness with the game or hatred towards this game other then shallow answers

  • @matthewchandler7845
    @matthewchandler7845 6 หลายเดือนก่อน +1

    8:50 Right but...I asked myself and I am sure many of us did....UHHH thats great but do I want to spend 200-400Hrs maybe 1000Hrs in a world that makes me feel alone and disconnected?.....Bethesda needs to read the room. (Maybe they can make an actual game instead of getting Meta with what a game actual mean to them...) We all just wanted Oblivion in space...just with something in it.
    Minecraft can already do that better at-least I can MAKE the world I inhabit alone my own image.

    • @matthewchandler7845
      @matthewchandler7845 6 หลายเดือนก่อน

      Its not great game design is the point.....IT IS a neat psychological concept and an intriguing question...it just makes for a really SHIT game though....

  • @sirbowserfelix9293
    @sirbowserfelix9293 6 หลายเดือนก่อน +1

    Yep, I agree. The Huge majority of reviewers miss the whole point in Starfield, and I do agree we can get some bugs that are frustrating, I've encountered a few already but I knew this could happen so I hade some older saves and had to move to NG+ in order to clear the bugs, but we know the developers are working on fixes for that so I don't really mind. Have done way over 600 hours so far, over 500 in my original character and close to 100 in my new character, and I have to say, I've been have multiple random encounters in my new character in which I never had in my original, as well as in the NG+ of my OG I had many different encounters from my very first run of the game, so I have a feeling that every new character/NG+ rolls a dice on what will be 'more common' to find in the game, so the game is Still Fresh to me. For exemple, I Just finished the Ryujin quest in my new character but I did it in a Totally different way then my OG run of it, managed to do 100% stealth and not deaths outside of a single mission, the comments from the 'bosses' are different and I could have a slightly different meeting since I could have the majority of them agreeing in a few things I could not do in my OG run, and that's interesting. I know there are other ways to do those quests, so I will try it in my NG+ OG character later.
    In the end, the game is, guess what? A Game! Although I see how BG3 could set a new level of interaction in terms of what we could expect from a RPG There no way Starfield or any game to be released in the next years to reach that point, and that's because BG3 was build like that from start, so as we can't expect that for Starfield, we Can hope for Elder Scrows VI, in which I'm 100% sure we will get some AI voicing to some extent and some AI assistance in a way or another, and That will make people go nutz, in a way or another.
    But in the very end, I think that the 'major issue' of Starfield is simple, it is a game in space, where ships are not That different from expensive cars and inter system travel is as common as getting the metro or the bus, so in short, it is Not a game with medieval theme nor dragons or any mythical creature. Of course, I'm not saying those aliens are real and those planets are Exactly like that, but in the end it is a game that tries to stick to a believable reality, trying to make us dream in this set of possible future, using info from what we currently know in a way to mix with that little something that made it all possible with a bit of added sauce from the super powers and multiverse stuff for those who want more than living their lives in space as spacetrucker or something. It gives you choice, stay in the universe you are in or try a new one to see if you find what you're looking for. Through the main quest line we get across some register from a Starborn that did just that and decided to lay down and rest in the universe we start, after countless times going through all of that, and for what? For power? In the game we learn that power alone will not change anything, and that's the whole point, it just needs more time for some people to get that, and a lot of them just don't get this point at all.
    In short, Starfield brings a very decent reflection on humanity itself and bring some questions that we even see elsewhere, but having those existential questions while experiencing going through the same struggles every time, with the same people dyeing for the same mistakes over and over again, that does help make the debate a bit deeper. And since Bethesda do some quite horror like stuff in the game but keeps it without any type of nudity or a harsher gore, the game sometimes don't bring the impact it tries to represent, and I see that as Huge issue, but I do think it could be a bit more crazy in that regard.
    I Love this game and Can't Wait for the DLC and more and more content for it, and I do hope to see more people trying to understand it for what is is instead of trying to hate it for what is is not. Starfield is not Skyrim, is not BG3, is not Star Citizen, nor No Man Sky's or Elite Dangerous. Starfield brings a lot, but people refuse to see it, and try to project other games on Starfield, and that is just dumb... It's like complaining that Super Mario is boring because he don't have use shotguns nor nuke the castle or sent Bowser to the Moon in a Tesla Roadster... Just dumb....

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      I agree 100% Also same with finding things in space. I had played through 2 times before I even noticed the poi icons in space. I dont know if I just didnt see them, or they didnt appear until I was a certain level, but they are everywhere now. I find so many cray things. But people wanted to make this game like Bethesda's other games where you wander around the world and discover things. The exploration is in space. Thank you for your thoughtful comment.

  • @TLKjoe
    @TLKjoe 6 หลายเดือนก่อน

    Saw the name and was really hoping this was a Star Citizen channel 😞

  • @AzViking69
    @AzViking69 6 หลายเดือนก่อน +1

    Love the video. I “think” most that bash it or BGS because they don’t understand the history of Bethesda themselves. I agree that nothing is above criticism but what we have seen is so far beyond that and it’s just an unprecedented hate that’s a direct reflection of today’s society in large part. I’ve been a gamer for 40 years plus, in that time I’ve enjoyed maybe 5% (high end) of the games I’ve played and usually either traded the games or they rotted in a box til I moved after a month or two of playing them. Of all those years there are only a handful of games I’ve played over and over for years and now a decade plus, and those all are made by Bethesda with one exception, RDR2. And Bethesda is still supporting these games that are over a decade old which is unheard of, rockstar abandoned RDR2 two years ago. I think the hate is very narrowed sighted and from those with closed minds that don’t understand Bethesda never gives you all the juice after the squeeze but more of a drip that last years and in time Starfield with mods and DLC will be a totally different game in many aspects nearly everyone bashing today will be playing again in a few years.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      I totally agree. The Skyrim of 2011 is not the Skyrim of 2015 and 2015 Skyrim is nothing like 2024 Skyrim. Thats how Bethesda games are. !00% people will have a different opinion.

    • @AzViking69
      @AzViking69 6 หลายเดือนก่อน

      @@SistaCitizen absolutely and in a years time Fallout 4 will be 10 years old and with a upgraded and upscaled update with even more mods as the TV series starts. And same will be true for this game. I can literally argue how this game has a better head start than any game since Oblivion.

  • @WizeOldWizard
    @WizeOldWizard 6 หลายเดือนก่อน

    War. War never changes.
    It's a sandbox game. Just like many other Bethesda titles. If someone fires this up expecting Witcher 3 type of choice and consequence, they're gonna be sorely disappointed. But Starfield has a plethora of mechanics that other games don't. The 'emptiness' of the settled systems is a realistic approach to what space travel would feel like. Starborn or not, if you go travel to other planets, good luck finding lush planets with life, much less intelligent and non-hostile beings. Space is empty. It is not developed like Earth, and our planet is exceedingly rare.
    Funny that you mention your analytics, my experience is exactly the same. 30-40% watch for only 30 seconds, and roughly 20-30% actually watch until the end. I'm thinking that is fairly typical.
    Also I just want to say one last thing, at 1:14 that's the Aetos in the background, I hope you're enjoying the ship!
    Liked and subbed. Good content!

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Wizard! Agree 100% about the planets. That was exactly what I was hoping for actually, for many reasons. I wasn't disappointed about that like others were. Im a huge science fan, so actually being able to be in space, as it would be in real life, is AWESOME! Probably why the story really isn't that important to me. But when I do play the story, it for fun and RP. to break things up for a minute or to obtain an item. As far as the analytics, this is my second channel. I play GTA Online on the other. I'm not sure if this is your first, but those aren't typical analytics. Unfortunately its cool to hate watch Starfield videos. People will either wait to see if you are going to trash on the game, and if you don't, they leave quickly, or, they are furiously typing in the comments while not listening or watching your video at all, then click out when they are done. And most likely for you, people going back to it to check the build was right, just like I did. And YES I am enjoying Aetos! A lot more now that you got me onto the right weapons! LOL. Thank you for the sub, hope to see you around the channel.

    • @WizeOldWizard
      @WizeOldWizard 6 หลายเดือนก่อน

      @@SistaCitizen interesting insight into your analytics from another channel, thank you for sharing. Seems now like the subject of the content itself may be the biggest influence. I have attempted to start channels in the past but they never took off like this one, so I’m really only now beginning to understand the nuances of this. I’ll be asking you more questions for sure!

  • @shymenoroeds7552
    @shymenoroeds7552 6 หลายเดือนก่อน +1

    Don't take it the wrong way but I found this depressing thumbs up

  • @wbnc66
    @wbnc66 6 หลายเดือนก่อน

    after 1,000 hours I have sort of developed the idea that the starborn are like players in an MMO Most are grinders just trying to get to the next Level, ready to waste anyone who gets between them and the final prize. The hunter is an OG player who has been around since the closed beta and has become a bit jaded and burnt out. The emissary hasn't quite figure out the game is just a game and takes the RP a bit too seriously. Your character is the newb just learning to play the game.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      Well said. I feel like after CDarklocks comment, I'm leaning towards the Hunters perspective this playthrough, "why restrain yourself, do damage. it doesn't matter." So I'm RP as a dark pirate. Stealing from everyone for my own happiness while I'm in this universe's iteration. My companions can yell all they want. What they do and say are irrelevant anyway. Just fly the dam ship and do as you are commanded! They wont remember in the next universe anyway😁

    • @wbnc66
      @wbnc66 6 หลายเดือนก่อน

      @@SistaCitizen es make his philosophy actually make sense. these "people" aren't real, someday they may become real when they go through the unity themselves but now they are just simulations of people. so why don't you side witth the fleet once, to see how it goes, or take the straightest path to your goal instead of fiddle farting around being a "niceguy". and the Emissary, he's delusional...trying to protect a bunch of simulations who are no more real than a character in a comic book.
      BTW thanks for the video it will make my next play though a lot more interesting I may have to keep an eye out for your next post :)

  • @ronchu4453
    @ronchu4453 6 หลายเดือนก่อน +2

    the point is though people want to be entertained by the games they buy, regardless if their own lives are mundane or not. Starfield is just not entertaining beyond a certain point, and that point of boringness comes very early into the game.

  • @zootytv
    @zootytv 6 หลายเดือนก่อน +1

    Nice video and a tip of the hat to The Talking Heads. So my take is coming from 1200 hours of game play (I'm still playing).
    To me it feels like the games development was cut short and pushed out before it was ready. How this happened I'm not sure but my guess is Microsoft had something to do with it. Microsoft has acquired a lot of games over the last couple of years and had some big flops, Diablo 4 and Overwatch 2 just to mention a couple. The view from the penthouse is all about profits with no understanding of how much time it takes to develop a big game. When it comes to gaming Microsoft has done nothing on their own. Their most popular game Microsoft Flight Sim was not their creation and went down hill after they took complete control in 1998.
    So many of the systems in the game just feel unfinished. The most glaring example of this are the three main faction. Where in the hell is House Va'ruun? And don't tell me it for a DLC, that's just peoples wishful thinking. Even the other two faction stories are pretty light on substances.
    The upside if there is plenty of room for growth. Keeping my finger crossed.

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo 6 หลายเดือนก่อน

      The game was okay as it is and was going to release in 2021. Some people want it to be delayed like gta 6.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      Nobody knows where House Varuun is, not even the people from there like Andreja. Their planet is hidden on purpose by the Varuun. But maybe a DLC will reveal its secret location. I keep my fingers crossed for more growth too! Thank you for your comment.

    • @cmdrvernondingo1540
      @cmdrvernondingo1540 6 หลายเดือนก่อน

      I get the feeling that they made a fairly hard core space survival / space sim game then thought BGS fans wont like it - it's not the standard BGS game with a sc-fi skin - so they 'nerfed the hell out of it ' and sold it as Skyrim in space . It all feels so disjointed .

    • @cmdrvernondingo1540
      @cmdrvernondingo1540 6 หลายเดือนก่อน

      I get the feeling that they made a fairly hard core space survival / space sim game then thought BGS fans wont like it - it's not the standard BGS game with a sc-fi skin - so they 'nerfed the hell out of it ' and sold it as Skyrim in space . It all feels so disjointed .

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo 6 หลายเดือนก่อน

      @@SistaCitizen planet? They live in space seeking grav jumps like it were drugs

  • @kosmohs
    @kosmohs 6 หลายเดือนก่อน +1

    “The more things change, the more they stay the same.” It’s a proverb that’s relevant to life and to video games. Happiness, (by whatever definition), cannot be a byproduct but the sum journeys that the hero (you) undertakes.
    Spoiler: it is the character, the player, “us”, who we meet at The Unity. It isn’t a god, God, an alien, or any of the Starborns. And we, the player, are given a choice to either return to the universe which we came from or to enter The Unity to become Starborn and begin anew a fresh play-through.
    In life, we do not choose our parents. We do not choose our race, or gender, or physiological attributes. However, living life, we can make choices. Choices that will define our character in the end. Choices that will have direct and indirect impact on others. All of it matters. We matter. We may not be out chasing artifacts but we are star-born.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      Thank you for this comment.💯

  • @canny7x
    @canny7x 6 หลายเดือนก่อน

    I have played the game for 322 hours... I have not yet even progressed to a single NG+. My issues with the game are not really related to the 'Story' at all. My Primary issue is that this game was designed and optimized to run on an Xbox game console. Which isn't capable of running the game at the FPS that my older, but fairly high spec, computer can run it. This meant that space combat for me was almost Unplayable. And even after installing a mod that helped, it's still difficult unless I turn down the DPS on my mouse.
    Now, when it comes to the 'Story'... *Deep Sigh* None of the games I've played in the last 34 years has had a deep and really satisfying 'Story'. Because the people who write these stories don't have enough exposure to really good stories to know what a really good story even is! And frankly that's OK. That doesn't mean these stories aren't entertaining and / or amusing. I just don't expect them to be 'deep and meaningful' stories.
    From the parts of the game that I've experience thus far. I would say that the game reacts more to what you do than it does to your dialog choices. So you kill 'bad guys' and characters, who are essentially 'nameless' react. And in some cases the characters you are interacting with recognise your actions. But none of your dialog choices seem to matter that much (then again I always RP as a lawfully good character so it probably doesn't seem to make a difference because of that fact).
    Now I have been creating a few different characters. To try and see how that impacted the game. And, with a very few miniscule dialog choices, I makes no difference. So say you're 'Wanted' Bounty Hunter, you get treated exactly the same way you do when you're a rock loving 'lone wolf' Professor. I do find this aspect of the game a bit disappointing. For Role Playing purposes they should be wary of a 'Wanted Killer', and less intimidated by 'Loner' Professor, even if he is from the Free Star Colletive. So that aspect of the game isn't as good as it could be.
    In fact, I'll say it None of the Background and traits has any real impact on the game, other than giving you a few skill points. And even with points in some of the skills It doesn't seem to make a difference. For instance, even if you max lockpicking and are really good at it, there is NO Real Reward for doing so. Other than a small stat that says you've 'picked X number of locks'. None of the Special 'Named' weapons are worth it. None of the items in locked chests, or behind locked doors, really make a difference. It's all just a time sync and a distraction. I accept this and it doesn't bother me. Because when I'm playing a game like this I can Ignore all the other completely stupid shit going on around me.
    That is WHY I play... To Escape the innane, crazy, frustrating stuff in real life I cannot control. And when I feel like I've explored this game all that I can. I move on to something else. Because that's what Bethesda has to realize. If they don't address the concerns of players, those players will move on to something else. Nuff Said!

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      Tip for lock picking, having master skill lets you steal some pretty cool ships when they land on a planet. I usually don't bother with safes or weapon cases. Thank you for your comment.

  • @Chad4401
    @Chad4401 6 หลายเดือนก่อน +15

    Imo the hate for starfield isn't even about the game, a lot of it is just console wars and hardcore bgs haters, if starfield is so bad where is all the xbox/gamepass users who are also angry? Most if not all the hate are from people who invested in PlayStation and milking the haters for views, you ever see these people talking about the millions of players and engagement? Just using steam reviews that obviously being review bombed but no one acknowledges that part.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +2

      💯

    • @OlderthanIlookyoungerthanIfeel
      @OlderthanIlookyoungerthanIfeel 6 หลายเดือนก่อน

      That and people who are fans of Mass Effect not liking the fact that Bethesda built a better space game than BioWare did . The same people that are hating on Starfield also hated on Mass Effect Andromeda . And they were able to kill that game . I personally don't think it's necessary to become a fanboy of any specific game company . One thing I would say about Bethesda , is that they don't really build games so much as build modding frameworks . And as a PC player I can't wait for the creation kit .

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo 6 หลายเดือนก่อน

      ​@@OlderthanIlookyoungerthanIfeel I was turned off from Mass 🤮 Effect series, such thing in it are not found in Starfield.
      But in bg3 those things are the core of that std simulator

    • @ShaggyShagz13
      @ShaggyShagz13 6 หลายเดือนก่อน +1

      I played Starfield on GamePass. I wouldn't buy the game in its current state. I have enjoyed a stupid amount of time in BGS games. Starfield is currently a decent starship building game with a weak and boring game around it. The only part I enjoy is deleted at NG+ so I haven't gone through the unity. I only have a few space magics because I don't like the stupid temples and really don't care about having magic in this game. Space and some environments are pretty. The 4 locations that are everywhere looked fine the first 10 times I explored them.

    • @Chad4401
      @Chad4401 6 หลายเดือนก่อน

      @@ShaggyShagz13 Yeah right typical internet response, specifically claim to have gp and you didn't starfield etc, predictable internet.

  • @pdraggy
    @pdraggy 6 หลายเดือนก่อน +1

    A video I watched classified Starfield as a dungeon crawler. And I play it as such. My favorite parts of the game is hunting out various dungeons and smooth gunplay. I don't play it for the story or anything. It's (the story) is very mediocre at best.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Found your happiness in the game sounds like. 💯

    • @pdraggy
      @pdraggy 6 หลายเดือนก่อน

      @@SistaCitizen yes! I knew I loved it but I didn't quite know why before this, it now just makes perfect sense! Anyway I just think those that don't like this just are playing and expecting a different game, just not the kind of game this is.

  • @nunocorreia671
    @nunocorreia671 6 หลายเดือนก่อน +1

    players on steam played the whole game some with over 500 hours and they got to the same conclusion those TH-cam creators did,and saying one has to finish a game to be able to judge it is just ridiculous imo

  • @maleficdagon4538
    @maleficdagon4538 6 หลายเดือนก่อน

    Games arean escape, you are not special in the real world, but the game makes a world where you can do anything.

  • @SWATOPR8R1
    @SWATOPR8R1 6 หลายเดือนก่อน

    You could interprete pretty much everything into anything if you just try hard enough.
    I claim the opposite. Not the NPCs are meaningless, the Starborn are. Nothing they do or don't do matters in any of the universes. They are just iterations of people that might become Starborn... or not.
    They do not shape the Universe... not in any way... not in any of the universes. They dispute even is irrelavant to the universes since there is no greater threat, no greater meaning behind all of it. Sometimes the Hunter wins, sometimes the Emissary and sometimes just the player but in the end nobody else in the universes actively would take notice of anything related to that.
    And if still a universe takes an undesired path then hop into the next one... press the reset button and nothing matters anymore... just like the starborn.

  • @DannyKa-x8z
    @DannyKa-x8z 6 หลายเดือนก่อน +2

    If the game to some seems deep, I think it's by sheer luck and not because of
    writing or programming... More likely this person have played it for so long, that
    he/she began suffering from pareidolia ...
    The best purpose I found in this game, was to jump around to the copypasted POI's
    and collecting Eggmund's... Then releasing my army of thousands of Eggmund's inside my ship
    making the game even more unstable than it was ...
    Played 300 hours
    Game design, gameplay, writing, combat, space combat and mechanics are all very bad to mediocre
    Continuity is just plain lazy and very bad
    Graphic design and animations are good
    Sounds are good and music is good, but seems out of place...
    Compared to a random game I like: (Keyword depressing)
    Pathologic 2 is depressing, dreadful and challenging in a good way
    Starfield is just unintentionally depressing, in a pointless non challenging way
    For any hardcore gamer it gives NOTHING in return for the time spent..
    In short: It tries a lot of things and fails all over :)

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Respectfully Todd Howard said exactly this before the game released, "At the end of the day, the layover of having such a massive open world is that you'll get some planets that “can be a lonely experience” for the explorer. But Howard went on to note that there is also “a strange beauty to being the only person on a planet”, and that is precisely what you should focus on." November 2022

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน

      If the repetition isn't intentional, why is there NG+?
      It isn't a cheap, easy, borderline-accidental NG+. It is, in fact, the entire point of the main quest - to get to NG+. To hit the reset button and start over.

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo 6 หลายเดือนก่อน +1

      The writing itself is deep. The story is literally about the programming of the game.

  • @spicydeath82
    @spicydeath82 4 หลายเดือนก่อน

    i might have more faith in this concept if the game was made by any other studio. but bethesda hasn't made any thing that deep since daggerfall/ morrowind. they do not really employ writers any more. the quest designers create the story as they go. they've talked about this a lot. that sorta of game development doesn't allow for deep, philosophical stories. the head of this game, Emil, subscribes to the writing style of KISS, keep it simple stupid. once again, this style of writing doesn't allow for such deep things as you're discussing here. It's more likely that any perceived depth has come about by accident rather than by design. but that's just my opinion. as a long time BGS fan, i did find this game disappointing. hopefully they can flesh it out via free content drops in patches, paid dlc and expansions.

  • @RDFitzwater
    @RDFitzwater 6 หลายเดือนก่อน +1

    I don’t get the hate. I love this game and have not been disappointed yet. Are there bugs? Yep, it’s a Bethesda game. Is there repetition? Yep, it’s a Bethesda game. Was it probably released too soon and could have been tweaked a bit more? Yep, it’s a Bethesda game. If you temper your expectations based on previous experiences, you will find things much less disappointing in not just gaming but in life in general.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      Well said. The game does have its flaws, and its not right for everyone, but the amount of hate for it is crazy. I do think Bethesda did better than its other games as far as bugs on release, but any true Bethesda game player knows...SAVE your game SAVE all the time! Lol. Thank you for your comment😁

    • @Isengardtom
      @Isengardtom 6 หลายเดือนก่อน

      I just think the writing is subpar. If you compare the dialogue in this game compared with BG3, or the choices, Starfield is a very shallow RPG. But yeah, it’s fine as an action looter shooter. But as an RPG it falls flat.

    • @DarkFay
      @DarkFay 6 หลายเดือนก่อน

      “ its a Bethesda game “
      🤡 Grow up

  • @Spativm
    @Spativm 6 หลายเดือนก่อน

    Nice projection of the person comment you read. That's story of this person life. I bet if it was written by a person with happy go lucky attitude it would have been different. Point is each one of us perceives life differently. For one it's daily routine of existence, for other it's each next day is great discovery, for other it's waking up from the lies we are surrounded and for some it's never ending strive to be better than others. Life is best RPG yet we do play games, watch tv or invest emotionally in lives we do not lead currently. Are we really that fragmented or we are part of "unity" IRL? Here and now we are billions of alterations divided by universe but we are whole. We are always whole oneness we just experience it from singular point of view. Thanks for this video i'm quite sure it will open few more pair of eyes on how life works and what's meaning behind it where one may see there is none.

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน +1

      It sounds like you missed the part where happiness is a choice you make, and what is the point of being miserable all the time?

    • @Spativm
      @Spativm 6 หลายเดือนก่อน

      @@cdarklockI didn't miss a single thing. That's why some people think Starfield is complete trash and others think it's perfect for their needs. Same as my response was perfect for myself. You want others to think like you do that's why this society is divided, fragmented and will remain like that till you all experience it and it will convince you to change your own attitude to the world or other people. Problem is others need to fulfill standards of "I". No they not devs not need to cater to gamers nor people don't need to fit other perception of world. You take world as it is not imagined through personal glasses. World is not about one and it's pr[i]de and it would never be. Accept it to decrease inner conflict. The moment you replied to my comment you took side. I didn't reply to anyone comment here i left my thought that's all. You make it now biased towards your perception of things. I didn't asked for it but you caused ripple effect of things that follow. Why?

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน

      @@Spativm You certainly seem to have missed the part where I'm the guy who wrote the comment she read in this video.
      So yeah. You were replying. To me.

    • @Spativm
      @Spativm 6 หลายเดือนก่อน

      @@cdarklock And suddenly everything gained back clarity. Yes i do missed your exact name part and since there is no coincidences i take it as a reply to you and her as food for thoughts.

  • @dessertstorm7476
    @dessertstorm7476 6 หลายเดือนก่อน +2

    played it for about 3 days, its boring ship building is janky as f. Outpost building is pointless, made thousands of uranium, sold it for 1 credit per ton, can make more money pickpocketing about 3 people. No economy makes production outposts pointless, p[lay X3 for that kind of thing, no spacefliught, play elite dangerous for that, crappy crafting, play no mans sky for that. It sucks at everythign it tries to do.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      I make about 100k-300k per ship I board and steal in Serpantis and other tier 3 ships. In order to do that, you need to have a fully upgraded ship. I don't remember being able to board and takeover ships in Elite. I have had epic space battles with Ecliptic Capital ships and their fleet, and you better know how to fly and have your ship upgraded when you fight them. Capturing a Valentine gets you big money too. Dont be fooled y his song. I dont agree at all about the ship building or combat. And it sounds like you missed a really fun way to make money. I keep the armillary at my Outpost, it attracts other Starborn who are your equivalent in combat. Ive had 8-10 all at once attack my base, one of the reasons I like building an outpost. Lots of Starborn attacks, and its fun to repair your outpost after. Bummer you didnt enjoy your 3 days of gameplay. Thanks for your comment.

    • @dessertstorm7476
      @dessertstorm7476 6 หลายเดือนก่อน +1

      @@SistaCitizen glad you're enjoying that, but tbh I wouldn't even want to make that much money in starfield, there's no motivation to do so. In X3 you can board ships and having tons of money makes sense because there is an active and living economy and many ways to upgrade and expand your influence in space. Stealing other peoples ships sounds fun. It's a fun idea. But I dont want to fly around in starfield because its a loading screen simulator with boring dogfight mechanics. And I don't want a lot of money because it's still in service of a dead boring universe where being rich achieves very little. Pretty tired of people saying this game gets better with X hours of gameplay, it's very patronising. i was SO offput by the lazy game design, lack of space travel, non stop loading screens, shitty metaverse storyline, bad city designs, boring dialog. play another 50hours? Thanks no thanks. Even modeders can't fix this garbage.

  • @GameCookerUSRocks
    @GameCookerUSRocks 6 หลายเดือนก่อน +2

    I shouldn't have to finish a game, playing it hundreds of hours, before knowing if it is good or not.
    I didn't play Starfield to build ships that have little impact on the game narrative overall or bases for the same reason.
    Starfield might be something to play or possibly, to some, have good aspects about it but that doesn't make it a good game.
    Someone liking a game doesn't make it good.
    If you compare Starfield to many hundreds of games out there that have any similarities would Starfield really be in the top 100?
    No. In your mind maybe, but side by side comparisons, no.
    Starfield is there and has things to do. Great. I could have forced myself to finish the game. How does that change all the stupid things the game does or has to offer?
    It doesn't.
    Bethesda failed on this one.
    It's grand yes, I guess, but it's gravely lacking in story presentation, character building and interaction, dialog, rpg aspects that matter most, making good and fun use of stuff you can get in the game or even build in game, streamlining and simplifying things to make it less grindy and tedious, and exploration (the main thing people bought the game for I'd say).
    The only thing really worth doing is just to finish a few quest lines and if your anal about building stuff then ship creation and base construction.
    Other than that the other stuff can disappear and it would be the same game.
    Do you understand? This is what gamers have an issue with. The game is big but mostly useless.
    I am a Bethesda game fan. But the past several games have just been getting worse.
    Some of us are tired of buying games that are buggy, unfinished, not well thought out, over bloated with useless stuff and mechanics, and are asked to pay full price and wait for either fixes or more DLC to fix them.
    We are not haters. We are tired and fed up.
    You can feed the corpo insanity if you want but I and many others say, no more.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน +1

      I use my ship all the time in epic battles against Faction Capital ships and their fleet that are worth a TON of xp and credits. I also make hundreds of thousands per ship in the Serpantis system by boarding and stealing them. You have to have an upgraded ship to take them on. Also the tier 3 Valentine is a tough ship to takeover, it has unique parts and worth a lot. I also am always discovering new markers in space to explore as I level.. Boarded a ship once full of cultist who just drank the kool-aid, and other random things at the markers in space. I would have to disagree about the ships.
      I built the Armillary and put it at my outpost. It attracts the Starborn, and I have had 8 or more of them show up at once and attack my outpost to steal it REGULARLY. Ive had a ton of epic boss fights with them. In the game, they are your equivalent in combat, so you better know how to use your powers when they show up, so I also have to disagree with you on the outpost building. I love having my robot dogs roaming my outposts looking for enemies, and repairing my outpost after an attack. But thank you for your comment.

    • @GameCookerUSRocks
      @GameCookerUSRocks 6 หลายเดือนก่อน +1

      @@SistaCitizen Thanks for sharing but that doesn't really seem interesting to me. Just repetitious stuff that doesn't thrill me. Unless it was core in most of the narrative.
      Like doing dungeons for instance would be more interesting to me. Traveling through space and down to planet surfaces too which Starfield lacks.
      Most of the positive comments I read and I read lots have one thing in common: they always mentioned how they loved the ship building and base building. But nothing else in their review would convince me to buy Starfield if I didn't have it.
      If that floats your boat then cool. I can't deny your happiness. "Freedom to be me" is paramount. 👍😊 Ciao.

  • @GameCookerUSRocks
    @GameCookerUSRocks 6 หลายเดือนก่อน +2

    Imagine how dumb we all are for not playing a game 1500hours only to find out everything is meaningless and unreal except us. Lol.
    In a book that is a great story/premise but not having to play a video game 1500 hours repeating the same things over and over.
    Oh how the intellectualls have their egos.
    The concept is great but no matter how you slice it Starfield didn't make that journey fun or interesting.
    The smart ones always miss the point of what a exploration RPG game is.
    That is how Starfield was marketed.
    Not a concept film in game form.

  • @tomallan5000
    @tomallan5000 6 หลายเดือนก่อน

    I think you miss the point, with dozens of games to play that cost real money why play a game thats boring and nothing matters in the play through and you could play Balder’s Gate and enjoy the play through.

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      LOL, Baulders Gate bot. Its hilarious the comments are the same yet rearranged. Looks like the Baulders Gate devs got their chat gpt on point!

  • @cfox4548
    @cfox4548 6 หลายเดือนก่อน

    I feel like saying the characters are shallow was the point is kind of dismissing the fact that Bethesda isn't great at writing deep characters. I also don't play Bethesda games for the deep characters, it's for the world building, deep characters come from my own character or from mods when the Creation Kit hits. I realized recently the opening scene where you bring the artifact to Constellation feels really off, like going to your first training when you've just signed on to a pyramid scheme and are realizing just how dumb everyone in the room is. The group is spending all it's resources looking for these artifacts without knowing what they do. It'd be like hiring onto a new job, just to find out their main goal is to collect Beanie Babies and are spending all their resources to collect all the Beanie Babies thinking it might pay off somehow down the line. I mean, if Constellation had been older, maybe if the founder was the same guy who invented the grav drive, if they knew the artifacts were used to invent the grav drive, then they might make sense, but from the very beginning I was like, these people are crazy stupid and I want nothing to do with them, I'm just going to go steal a ship from pirates give Barrett the Frontier back and leave. And Sam's is angry at his Dad just cause his Dad is worried for him and wants to see his grandkid, I wanted to like Sam at the beginning, loving his interactions with Cora, but his opening quest tells me he's just a grown up teenager that hasn't learned forgiveness for an old man that just wants a hug from his son, what's going to happen when Cora goes through that phase and treats him like he's treating his own Dad, I thought dismissing his advice to steal from the old man and instead bringing Cora would help fix the relationship, but it didn't, Sam just hates that, for such a "down to earth" character, Sam's really petty and childish.

  • @mikinaakandersen1189
    @mikinaakandersen1189 6 หลายเดือนก่อน +2

    Sorry, but not being able to connect emotionally to a character is a major story telling flaw since writing began and as the most complicated entertainment media that uses all other media they still have to pay attention to basic storytelling princibles and that why is the entire entertainment industry is suffering. I disagree 100%. We started accepting bad entertainment writing during the first hollywood strike. This felt biased 100%.

  • @troyl200
    @troyl200 6 หลายเดือนก่อน +1

    Totally get what you're saying. But StarField isn't a bad game. It's just not good enough to warrant being backed by a Billion dollar studio.

  • @TheBHAitken
    @TheBHAitken 6 หลายเดือนก่อน +2

    So the entire point is to remind us that we are Westworld customers? A cynical statement to all of the gamers before the senior people cashed out their stock options and retired? No wonder this game feels like a 'Minimal Contractual Obligation' with it's systems disconnected form each other, what you're saying is that this game is a big "(censored) YOU!" to everyone involved up and down the ladder, gamers and Microsoft alike. LOL That kinda explains the condescending replies to the reviews if you think about it.
    Well if the developers have had their laugh now that they have exited the building, let's take a look at what we were left with.
    First off, there is no more Bethesda. Like the fact that SubLogic's name is no longer on Flight Simulator, Elder Scroll 6 will be under a Microsoft title. Todd Howard is now only an employee, and personally I hope they fire him. I do know that Microsoft has been in the market for a simulator and I was hoping that they would expand the creation engine for the world simulator that they were hoping for. As it stands it feels like Todd went in the opposite direction as if intentionally ignoring other people's work and just proofed his own to make it 'more stable'. What he ended up doing was regressing many of his own developments and hindering any modding or future advances in the process. A complete opposite from the goals of pleasing both the gamers and the modding community that sought to purchase this game.
    And that is another note that has to be brought up, because this game IS different from other title like Baulder's Gate and the such, in the fact that these games are MEANT to be modified. A good portion of our community are actively waiting for the new editor, including myself, before deciding on a final purchase. But what I keep hearing is more and more bad news, like the engine being used was modified to prevent modding probably from the Fallout 76 development, or that they are still using single point mapping which is why we are still adventuring in boxes. These are core engine mechanics that needed to be updated before we get anywhere near the editor or we would be better with the Fallout 4 engine. Seriously, for all the eight years, unlimited budget ect ect, I have a hard time seeing where all the money went, especially when everything we are doing in Starfield we have already done already in previous games.
    The game needs a re-write, period. Personally I don't consider this a problem as I can think of at least three re-writes for Fallout 4 that have been released and I'm sure there's more. Game systems need to be connected; fuel is an obvious one but did you know that there is NO time passage when you fast travel? Even on the same planet you cross the globe with no time used. Transition systems so we're not looking at loading screens, an actual crime system, expanded primary cities and secondary settlements ect. The major locations like like set pieces for development, like someone is saying "and beyond there we would have...." at a sales meeting. All of this could be fixed by the modding community, but I think that is one of the major issues here, the modding community wants to "create", they don't want to 'fix' and I think they are getting tired of doing so.
    In the end I'm just sitting here frustrated. We've given Microsoft our proverbial list of grievances with the game, we're told to be expecting fixes. We're hoping Microsoft wanted the engine more than they wanted Todd Howard and that development will continue. I will be holding onto my money until I see the final release.
    And just for the record if I was in a multi-universal setting I'd think I'd keep to my ethics. Whatever universe I may be in , by it's very nature, still exists and thus what I do in such universe still matters regardless wither I hang around long enough for the consequences. To add on top of the idea, the evidence of others transitioning between universes mean our past actions CAN be cataloged and recorded to be passed upon other universes, negating the entire argument. Nah, it's just bad & lazy writing.

  • @dominic.h.3363
    @dominic.h.3363 6 หลายเดือนก่อน +9

    Excuse me, but that comment you quoted is just a very long-winded strawman argument and also has all the tells of pseudointellectual posturing, with false equivalency as the icing on the cake, and an ad hominem as the cherry on top. It's egotistical, self-aggrandizing droning. People don't call people dumb who have good points to make, that point should do that for them. Just like intelligent people don't need to tell you their IQ score to make you believe they are smart. Their actions and words should make those statements for them.
    That being said, the fault with the game lies within the game, not on any metaphysical plane, but in the very real game design.
    Here's the thing: the game doesn't get better with more play time, it gets worse. It's not about expectations, hype, unrealistic ideas in your head, the fault in game design decisions is very real.
    THE GAME ITSELF spells out for you in text, and you hear it in NPC voiceovers what things should do, what things should be like, what effect your decisions should be having, but they don't. The gameplay is a completely different thing from the features and consequences described in text and dialogue within the game. For that information to be in sync with gameplay is not an unrealistic expectation, but a very real, quantifiable, and enumerable quality. Therefore there is nothing subjective about the fact that the game is lying to you, that Bethesda sold you a lie. It's the objective truth that presents itself on the surface-level.
    You constantly read and hear things within the game, that look good on paper and sound awesome, but you never encounter them as gameplay elements. The game itself lies to you what it would (want to) be like, but then you play the game, and it's not like that at all.
    "I'm mad at you, so next time we're at a port, I'm leaving, and you should think about what you have done. (companion voiceover)" -> Follower stays with you.
    "Oh no, now that this CEO is dead, the company is ruined, this will send ripples throughout the galaxy. (NPC dialogue)" -> Company products continue to be featured in the game world the same as before, prices do not change, employee NPCs retain their schedule, etc.
    "Terrormorphs are the most dangerous creatures out there, they could literally extinct the human species given the chance. (NPC dialogue)" -> Dumb bullet sponges that make for easier combat than a single elite carrying a Magstorm.
    "My absolute favorite moments in space are when I stop in deep space, kick back and look out the window, with nothing in sight, no planets, no ships. (companion voiceover)" -> No deep space in Starfield.
    "The feeling of stepping on a planet as the first human ever, there is nothing like it. (companion voiceover)" -> Human structures (POI) randomly generated on every planet you land on, you're never the first.
    pick SAME religion as a companion during character creation -> no changes in romance dialogue, I'm still the same heathen given the same dialogue as without that character trait [...]
    You start playing the game, it makes all these promises to you... your eyes light up, the dizzying amount of potential that presents itself to you lulls you into a false sense of depth... then you just continue playing and after there is no more content left for the game to own up to its promises, you are being made aware that these were all lies (most of which are abandoned gameplay features they lazily left traces of inside the game).

    • @SistaCitizen
      @SistaCitizen  6 หลายเดือนก่อน

      I dont want this thread to turn heated, so I will pick a for instance in your reply. Yes, NPCs are bullet sponges, because you are Starborn. They are mere insignificant obstacle's holding legendary weapons to farm if you are into that sort of thing. The real boss battles happen REGULARLY when you complete the story and build the armillary at your base, and get constantly attacked by other Starborn, who are your equivalent in combat. Guns are not even on your radar when they arrive, you better know how to use your powers. And I have had 8-10 of them show up at once and destroy my base. Gameplay you wont get to experience, if you didnt play the whole game. There are also markers revealed to you in space to explore which I never seen anyone talk about either. I've run into lots of crazy things in space. I once boarded a ship full of cultist who just drank the kool-aid. Whole ship was full of dead NPC's, but in the back of the ship were about 50 safes that was holding all of their belongings. JACKPOT! You had to search the bodies for keys. I still haven't run into the ghost ship yet. I have had epic battles with capital ships, and other various things that would typically be found on land in a Skyrim or Fallout, which is where people are expecting exploration, but a lot of the exploration is in space. I never even noticed the markers my first 4 playthroughs. I am still discovering things 600 hrs in. But CDarklocks explanation of the actual storyline and purpose I felt was spot on. Frankly I only played through the full story twice, but am at NG 11. One playthrough The Hunter had already murdered everyone at the lodge when I arrived. They didn't even exist in that universe. And I am Starborn, so their complaints are irrelevant. Didn't have to hear a single complaint from them the whole playthrough, I used the Lodge as home base. It was nice having the place to myself. If you chose to care what they think, or even bring them along, that was your choice. But anyway, thank you for your comment.

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน

      Did the game actually make you a promise, or did you just make something up in your head and blame the game when you were wrong?
      You are literally complaining that one of the companions told you their favourite thing to do was... something you can't do in the game.
      They do this all the time. They've always done this. When you play Skyrim and walk through the tarn in the Rift, you'll find a bunch of people lying down in the hot springs, and they'll invite you to join them.
      But you can't - there's no "lie down" button. There's no way for you to lie down in the hot spring with them. The best you can do is go stand in the deepest part of it, which doesn't even go up to your knees, and you look like a proper dork.
      No other game has ever been held to this standard. The expectation is ridiculous.

    • @dominic.h.3363
      @dominic.h.3363 6 หลายเดือนก่อน +4

      @@cdarklock I literally gave you examples where the promise has been made, then broken.

    • @cdarklock
      @cdarklock 6 หลายเดือนก่อน +1

      @@dominic.h.3363But those aren't promises. The things NPCs say in the game are not promises of things you can do in the game. They never have been.

  • @MyAramil
    @MyAramil 6 หลายเดือนก่อน

    throw in my own opinions on the game.
    Let me state i have been playing BGS games since morrowind originally came out. I routinely replay the games like oblivion, morrowind, skyrim, fallouts etc.
    I have beaten starfield several times using the ng+ and had close to 300/400 hours in
    Furthermore i run serveral table top games for different groups of players regularly.
    Starfield has all the parts to be a grand game, and in time will be one.
    But to many issues plague the game. Most of the npcs are far to stupid to be considered to be legally consenting adults. Such as one of the missions for the crimson fleet. You can litterally just bully the woman who is the award giver to giving you the key to award and the whole scene was jarring enough to just thrust out any amount of imersion.
    Secondly yes i know bgs was trying to go for realism for their planets. But when you explore your 17th celestial body and you have seen the same (for lack of a better word) oil rig, with the same enemies there for litterally just you to run in and kill them. You get less and less incentive to explore(making the fact they included over 1k planets less and less meaningless) furthermore, the game itself feels empty. Each friendly base you come accross has maybe 4/6 people in them. And unless a cave is assosiated with a mission, its pointless to go explore it. Any resource inside the cave you could buy from a vendor.
    Then there are the broken or faulty mechanics. There have been multiple times where i just died for no apparant reason, had full health, good armor and then get shot and died. Or i was dead on with a shot gun(or shotgun like weapon) and so close i can touch the enemy, and even though the gun itself was basically in the instant death range, they got lightly tapped at best as the pelets seemed to curve around basic enmies.
    Then there is the plethora of loading screens. Many of whome would be unneeded because the quest giver that you are returning to could have sent it via an email.
    There was also several times when traveling with sam where he had a brain annerism or something and even though i was trying to help out everyone i could, he still started to have issues for what ever reason. And this would be before i joined the crimson fleet. Despite the fact that litterally a moment or two prior he was comending me for my actions.
    Exploration also takes to long with nothing interesting in it. And is often so repetitive it gets borring. Hop to a new system, see one of a few types of random encounters( main faction fighting eclypse/crimson raiders/spacers) or grandma for the 13th time who seems to have forgotten you existed, or some random person begging for items.
    Furthermore the overall writing of the game is shallow, as in a puddle that is drying out.
    I will give starfield some points though. The gunplay seems solid enough often enough. And some of the vistas can be great. And the fact you do not become the leader of all the factions is a breath of freash air. But these points are lessened because of the other glaring issues(seriously that earth savior award moment was far to jarring. No rational person who was giving away an expensive prize would without some form of blackmail or manipulation like a jedi mind trick would just relent like its a sibling asking to play with their toy)