What Origins Parkour Should've Been

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 62

  • @SirJacobFrye68
    @SirJacobFrye68  11 หลายเดือนก่อน

    Because I'm an idiot and keep forgetting things, here are links to this mod:
    Ubisoft Connect version-www.nexusmods.com/assassinscreedorigins/mods/201
    Steam version-www.nexusmods.com/assassinscreedorigins/mods/202
    It requires a little bit of meddling with the table's code.

  • @R_Marinho
    @R_Marinho 11 หลายเดือนก่อน +41

    Am I the only one who doesn't like the idea of "jumping unrealistically further and higher" as "parkour improvement"? Parkour is about flow, precision and control, and Unity's parkour was so good because of it, not because Arno had very ludicrous legs.

    • @alejandrocastillolopez6268
      @alejandrocastillolopez6268 11 หลายเดือนก่อน +18

      But Unity's parkour is everything BUT precise or easy to control. It's the most unreliable system we've had, both in terms of jankiness and animations

    • @DatTran-kl3rz
      @DatTran-kl3rz 11 หลายเดือนก่อน

      Huh??​@@alejandrocastillolopez6268

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน +13

      ​@@alejandrocastillolopez6268 Unity parkour has cool animations, I'll give it that, BUT when it comes to control it's meh. No manual side ejects, catching ledge is practically non-existent etc.

    • @Nohagasdrogas
      @Nohagasdrogas 11 หลายเดือนก่อน +4

      @@SirJacobFrye68bruh, I was about to agree with your comment but you’re dead wrong after I read your disrespect toward unity. This shit mirage parkour is so meh because he’s just flying higher and or magically twisting and turning unrealistically without any in between animations. Unity/Arno has very fast and realistic in between animations for the most subtle changes of direction when you’re in control. That’s what made it seem faster and realistic. This dude in mirage is magically floating and turning to where he’s going which makes it seem slower and unrealistic.

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน +11

      @@Nohagasdrogas I mean Arno actively defies gravity, and some of his moves have zero weight, not to mention his choppy vaulting animations. That's also why I prefer Syndicate's parkour. Yes, it has fewer flashy moves and no manual jump. Whatever bad you're going to say about Syndicate's movement (apart from it being a huge downgrade) I'd likely agree, but it's more consistent and satisfyingly weighty, which to me is a massive factor as well. As for Mirage's parkour, there are things I like and dislike about it. I certainly don't like that weird jumping animation, but I do like that it makes Basim feel pretty fast...unless he gets stuck on a random plank lmao. Also, I'm not a huge fan of Unity, so don't expect me to praise this game like it seems to be in fashion these days.

  • @Stealthful_
    @Stealthful_ 11 หลายเดือนก่อน +7

    Even better if they built Alexandria more like Baghdad (with differences in architecture of course). I think the blocks of houses could've been better designed for parkour.

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      Sadly it's too late for this type of changes.

    • @Stealthful_
      @Stealthful_ 11 หลายเดือนก่อน

      @@SirJacobFrye68 it is. Yeah.

  • @JFVideos960
    @JFVideos960 11 หลายเดือนก่อน +15

    Damn, I think Origins’ parkour is actually good, the world design just wasn’t it. But you make it look a lot better

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน +3

      I mean you can't even vault over low obstacles at will in Origins. It took Cheat Engine to make it possible. Also, it's the mod that makes parkour look good, not me 😅

    • @JFVideos960
      @JFVideos960 11 หลายเดือนก่อน +1

      @@SirJacobFrye68 I barely use vaulting in AC games, the only times are use it are in Unity and sometimes the Kenway saga, but I barely use them. It wasn’t such a big problem for me

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน +1

      I get it, but to me jumping over things always felt a bit...you know, clunky. Most AC protagonists are pretty agile, so it only makes sense for them to be able to vault over stuff.

    • @JFVideos960
      @JFVideos960 11 หลายเดือนก่อน

      @@SirJacobFrye68 That’s fair

    • @undergroundvagos8481
      @undergroundvagos8481 11 หลายเดือนก่อน

      It's a mod

  • @exilityxx3202
    @exilityxx3202 11 หลายเดือนก่อน +3

    Insane vid btw you're so underrated

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      I always try my best to deliver good content. At times my stuff doesn't get that much of recognition, but it is what it is.

  • @jinmakarov8187
    @jinmakarov8187 11 หลายเดือนก่อน

    just imagine doing parkour carrying a dothraki sword , a shield & bow

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน +1

      That would be pretty uncomfortable. I can also see Bayek breaking his bows.

  • @nullozmko9397
    @nullozmko9397 11 หลายเดือนก่อน +1

    I like the mod, something just feels off about how quickly Bayek goes through the animations/moves if that makes sense?

    • @SirJacobFrye68
      @SirJacobFrye68  10 หลายเดือนก่อน

      Makes perfect sense. And maybe it's just me, but I don't think he goes through moves quicker than he should.

  • @SteekSty
    @SteekSty 11 หลายเดือนก่อน +3

    i wish the game wasn't isnt as long as it is cuz it would be great to play it again with this mod

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน +2

      I can see where you're coming from, but Origins has one hell of a story, so I'm willing to overlook the length part. Also replaying it with that new improved parkour is a joy, and practically changes the whole experience.

    • @davemk9
      @davemk9 11 หลายเดือนก่อน

      I like it when games are longer. I'd feel bad spending money on a short game and not having anything what to do in just a week. Still, I feel there are games that are long and good and there are long games that feel like you're doing the same thing over and over again (Valhalla)

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน +1

      @@davemk9 RDR2 and God Of War 2018 are perfect examples of great long games.

    • @undergroundvagos8481
      @undergroundvagos8481 11 หลายเดือนก่อน

      ​@@SirJacobFrye68gow 2028? Bro are you from the future? 🤣🤣

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      @@undergroundvagos8481 oh crap, I just realised 😂

  • @saribbaig5305
    @saribbaig5305 11 หลายเดือนก่อน +1

    Its rare to see someone who actually understands that Unitys parkour is overrated. It looks flashy but it feels terrible to play. The kenway games arguably felt much more responsive and accurate to what you wanted to do.

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน +1

      Not making Unity videos is a deliberate choice. I'd rather choose the harder option and show the rest of community that other titles can be equally, if not more enjoyable.

  • @aninfinitemindofmusicandreams
    @aninfinitemindofmusicandreams 11 หลายเดือนก่อน +1

    Love it. If this was how the movement was it would have come in clutch so many times for stealth infiltrating forts without Bayek falling down where he should have leaped.
    Still love this game, but it's the only one of the RPG trilogy I like.

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      I like all RPG ACs, though to be fair I like almost all AC titles, except for Unity. Maybe one day I'll explain why.

    • @aninfinitemindofmusicandreams
      @aninfinitemindofmusicandreams 11 หลายเดือนก่อน

      @SirJacobFrye68 I love the game. I love Unity's combat, I love its setting, I love the ways it offers you different ways to tackle missions, but honestly, Unity has some really floaty and weightless feeling parkour. I bought it a few months back on Steam after last playing it back in probably 2015 or 2016. Most of it is still great but the parkour is a whole lot of flash but doesn't feel as good as the parkour from AC1 - AC Black Flag imo

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      Ye, said weightlesness and floatiness are the reason why I don't like Unity's parkour. I don't like its combat, it's still too easy for me, and the game's setting has tons of wasted potential. Like come on, French Revolution should be the main meat, while in reality it's more of an afterthought.

  • @NLMBwigsplitter
    @NLMBwigsplitter 11 หลายเดือนก่อน +1

    Is that unity’s parkour

  • @exilityxx3202
    @exilityxx3202 11 หลายเดือนก่อน +2

    What is this mod

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      Ubisoft Connect version:
      www.nexusmods.com/assassinscreedorigins/mods/201
      Steam version:
      www.nexusmods.com/assassinscreedorigins/mods/202

    • @exilityxx3202
      @exilityxx3202 11 หลายเดือนก่อน

      Thx mate very appreciated

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      You're welcome. Just remember it requires Cheat Engine to work properly. That and you may need to edit a few lines of code.

  • @undergroundvagos8481
    @undergroundvagos8481 11 หลายเดือนก่อน +1

    Seriously, parkour (and movement in general) is the only thing i don't like about origins. Story is great, combat is fun and the world is beautiful! One of my favorites in the series

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      I have yo agree, story wise Origins must be peak AC game, or at the very least one of the best. All in all great Assassin's Creed and great game as a whole, even if parkour isn't exactly what people expected after Unity and Syndicate.

  • @roving_gnome
    @roving_gnome 11 หลายเดือนก่อน

    It's sad that players make game purposely harder to be playable

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      What's wrong with tweaking the only thing holding the game back from being even greater than it already is? And how does it make the game harder?

    • @roving_gnome
      @roving_gnome 11 หลายเดือนก่อน

      @@SirJacobFrye68 It's like in the Unity, the parkour is great only if you purposely make it harder, since you can climb almost anything, you can run in straight line and the character hold onto anything.

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      There are many other content creators who like to show off some flashy moves every single 5 seconds. I prefer to do that to a much smaller entend, if that's what you're talking about.

  • @blackice7050
    @blackice7050 11 หลายเดือนก่อน

    I don't see any difference.

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      Without this mod there would be no dives, no vaulting etc.

    • @blackice7050
      @blackice7050 11 หลายเดือนก่อน

      @@SirJacobFrye68
      And what difference does it make to the game?
      The game is vastly empty with little to no buildings.

    • @SirJacobFrye68
      @SirJacobFrye68  11 หลายเดือนก่อน

      There are many cities where you can parkour around. Alexandria, Krokodilopolis, Memphis to name a few.

    • @xzxasxadxas
      @xzxasxadxas 11 หลายเดือนก่อน

      @@SirJacobFrye68Cyrene too.