MMX8 16-Demake Developers, Hear me out!

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • It bothers me that the demake hasn't bothered to get someone to help work on demaking the soundtrack of MMX8 using exclusively SNES era X soundfonts, so I decided to go out of my way to make this happen.
    So, I decided to recreate Mega Man X8's boss theme using exclusively SNES era soundfonts (X1/X2/X3)
    (Plus try out the fan project, its really impressive for what they could do with sprite animations!)
    #MegaManX #Demake #MegaManX8 #covers
    ========================================================
    Join my Discord!: / discord
    Soundcloud: / kaiser_leospike

ความคิดเห็น • 35

  • @Surya-bd5tt
    @Surya-bd5tt 8 หลายเดือนก่อน +13

    Yea I think they may do that. They need to add Vile’s theme done by Dracula9Antichapel

    • @omega197
      @omega197 8 หลายเดือนก่อน +1

      Ngl i think the game would not be complete without that mix.
      Its just so good

  • @orangeracoon4081
    @orangeracoon4081 8 หลายเดือนก่อน +9

    they may be do that as a toggle of an options menu in final release, that would be great tbh

  • @TENRAN432
    @TENRAN432 8 หลายเดือนก่อน +1

    ha! i was wondering if they would ever get around to getting somebody to do 16 bit demakes of the ost.
    you have my vote brother

  • @winterwolf2164
    @winterwolf2164 8 หลายเดือนก่อน +9

    I like this track-and even though it’s based on the original (flawed) design of X8, I prefer the boss music not get interrupted by the boss’ eventual hyper mode.
    X5-7 need this level of love from this dev: I know X5 and 6 are already sprite based, but some of them were piss poor (looking right atcha Blaze Heatnix).

    • @RippahRooJizah
      @RippahRooJizah 8 หลายเดือนก่อน

      Really? I want the hyper mode music to come back.

    • @KaiserBeats
      @KaiserBeats  8 หลายเดือนก่อน

      Huh, I thought the pinch phase was unique for a boss mechanic as that was carried to MegaMan 11, but agree to disagree

    • @winterwolf2164
      @winterwolf2164 8 หลายเดือนก่อน

      @@KaiserBeats it’s all good. Most of us are skilled enough that we don’t get to hear this awesome track go through a full loop before it gets cut off by the midway track.

  • @MonkyCh.
    @MonkyCh. 8 หลายเดือนก่อน +3

    Another problem i have is not trying to add zero or axl especially since they couldve just used zeros sprites from X3 and tweaked them a bit to adjust to his moveset from X8

    • @KaiserBeats
      @KaiserBeats  8 หลายเดือนก่อน +2

      Fair, i know its not a complete 1-1 "demake" but so far, it stands out to be a good fangame so far

    • @alanbrito141
      @alanbrito141 8 หลายเดือนก่อน +2

      I'd like if it happened after the full game is done

    • @KCrossX
      @KCrossX 8 หลายเดือนก่อน +1

      considering many of x fangames are in development hell due to required scope (eg multiple playable characters => more unique weapons/movesets => more time and resources needed to complete developments) ill take this one in the meantime

    • @joshualam9746
      @joshualam9746 8 หลายเดือนก่อน +1

      ​@@KCrossXThey're not in development hell, they're in development.

  • @Maleficorn
    @Maleficorn 8 หลายเดือนก่อน +2

    I'd also really love it if they toned down the damage and speed of the bosses a bit. They hit like freaking trucks!

    • @Megaman-2407
      @Megaman-2407 8 หลายเดือนก่อน

      Bro some of the desperation attack be one shotting naked X no sub tank

    • @Maleficorn
      @Maleficorn 8 หลายเดือนก่อน

      @@Megaman-2407 For real! I realized Manowar chunked my health with the Icarus body on and I was like "that's not right" lol

  • @JStantonX
    @JStantonX 8 หลายเดือนก่อน

    Minor add on. The weapon acquisition screen is missing from the videos. Would love to have those.

  • @RAMSES-eh1if
    @RAMSES-eh1if 8 หลายเดือนก่อน +1

    i want to play as my layerfu

  • @damianpalavecino3061
    @damianpalavecino3061 8 หลายเดือนก่อน +1

    Misses the mark on multiple parts. I think authenticity is to blame here. Considering the game breaks many SNES rules already, I think it wouldn't be that bad to break some SNES music rules just to make it sound more like the original theme.

    • @KaiserBeats
      @KaiserBeats  8 หลายเดือนก่อน +3

      True, technically this cover also breaks the SNES limitations anyways, Since its a mix of X1/X2 & X3's soundfonts, and if i recall, the games that came after X1 had a different soundchip

  • @MerusotemMezz
    @MerusotemMezz 8 หลายเดือนก่อน +3

    Do not forget about Ravenant Remixer

  • @justinschwieger71
    @justinschwieger71 8 หลายเดือนก่อน +1

    Every time I see gameplay from the demake I think it's a shame they havent done exactly this. Amazing work. I was actually sampling the soundfont for X1 onto my dirtywave m8 yesterday to play around with and this track has me even more excited to get back to it.

    • @KaiserBeats
      @KaiserBeats  8 หลายเดือนก่อน

      I'm glad that got ya motivated! This was just something I did for fun

  • @Spudmay
    @Spudmay 8 หลายเดือนก่อน +1

    God this looks so good

  • @BlueGuitarMusic
    @BlueGuitarMusic 8 หลายเดือนก่อน +1

    This game looks dope, and the music is dope. X8 was literally this close to being a legendary title…

  • @ThePanameno507
    @ThePanameno507 8 หลายเดือนก่อน +1

    I prefer the original soundtrack cause remixes are usually bad. SOORRY

    • @DHarpuia
      @DHarpuia 8 หลายเดือนก่อน +3

      I don't think X8 music works well with SNES samples. Yeah, the remixes are good, but they can't reach the original greatness.

    • @michaelkimnguyen
      @michaelkimnguyen 8 หลายเดือนก่อน +1

      @@DHarpuia I mainly don't like this remix because they get one note wrong and it feels off (0:06)

    • @KaiserBeats
      @KaiserBeats  8 หลายเดือนก่อน +1

      Agree to disagree, This was just my take on it

    • @ThePanameno507
      @ThePanameno507 8 หลายเดือนก่อน

      @@KaiserBeats Those remixes are so amteur bro. Originall x8 music is better

    • @DHarpuia
      @DHarpuia 8 หลายเดือนก่อน +2

      @@KaiserBeats I think you did a great work. The thing for me is the limitations on the SNES sounds.