I agree, egolem really annoying, I meant his hp is triple, with 1 giant golem split into two medium golem and each splits into 2 blob (by the way they already reached tower and dmg it half your tower), should reduce their hp
Firecracker is annoying because it has infinite health and cannot be targeted by any unit. It also pushes back faster than all units so they are permanently trying to catch up with it while dying
The evolved firecracker is also horrifically powerful, you can no longer kill it with arrows and it basically functions like a magic archer on crack. I was doing a 2v2 challenge this morning and we were putting up a pretty solid fight, they had barely even touched our towers and it looked like we were going to win, all of the sudden it hits double elixir and he drops an evo firecracker behind an existing push and it takes half the tower by herself
Just started watching havoc like 3 weeks ago, been on clash of clans since it came out, and damn bro this is some of the most watchable clash content I've ever found in my life, well done bro 🙏 I legit wake up every day checking for new vids
2:58 I luckily don't have PTSD from this season because unintentionally I started playing a deck with Bowler and Tornado before that Little Bi*ch was announced. Every time I hear that whistle I respond with "BoWLe-E-Er" 😅 5:53 🙊
I have an annoying deck - Evolution Archers,Witch, Sparky, Electro Giant, Mega Knight, Inferno Dragon, Mirror, and Clone, And you talk about Mega Knight, Electro Giant, and Sparky but it's true about these cards along with the rest
megaknight is the most annoying CR card becouse it got a lot of hp and if enemy got a cycle cards he gonna spam megaknights all time and finally, you got defeated.. 🗿
They need to nerf mega knight so his initial drop doesn't deal enough damage to kill goblins. Skeletons, sure, but if he cant kull goblins, it'd be much easier to push against him and he'd be less skill-less
I don't find Little Prince's voice lines or personality annoying. They wanted to make him a spoiled brat, so they did, and of course that would annoy some people. Also, even though he was OP on release, I didn't find him annoying because I used poison (but he is the reason for that). Also, I find playing against Sparky fun. Unless it's E Golem, because then it's too easy to defend. Or Goblin Giant because that card is just broken and why hasn't it been nerfed yet???
As a retired Sparky player, I can safely say that Sparky’s use is to inflict mental damage on opponents, literally. Sparky was an objectively bad card: 6 elixir so cant cycle, easy counters, cant one shot some critical cards etc. The sparky is never going to hit the tower, but the thing is that it CAN hit the tower and if it does it is an INSTA-KILL. So we, sparky players, use Giant and Goblin Giant. These two cards have important properties 1) They have moderatly high hp to be used alone without extensive support 2) Cheap enough to be used in a counter push. See where I am going with this? First defend their push to gain elixir with Sparky. Then use your Giant of choice either with Sparky or in the opposite lane depending on your opponent’s counters. Here 70% of players will panic and 1) Over defend the Sparky and ignore the giant which will get tons of damage 2) Dont pay enough attention to Sparky so it locks on the tower(usually I rage their skellies) 3) Over defend the whole push so I can get an even stronger Sparky counter attack. This why most sparky decks arent actually sparky decks but Goblin Giant/Rage/Mini-Pekka/Dark Prince/E-barbs abominations with sparky shoved in it. Once you fireball the sparky an inexperienced player wont be able to stop the close-melee spam. Or even better, my main challenge deck “Sparky Bait” uses Giant/Minion Horde to play around it. Losses against Sparky is infuriating because the most useless card in the game mentally pressures you for 3 minutes straight and in the end you only lost because you missplaced a critical card due to panic, skill issue(!)
I use Mega Knight Sparky as one of my war decks on my alt and use Valk/Dark Prince as the tank until double elixir. It destroys higher level players if they are bad, but it feels like bullying against a lower level player.
Archer queen isn’t annoying, little prince is just hard to deal with but fireball snowball deals with it, e giant, mega knight, and firecracker are sooooooooooooooooooooooooooo annoying and they need to be removed, and furnace gets countered with something super simpled
0:48 bro you didn't get that. The dialogue but I'm the queen is a nod to queen Victoria Which implies she can't die.. and a meme about her long lifespan
Giant Sketon was in a deck that I won with almost every match with. After it got nerfed, I realized that the deck was carried by defensive Giant Skeleton. The deck is garbage now.
Yes, the same. Giant skeleton deck so concentrated around that guy *to protect him* and connect with tower, that you ending up with 7 "support" cards and the only defense is also a win condition - the giant skeleton. I have feeling that devs doesn't play their own game since whenever I trying to play against someone with braincells this thing just doesn't work anymore and it very obvious that it won't
@@darkwarrior6739 my deck had PEKKA, Wizard, Witch, Poison, and Ram Rider. So the problem is that it's too expensive. It's dumb that the Giant Skeleton could just carry that by dying on defense (I also had Tornado which sometimes helped). Honestly, it's existence was a mistake. They can make it good by brining back the toxic and braindead bomb damage or making it target buildings, which would probably be toxic with earthquake and clone. It can't be good.
@@immahamsteryogamer this is very strange deck lol I still playing for fun in casual, so my current one is archers, giant skeleton, knight, fireball, goblin gang, clone, zap and mirror (average 3.2). The only change in that deck is evo archers instead of just archers. I don't use evo knight cuz I don't want to. I still can counter most of decks by sheer willpower (lol), but anything with fast cycle or really toxic like witch with... Idk, I don't remember, lol. ...counters any deck that I create with giant skeleton completely, including this one. All I can say is that I physically feel lack of *defensive damage* from bomb. Knight can defend one megaknight, gang/archers can defend pekka, prince and others, but cycle simply too slow to keep in time. Like how I supposed to counter pekkaspam with that? 🤣 Compare that to megaknight that has exact that "toxic defensive power" and that haven't reworked yet (but got nerfed so it so useless on offence), that little prince, elyxir golem in right hands and boring super defensive hog 2.6. Bomb damage isn't toxic at all, it just fills the elyxir gap between placing defensive cards. Without this deck just sucks. In others words, giant skeleton - is just walking rocket that have full damage to princess tower. Rocket isn't toxic, either this. Now I need to spend 6 elyxir to receive pathetic parody on fireball. I think I don't need to explain why it doesn't work lol. I haven't mentioned skeleton's HP earlier, because when I need to stop intense push, skeleton's HP melts less than in second, like if this haven't existed at all, even if you place it somewhere at the center to longer path that troops need to walk through to your tower. It. Does. Not. Work. Giant skeleton simply does not work, and eny deck that I creating to cover flaws of giant skeleton simply better if I replacing giant skeleton with anything else, card simply is not worth it's cost. Because of that, to win the game I need the whole deck, to counter that enemy need just firecracker and cheap spam. This is what is toxic. Rocket is not toxic. If this is not a rocket, it shouldn't cost like a rocket. Just don't fix things that's not broken. Giant skeleton was fine, decks with that was rare and they weren't OP. Rework was something from category "nerf miner". To fix that mistake they need to fix cost of card witch again leads to rework and unnecessary headache, or yes, just return "toxic bomb damage" back, simple as it was. If noobs can't deal with that, just don't give them that card. We have arenas' card limitations for a reason
The tornado is so annoying, but it is just so god damn versatile I can't help but respect it. It feels like there is nothing this spell can't too, it fits into and enables so many strategies
the voice line of the little prince is fine the only downfall to it is the "Protect The AİR" line of its guard. Also the golden knight's sound is way more annoying
Mega Knight has so much HP, his jump time is so short and the fact that the impact does damage backwards is so ridiculous and makes no sense Firecracker is absolutely annoying due to the fact that she keeps pushing itself backwards and in the case of the evo firecraker, does a lot of splash tower damage and resist arrows
I once heard someone say that the line “but I’m the queen” is a clash of clans reference. Because in that game, the heroes are immortal so the queen is confused as to why she can die. I’m not sure if this true or not though 🤷♂️
The most annoying card are those win condition cards dropped at the beginning and you don't have proper cards to counter it. Like betch what I am supposed to do with poison, log, ice spirit and wall breaker when opponent throws a royale giant on my face and my building is the last card?
7:27 Fun fact: in 2v2 you don't even have to play cards! If the firecraker hits a princess tower, the spark on the side (the one that goes towards the king tower) will hit and activate king tower
I’m coming back to this game after like 5 years, I don’t understand a lot of elixer trade offs, a lot has changed. Would you mind making an easy tips video for newcomers/old players or a tierlist or something like that?
I think the buildings are all good but there’s some changes that need to be made. Ex: inferno tower should be given slightly less health, furnace should spawn slower but also last a wee bit longer to make up for it. Gob hut should spawn a goblin and a spear goblin not 3 spears.
I canagree with the firecracker being annoying, but I usually use her in my decks because she is a cheap option that can clear large 20 elixir pushes while I gain elixir to defend and push
Little prince and mega knight has litterally most annoying deck no skills at all it so easy to defend with it i see most mid ladders keeps using it bc it very "good" 💀
The princess is very annoying. She sits from across the bridge shooting my tower and it forces me to use my cards to stop her. Or they will put her behind their tower where I can't touch her
You know theirs an easier way to counter the Electro Giant and one of my favorite cards is the Inferno Tower because I tried that on the Electro Giant and it was easy to counter him I had to place my Inferno Tower a little bit far away from my left side of the Tower and it was the quickest way to counter the Electro Giant.
Sadly CR isn't the game we loved back in 2017 and 2018. Champions and Evolutions while giving us something new and exciting to use completely removed most of the skill from the game. Also WHY IS EVO BARRY NOT ON THIS LIST!!! Most broken evolution they have added byfar 💀
Little prince was all annoying , his ability , his increased hitspeed when standing still and most of all , his voicelines
100 percent agreed
"What up? Future king over here" 🤓
LP ain't that broken now, the Guardienne dash is much less and the 3 shot before speeding up kinda killed it.
@@erratas8909 and he got overshadowed back by the AQ
Voice lines were pretty cool to me
'but i am the queen' is still better than 'excuse me dont you know who i am 🤓'
“Buramdecuin”is truly better “than eXcUsE mE dOnT yOu KnOw WhO I aM” 🤓
ooooh guardian 🤓
@@ericolens3 phor dha throne 🤡
@@anchatk1680 "hahah kneel numbskulls!🤓"
“Doing it fow tha fam” 🤓
I hate the firecracker, especially evo firecracker. Evo does not die to arrows and the range is ridiculous
Sure the eyesight could have a nerf but the immunity to arrows is a big part of the card, and what lets it compete with archers
Agreed
I really like it when a stupid fing unit is able to deal 500dmg from the bridge
@@FrozenBrawlStars
evo bomber and archers don't survive arrows, nerf the hp on the firecracker
@@_Circus_Clapped_ I meant evo archers. I said nothing about bomber
Little prince looks so punchable
Goblin builder or Little Prince whose more punchable
@@arnavkamble7144we have two fist for a reason
@@arnavkamble7144gob buildwr he has litetarly gem chaped eyes
Prince looks kinda more cool
@@arnavkamble7144gob builder he is born scammer just look at his eyes
When did that card come out this the first time im seeimg him.
I still believe that egolem is also on the list
Plus the sparky push and skeleton barrel 😂
Edit: almost forgot lavahound front of the balloon + rage
You have forgotten one card hooooooooooggggg rriiiiiiiiddddeeeerr
@@xjioin8881 I don't think it's that annoying 🤔
I agree, egolem really annoying, I meant his hp is triple, with 1 giant golem split into two medium golem and each splits into 2 blob (by the way they already reached tower and dmg it half your tower), should reduce their hp
Why did I think you mean electric golem
1:03 that hell naw got me offguard
same 😂
@@joelmarvin2332what?
Same😂
Firecracker is annoying because it has infinite health and cannot be targeted by any unit. It also pushes back faster than all units so they are permanently trying to catch up with it while dying
The evolved firecracker is also horrifically powerful, you can no longer kill it with arrows and it basically functions like a magic archer on crack. I was doing a 2v2 challenge this morning and we were putting up a pretty solid fight, they had barely even touched our towers and it looked like we were going to win, all of the sudden it hits double elixir and he drops an evo firecracker behind an existing push and it takes half the tower by herself
@@thomasdevlin5825don’t forget the part where you try to fireball it and it shoots halfway across the map to dodge
1:47 Average Mega Knight users iq
"What up? Future King, Over here"
Protect the heir
Cringe voice line tbh
Um Do you know who i am🤓
Kneel, numbskulls
@@Potato-TheKingdawg is NOT celebrity
2v2 is an apocalypse of firecracker and little Prince
Definitley, its always super annoying
Just started watching havoc like 3 weeks ago, been on clash of clans since it came out, and damn bro this is some of the most watchable clash content I've ever found in my life, well done bro 🙏 I legit wake up every day checking for new vids
How to make little prince 10000% less annoying :
Let fireball 1 shot him
"Um excuse me dont you know who i am?" 🤓🤓
It’s funny when he says this and then immediately gets annihilated by sparky.
HEHEHEHA
@@snickers5056what do you mean by that tho🤨
@@IbrahimDash 😏
0:56 this being the most replayed part of the video really says something
not including goblin barrel is a sin. Literally broke the whole flow of game-play for the entire game.
Serious skill issue
thats cuz you have no spell in your deck
@@branden7555 >you have to tolerate a card that breaks the flow of gameplay because.... YOU JUST FUCKING HAVE TO OKAY?!
@@yugaeimthicc6400you have no women in your bed
@@aleonne2148absolute skill issue it has so many counters lmao
I hate that decks can have more than one evo troop
2:58 I luckily don't have PTSD from this season because unintentionally I started playing a deck with Bowler and Tornado before that Little Bi*ch was announced.
Every time I hear that whistle I respond with "BoWLe-E-Er" 😅
5:53 🙊
"Hew he-he he-he"
@@areyouateenager1040 "Bowlin Bowlin"
@@Epikgaymer69wastaken bowling🥰
huh huhu huh hu
@@Epikgaymer69wastakenba bye
Kinda surprised Elite Barbarians did not make this list. E-Barbs are arguably just as annoying as Mega Knight, Sparky, and E-Giant.
Especially paired with mirror and rage :D
No
Definitely not
nah they're awful and insanely easy to counter with just a few cheap cards
The e barbs are not anoying lol only when your trash sorry to tell you
1:01 oh my god lmao 😂
HE HELL NAW
Wh
lets face it, every card is annoying when ur losing 💀
😂😂😂
3:17 this is the truest thing I’ve heard all day
I have an annoying deck - Evolution Archers,Witch, Sparky, Electro Giant, Mega Knight, Inferno Dragon, Mirror, and Clone, And you talk about Mega Knight, Electro Giant, and Sparky but it's true about these cards along with the rest
I think you should reconsider your life choices, like what even is that deck
@@Hagurmert i’m calling it 4.5k max from this guy
megaknight is the most annoying CR card becouse it got a lot of hp and if enemy got a cycle cards he gonna spam megaknights all time and finally, you got defeated.. 🗿
Skill issue
Have you heard of the inferno dragon?
Do you know the minion horde inferno drag or inferno tower? If u do tgen stop complaining
@@Frosty_Streetno one on gods green earth is using the InfernoDragon.
@@shaheerahmad3708 megaknight user spotted.
No one here ever played against players who drop an unexpected freeze on your tower.
MK and the little prince make the matches boring fr. Great vid havoc btw
fr
1:01 bro u got me 😂😂😂
U did not mention the actual annoying thing about fire cracker
Little prince is like the real life Jack dortey annoying and always needs a body guard to defend him from stuff he causes
Thanks Havoc, always appreciate the content. I am shocked elixir golem didn't make the cut.
1:01 robot archer sound make me die 💀
They need to nerf mega knight so his initial drop doesn't deal enough damage to kill goblins. Skeletons, sure, but if he cant kull goblins, it'd be much easier to push against him and he'd be less skill-less
No they need to buff him like he was before
He's to weak these days
I don't find Little Prince's voice lines or personality annoying. They wanted to make him a spoiled brat, so they did, and of course that would annoy some people. Also, even though he was OP on release, I didn't find him annoying because I used poison (but he is the reason for that). Also, I find playing against Sparky fun. Unless it's E Golem, because then it's too easy to defend. Or Goblin Giant because that card is just broken and why hasn't it been nerfed yet???
Do most annoying card combos like E-Barb rage and Lumberloon
honestly, I've seen this so often that I can already foresee when it's gonna ahppen and prepare for it
I started playing the game 7 months ago and have seen the Archer Queen like 3 or 4 times, but the Firecracker is like a plague
"Bowliinnngggg...bye bye bowling bowling uhuhuhu"
I just want to break my phone.
Time to use all these cards in my deck.
gay
@@LoafOfBread18gay
@@Kvfuffer gay
As a retired Sparky player, I can safely say that Sparky’s use is to inflict mental damage on opponents, literally. Sparky was an objectively bad card: 6 elixir so cant cycle, easy counters, cant one shot some critical cards etc. The sparky is never going to hit the tower, but the thing is that it CAN hit the tower and if it does it is an INSTA-KILL. So we, sparky players, use Giant and Goblin Giant. These two cards have important properties 1) They have moderatly high hp to be used alone without extensive support 2) Cheap enough to be used in a counter push. See where I am going with this? First defend their push to gain elixir with Sparky. Then use your Giant of choice either with Sparky or in the opposite lane depending on your opponent’s counters. Here 70% of players will panic and 1) Over defend the Sparky and ignore the giant which will get tons of damage 2) Dont pay enough attention to Sparky so it locks on the tower(usually I rage their skellies) 3) Over defend the whole push so I can get an even stronger Sparky counter attack. This why most sparky decks arent actually sparky decks but Goblin Giant/Rage/Mini-Pekka/Dark Prince/E-barbs abominations with sparky shoved in it. Once you fireball the sparky an inexperienced player wont be able to stop the close-melee spam. Or even better, my main challenge deck “Sparky Bait” uses Giant/Minion Horde to play around it. Losses against Sparky is infuriating because the most useless card in the game mentally pressures you for 3 minutes straight and in the end you only lost because you missplaced a critical card due to panic, skill issue(!)
I use Mega Knight Sparky as one of my war decks on my alt and use Valk/Dark Prince as the tank until double elixir. It destroys higher level players if they are bad, but it feels like bullying against a lower level player.
Archer queen isn’t annoying, little prince is just hard to deal with but fireball snowball deals with it, e giant, mega knight, and firecracker are sooooooooooooooooooooooooooo annoying and they need to be removed, and furnace gets countered with something super simpled
Keep crying about Mega Knight
Yooo, I haven’t been this early to a Havoc video in sooo long!
Especially a Clash Royale oneeee! ☺️
Havoc you’re the sheeeiiittt
This man has an alarming amount of sus archer queen pics
yeah
After this video, i relised that pekka is anti annoying
Where did that mega ass joke come from💀
0:48 bro you didn't get that. The dialogue but I'm the queen is a nod to queen Victoria
Which implies she can't die.. and a meme about her long lifespan
bruh who tf thinks about an old ass british queen reference when playing CR
Hog rider is the most annoying and hated car for me
Giant Sketon was in a deck that I won with almost every match with. After it got nerfed, I realized that the deck was carried by defensive Giant Skeleton. The deck is garbage now.
Yes, the same. Giant skeleton deck so concentrated around that guy *to protect him* and connect with tower, that you ending up with 7 "support" cards and the only defense is also a win condition - the giant skeleton.
I have feeling that devs doesn't play their own game since whenever I trying to play against someone with braincells this thing just doesn't work anymore and it very obvious that it won't
@@darkwarrior6739 my deck had PEKKA, Wizard, Witch, Poison, and Ram Rider. So the problem is that it's too expensive. It's dumb that the Giant Skeleton could just carry that by dying on defense (I also had Tornado which sometimes helped). Honestly, it's existence was a mistake. They can make it good by brining back the toxic and braindead bomb damage or making it target buildings, which would probably be toxic with earthquake and clone. It can't be good.
@@immahamsteryogamer this is very strange deck lol
I still playing for fun in casual, so my current one is archers, giant skeleton, knight, fireball, goblin gang, clone, zap and mirror (average 3.2). The only change in that deck is evo archers instead of just archers. I don't use evo knight cuz I don't want to.
I still can counter most of decks by sheer willpower (lol), but anything with fast cycle or really toxic like witch with... Idk, I don't remember, lol. ...counters any deck that I create with giant skeleton completely, including this one.
All I can say is that I physically feel lack of *defensive damage* from bomb. Knight can defend one megaknight, gang/archers can defend pekka, prince and others, but cycle simply too slow to keep in time. Like how I supposed to counter pekkaspam with that? 🤣 Compare that to megaknight that has exact that "toxic defensive power" and that haven't reworked yet (but got nerfed so it so useless on offence), that little prince, elyxir golem in right hands and boring super defensive hog 2.6.
Bomb damage isn't toxic at all, it just fills the elyxir gap between placing defensive cards. Without this deck just sucks. In others words, giant skeleton - is just walking rocket that have full damage to princess tower. Rocket isn't toxic, either this. Now I need to spend 6 elyxir to receive pathetic parody on fireball. I think I don't need to explain why it doesn't work lol.
I haven't mentioned skeleton's HP earlier, because when I need to stop intense push, skeleton's HP melts less than in second, like if this haven't existed at all, even if you place it somewhere at the center to longer path that troops need to walk through to your tower. It. Does. Not. Work. Giant skeleton simply does not work, and eny deck that I creating to cover flaws of giant skeleton simply better if I replacing giant skeleton with anything else, card simply is not worth it's cost.
Because of that, to win the game I need the whole deck, to counter that enemy need just firecracker and cheap spam. This is what is toxic.
Rocket is not toxic. If this is not a rocket, it shouldn't cost like a rocket. Just don't fix things that's not broken. Giant skeleton was fine, decks with that was rare and they weren't OP. Rework was something from category "nerf miner".
To fix that mistake they need to fix cost of card witch again leads to rework and unnecessary headache, or yes, just return "toxic bomb damage" back, simple as it was.
If noobs can't deal with that, just don't give them that card. We have arenas' card limitations for a reason
I had a deck with royal ghost inferbo tower giant skeleton and i cant remember the rest but i moved onto 2.6 hog
Hating giant skeleton is insane
The tornado is so annoying, but it is just so god damn versatile I can't help but respect it. It feels like there is nothing this spell can't too, it fits into and enables so many strategies
0:27 what’s on queens face 🤨
Cocaine.
Bro your pictures you put in the background never get old. It’s so funny and it really adds a “hmph” to the video. Love your content! Keep it up! 😌👍
1:01 *HE-HELL NAH*
I got to arena 11 right after Supercell stopped giving little prince away to everyone for free.
Let me tell you ladder was annoying.
Little prince is the only card that has annoying facelines, and I love them
Yeeeeeah! A new series after most op! Can't wait for the next episode.
the voice line of the little prince is fine the only downfall to it is the "Protect The AİR" line of its guard. Also the golden knight's sound is way more annoying
Heir
@@Kakoslak I know she says heir but it sounds like air
Protect the air is the best one.
@@KakoslakI can tell that you're fun at parties.
Dishonorable mention to Bowler
Mega Knight has so much HP, his jump time is so short and the fact that the impact does damage backwards is so ridiculous and makes no sense
Firecracker is absolutely annoying due to the fact that she keeps pushing itself backwards and in the case of the evo firecraker, does a lot of splash tower damage and resist arrows
You can actually use an inferno dragon to counter an e giant. If placed right, it can attack it without being in it's range.
The Little Prince himself is annoying but Guardienne isn’t. She probably hates dealing with that little bastard
Xbow,Mega Knight,Pekka,Sparky and like every other mid-ladder card
Pekka isn’t hard to deal with imo
@jakobyaarns4369 agreed
dont carry swarm much@@jakobyarns4369
Pekka is so easy to counter tho, just place swarm cards around her, or you can use inferno tower if you even know how to play that...
@@jakobyarns4369 yea
I once heard someone say that the line “but I’m the queen” is a clash of clans reference. Because in that game, the heroes are immortal so the queen is confused as to why she can die. I’m not sure if this true or not though 🤷♂️
The most annoying card are those win condition cards dropped at the beginning and you don't have proper cards to counter it. Like betch what I am supposed to do with poison, log, ice spirit and wall breaker when opponent throws a royale giant on my face and my building is the last card?
Balloon
Are we just not gonna talk about dagger duchess...
Pekka is even more frustrating, because you just need a wizard to protect him, and that's all (because about 3% players use Infernos)
7:27 Fun fact: in 2v2 you don't even have to play cards! If the firecraker hits a princess tower, the spark on the side (the one that goes towards the king tower) will hit and activate king tower
No way! I never knew that! This is so hard to find out!
@@KakoslakIkr! But why does it feel like I've learned nothing from this?
Egiant, golem, egolem, ebarbs, royal giant, megaknight, dart goblin, goblin hut
I’m coming back to this game after like 5 years, I don’t understand a lot of elixer trade offs, a lot has changed. Would you mind making an easy tips video for newcomers/old players or a tierlist or something like that?
I think the buildings are all good but there’s some changes that need to be made. Ex: inferno tower should be given slightly less health, furnace should spawn slower but also last a wee bit longer to make up for it. Gob hut should spawn a goblin and a spear goblin not 3 spears.
E giant needs a .25 range decrease to make it easier to counter. It’s giant skele rebranded in the same no skill way.
don't forget the dart goblin
legend has it havoc still lays in bed at night hearing “but i’m the queen”
The whole vid was 'it goes crazy on mute'
There will be a point where I hate every single card, like I used to like electro dragon and P.E.K.K.A. but now I find them annoying
Me laughing in little prince, MK, evo firecracker, and tornado (they're in my deck). I'm fully aware about how toxic the deck is but it works lol.
gay
Hog rider should be on here
Agreed
This is gonna be one of ur best vedios of all time
"Everyone and their dog was using it"😂
my deck: mega knight, giant skeleton. need i say more?
Forgot about giant when they put it in the very back and make a massive push and all you have to counter it is witch and goblin cage
If you wanna meet an electro giant, you can battle me. I have a lvl 14 one. (Pls dont use inferno tower or evo barbarians)
I canagree with the firecracker being annoying, but I usually use her in my decks because she is a cheap option that can clear large 20 elixir pushes while I gain elixir to defend and push
1:06 made me spit.
This video almost explains the hell i have deal with when I'm playing clash royale
BURAMDECUIN🔥🔥🔥🗣🗣🗣💯💯💯
Launching a rocket at a firecracker is 100% worth it
6:46 caught me super off-guard that i was almost dead in front of my parents
Little Prince at a 50% use rate would like to have a talk with you.
4:23 yeah its not the same damage
ITS TRIPLE THE DAMAGE
Giant skeleton being called a rocket with legs made me burst out laughing
The quean and mega knight GYAT
Thanks for the deck idea
You can't put Giant Skeleton on the list but not put Elixir Golem
But elixir golem is trash
E golem is annoying if you have nothing to counter it 😭😭
agree, his hp is triple like 6000+
that's every card
Little prince is annoying but thats the only good thing that came out of CR in 2023
Little prince and mega knight has litterally most annoying deck no skills at all it so easy to defend with it i see most mid ladders keeps using it bc it very "good" 💀
The princess is very annoying. She sits from across the bridge shooting my tower and it forces me to use my cards to stop her. Or they will put her behind their tower where I can't touch her
You know theirs an easier way to counter the Electro Giant and one of my favorite cards is the Inferno Tower because I tried that on the Electro Giant and it was easy to counter him I had to place my Inferno Tower a little bit far away from my left side of the Tower and it was the quickest way to counter the Electro Giant.
Sadly CR isn't the game we loved back in 2017 and 2018. Champions and Evolutions while giving us something new and exciting to use completely removed most of the skill from the game. Also WHY IS EVO BARRY NOT ON THIS LIST!!! Most broken evolution they have added byfar 💀
Firecracker has literally become a win condition
The furnace is so annoying cuz ppl will fucking guard it and play it as a fucking win condition and its so stupid
royal recruits can be countered by putting a ranged unit in the middle a bit after they cross the bridge, a lot of them almost full counter
I just split my barbarians and put a wizard in the middle
@@sabschatz why the barbs? wizard in mid literally full counters normal recruits. i wouldn’t use wizard to begin with tho
@@d6spair no I just do it as a general stratagy