Where is your rage? Datto you're a sellout to bungie now, I use to seriously love your content and have watched youo close to a decade. You've fallen so far respect wide across the community. Critisize bungie or at least double down on your support for the over monetization and near p2w aspects of paying for full season pass ranks.
Something I’ve had happen to me so many times is people leaving the team after we fail 1 time. Like yea it may feel frustrating, but just don’t expect to do everything perfectly on your first try. Sometimes someone may mess something up, and that’s fine.
Completely agree, next to that if everyone in an lfg team is an impatient douche that really gives zero opportunity for less experienced people to learn
Those people are absolute morons, theres so much rng in this game with enemies, grenades, teammates walking in front you, jumping, etc etc. If flawless runs were easy, everyone would do them
3:25 He says if you die you can swap back to the triple reserves chest piece _and then pick up an ammo brick_ but I don't believe he detailed LLuminated's tip @@HowzitQc
Here's a couple of extra tips that are helpful: 1. Don't spam all your Gjallarhorn rockets. Gjallarhorn does noticeably less damage than a legendary rocket. The only reason to run Gjallarhorn is to give your teammates wolfpack rounds. When you shoot a Gjallarhorn once it gives wolfpack rounds for 10 seconds. It is generally better to to pair Gjallarhorn with a secondary damage option like a fusion rifle and, and use that as your main damage instead of Gjallarhorn, since Gjallarhorn does less damage. Shoot off one to two rockets then swap to your other damage weapon and use that until the buff wears off for your teammates. Don't be that guy that uses all their Gjallarhorn shots during the first phase, and comes into the second with not enough heavy to give wolfpack rounds for that damage phase. 2. Try to surge match. Try to use weapons that have the same element so you can double down on the damage from surge mods between your heavy and special weapon. Most notably works well with a fusion rifle and some heavy. This is good for situations where you might be low on heavy, or doing a swap combo. Like in the previous tip, if you're using Gjallarhorn try to pair it with a solar fusion to maximize the damage of your special and heavy. Using a kinetic special is still fine, considering that they do +15% dmg to unshielded enemies over other elemental specials (strand & stasis are considered elemental). 3. Use a heavy ammo finder + heavy ammo scout on your helmet. With these two mods, you can generate additional heavy ammo for yourself and your teammates. Remember, ammo bricks by default only appear for the individual player; so if you drop an ammo brick your teammate won't see it unless its cenotaph, aeons, or if its a finder brick combined with the corresponding scout mod. This is good practice for any raid or dungeon. 4. Don't hesitate to use aeons/cenotaph when needed. Some boss fights are particularly difficult to find enough ammo between phases, for you and your team. A great example of this Warpriest. Very common to run out of ammo. If you put on aeons and finish the minibosses that come out of the doors, you by yourself can generate enough ammo for everybody so no one is going to run out of ammo. This can be especially helpful to for players doing the main mechanics of a fight instead of add clear, as they're unlikely to get many ammo drops themselves, so this can help tremendously for those players. I know running an exotic to increase super damage like curiass, or star eaters is always good, but if your team doesn't have ammo you'll do barely any damage. And don't forget, you can swap armor before damage. 5. Run a secondary damage weapon if you're using a support weapon. In the case of running tractor cannon or Gjallarhorn, you should always have a secondary special to use as your main source of weapon damage. Obviously, this doesn't really apply for divinity as you constantly need to be shooting the gun throughout the entire damage phase to keep the bubble up. For those other cases, have a special for damage as you can shoot your support weapon and have time to swap off and do damage with another weapon. You won't do as much damage as your teammates, but it'll be better than only using that support weapon. 6. For star eater hunters try to avoid using 2 gathering storms. Gathering Storm works similarly to witherhoard on bosses, where running multiple and using them at the same time results in less optimal damage as you don't get the full damage from both. If you do run 2 or more gathering storms, then try to space them out so they don't overlap, as most of the damage of the super comes from the tick damage which doesn't stack. A good solution is to have one hunter on gathering storm and the others on blade barrage. There will be no conflicts there. Also: don't forget about marksman (3 shot) golden gun with star eaters. It does really good damage, and generates a bunch of orbs at the same time if you're landing your precision hits. Does more damage than celestial (pre-celestial buff), just not instant obviously. Also note that if you pop your super while you have the radiant buff, your golden gun does even MORE damage. This does not count the "pseudo" radiant from well of radiance. Using acrobat dodge or ember of torches is your best bet. 7. Tap fire divinity. You don't need to full auto the gun to keep the bubble up. This way you conserve ammo and can prevent having to reload potentially during a damage phase. Running cenotaph as the divinity player is ideal as combing it and tap firing you should not have to reload ever. If you do have to, its a good idea to call out to your teammates that you're reloading divinity so that they know the bubble wont be up for a couple of seconds so that don't just shoot their shots into the void for a couple of seconds. 8. Go for charge time master work/accelerated coils on your fusion rifles and linear fusions. This will increase the dps of these weapons, while only slightly decreasing total damage. The difference isn't a lot, but over a longer damage phase you will be able to get out a couple of extra shots, which will be much more noticeable than doing fewer shots with marginally more damage. A notable exception is for this is cataclysmic, where you want to use enhanced battery over accelerated coils, since it brings up the mag from 5 to 6. This means you can proc fourth times the charm one more time than you would normally, without having to sacrifice boss spec for back up mag. You'll still want a charge time masterwork. 9. You can use a higher weaken effect like tether or tractor cannon (30%) with divinity. Some people get confused and say that you can't use tether/tractor with divinity, since they don't stack. It is true that the damage debuffs don't stack, however if you combine divinity with one of these higher damage debuffs, it still works since the game applies the higher debuff to the enemy, while still allowing you to hit the divinity bubble to do crit damage to that enemy. 10. Throw grenades. People forget that grenades can do quite a bit of damage. This will depend on what grenade you're running, but good choices are always the linger grenades (vortex, solar, pulse) or strickies (fusions, magnetic, flux). Of course they pair nicely with demo weapons, but you don't need to be using a demo weapon to make good use of them. Touch of thunder pulse grenades on arc titan are good, and touch of flame solar grenades are also good (with or without sunbracer), and don't forget touch of flame fusion grenades. You can throw them before a reload or swapping to another weapon, or before casting a instant damage super.
Thanks for the tips. I'd already figured it would be better to switch to my Riptide after booping Crota with Tractor, but it never occurred to me that I should be doing the same thing with Gjally.
I'm sorry I don't have a source, but clanmates and lfg's have stopped tap firing "because of a patch." I don't know when it changed :/ If tap firing still works for you _(i.e. the bubble stays)_ then go for it!
Great tips! Would a hunter with lucky pants and a fusion be a good option for ghallahorn or tractor? The new burst fire hand cannon is a legendary with good total damage when paired with LP. Fire Fjäll/Trac und a few fusion shots when ool?
Optimal lament combo is 2 revved lights into a revved heavy into 2 unrevved lights. With lucent blade the unrevved attacks allow just enough charge regeneration to start the revved combo again
@sevii_1403 That depends on your LB mod count. If 0LB, 3 lights. If 1LB, 2 lights. If 2 LB, 1 light. People will tell you 3LB is worth using for only revved attacks but there's still a possibility of swinging before you have enough energy since you need to wait in between so I don't recommend it
Destiny community has always been filled with myths based of feels rather than reals so the good info is always hard to find, which is also why videos like these are popular no matter what. It's also why I'm disappointed in datto being that guy and not talking about lament properly
For ALL titans: If you're in a normal mode raid and have some sort of survivability (sunspots, banner of war, bastion shields, etc.), you don't need a towering barricade. Instead, use rally barricade for boss fights so you not only boost the entire team's reload speed to the equivalent of lunafactions, but your warlock can run better exotics for their solar abilities (sunbracers, verity's brow, etc).
Something worth noting for new and returning players: Elemental surge modifiers on activities and weapon type overcharge modifiers on activities *do not stack*. So if the master raid you're doing has the modifiers solar surge and overcharged rocket, you won't get a damage buff from both when using a solar rocket, so you should use whatever solar weapon or rocket you can deal the most damage with.
@@WarDragonOfTheLightit's something like this: gear mods (surge/ exotic) stack with super buff but don't stack together and they are putting it in desc like foe tracer gets the highest "surge" so armor surge don't stack, I don't think any exotic buff will stack with another ability like radiant and icefall mantle new weapon buffing
If you stop watch Destiny videos it will also help you not be toxic and pathetic. We don't all hate the game and feel bitter about it. Show me where the game touched you please lil man
Last day, I joined an LFG for Crota's End. There were three very chill players and two others who spoke as if they were leaders, knowing every aspect of the raid. We wiped three times on the boss because one of the two would always die for various reasons or mess up something. Instead of admitting their fault, they blamed other teammates and yelled at them. After the fourth failure, they left, and two new players joined, one of them attempting the raid for the first time. We explained everything in less than 10 minutes, proceeded with the encounter, and completed it smoothly. TLDR; Mistakes can happen to anyone, we're all human, and this can still happen to you, even if you consider yourself a veteran Destiny player. Reflect on your own errors before criticizing others. As a community, we should prioritize guiding new players through raids and explaining mechanics. They should feel welcome to enjoy this fantastic content without frustration or fear, caused by unnecessary shouting and criticism from unkind players in the LFG team. Finally this is a just little advice if you think you are concerned: be careful when you act selfishly like that, because it can reflect in your everyday behavior and cause you serious issues. Sometimes it's just better to stay quiet and look in the mirror.
I have good luck with LFGs but there are definitely some “know it alls” that don’t know a whole lot. Real “Dunning Kruger” situations. Today I had the same thing happen. The guy wasn’t bad but in Ir Yut he kept telling people to go stand on the balcony (which is all fine and dandy but on second phase if you need it damage phase usually starts before you kill the witches that way). I just told him all you do is stand in the hallway to the side so the adds funnel to you instead of surround you if you stand in the middle. He also kept talking about his “shotguns” and how they do 66,423 damage per shot (don’t ask me how he knows that exact number) and how much more damage it was than some more meta option and blah de blah…. I was the WoR AND I was getting a witch at the towers every time (not even there at the start of DPS) AND he had a one off damage super and between his shot guns and rocket launcher (some Hothead he was real proud of and spouting the roll off) when we wiped because we went to a 3rd phase (didn’t get to damage) I had over a million more damage than him just shooting my Reconstruction + Surrounded Briar’s Contempt w/ 3 Solar Surges (which I was usually first WoR so I didn’t even have my surges until someone else generated an orb). I think he also kept telling people to look at his super high kill count Sunspot too like that means something. Sometimes it’s tough to just sit and listen to insufferable people talk non-sense like they’re pros… but it is what it is. Kind of like you said being humble and listening is better than acting like a know it all.
i’m new to d2 raids and i have experience in d1 but i haven’t done them in awhile but as im approaching 1800 im going to have to start running dungeons and or raids but im just not trying to get yelled at for messing up a raid or something that i’ve never done or have little experience with.
whenever i played d1 i would always invite new players and have a fun time explaining it but it doesn’t seem like thats how people are i cant even join a 1770 night even tho im 20 over because i dont have that nice 1800 mark.
It's amazing how many people know to use Lament but don't know how to use Lament. Constantly asked afterwards how I did 6 - 7-million damage when they did 2-million. The times not asked you see LFG randoms stand in front of you and pop their ghost so you know they're checking out your build. It's the same build as theirs just with Lament used correctly.
@octohumboldt5214 And the very sad reality is there's going to be even more people not using lament correctly with this bad lament guide datto just made. All the pressure of explaining proper lament damage will be on the shoulders of LFG leaders now
@@dawnllight There are a few videos. You need to rev the blade and that is done by briefly blocking before doing light attacks. Banshee's Wail will stack and show bottom left. Once at x9 you do a heavy. Then you do light attacks until you guard is ready again and repeat the process. Running 3x lucent blade on your chest will mean fewer light attacks before your guard is full, only around 4 instead of 7. Also have solar surge on your boots.
@@dawnllight You can practice it in the open with no adversaries around. THe normal heavy swing is an uppercut swing. When you get the banshees wail swing it's a jumping arc downward swing.
For mods, PLEASE don’t forget radiant light. The wellocks don’t get the orbs from their own wells and this mod helps to get their surges going without any effort :)
@@gv584Yeh I wld say 90% of the time it’ll be more helpful for the fireteam if you’re spawning heavy ammo instead. Depending on the encounter, it *might* be worth having one guy run radiant, but I wouldn’t call it essential.
Great video. Straight to the point. Additionally, I'm really hoping the sniper buff is good enough to bring Whisper back into the fold. It was so good when they first buffed it's ammo economy (procing White Nail pulls 2 ammo from reserves and generates 1 from thin air), but it's been overshadowed by newer, better options.
REALLY cool video Datto. Very informative. My advice to basically myself (I suck doing dmg) would be "be patient". And I know many players can relate to this. They get nervous when dmg phase comes and they try to do 100 things at the same time only to find they screwed everything up mid dmg phase. Just take your time, aim, land your shots, do the mechanics your build and weapons need, etc. In most boss encounters you have plenty on time to do this. Again, this is more a remainder to myself than anything, but I think maybe it helps someone out there.
one additional note on mods for damage. you can use radiant light to give armor charge to your teammates when using your damage supers that don't generate orbs. This can come in handy when you're unable to make an orb for your well of radiance warlock to give them armor charge for the surge damage buff. There also isn't really much competition in the helmet slot so I've always found space to slot this in just to ensure that all of my teammates get their surges active for damage.
Avid Lament user here. A tip for Lament’s optimal dps combo, the charged heavy attack can be done with any amount of charge, but you should always gain enough charge to perform 2 charged light attacks, then a charged heavy attack. This is because Banshee’s Wail(the perk that increases Lament’s damage) charges to max stacks after 2 charged light attacks, max stacks being x9. I find that the optimal dps and ammo efficient combo is the following: Hold sword guard to initiate charging -> Charged Light -> Charged Light -> Charged Heavy -> Normal Light -> Normal Light -> Repeat. In Crota’s end, I consistently get 6million+ damage with using Pyrogale’s super and x3 Solar surges. One time, I clocked in 7.2million damage. This was with Well, Tractor Cannon, and I believe Banner of War proc’ed, but I can’t remember if BoW was active the whole time, most likely not. Datto more than likely said this while I was typing, and if he did, I thought I’d reiterate here.
I think it's important to mention: debuffs are as or more important than anything else on this list. They're often neglected, but in 6-person environment, where each player is expected to bring ~16% of the damage, having somebody increase everyone by 30% w/ a tractor cannon is insane value.
Plus, having a Sentinel Titan w/ Controlled Demolitionist applying Volatile is good, as well, same with Unravelling on Strand. Apply it and just start dealing damage. It's literally just free.
Best lament combo is 2 charged lights, 1 charged heavy, 2 regular lights, and then restarting the combo. You do not need full sword energy to start the combo up again and this will provide much higher total damage + higher dps.
9:53 1. Your always gunna want apex predator over cold comfort unless your on hunter w/ lucky pants. 2. You never want cluster bomb on a rocket.. maybe if it’s for add clear 3. Braytech is a HIGH-Impact, which is not good. Aggressives & Adaptives do base 20% more damage than High-Impacts & Precisions. :)
It's largely a matter of how hard you want to optimize. You've got the spirit, but your numbers are a touch off. High impacts do baseline, aggressive/adaptive rockets do 10% more than that, precisions do 10% less than that. So using a high impact rocket only nerfs yourself half as much as you are suggesting. Because of that, I think if someone is a super new player and doesn't have a good Apex, Cold Comfort, Hothead, Blowout, or Hezen Vengeance (all pretty reasonable to struggle to get, requiring raids, dungeons, or good RNG), then the next go-to legendary rocket is probably Semiotician. As for Apex vs Cold Comfort: the latter's main advantage is just being able to frontload a couple more rockets. After this season's Gjallarhorn nerf it's unlikely you'll run into a situation where you can kill bosses fast enough where Cold Comfort outpaces Apex. Also Ballidorse, but who does that?
The new rocket from Season of the Witch has been pretty good for me, I’ve been topping out DPS numbers on the wipe screen with it. It’s also really easy to get compared to every other legendary rocket needing vanguard engrams or endgame content to get. (Pro Tip: combine it with a strand primary like quicksilver storm and double dip on the strand siphon damage bonus)
With the supers part, it’s always a good idea to put radiant light onto your helmet when using a damage phase super so you can give your team an extra charge. Might also be a good idea to put on powerful friends as well.
It's not worth it, everyone gets full stacks from well anyway so the ammo finders are far more useful. You can swap loadouts but you're not doing that if you're watching this
@@dvdossbsvskfbdvav it’s decent with long damage phases where you might have to coordinate which supers happen when. Plus there are mobile damage phases.
@@dvdossbsvskfbdvavthe well player doesn't get to pick up their own orbs so at the least it helps them with consistently getting their surge mode active
Finally! I've been playing Destiny since the start of Lightfall and have a seen a million videos from various content creators on the best weapons for boss DPS and blah blah. But never a guide on how to actually execute that boss DPS. Great video!
I think you must be the one slow in the head if you think ad revenue is what he was referring to there, and not the fact that he finds Datto’s ads humourous
I feel like we should have a new one of these videos for every season, maybe take the vid from the previous season and modify it with the key points that have changed, like the nerf to reserve swapping and new weapons like still hunt being added. Mainly because Bungo changes so much from season to season that certain tips in videos like these can become irrelevant within a few weeks
Rain of fire on warlock goes hard. For any damage encounter, I have one Sunbracers loadout, and I switch to a pair of rain of fire with surge mods. Datto mentioned marksman dodge and titans with actium, but warlocks can do 2 reload dodges every 5 seconds, letting you absolutely dump rockets, especially if you swap to something else during the cooldown. Same goes for radiant dance machines on hunter.
Rain of Fire is actually absurd and it's wild to me that it took us so long to catch on. Icarus Dash reloads all your weapons! You can swap to your heart's content and never have to reload Tractor or Gjallarhorn, or really anything else for that matter. Also radiant stuff if you're on fusion, but that's not super relevant outside, like Vex Mythoclast PVP setups.
@Rios-ov3xi This is true but the issue is that even after the starfire nerf, you can still get 6 fusion nades on crota damage window which is better for most engagements longer than 15 seconds
@@life-destiny1196 I have seen the radiant on fusion kills be used well on a void warlock nezerac kill. You can swap to it while on void, get the kill, and have radiant’s buff while on a void subclass.
@@Rios-ov3xiIts definitely good but a lot of time Warlocks are using some kind of support exotic. Also, it’s usually highly unnecessary and doesn’t change the amount of damage phases or if you’re going to succeed or wipe 99.99% of the time. Granted I’m talking about swords that don’t reload but it applies the same. I had WoR and in the two phase of Crota today I had I think 6 million (I’m sure people can do plenty better but that feels respectable enough). If I did 7 million instead of 6 million isn’t changing anything. It’s the teammates that did 2.5-3 million in total doing more damage that makes the difference. You’re going to run out of heavy regardless… just a handful of seconds quicker. Then you’re going to use an inferior weapon to… yes… do more DPS… but often a fraction of what your heavy is doing and only for a handful of seconds before damage phase is over. It’s just a general statement of D2 is not a game where there is almost any situation that min/maxing changes anything at all. Everyone being consistent and any way to help your teammates be consistent matters more.
This is a great service and I hope it encourages more folks to attempt/ try raids. When a team wipes those damage numbers can be a source of um, frustration and embarrassment. Speaking from experience. Much better now. Thanks travel Daniel’s husband. Maybe you’ve got a future in this TH-cam thing
If anyone wants a deeper dive into damage, TheAegisRelic has made a series of videos and a spreadsheet for basically every viable dps rotation in the game.
in both games, i never go into an LFG until i’ve completely mastered the loadouts i’m using so that i *won’t* get kicked from LFG and actually make others look like noobs. test damage, test strategies, test loadouts, all in patrol or strikes under certain modifiers then of course, watch youtube videos.
Something that can help a lot, especially in master difficulty or day one raids, is to set up two different loadouts for the current encounter. One for DPS, using surge, loader, and handling mods, and the other for inbetween phases, with scavenger, finder, scout, and reserve mods. That way, you get the best of both worlds in terms of getting bonus ammo and doing more damage.
@@sauceinmyface9302 you'd be surprised at the amount of times I tried just having a team xeno a boss like crota, cuz they couldn't cut it with swords, they still failed
So what I learned so far is that me liking Bows, Autorifles and Handcannons means I do shit dmg, also the 2 weapons I hate the most being Rockets and Linear Fusion Rifles r the ones I have to use to do anything meaningful in a Raid, thats kinda sad ngl D:
Even more important to not get kicked: If an LFG post says “KWTD” and isn’t specified as a Sherpa, don’t join expecting to be carried, you’re just gonna end up annoying everyone and getting kicked after they discover you have no clue what to do.
I've never touched a KWTD for any raid and I don't think I ever will. Not even after 80 clears across them. I don't want to be carried, but I also don't want anyone to blow up because something went wrong ONCE.
@@JoelHernandez-tz3vk when I host or join one I usually look for those that have “chill” in the title. Everyone makes mistakes and you never wanna have a toxic group but at the same time if someone’s causing the team to wipe 5+ times in a row I’d prefer to find someone else to replace them. I definitely know the type of groups you’re talking about though.
I wish more people understood this, because it is becoming more and more prevalent that people join posts not suited to them or their skills/experience. It's only been worsened by the sentiment of, "Anyone who speaks negatively about me is a toxic elitist!" that has been cropping up more as of late. There is nothing wrong with posting whatever type of LFG you want, but going into another person's 'KWTD' post expecting to be taught or carried is narcissistic and irresponsible.
I usually post KWTD runs on the LFG discords I frequent, but I’ll still ask before we start, “Hey, does everyone here know what they’re doing?” Because normally, I don’t mind teaching one or two people. Most raid mechanics are pretty easy to explain. The issue, at least for me, comes in when it’s pretty obvious someone doesn’t know what they’re doing, or we’ve spent 2 hours on an encounter because someone keeps screwing up. The former’s when I’d “blow up,” but the latter’s usually solved with a convo. Communication of any sort is EXTREMELY key in raids.
@@DreamTransfer Exactly, getting mad over 1 mistake is always unreasonable, everyone makes mistakes, its only really a problem when one person in a kwtd wipes the team 8+ times, causing a round a half an hour of time, when ideally half the raid could have been done by then.
@@OsamonGaming if he's biased at all, it's towards speedruns. more to the point, knowing what options are stronger than others only matters when the content is actually hard. you can make anything work if it's, like, the strike playlist, and you don't care about plinking away at the whole thing with a bad scout rifle or whatever. so why shouldn't the content be biased towards the things that people actually struggle with? why should I care if [insert gun here] is really good in low level content?
This is refreshing to hear. Whenever people on normal raids want to do loadout inspections, I just say "whatever, just shoot good" and it actually seems to decompress most people and raises the overall spirit of the team. While the loadout can be important, we're all sick of going through the drill, and most people who've done raids at least 3 times know what they're doing, more or less. I don't care if it leads to a second damage phase. We're still saving way more time than talking for 5 minutes before trying the encounter once. If you're on a time crunch and you decided to do a raid with LFGs, that's on you. Don't bother lecturing them on how to prevent damage phase #2 just because you're in a hurry to go to bed. It won't happen, but I would love to see loadout conversations vanish.
Kind of, yeah however rockets essentially out dps every option and have higher total damage for average players, do rocket but on certain bosses like wizards you want to use linears and crota swords on a basic level
I always appreciate this kind of info. I have tons of experience playing D1 and D2, but I only use LFG to do endgame activities. So, when the inevitable person says “let’s use X to do dps” and it doesn’t work, I can suggest one of these options instead and look like I know what I’m doing. Thank you for all your great videos and streams Datto.
Pro tip for lfg. Im someone who usually doesn't like to bother or inconvenience people. And because of that, i would stay in raids that i didn't want to. If you're getting anxiety from the people you're raiding with. Learn to just leave. You aren't obligated to say anything or whatever. Just leave. Raids are meant to be fun, not walking around eggshells and/or being in the presence of assholes.
One more thing thats worth mentioning is arc soul. If you have enough wells already arc souls are not bad at all and require very little effort to proc for the whole team. Needlestorm is better, but can be inconsistent on some bosses especially when ads are nearby. I saw a number of people using arc soul for damage on ir yut and crota on day 1 including Esoterickk. Its a consistent option that is also good for adclear b4 damage.
@@realjevans 100%, although it's definitely not the most optimal damage strat, consistency and survivability is usually a little better especially on a day 1.
for dps no not at all. obviously arc warlock on things like vesper is solid but needlestorm is a lot better for dps. the super alone makes up for the arc soul passive increase already but needlestorm also gets immense value through grappling the ground to instantly reload your heavy/whatever weapon youre using
for what it's worth, leviathan's breath catalyst can be much more efficiently farmed by going to a lost sector with nightmares in it (ie any of the ones near devrim) and repeatedly killing the nightmares instead of killing 750 random enemies, as each nightmare counts for multiple kills. was able to get it done in 15 or 20 minutes doing that instead.
Or use Orpheus Rig Hunter and have the aspect that gives you super when killing enemies and farm around the first check point of “Breakneck.” You can fire a tether at the first spawn of enemies… rally (it’s free rally so you don’t have buy or waste your real ones)… fire your tether at the second spot where adds spawn. They all get tethered and one shot per area kills the whole group. Then just go to the third add spawn and kill enough enemies until you get your super and die. Pretty sure it’s 50 or so enemies in 30 seconds with FREE heavy rallies. Plus the check point always stays there every week so you don’t have to find someone for Shuro Chi or spend 10 mins hoping up there to put in the code every week.
I will just completely Debunk the lament arguments . 2x1x0 (unsure if this combo was even possible before this season) , is the best dps AND total damage even considering that you can not equip any reserves as the combo requires 3 lucent blades. You can quite literally just loop rev 2 1 heavy until you run out of ammo, this is both easy to use and optimal.
Agreed, though higher dps does involve lights between heavy charge it's much easier to use only revs. I can't believe lament has been out this long, with datto playing for this long, without him knowing you only need 2 revved lights for a full ×9 heavy
@@poptartninja9496 I can assure you 2x1x0 is higher than any combo with uncharged lights in between. The whole reason for lights is to autotime the next set of rev combos. You don't need to do lights in between if you don't have to wait for energy. Which you don't with 2x1x0 and 3LBs.
@soraneptune4178 Gonna have to disagree I just double checked with 3 LB mods and you can still oversample the energy regen unless you wait about a half second after a revved heavy. Consistency is better than theoretical damage and you still would get more dps from 1 light swing between the revved heavy considering it cancels part of the heavy return animation
If you are topping charts with grand overture, then you are playing with lower skill level players. That gun is massively overrated. It doesn't have great DPS or total damage b
@@Subsistence69 optimal DMG is Nagi, auto loading special nade launcher, auto loading rocket. This give a big total DMG, and high DPS; but it does very little to get you through the encounter to get to the point you need them.
@@mutantraze3681 lemme take a line from the man hisself “dead dps, is zero dps”. You can’t do dmg if your big dick damage number loadout means you can’t do the mechanics. But I’m guessing your the guy that runs it anyway, makes the team carry you through, and yells at them when you die, cause you had nothing for the unstop.
one thing to add for rocket damage. the season of the witch rocket has a really interesting perk combo. bipod gives extra rockets for reserves and an extra in the chamber at the cost of a few things, but most importantly reload speed. however, this rocket can also get field prep and can roll both field prep and bipod. field prep, while also giving more ammo that stacks with bipod, can also negate bipods reload penalty
You don't even need half. As long as you buffer the revved heavy attack out of a revved light attack you can do it at full power even if you have no charge left, so you only need just barely enough charge to get out two revved light attacks which is roughly 30-40%.
Something I do, is I have my main loadout, solar titan with burning maul equipped and all the same fragments and whatnot, and this build utilizes a precious scars, and right before damage swap to a pre saved loadout that has pyrogales and triple surge mods, this method is a great way to ensure survivability, while maintaining a massive amount of damage, in my latest endeavors I’ve consistently topped damage by doing this
Seeing you talk about Oryx when explaining Levi’s Breath made me remember that afaik the best weapon to DPS him is actually Whisper of the Worm, it does insane damage, better than linearq, but I don’t know why at all
Something that is extremely easy to use yet really affective is using Witherhoard (with catalyst) and an Auto Loading Holster/Reconstruction Rocket Launcher, preferably with Bait and Switch Shoot Witherhoard, shoot other weapon, switch to RL and shoot
3:25 Just fyi, if you swap back to the reserves chest while you’re dead and then someone revives you, you will have all that ammo and then you can swap back to your resist chestpiece. This is how you can maintain excess ammo if you die.
i was a solo player for a super long time, even moving into solo masters and gms. a buddy pulled me in for a kings fall run once, and his group kept questioning him for bringing in a "newbi" until i out damaged all of them and didnt die once outside of wipes
The absolute best rocket for casual players is red herring, it's from witch queen and is craftable so most people probably already have it, and it's not hard to get if not. Field prep and frenzy is a very good combo, and if you have an alloy enhanced field prep gives you an extra rocket. This is the one you should go for unless you're going for cold comfort or apex
Might be good to know that for the Ir Yut the best rocket dmg perk atm is surrounded on apex predator but if you don’t have enough resources to craft two apexes (one with BnS and one with surrounded) then just stick with BnS as it’s better for almost every other encounter
If you have difficulties aiming because you like to have high sensitivity, almost every game has an option to turn down the ADS sensitivity specifically. i turn mine down to 30% for ADS only. this helps me use my full arm to aim instead of focusing on micro wrist adjustments. Hope this helps!
i'd add retrofit escapade to the machine gun section. target lock and 4th time charm on a void hunter is really good. dodging for reload + volatile rounds is amazing. ive done more damage with retrofit + debuff super than some people when they were using a damage super + heavy you showed it in the video but i would also add arbalest to special
On your sword section, the directions you gave for using lament for DPS is actually very very incorrect. The optimal way to do Lament DPS is much different and less complicated than what you described and all you need is one lucent blade mod. The inputs you do for optimal dps is Rev Light -> Rev Light -> Rev Heavy -> Light -> Light -> Repeat. You may be thinking, "youre supposed to do 3 revved lights to get the full damage of the combo" but thats actually incorrect. You see, the last 3 hits of Lament's heavy attack also give you the damage bonus of it's exotic trait, and the final hit of the heavy attack will register the hit before it actually does the damage, so when the bonus damage is finally applied to the heavy, you get the full x9 damage stacks for the final hit of the combo. You also have to put a very very miniscule delay between the Rev Heavy -> Light in combo path i listed above (this delay is basically 1 or 2 frames). This is to ensure you will have enough sword charge for your next sequence after you've done the last normal light attack in the combo. Also, the bit datto says about waiting for Lament's sword energy to charge all the way back up to get the bonus damage from its heavy is also completely wrong. lament was made exempt from that change in the sword rework, it does not have that functionality at all. Theres a whole bunch of youtube videos (particularly by Lament enthusiast by the name of Sei Fu) that proves it in practice as well, so you can look those up if you don't believe me.
1:16: "When's starting DPS?" What you're looking to say is that it can be used as a verb! "Is it time to DPS down the boss?" is indicative of a damage phase, when it's time to pull out your highest DPS weapons and hope the boss runs out of health before you run out of ammo. In World of Warcraft we called it a "burn phase."
Another thing with the movement and not killing your team, ABC always be casting. If youre doing a short damage phase movement usually means lower damage uptime. Higher chance to miss a shot or jiggle the mouse. During damage just stand there and focus on your strategy.
I am happy to see Levi finally get love. It was buffed a few times, and was always good in some way. Before it was great at staggering bosses, making it easier for your other teammates to hit a mobile boss, now its the damage dealer. RIP to everyone who did not do the catalyst during season of the hunt. Your grind would have been cut by half.
I've been using a briar's contempt with rewind rounds and high impact reserves and tbh its been working pretty well for me, maybe not the Highest Top Tier of dps but you know it does the job
My favorite dps rotation rn on hunter is knife trick (radiant), celestial goldy, loadout swap to malf/lucky pants then cold comforts with bait n switch till lucky buff is back.
I never knew about the reserves swap all these damn years. Not one of the hundreds of videos i watched ever even mention this. Thats the dps boost i was missing 😅
Thanks to Manscaped for sponsoring the video. Get 20% OFF + Free International Shipping with my promo code "DATTO" at manscaped.com/datto!
Please make a better lament guide than this, I know you can
Where is your rage? Datto you're a sellout to bungie now, I use to seriously love your content and have watched youo close to a decade.
You've fallen so far respect wide across the community. Critisize bungie or at least double down on your support for the over monetization and near p2w aspects of paying for full season pass ranks.
i wish you didnt do ads
@@Alckee it's crazy how similar this sounds like a copypasta
okay and?@@giverofharmony5491
Something I’ve had happen to me so many times is people leaving the team after we fail 1 time. Like yea it may feel frustrating, but just don’t expect to do everything perfectly on your first try. Sometimes someone may mess something up, and that’s fine.
I have 3k hours in the game and last week I messed up crota mechanics twice in a row. It happens and it's fine as long as people learn from it.
Completely agree, next to that if everyone in an lfg team is an impatient douche that really gives zero opportunity for less experienced people to learn
Those people are absolute morons, theres so much rng in this game with enemies, grenades, teammates walking in front you, jumping, etc etc. If flawless runs were easy, everyone would do them
Why join a kwtd raid if you wipe over tedious things? Wasting time at that point
@@omars1369because mistakes can happen even if you know what you're doing...you cant expect perfection 100% of the time.
One additional note on triple reserve swapping. If you die, you can swap you chest piece before you are rezzed and retain the ammo that way as well
Oh really? That's a God send!
I believe that was said in the video
3:25 He says if you die you can swap back to the triple reserves chest piece _and then pick up an ammo brick_ but I don't believe he detailed LLuminated's tip @@HowzitQc
@@HowzitQc no, but he did mention swapping before you pick up a heavy brick after rezzing.
Still works!
Here's a couple of extra tips that are helpful:
1. Don't spam all your Gjallarhorn rockets. Gjallarhorn does noticeably less damage than a legendary rocket. The only reason to run Gjallarhorn is to give your teammates wolfpack rounds. When you shoot a Gjallarhorn once it gives wolfpack rounds for 10 seconds. It is generally better to to pair Gjallarhorn with a secondary damage option like a fusion rifle and, and use that as your main damage instead of Gjallarhorn, since Gjallarhorn does less damage. Shoot off one to two rockets then swap to your other damage weapon and use that until the buff wears off for your teammates. Don't be that guy that uses all their Gjallarhorn shots during the first phase, and comes into the second with not enough heavy to give wolfpack rounds for that damage phase.
2. Try to surge match. Try to use weapons that have the same element so you can double down on the damage from surge mods between your heavy and special weapon. Most notably works well with a fusion rifle and some heavy. This is good for situations where you might be low on heavy, or doing a swap combo. Like in the previous tip, if you're using Gjallarhorn try to pair it with a solar fusion to maximize the damage of your special and heavy. Using a kinetic special is still fine, considering that they do +15% dmg to unshielded enemies over other elemental specials (strand & stasis are considered elemental).
3. Use a heavy ammo finder + heavy ammo scout on your helmet. With these two mods, you can generate additional heavy ammo for yourself and your teammates. Remember, ammo bricks by default only appear for the individual player; so if you drop an ammo brick your teammate won't see it unless its cenotaph, aeons, or if its a finder brick combined with the corresponding scout mod. This is good practice for any raid or dungeon.
4. Don't hesitate to use aeons/cenotaph when needed. Some boss fights are particularly difficult to find enough ammo between phases, for you and your team. A great example of this Warpriest. Very common to run out of ammo. If you put on aeons and finish the minibosses that come out of the doors, you by yourself can generate enough ammo for everybody so no one is going to run out of ammo. This can be especially helpful to for players doing the main mechanics of a fight instead of add clear, as they're unlikely to get many ammo drops themselves, so this can help tremendously for those players. I know running an exotic to increase super damage like curiass, or star eaters is always good, but if your team doesn't have ammo you'll do barely any damage. And don't forget, you can swap armor before damage.
5. Run a secondary damage weapon if you're using a support weapon. In the case of running tractor cannon or Gjallarhorn, you should always have a secondary special to use as your main source of weapon damage. Obviously, this doesn't really apply for divinity as you constantly need to be shooting the gun throughout the entire damage phase to keep the bubble up. For those other cases, have a special for damage as you can shoot your support weapon and have time to swap off and do damage with another weapon. You won't do as much damage as your teammates, but it'll be better than only using that support weapon.
6. For star eater hunters try to avoid using 2 gathering storms. Gathering Storm works similarly to witherhoard on bosses, where running multiple and using them at the same time results in less optimal damage as you don't get the full damage from both. If you do run 2 or more gathering storms, then try to space them out so they don't overlap, as most of the damage of the super comes from the tick damage which doesn't stack. A good solution is to have one hunter on gathering storm and the others on blade barrage. There will be no conflicts there. Also: don't forget about marksman (3 shot) golden gun with star eaters. It does really good damage, and generates a bunch of orbs at the same time if you're landing your precision hits. Does more damage than celestial (pre-celestial buff), just not instant obviously. Also note that if you pop your super while you have the radiant buff, your golden gun does even MORE damage. This does not count the "pseudo" radiant from well of radiance. Using acrobat dodge or ember of torches is your best bet.
7. Tap fire divinity. You don't need to full auto the gun to keep the bubble up. This way you conserve ammo and can prevent having to reload potentially during a damage phase. Running cenotaph as the divinity player is ideal as combing it and tap firing you should not have to reload ever. If you do have to, its a good idea to call out to your teammates that you're reloading divinity so that they know the bubble wont be up for a couple of seconds so that don't just shoot their shots into the void for a couple of seconds.
8. Go for charge time master work/accelerated coils on your fusion rifles and linear fusions. This will increase the dps of these weapons, while only slightly decreasing total damage. The difference isn't a lot, but over a longer damage phase you will be able to get out a couple of extra shots, which will be much more noticeable than doing fewer shots with marginally more damage. A notable exception is for this is cataclysmic, where you want to use enhanced battery over accelerated coils, since it brings up the mag from 5 to 6. This means you can proc fourth times the charm one more time than you would normally, without having to sacrifice boss spec for back up mag. You'll still want a charge time masterwork.
9. You can use a higher weaken effect like tether or tractor cannon (30%) with divinity. Some people get confused and say that you can't use tether/tractor with divinity, since they don't stack. It is true that the damage debuffs don't stack, however if you combine divinity with one of these higher damage debuffs, it still works since the game applies the higher debuff to the enemy, while still allowing you to hit the divinity bubble to do crit damage to that enemy.
10. Throw grenades. People forget that grenades can do quite a bit of damage. This will depend on what grenade you're running, but good choices are always the linger grenades (vortex, solar, pulse) or strickies (fusions, magnetic, flux). Of course they pair nicely with demo weapons, but you don't need to be using a demo weapon to make good use of them. Touch of thunder pulse grenades on arc titan are good, and touch of flame solar grenades are also good (with or without sunbracer), and don't forget touch of flame fusion grenades. You can throw them before a reload or swapping to another weapon, or before casting a instant damage super.
Thanks for the tips. I'd already figured it would be better to switch to my Riptide after booping Crota with Tractor, but it never occurred to me that I should be doing the same thing with Gjally.
I'm sorry I don't have a source, but clanmates and lfg's have stopped tap firing "because of a patch." I don't know when it changed :/
If tap firing still works for you _(i.e. the bubble stays)_ then go for it!
@an_lfg awesome! Good to know.
Great additions
Great tips! Would a hunter with lucky pants and a fusion be a good option for ghallahorn or tractor? The new burst fire hand cannon is a legendary with good total damage when paired with LP. Fire Fjäll/Trac und a few fusion shots when ool?
Optimal lament combo is 2 revved lights into a revved heavy into 2 unrevved lights. With lucent blade the unrevved attacks allow just enough charge regeneration to start the revved combo again
It’s 2 revved light, revved heavy, unrevved light repeat. You don’t need to do 2 unrevved.
@sevii_1403 That depends on your LB mod count. If 0LB, 3 lights. If 1LB, 2 lights. If 2 LB, 1 light. People will tell you 3LB is worth using for only revved attacks but there's still a possibility of swinging before you have enough energy since you need to wait in between so I don't recommend it
@@poptartninja9496Exactly what I wanted to know. Thank you
Destiny community has always been filled with myths based of feels rather than reals so the good info is always hard to find, which is also why videos like these are popular no matter what. It's also why I'm disappointed in datto being that guy and not talking about lament properly
@@poptartninja9496 coughs in Aegis
For ALL titans:
If you're in a normal mode raid and have some sort of survivability (sunspots, banner of war, bastion shields, etc.), you don't need a towering barricade. Instead, use rally barricade for boss fights so you not only boost the entire team's reload speed to the equivalent of lunafactions, but your warlock can run better exotics for their solar abilities (sunbracers, verity's brow, etc).
especially if you are void aswell to give overshield, if you don't have enough warlocks to run well you can then run bubble
Uh rally barricade is NOT equivalent to lunafactions. Rally gives a 50% reload buff while lunafactions is 100%
Sounds like a warlock that is perpetually on lunas, stay mad💀
@@AdeptWitherhoard My guy, I just corrected him
Or just loadout swap to lunas before dps phase
Something worth noting for new and returning players: Elemental surge modifiers on activities and weapon type overcharge modifiers on activities *do not stack*. So if the master raid you're doing has the modifiers solar surge and overcharged rocket, you won't get a damage buff from both when using a solar rocket, so you should use whatever solar weapon or rocket you can deal the most damage with.
Thanks for the info! Thought they stacked this whole time. Do elemental surge leg mods stack with elemental surge activity mod/overcharged weapon mod?
@@cherrybomb1940 Yes! Surge mods are a completely separate, stacking buff. Can't imagine why Bungie thought naming them the same way was a good idea.
Thanks. I've played for a while and never questioned this.
@@WarDragonOfTheLightit's something like this: gear mods (surge/ exotic) stack with super buff but don't stack together and they are putting it in desc like foe tracer gets the highest "surge" so armor surge don't stack, I don't think any exotic buff will stack with another ability like radiant and icefall mantle new weapon buffing
Another thing I'd mention is to use one or two void loader mods with Leviathans breath. It helps a lot if you're using two on top of archers tempo
Lunafactions also work rather well.
@@BronzeDragon0009u want at least 1 void loader with lunafactions it makes a big change
1 loader with Luna boots is the most optimal. 2/3 loaders provide no benefit if you have Lunafaction boots
@@BronzeDragon0009rather “Well” if you will
If you uninstall the game it one shots all the bosses
what did destiny do to you?
At the same time even!!!
Big L for people who don’t play Destiny, but *still* *watch* Destiny content. 😂
Shiii you dps is goin crazy
If you stop watch Destiny videos it will also help you not be toxic and pathetic. We don't all hate the game and feel bitter about it. Show me where the game touched you please lil man
Last day, I joined an LFG for Crota's End. There were three very chill players and two others who spoke as if they were leaders, knowing every aspect of the raid. We wiped three times on the boss because one of the two would always die for various reasons or mess up something. Instead of admitting their fault, they blamed other teammates and yelled at them. After the fourth failure, they left, and two new players joined, one of them attempting the raid for the first time. We explained everything in less than 10 minutes, proceeded with the encounter, and completed it smoothly.
TLDR; Mistakes can happen to anyone, we're all human, and this can still happen to you, even if you consider yourself a veteran Destiny player. Reflect on your own errors before criticizing others. As a community, we should prioritize guiding new players through raids and explaining mechanics. They should feel welcome to enjoy this fantastic content without frustration or fear, caused by unnecessary shouting and criticism from unkind players in the LFG team.
Finally this is a just little advice if you think you are concerned: be careful when you act selfishly like that, because it can reflect in your everyday behavior and cause you serious issues. Sometimes it's just better to stay quiet and look in the mirror.
I have good luck with LFGs but there are definitely some “know it alls” that don’t know a whole lot. Real “Dunning Kruger” situations.
Today I had the same thing happen. The guy wasn’t bad but in Ir Yut he kept telling people to go stand on the balcony (which is all fine and dandy but on second phase if you need it damage phase usually starts before you kill the witches that way). I just told him all you do is stand in the hallway to the side so the adds funnel to you instead of surround you if you stand in the middle.
He also kept talking about his “shotguns” and how they do 66,423 damage per shot (don’t ask me how he knows that exact number) and how much more damage it was than some more meta option and blah de blah…. I was the WoR AND I was getting a witch at the towers every time (not even there at the start of DPS) AND he had a one off damage super and between his shot guns and rocket launcher (some Hothead he was real proud of and spouting the roll off) when we wiped because we went to a 3rd phase (didn’t get to damage) I had over a million more damage than him just shooting my Reconstruction + Surrounded Briar’s Contempt w/ 3 Solar Surges (which I was usually first WoR so I didn’t even have my surges until someone else generated an orb).
I think he also kept telling people to look at his super high kill count Sunspot too like that means something.
Sometimes it’s tough to just sit and listen to insufferable people talk non-sense like they’re pros… but it is what it is.
Kind of like you said being humble and listening is better than acting like a know it all.
i’m new to d2 raids and i have experience in d1 but i haven’t done them in awhile but as im approaching 1800 im going to have to start running dungeons and or raids but im just not trying to get yelled at for messing up a raid or something that i’ve never done or have little experience with.
whenever i played d1 i would always invite new players and have a fun time explaining it but it doesn’t seem like thats how people are i cant even join a 1770 night even tho im 20 over because i dont have that nice 1800 mark.
Datto single-handily raising the LFG IQ 😂😂
somebody at Bungie had a bad experience with LFG so they got together and decided to have Datto make a video
@@Malibuthe6thcan’t tell if this is hate or not
@@Pizzabros223 why does it matter . weird thing to say
People like this are a huge reason why players like myself don't touch Raids.
@Theshawnusgames same
This is such a wonderful little refresher on damage. Lovely that it takes into consideration that not everybody is a raid veteran. Thanks a lot Datto
It's amazing how many people know to use Lament but don't know how to use Lament. Constantly asked afterwards how I did 6 - 7-million damage when they did 2-million. The times not asked you see LFG randoms stand in front of you and pop their ghost so you know they're checking out your build. It's the same build as theirs just with Lament used correctly.
@octohumboldt5214 And the very sad reality is there's going to be even more people not using lament correctly with this bad lament guide datto just made. All the pressure of explaining proper lament damage will be on the shoulders of LFG leaders now
can you maybe explain how to use it properly
@@dawnllight There are a few videos. You need to rev the blade and that is done by briefly blocking before doing light attacks. Banshee's Wail will stack and show bottom left. Once at x9 you do a heavy. Then you do light attacks until you guard is ready again and repeat the process. Running 3x lucent blade on your chest will mean fewer light attacks before your guard is full, only around 4 instead of 7. Also have solar surge on your boots.
@@octohumboldt5214 ok tysm
@@dawnllight You can practice it in the open with no adversaries around. THe normal heavy swing is an uppercut swing. When you get the banshees wail swing it's a jumping arc downward swing.
Another note on Leviathan's breath, rally barricade will also give the reload boost in absence of lunafaction boots
For mods, PLEASE don’t forget radiant light. The wellocks don’t get the orbs from their own wells and this mod helps to get their surges going without any effort :)
It only words if the warlock already have 1 armor charge, radiant light is not able to give you your 1st armor charge, same with powerful friends.
@@gv584Yeh I wld say 90% of the time it’ll be more helpful for the fireteam if you’re spawning heavy ammo instead. Depending on the encounter, it *might* be worth having one guy run radiant, but I wouldn’t call it essential.
You have 1 wellock use radiant light and 1 other person using powerful friends and everyone else use orb/heavy creation
Great video. Straight to the point. Additionally, I'm really hoping the sniper buff is good enough to bring Whisper back into the fold. It was so good when they first buffed it's ammo economy (procing White Nail pulls 2 ammo from reserves and generates 1 from thin air), but it's been overshadowed by newer, better options.
they could implement the sniper buff and give whisper its infinite ammo back and it wouldnt matter
REALLY cool video Datto. Very informative. My advice to basically myself (I suck doing dmg) would be "be patient".
And I know many players can relate to this. They get nervous when dmg phase comes and they try to do 100 things at the same time only to find they screwed everything up mid dmg phase. Just take your time, aim, land your shots, do the mechanics your build and weapons need, etc. In most boss encounters you have plenty on time to do this. Again, this is more a remainder to myself than anything, but I think maybe it helps someone out there.
It also helps to find people that don’t freak out when you die one time or are literally learning the raid for the first time.
one additional note on mods for damage. you can use radiant light to give armor charge to your teammates when using your damage supers that don't generate orbs. This can come in handy when you're unable to make an orb for your well of radiance warlock to give them armor charge for the surge damage buff. There also isn't really much competition in the helmet slot so I've always found space to slot this in just to ensure that all of my teammates get their surges active for damage.
Avid Lament user here. A tip for Lament’s optimal dps combo, the charged heavy attack can be done with any amount of charge, but you should always gain enough charge to perform 2 charged light attacks, then a charged heavy attack. This is because Banshee’s Wail(the perk that increases Lament’s damage) charges to max stacks after 2 charged light attacks, max stacks being x9. I find that the optimal dps and ammo efficient combo is the following:
Hold sword guard to initiate charging -> Charged Light -> Charged Light -> Charged Heavy -> Normal Light -> Normal Light -> Repeat.
In Crota’s end, I consistently get 6million+ damage with using Pyrogale’s super and x3 Solar surges. One time, I clocked in 7.2million damage. This was with Well, Tractor Cannon, and I believe Banner of War proc’ed, but I can’t remember if BoW was active the whole time, most likely not.
Datto more than likely said this while I was typing, and if he did, I thought I’d reiterate here.
And there’s me who only did raids in d1 and never bothered in d2 because when it came out they were pointless. Now I’m like years behind on raids 💀
I’m just getting back into the game after years of absence. This video could not have come at a better time. Thank you!
I think it's important to mention: debuffs are as or more important than anything else on this list. They're often neglected, but in 6-person environment, where each player is expected to bring ~16% of the damage, having somebody increase everyone by 30% w/ a tractor cannon is insane value.
Plus, having a Sentinel Titan w/ Controlled Demolitionist applying Volatile is good, as well, same with Unravelling on Strand. Apply it and just start dealing damage. It's literally just free.
Best lament combo is 2 charged lights, 1 charged heavy, 2 regular lights, and then restarting the combo. You do not need full sword energy to start the combo up again and this will provide much higher total damage + higher dps.
The amount of light attacks depend on lucent blade mods btw, 3 for 0 mods, 2 for 1 mod and 1 for 2 mods
@@poptartninja9496 poptartninja making sure there is no lament misinformation anywhere in the comment section lmao
9:53
1. Your always gunna want apex predator over cold comfort unless your on hunter w/ lucky pants.
2. You never want cluster bomb on a rocket.. maybe if it’s for add clear
3. Braytech is a HIGH-Impact, which is not good. Aggressives & Adaptives do base 20% more damage than High-Impacts & Precisions.
:)
It's largely a matter of how hard you want to optimize. You've got the spirit, but your numbers are a touch off.
High impacts do baseline, aggressive/adaptive rockets do 10% more than that, precisions do 10% less than that. So using a high impact rocket only nerfs yourself half as much as you are suggesting.
Because of that, I think if someone is a super new player and doesn't have a good Apex, Cold Comfort, Hothead, Blowout, or Hezen Vengeance (all pretty reasonable to struggle to get, requiring raids, dungeons, or good RNG), then the next go-to legendary rocket is probably Semiotician.
As for Apex vs Cold Comfort: the latter's main advantage is just being able to frontload a couple more rockets. After this season's Gjallarhorn nerf it's unlikely you'll run into a situation where you can kill bosses fast enough where Cold Comfort outpaces Apex. Also Ballidorse, but who does that?
I’m sending this to anyone who doesn’t have Divinity and has sub par damage, not as a insult, but as “please make this easier for all of us”
The new rocket from Season of the Witch has been pretty good for me, I’ve been topping out DPS numbers on the wipe screen with it. It’s also really easy to get compared to every other legendary rocket needing vanguard engrams or endgame content to get. (Pro Tip: combine it with a strand primary like quicksilver storm and double dip on the strand siphon damage bonus)
Semiotician is a really good rocket for newer or returning players, what roll are you using?
I use a Semotician with bipod and field prep. It's pretty good, but for every dps phase that is shorter, I switch for something else
I appreciate the ad reads, theyre fun and make me feel good.
With the supers part, it’s always a good idea to put radiant light onto your helmet when using a damage phase super so you can give your team an extra charge. Might also be a good idea to put on powerful friends as well.
It's not worth it, everyone gets full stacks from well anyway so the ammo finders are far more useful. You can swap loadouts but you're not doing that if you're watching this
@@dvdossbsvskfbdvav it’s decent with long damage phases where you might have to coordinate which supers happen when.
Plus there are mobile damage phases.
@@dvdossbsvskfbdvavthe well player doesn't get to pick up their own orbs so at the least it helps them with consistently getting their surge mode active
This is bad advice. Those two mods are useless now.
@@FlashesSoccer011 they’ve helped my raid team, especially with lfg people not having meta class setups and whatnot.
Finally! I've been playing Destiny since the start of Lightfall and have a seen a million videos from various content creators on the best weapons for boss DPS and blah blah. But never a guide on how to actually execute that boss DPS. Great video!
Datto, you are the only creator I don’t skip ad reads for. You are hilarious - well done sir 👏🏻
skipping ads doesn’t do anything to creators dude. they get money from ads regardless of skips or not you’re just slow in the head i think
@@evanlambert6272🤣😭🔥
I think you must be the one slow in the head if you think ad revenue is what he was referring to there, and not the fact that he finds Datto’s ads humourous
yikes, cringe
I dont mind them either except also I'm a girl and this one doesn't really feel targeted towards me lol
Never saw anyone getting kicked for low damage…
Not knowing what to do without saying it or no mic are much more often :)
Legends dare, second room, (and third) unlimited heavy ammo, great way to farm kills for Leviathan's Breath. (Or any heavy weapon.)
Exactly how I did my Levi cat, it went extremely fast
I feel like we should have a new one of these videos for every season, maybe take the vid from the previous season and modify it with the key points that have changed, like the nerf to reserve swapping and new weapons like still hunt being added. Mainly because Bungo changes so much from season to season that certain tips in videos like these can become irrelevant within a few weeks
Rain of fire on warlock goes hard. For any damage encounter, I have one Sunbracers loadout, and I switch to a pair of rain of fire with surge mods. Datto mentioned marksman dodge and titans with actium, but warlocks can do 2 reload dodges every 5 seconds, letting you absolutely dump rockets, especially if you swap to something else during the cooldown. Same goes for radiant dance machines on hunter.
Rain of Fire is actually absurd and it's wild to me that it took us so long to catch on. Icarus Dash reloads all your weapons! You can swap to your heart's content and never have to reload Tractor or Gjallarhorn, or really anything else for that matter.
Also radiant stuff if you're on fusion, but that's not super relevant outside, like Vex Mythoclast PVP setups.
@Rios-ov3xi This is true but the issue is that even after the starfire nerf, you can still get 6 fusion nades on crota damage window which is better for most engagements longer than 15 seconds
@@life-destiny1196 I have seen the radiant on fusion kills be used well on a void warlock nezerac kill. You can swap to it while on void, get the kill, and have radiant’s buff while on a void subclass.
@@Rios-ov3xiIts definitely good but a lot of time Warlocks are using some kind of support exotic.
Also, it’s usually highly unnecessary and doesn’t change the amount of damage phases or if you’re going to succeed or wipe 99.99% of the time.
Granted I’m talking about swords that don’t reload but it applies the same. I had WoR and in the two phase of Crota today I had I think 6 million (I’m sure people can do plenty better but that feels respectable enough). If I did 7 million instead of 6 million isn’t changing anything. It’s the teammates that did 2.5-3 million in total doing more damage that makes the difference.
You’re going to run out of heavy regardless… just a handful of seconds quicker. Then you’re going to use an inferior weapon to… yes… do more DPS… but often a fraction of what your heavy is doing and only for a handful of seconds before damage phase is over.
It’s just a general statement of D2 is not a game where there is almost any situation that min/maxing changes anything at all. Everyone being consistent and any way to help your teammates be consistent matters more.
This is a great service and I hope it encourages more folks to attempt/ try raids. When a team wipes those damage numbers can be a source of um, frustration and embarrassment. Speaking from experience. Much better now. Thanks travel Daniel’s husband. Maybe you’ve got a future in this TH-cam thing
If anyone wants a deeper dive into damage, TheAegisRelic has made a series of videos and a spreadsheet for basically every viable dps rotation in the game.
in both games, i never go into an LFG until i’ve completely mastered the loadouts i’m using so that i *won’t* get kicked from LFG and actually make others look like noobs. test damage, test strategies, test loadouts, all in patrol or strikes under certain modifiers then of course, watch youtube videos.
Something that can help a lot, especially in master difficulty or day one raids, is to set up two different loadouts for the current encounter. One for DPS, using surge, loader, and handling mods, and the other for inbetween phases, with scavenger, finder, scout, and reserve mods. That way, you get the best of both worlds in terms of getting bonus ammo and doing more damage.
Too much brain power man, they barely understand acceptable dps with just a heavy weapon
@@Couchwrecker Understandable. Though for them they can just use xenophage lol. It's good enough
@@sauceinmyface9302 you'd be surprised at the amount of times I tried just having a team xeno a boss like crota, cuz they couldn't cut it with swords, they still failed
Changing loadouts in a master raid???? Are they not all Equipment locked??
@@shawnsak3016 I don't think so?
So what I learned so far is that me liking Bows, Autorifles and Handcannons means I do shit dmg, also the 2 weapons I hate the most being Rockets and Linear Fusion Rifles r the ones I have to use to do anything meaningful in a Raid, thats kinda sad ngl D:
Even more important to not get kicked:
If an LFG post says “KWTD” and isn’t specified as a Sherpa, don’t join expecting to be carried, you’re just gonna end up annoying everyone and getting kicked after they discover you have no clue what to do.
I've never touched a KWTD for any raid and I don't think I ever will. Not even after 80 clears across them. I don't want to be carried, but I also don't want anyone to blow up because something went wrong ONCE.
@@JoelHernandez-tz3vk when I host or join one I usually look for those that have “chill” in the title. Everyone makes mistakes and you never wanna have a toxic group but at the same time if someone’s causing the team to wipe 5+ times in a row I’d prefer to find someone else to replace them. I definitely know the type of groups you’re talking about though.
I wish more people understood this, because it is becoming more and more prevalent that people join posts not suited to them or their skills/experience. It's only been worsened by the sentiment of, "Anyone who speaks negatively about me is a toxic elitist!" that has been cropping up more as of late. There is nothing wrong with posting whatever type of LFG you want, but going into another person's 'KWTD' post expecting to be taught or carried is narcissistic and irresponsible.
I usually post KWTD runs on the LFG discords I frequent, but I’ll still ask before we start, “Hey, does everyone here know what they’re doing?” Because normally, I don’t mind teaching one or two people. Most raid mechanics are pretty easy to explain.
The issue, at least for me, comes in when it’s pretty obvious someone doesn’t know what they’re doing, or we’ve spent 2 hours on an encounter because someone keeps screwing up. The former’s when I’d “blow up,” but the latter’s usually solved with a convo. Communication of any sort is EXTREMELY key in raids.
@@DreamTransfer Exactly, getting mad over 1 mistake is always unreasonable, everyone makes mistakes, its only really a problem when one person in a kwtd wipes the team 8+ times, causing a round a half an hour of time, when ideally half the raid could have been done by then.
I haven't voluntarily watched a manscapped ad read in ages, GG Datto
If anyone is looking for actual charts and numbers, Aegis has plenty of videos for you
Don’t give the Aegis secrets away… half them won’t understand anyways
He's very master mode biased sadly and ignores things that are fun but not S tier
@@OsamonGamingWell, that’s kind of the point. To show player what’s the most optimal strategies and loadouts
@@OsamonGaming if he's biased at all, it's towards speedruns. more to the point, knowing what options are stronger than others only matters when the content is actually hard. you can make anything work if it's, like, the strike playlist, and you don't care about plinking away at the whole thing with a bad scout rifle or whatever. so why shouldn't the content be biased towards the things that people actually struggle with? why should I care if [insert gun here] is really good in low level content?
has to be bait @@OsamonGaming
I love these how-to videos, thanks Datto! I watched one of yours on being an add clear legend, it was awesome 👍🏻
Finally a guide video for me
Honestly can't get over datto doing jez style ad reads it's my favourite thing rn
This is refreshing to hear. Whenever people on normal raids want to do loadout inspections, I just say "whatever, just shoot good" and it actually seems to decompress most people and raises the overall spirit of the team. While the loadout can be important, we're all sick of going through the drill, and most people who've done raids at least 3 times know what they're doing, more or less. I don't care if it leads to a second damage phase. We're still saving way more time than talking for 5 minutes before trying the encounter once. If you're on a time crunch and you decided to do a raid with LFGs, that's on you. Don't bother lecturing them on how to prevent damage phase #2 just because you're in a hurry to go to bed. It won't happen, but I would love to see loadout conversations vanish.
For lament, you should rather do:
Rev up light light heavy
Then 3 light attacks and just rinse repeat, you don’t need it to be fully charged up.
exactly
so in other words, damage comes down to either non crit based weapons, crit based weapons, and close range weapons depending on the boss ur fighting
Kind of, yeah however rockets essentially out dps every option and have higher total damage for average players, do rocket but on certain bosses like wizards you want to use linears and crota swords on a basic level
I always appreciate this kind of info. I have tons of experience playing D1 and D2, but I only use LFG to do endgame activities. So, when the inevitable person says “let’s use X to do dps” and it doesn’t work, I can suggest one of these options instead and look like I know what I’m doing. Thank you for all your great videos and streams Datto.
Pro tip for lfg. Im someone who usually doesn't like to bother or inconvenience people. And because of that, i would stay in raids that i didn't want to. If you're getting anxiety from the people you're raiding with. Learn to just leave. You aren't obligated to say anything or whatever. Just leave. Raids are meant to be fun, not walking around eggshells and/or being in the presence of assholes.
Datto: Stop moving during damage
Also Datto: Moves during damage
you can get hothead from zavala with vanguard engrams, they’re in his legacy section
I needed this video years ago so happy its out now
Love these types of videos! Appreciate the time and effort datto!
One more thing thats worth mentioning is arc soul. If you have enough wells already arc souls are not bad at all and require very little effort to proc for the whole team.
Needlestorm is better, but can be inconsistent on some bosses especially when ads are nearby.
I saw a number of people using arc soul for damage on ir yut and crota on day 1 including Esoterickk. Its a consistent option that is also good for adclear b4 damage.
even a nova bomb is less damage loss. arc would be more useful on day 1 because of how strong the arc warlock kit is for things outside of damage.
@@realjevans 100%, although it's definitely not the most optimal damage strat, consistency and survivability is usually a little better especially on a day 1.
for dps no not at all. obviously arc warlock on things like vesper is solid but needlestorm is a lot better for dps. the super alone makes up for the arc soul passive increase already but needlestorm also gets immense value through grappling the ground to instantly reload your heavy/whatever weapon youre using
I've been running perfectly optimized dps builds for years now but still watched the video just because I like this kind of stuff.
Babe wake up the opinion man uploaded again
for what it's worth, leviathan's breath catalyst can be much more efficiently farmed by going to a lost sector with nightmares in it (ie any of the ones near devrim) and repeatedly killing the nightmares instead of killing 750 random enemies, as each nightmare counts for multiple kills. was able to get it done in 15 or 20 minutes doing that instead.
Or just use an Orpheus rig hunter at shuro chi. I finished mine in like 10 minutes.
Or use Orpheus Rig Hunter and have the aspect that gives you super when killing enemies and farm around the first check point of “Breakneck.”
You can fire a tether at the first spawn of enemies… rally (it’s free rally so you don’t have buy or waste your real ones)… fire your tether at the second spot where adds spawn. They all get tethered and one shot per area kills the whole group. Then just go to the third add spawn and kill enough enemies until you get your super and die.
Pretty sure it’s 50 or so enemies in 30 seconds with FREE heavy rallies. Plus the check point always stays there every week so you don’t have to find someone for Shuro Chi or spend 10 mins hoping up there to put in the code every week.
So glad I already did mine
I will just completely Debunk the lament arguments . 2x1x0 (unsure if this combo was even possible before this season) , is the best dps AND total damage even considering that you can not equip any reserves as the combo requires 3 lucent blades. You can quite literally just loop rev 2 1 heavy until you run out of ammo, this is both easy to use and optimal.
Agreed, though higher dps does involve lights between heavy charge it's much easier to use only revs. I can't believe lament has been out this long, with datto playing for this long, without him knowing you only need 2 revved lights for a full ×9 heavy
@@poptartninja9496 I can assure you 2x1x0 is higher than any combo with uncharged lights in between. The whole reason for lights is to autotime the next set of rev combos. You don't need to do lights in between if you don't have to wait for energy. Which you don't with 2x1x0 and 3LBs.
You're gonna have to clarify exactly what 2x1x0 is because I've never heard that phrase before
@@poptartninja9496 2x1x0 refers to 2 rev lights, 1 rev heavy, 0 uncharged light.
@soraneptune4178 Gonna have to disagree I just double checked with 3 LB mods and you can still oversample the energy regen unless you wait about a half second after a revved heavy. Consistency is better than theoretical damage and you still would get more dps from 1 light swing between the revved heavy considering it cancels part of the heavy return animation
thank u for this video, only recently just stared playing again after stopping last year. This video helped me to get up to speed with everything
Guardian rank 13 here, haven’t watched the video and not going to. My glorious king thunderlord does 3 kazillion dps and is #1 in every activity
erm actually jotun has higher dps, im gaurdian rank 14 so I would know.
Grand overture is super underrated. You can consistently get top damage by using Overture at its most efficient timing.
If you are topping charts with grand overture, then you are playing with lower skill level players.
That gun is massively overrated. It doesn't have great DPS or total damage b
Biggest thing is knowing optimal DMG is not optimal encounter strat.
L take. The strat is HOW you do damage. Literally the most important
I dont understand
@@Subsistence69he is just stupid ignore it
@@Subsistence69 optimal DMG is Nagi, auto loading special nade launcher, auto loading rocket.
This give a big total DMG, and high DPS; but it does very little to get you through the encounter to get to the point you need them.
@@mutantraze3681 lemme take a line from the man hisself “dead dps, is zero dps”. You can’t do dmg if your big dick damage number loadout means you can’t do the mechanics. But I’m guessing your the guy that runs it anyway, makes the team carry you through, and yells at them when you die, cause you had nothing for the unstop.
one thing to add for rocket damage. the season of the witch rocket has a really interesting perk combo. bipod gives extra rockets for reserves and an extra in the chamber at the cost of a few things, but most importantly reload speed. however, this rocket can also get field prep and can roll both field prep and bipod. field prep, while also giving more ammo that stacks with bipod, can also negate bipods reload penalty
they also reduced the damage penalty right? def a solid combo
overture over here 🗿🗿🥵, me and my brother both ran overtures and we lowk melted most raid bosses
Great video! I would just like to add that grand overture should be in the machine guns section
You don't need Lament to charge back up 100% to do the full combo, you just need it to be a bit above half.
Somewhere around about 35/40%
You don't even need half. As long as you buffer the revved heavy attack out of a revved light attack you can do it at full power even if you have no charge left, so you only need just barely enough charge to get out two revved light attacks which is roughly 30-40%.
Something I do, is I have my main loadout, solar titan with burning maul equipped and all the same fragments and whatnot, and this build utilizes a precious scars, and right before damage swap to a pre saved loadout that has pyrogales and triple surge mods, this method is a great way to ensure survivability, while maintaining a massive amount of damage, in my latest endeavors I’ve consistently topped damage by doing this
Seeing you talk about Oryx when explaining Levi’s Breath made me remember that afaik the best weapon to DPS him is actually Whisper of the Worm, it does insane damage, better than linearq, but I don’t know why at all
Something that is extremely easy to use yet really affective is using Witherhoard (with catalyst) and an Auto Loading Holster/Reconstruction Rocket Launcher, preferably with Bait and Switch
Shoot Witherhoard, shoot other weapon, switch to RL and shoot
3:25 Just fyi, if you swap back to the reserves chest while you’re dead and then someone revives you, you will have all that ammo and then you can swap back to your resist chestpiece. This is how you can maintain excess ammo if you die.
You have no idea how many LFGs I tell about triple reserve chest piece swapping where they had no idea you could do that.
i was a solo player for a super long time, even moving into solo masters and gms. a buddy pulled me in for a kings fall run once, and his group kept questioning him for bringing in a "newbi" until i out damaged all of them and didnt die once outside of wipes
Gotta say, the ad made me laugh. Also, thanks for the rocket tips, always assumed I was paranoid in assuming there was any benefit to manual reloads.
Thanks for the video Datto! Gonna send this to my clan mates:)
The absolute best rocket for casual players is red herring, it's from witch queen and is craftable so most people probably already have it, and it's not hard to get if not. Field prep and frenzy is a very good combo, and if you have an alloy enhanced field prep gives you an extra rocket. This is the one you should go for unless you're going for cold comfort or apex
Might be good to know that for the Ir Yut the best rocket dmg perk atm is surrounded on apex predator but if you don’t have enough resources to craft two apexes (one with BnS and one with surrounded) then just stick with BnS as it’s better for almost every other encounter
I still have my reeds regret with the passive random reload, triple tap, and frenzy and it’s works pretty good
Perfect morning was packing my things while watching your vid, thanks datto 🙏
The new gaurdian friendly version of aegis vids
If you have difficulties aiming because you like to have high sensitivity, almost every game has an option to turn down the ADS sensitivity specifically. i turn mine down to 30% for ADS only. this helps me use my full arm to aim instead of focusing on micro wrist adjustments.
Hope this helps!
i'd add retrofit escapade to the machine gun section. target lock and 4th time charm on a void hunter is really good. dodging for reload + volatile rounds is amazing. ive done more damage with retrofit + debuff super than some people when they were using a damage super + heavy
you showed it in the video but i would also add arbalest to special
On your sword section, the directions you gave for using lament for DPS is actually very very incorrect.
The optimal way to do Lament DPS is much different and less complicated than what you described and all you need is one lucent blade mod. The inputs you do for optimal dps is Rev Light -> Rev Light -> Rev Heavy -> Light -> Light -> Repeat. You may be thinking, "youre supposed to do 3 revved lights to get the full damage of the combo" but thats actually incorrect. You see, the last 3 hits of Lament's heavy attack also give you the damage bonus of it's exotic trait, and the final hit of the heavy attack will register the hit before it actually does the damage, so when the bonus damage is finally applied to the heavy, you get the full x9 damage stacks for the final hit of the combo.
You also have to put a very very miniscule delay between the Rev Heavy -> Light in combo path i listed above (this delay is basically 1 or 2 frames). This is to ensure you will have enough sword charge for your next sequence after you've done the last normal light attack in the combo.
Also, the bit datto says about waiting for Lament's sword energy to charge all the way back up to get the bonus damage from its heavy is also completely wrong. lament was made exempt from that change in the sword rework, it does not have that functionality at all.
Theres a whole bunch of youtube videos (particularly by Lament enthusiast by the name of Sei Fu) that proves it in practice as well, so you can look those up if you don't believe me.
1:16: "When's starting DPS?" What you're looking to say is that it can be used as a verb! "Is it time to DPS down the boss?" is indicative of a damage phase, when it's time to pull out your highest DPS weapons and hope the boss runs out of health before you run out of ammo. In World of Warcraft we called it a "burn phase."
Another thing with the movement and not killing your team, ABC always be casting. If youre doing a short damage phase movement usually means lower damage uptime. Higher chance to miss a shot or jiggle the mouse. During damage just stand there and focus on your strategy.
2:04 Datto does love that Golgussy
I am happy to see Levi finally get love. It was buffed a few times, and was always good in some way. Before it was great at staggering bosses, making it easier for your other teammates to hit a mobile boss, now its the damage dealer.
RIP to everyone who did not do the catalyst during season of the hunt. Your grind would have been cut by half.
It's scary how good you are at the Ad segment.
This video inspired me to grind for the Lev Breath catalyst. Took me an hour!
I’d love an update to this video to include everything added in the final shape
I've been preaching Levi's breath forever now.... Like seriously i have loved it since it came out and always saw potential
I've been using a briar's contempt with rewind rounds and high impact reserves and tbh its been working pretty well for me, maybe not the Highest Top Tier of dps but you know it does the job
Can't believe Datto went back to "Killing Crota with X" back from 2015
The loaded question is the arc eremite, same perks (envious + controlled/reso burst) Loaded + tractor is 3 phase on Gahlran solo
My favorite dps rotation rn on hunter is knife trick (radiant), celestial goldy, loadout swap to malf/lucky pants then cold comforts with bait n switch till lucky buff is back.
Great info, cheers Datto.
If your a hunter you can pair liars handshake with legend of acrius to get some extra dps in between shots when your resetting trench barrel
Don't know why Im still watching content for a game I don't play anymore but god dammit I need to watch another Datto vid anyway
Incredibly slept on sword is a crafted gold tusk with relentless and whirlwind. Deals at least 2mil more dmg on Krota than lament
I never knew about the reserves swap all these damn years. Not one of the hundreds of videos i watched ever even mention this. Thats the dps boost i was missing 😅