You will notice some gunshots and explosions are not heard. This sound bug must be related to the map, there is a complex alarm trigger that can be causing that.
The sound issue is due to the current engine limitations, RoTG map at times uses all 32 sound channels and the only workaround for now would be leaving hallways with no ambience or decreasing amount of troopers. But I dislike both solutions so I decided to let it be as it is and hopefully it will be fixed with new game updates.
@@panguin7947 Good to know. Maybe you can have fewer sound sources and larger radius for those sounds? Having a distinction between hallways and others can be too subtle, given all the shooting and explosions going around.
Maybe 3 hours? This one is hard. You have to play a few times to perfect the initial plan. There are too many operators to pre-plan the whole thing, so it takes a lot of time to redraw the second part.
Putting marksmen in the elevators was genius. That was a game changer for me being able to 3 star this map.
Like a Cathedral of breaches, crossfires, and disciplined CQB.
You will notice some gunshots and explosions are not heard. This sound bug must be related to the map, there is a complex alarm trigger that can be causing that.
The sound issue is due to the current engine limitations, RoTG map at times uses all 32 sound channels and the only workaround for now would be leaving hallways with no ambience or decreasing amount of troopers. But I dislike both solutions so I decided to let it be as it is and hopefully it will be fixed with new game updates.
@@panguin7947 Good to know. Maybe you can have fewer sound sources and larger radius for those sounds? Having a distinction between hallways and others can be too subtle, given all the shooting and explosions going around.
@@japlet8784 Yes, I will try to optimize it a bit more this week
How long does it take to plan a map like this? Looks impressive mate!
Maybe 3 hours? This one is hard. You have to play a few times to perfect the initial plan. There are too many operators to pre-plan the whole thing, so it takes a lot of time to redraw the second part.