just so you know, there is a secret alternate weapon for each act of the game. there are three acts in ultrakill, and so each a secret puzzle for each secret weapon. 0:28 this also includes this too.
So idk if anyone have told you this before but coins keep your momentum so if, for example, you jump and toss a coin it will fly up alot and will be harder to hit, i recommend to not suddenly change direction after tossing a coin right after you toss a coin aim a bit up and shoot it when its still close, you should get it pretty consistently
tip: try to punch *every thing.* there is a 90% chance that IT. IS. *PARRYABLE.* Bullets? Parryable. Malicious Beams (before firing), PARRYABLE. KING MINOS'S GIGANTIC HANDS? +PARRY. ultrakill an insane game fr
At some point, you are gonna have to use every weapon. So, you better start learning the weapons. Your speed stays the same, regardless of if you have 1 or 15 weapons
COINS CAN BE CHAINED. thats means you shoot a bunch of coin up and use rail gun or marksman. in my opnion its the best gun The alternate fire tosses a coin, with multiple coins able to be thrown in quick succession. A maximum of 4 coins can be held in reserve, with each coin taking 4 seconds to recharge when expended. These coins can multiply, empower, and aim hitscan attacks upon being hit, allowing for a truly impressive amount of strategies to be employed. They can also be punched into enemies with the Feedbacker to deal 2 damage. Coin Punching can also be utilized to rack up damage multipliers and look stylish while doing so. It's not just a style option though, as certain strategies such as Deadcoining can allow for some of the highest damage outputs in the game.
7:49 I recommend binding specific guns in your arsenal on different keys
just so you know, there is a secret alternate weapon for each act of the game. there are three acts in ultrakill, and so each a secret puzzle for each secret weapon. 0:28 this also includes this too.
7:55 you can punch your bullets as you fire, press punch and shoot at the same time. you get more range to hit enemies that way
btw this is only for the shotgun
14:43 you better turn back NOW, this fight is NOT for your kind. That the first pop up I thought of
2:35 you did a nuke with his core eject. You can do one with rhe maurice railcanon or revolver. Usefule in p-1 to stop the prison from healing.
Sorry for spoilers
you should try to practice some techs with it like railcoining for the future levels or ground slam storage. yeah this game is so addictive fr fr
Here’s a tip for the future, if you see a projectile being launched at you, like Gabriel’s swords, try to parry. Chances are they are parry-able.
0:31 find the slabs in each limbo level to unlock the alternate revolver
WWWW Cant wait for Act 2
tip: if it doesnt flash blue, its parryable.
So idk if anyone have told you this before but coins keep your momentum so if, for example, you jump and toss a coin it will fly up alot and will be harder to hit, i recommend to not suddenly change direction after tossing a coin right after you toss a coin aim a bit up and shoot it when its still close, you should get it pretty consistently
your content is quite enjoyable i subrxcibe
Im glad you enjoyed! I got a whole lot planned seeing as you guys like me playing other games
tip: try to punch *every thing.* there is a 90% chance that IT. IS. *PARRYABLE.* Bullets? Parryable. Malicious Beams (before firing), PARRYABLE. KING MINOS'S GIGANTIC HANDS? +PARRY. ultrakill an insane game fr
12:57 Although You are here you are not prepared
Im so cooked
At some point, you are gonna have to use every weapon.
So, you better start learning the weapons.
Your speed stays the same, regardless of if you have 1 or 15 weapons
Also, it seems that you have forgotten about the knuckleblaster. While it may not look useful now, later on, it will be.
I set up my keybinds to have the knuckleblaster on its own key
And its pretty good but i barely know how to efficiently use anything
shotgun swapping nooo😭
Yeah 2
COINS CAN BE CHAINED. thats means you shoot a bunch of coin up and use rail gun or marksman. in my opnion its the best gun
The alternate fire tosses a coin, with multiple coins able to be thrown in quick succession. A maximum of 4 coins can be held in reserve, with each coin taking 4 seconds to recharge when expended. These coins can multiply, empower, and aim hitscan attacks upon being hit, allowing for a truly impressive amount of strategies to be employed. They can also be punched into enemies with the Feedbacker to deal 2 damage.
Coin Punching can also be utilized to rack up damage multipliers and look stylish while doing so. It's not just a style option though, as certain strategies such as Deadcoining can allow for some of the highest damage outputs in the game.