Really cool design, love its melee attacks :D I think the 2 Main Weapons are to much the same with the Megalith. Maybe change it up in someway. Also the texturing is very noice, as well as the Anims. Great work :D
The lights lighting up is reliant on your graphics settings, and also the shaders the version of the game is using. FAF changed the Seraphim shaders. Depicted is the Steam version shaders. The claws just require enemies to be a specific distance in front.
just checked out the mod, AWESOME. keep up the great work, i'm excited to see what else this brings to the table
reminds me of the creature protecting atlantis from 2001 atlantis movie
What?! That beast overpowered a monkeylord?! Thats crazy !
Amazing creation!
Nice job ... I really love how it swims
The mode where it stands up really tall would be a cool AA mode, kinda how some units can toggle their weaponry to fire at air units
Really cool design, love its melee attacks :D I think the 2 Main Weapons are to much the same with the Megalith. Maybe change it up in someway. Also the texturing is very noice, as well as the Anims. Great work :D
2:12
“Om nom nom om nom.”
fantastic work
Damn! How many years have it been since the last time I played Brewlan?
OMG THAT LOOKS SICK
Oh lord look at that tail wiggle.
Шикарно!
reminds me of the leviathan from Atlantis somehow.
nice work but look more of a cybran style
But is it already available?
Currently it is available in the public development build on my Github github.com/The-Balthazar/BrewLAN
Does it work with Total Mayhem?
I have never seen it use the claws nor do the legs light up.
Maybe it was nerfed.
The lights lighting up is reliant on your graphics settings, and also the shaders the version of the game is using. FAF changed the Seraphim shaders. Depicted is the Steam version shaders.
The claws just require enemies to be a specific distance in front.
Impressive ^^
it need to have a tripod's horn
dude thats sick, but it seems a little overpowered lol
Gamberone