World of Warcraft'ta Healer Nasıl Oynanır?

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 18

  • @gokhaner3751
    @gokhaner3751 2 ปีที่แล้ว

    kardeşim rehberin için çok teşekkür ederim.anlatımın çok temiz ve doğal teşekkürler :)

  • @aydincoo2907
    @aydincoo2907 2 ปีที่แล้ว

    anlatım için teşekkürler devam etmelisin

  • @kitsurima
    @kitsurima 4 ปีที่แล้ว +2

    Devamını bekliyoruz

  • @Mildborn
    @Mildborn 4 ปีที่แล้ว +1

    Sonunda Turkce bir healer kaynagi. Her yerinden opuyorum Rustu 💪👏

  • @Mildborn
    @Mildborn 4 ปีที่แล้ว

    Umarım devamı gelir ben hemen olabilecek konuları da söyliyeyim :)
    1- detaylı addon videosu özellikle healbot için
    2- class gameplayleri
    3- wa ayar ve önerileri
    En kötü mevcut ayarlarınızı açıklamaya koyarsanız harika olur. Teşekkür

    • @Kaykonio
      @Kaykonio  4 ปีที่แล้ว +1

      Healbot profillerimi paylaşmamamın sebebi youtube açıklama kısmında yeterli yer olmaması.Lazımsa yorumlardan atayım profillerimi.Bu profilleri addonun import/export kısmına atacağım yazıyı yapıştırarak kullanabilirsiniz.Yapıştırdıktan sonra exporta basarsanız profilim kullanılabilir hale gelir. Skin Group olarak başlayan dungeon profilim skin standard olarak başlayan da raid profilim.

    • @Kaykonio
      @Kaykonio  4 ปีที่แล้ว +1

      Skin
      Group
      Author~v!Monti of Terenas
      DuplicateBars~v!false
      Chat~t!{EOCOOM="false",EOCOOMV=20,MSG="Casting #s on #n",RESONLY="true",CHAN="",NOTIFY=1}
      General~t!{HIDEBOSSF="false",STICKYSENSITIVITY=30,FLUIDBARS="true",OFREQ=0.07,HIDEPARTYF="false",OMIN=0.1,HIDERAIDF="false",FLUIDFREQ=17,STICKYFRAME="false",OMAX=0.95,HIDEPTF="false"}
      Healing~t!{TINCSELF="false",GROUPPETS="true",TARGETINCOMBAT=2,TINCRAID="true",FONLYFRIEND="false",SELFPET=0,TONLYFRIEND="false",FALWAYSSHOW="false",FOCUSINCOMBAT=2,TALWAYSSHOW="false",FEXRAID="false",TINCGROUP="true",TEXRAID="false",TINCPET="false"}
      Protection~t!{COMBAT="false",GENERALMACRO="false",COMBATPARTY="true",CRASH="true",COMBATRAID="true"}
      Enemy~t!{INCARENA="true",INCTANKS="true",INCMYTAR="false",ENEMYTARGET="false",INCARENAPETS="false",ENEMYTARGETSIZE=40,INCSELF="false",NUMBOSS=2,EXISTSHOWPTAR="false",HIDE="true",EXISTSHOWBOSS="true",DOUBLEWIDTH="false",EXISTSHOWARENA="true"}
      IncludeGroup~f~1!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~2!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~3!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~4!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~5!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~6!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~7!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~8!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~9!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~10!{"true","true","true","true","true","true","true","true"}
      FrameAlias~f~1!{SIZE=12,NAME="",R=1,ALIAS="Frame 1",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~f~2!{SIZE=12,NAME="",R=1,ALIAS="Frame 2",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~d!3~4~5~
      FrameAlias~f~6!{SIZE=12,NAME="Vehicle",R=1,ALIAS="Vehicle",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~f~7!{SIZE=12,NAME="Pets",R=1,ALIAS="Pets",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~f~8!{SIZE=12,NAME="Targets",R=1,ALIAS="Target",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~f~9!{SIZE=12,NAME="Focus",R=1,ALIAS="Focus",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~f~10!{SIZE=12,NAME="Enemy",R=1,ALIAS="Enemy",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAliasBar~f~1!{A=0.25,WIDTH=0.9,B=0.1,HEIGHT=20,R=0.1,G=0.1,TEXTURE="Diagonal"}
      FrameAliasBar~d!2~3~4~5~6~7~8~9~10~
      Frame~f~1!{BACKR=0.1,BACKG=0.1,TIPLOC=5,BACKB=0.5,LOCKED="false",SCALE=1,BORDERA=0.5,SFOFFSETV=0,AUTOCLOSE="false",BORDERB=0.1,BACKA=0.2,OPENSOUND="false",BORDERG=0.1,BORDERR=0.1,SFOFFSETH=0}
      Frame~d!2~3~4~5~6~7~8~9~10~
      StickyFrames~f~1!{STUCK="false",STUCKTOPOINT="NONE",STUCKTO=0,STUCKPOINT="NONE"}
      StickyFrames~d!2~3~4~5~6~7~8~9~10~
      HealGroups~f~1!{FRAME=1,STATE="false",NAME="Self"}
      HealGroups~f~2!{FRAME=1,STATE="true",NAME="Main tanks"}
      HealGroups~f~3!{FRAME=1,STATE="false",NAME="Healers"}
      HealGroups~f~4!{FRAME=1,STATE="true",NAME="Group"}
      HealGroups~f~5!{FRAME=1,STATE="false",NAME="Raid"}
      HealGroups~f~6!{FRAME=1,STATE="true",NAME="Private List"}
      HealGroups~f~7!{FRAME=6,STATE="false",NAME="Vehicle"}
      HealGroups~f~8!{FRAME=7,STATE="false",NAME="Pets"}
      HealGroups~f~9!{FRAME=8,STATE="true",NAME="Target"}
      HealGroups~f~10!{FRAME=9,STATE="false",NAME="Focus"}
      HealGroups~f~11!{FRAME=10,STATE="false",NAME="Enemy"}
      Anchors~f~1!{Y=65.14,GROW=2,BARS=1,FRAME=1,X=18.45}
      Anchors~f~2!{Y=77.48,GROW=2,BARS=1,FRAME=1,X=15.08}
      Anchors~f~3!{Y=52,GROW=2,BARS=1,FRAME=1,X=52}
      Anchors~f~4!{Y=53,GROW=2,BARS=1,FRAME=1,X=53}
      Anchors~f~5!{Y=54,GROW=2,BARS=1,FRAME=1,X=54}
      Anchors~f~6!{Y=55,GROW=2,BARS=1,FRAME=1,X=55}
      Anchors~f~7!{Y=66.96,GROW=2,BARS=1,FRAME=1,X=33.23}
      Anchors~f~8!{Y=5.79,GROW=2,BARS=1,FRAME=1,X=0.01}
      Anchors~f~9!{Y=56.18,GROW=2,BARS=1,FRAME=1,X=58.95}
      Anchors~f~10!{Y=59,GROW=2,BARS=1,FRAME=1,X=59}
      HeadBar~f~1!{SHOW="false",TEXTURE="Diagonal",R=0.1,B=0.1,HEIGHT=17,A=0.25,G=0.1,WIDTH=0.9}
      HeadBar~f~2!{SHOW="false",TEXTURE="Diagonal",R=0.1,B=0.1,HEIGHT=24,A=0.25,G=0.1,WIDTH=0.9}
      HeadBar~d!3~4~5~6~7~8~9~10~
      HeadText~f~1!{A=0.7,R=1,OFFSET=0,B=0.1,FONT="Friz Quadrata TT",HEIGHT=10,G=1,OUTLINE=1}
      HeadText~d!2~3~4~5~6~7~8~9~10~
      HealBar~f~1!{HEIGHT=37,GRPCOLS="true",CMARGIN=5,TEXTURE="Otravi",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=176,RMARGIN=4,OFIX=1,NUMCOLS=4,LOWMANA=3}
      HealBar~f~2!{HEIGHT=28,GRPCOLS="true",CMARGIN=4,TEXTURE="Tukui",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=158,RMARGIN=0,OFIX=1,NUMCOLS=4,LOWMANA=3}
      HealBar~d!3~4~5~6~7~8~9~10~
      BarCol~f~1!{BACK=1,BA=0,BB=1,DISA=1,BR=1,HB=1,BOUT=0,HG=1,HA=1,HR=1,ORA=0.35,BG=1,HLTH=2}
      BarCol~f~2!{BACK=1,BA=0.1,BB=1,DISA=0.05,BR=1,HB=1,BOUT=2,HG=1,HA=0.98,HR=1,ORA=0.35,BG=1,HLTH=1}
      BarCol~d!3~4~5~6~7~8~9~10~
      BarIACol~f~1!{AC=3,AB=1,AA=0.7,AR=1,AG=1,IC=2,IB=0.4,IA=0.35,IR=0.4,IG=1}
      BarIACol~f~2!{AC=3,AB=1,AA=0.7,AR=1,AG=1,IC=2,IB=0.4,IA=0.75,IR=0.4,IG=1}
      BarIACol~d!3~4~5~6~7~8~9~10~
      BarText~f~1!{HLTHONBAR="true",TAGOOR="[ OOR ] ",IGNOREONFULL="true",MAXCHARS=0,HMAXCHARS=0,HFONT="Friz Quadrata TT",OUTLINE=1,INCHEALS=2,HLTHTXTANCHOR=1,FONT="Friz Quadrata TT",HLTHTYPE=3,HOUTLINE=1,NUMFORMAT2=1,CLASSONBAR="false",NUMFORMAT1=11,OVERHEAL=1,TAGRIP="[ RIP ] ",HEIGHT=10,HHEIGHT=10,SHOWROLE="true",HALIGN=2,TAGDC="[ DC ] ",NAMEONBAR="true",OFFSET=0,INCABSORBS=1,HOFFSET2=0,ALIGN=2,TAGR="[ R ] ",HOFFSET=0}
      BarText~f~2!{HLTHONBAR="true",TAGOOR="[ OOR ] ",IGNOREONFULL="true",MAXCHARS=0,HMAXCHARS=0,HFONT="Friz Quadrata TT",OUTLINE=1,INCHEALS=2,HLTHTXTANCHOR=1,FONT="Friz Quadrata TT",HLTHTYPE=1,HOUTLINE=1,NUMFORMAT2=1,CLASSONBAR="false",NUMFORMAT1=11,OVERHEAL=1,TAGRIP="[ RIP ] ",HEIGHT=10,HHEIGHT=10,SHOWROLE="true",HALIGN=2,TAGDC="[ DC ] ",NAMEONBAR="true",OFFSET=0,INCABSORBS=1,HOFFSET2=0,ALIGN=2,TAGR="[ R ] ",HOFFSET=0}
      BarText~d!3~4~5~6~7~8~9~10~
      BarTextCol~f~1!{HCG=0.961,HCA=1,HLTH=3,NCDA=0.8,NAME=3,NCR=0.961,HCB=1,HCR=0.961,NDEBUFF="false",NCG=0.961,NCA=1,HDEBUFF="false",NCB=1,HCDA=0.8}
      BarTextCol~f~2!{HCG=1,HCA=1,HLTH=2,NCDA=0.8,NAME=2,NCR=1,HCB=0,HCR=1,NDEBUFF="false",NCG=1,NCA=1,HDEBUFF="false",NCB=0,HCDA=0.8}
      BarTextCol~d!3~4~5~6~7~8~9~10~
      Icons~f~1!{RCEN="false",I15EN="true",CLASSEN="false",BUFFANCHOR=2,BUFFFADE="true",DEBUFFANCHOR=1,RCVOFFSET=0,OORVOFFSET=0,SHOWCLASS="true",TARGETVOFFSET=0,BUFFONBAR=1,SHOWDIR="true",SHOWRC="true",TARGETANCHOR=1,RCSCALE=0.5,MAXBICONS=8,SHOWDIRMOUSE="false",FADESECS=15,RCHOFFSET=0,TARGETHOFFSET=0,RCANCHOR=1,CLASSVOFFSET=0,OORHOFFSET=0,DSCALE=0.65,TARGETEN="false",TARGETONBAR=1,SCALE=0.65,OORONBAR=3,FADE="true",CLASSONBAR=1,OORANCHOR=1,DOUBLE="false",RCONBAR=1,MAXDICONS=5,CLASSSCALE=0.5,CLASSHOFFSET=0,DEBUFFDOUBLE="false",CLASSANCHOR=1,DEBUFFONBAR=1,BUFFDOUBLE="false",BUFFI15EN="true",BUFFFADESECS=15,OORSCALE=0.5,TARGETSCALE=0.5,OOREN="false",SHOWROLE="true"}
      Icons~f~2!{RCEN="false",I15EN="true",CLASSEN="false",BUFFANCHOR=2,BUFFFADE="true",DEBUFFANCHOR=1,RCVOFFSET=0,OORVOFFSET=0,DEBUFFDOUBLE="false",TARGETVOFFSET=0,BUFFONBAR=1,SHOWDIR="true",SHOWRC="true",TARGETANCHOR=1,RCSCALE=0.5,MAXBICONS=8,OORHOFFSET=0,FADESECS=15,RCHOFFSET=0,TARGETHOFFSET=0,RCANCHOR=1,CLASSVOFFSET=0,TARGETEN="false",DSCALE=0.65,TARGETSCALE=0.5,OORONBAR=3,SCALE=0.65,TARGETONBAR=1,SHOWROLE="false",CLASSONBAR=1,OORANCHOR=1,DOUBLE="false",RCONBAR=1,MAXDICONS=3,CLASSSCALE=0.5,CLASSHOFFSET=0,FADE="true",CLASSANCHOR=1,DEBUFFONBAR=1,SHOWCLASS="false",BUFFI15EN="true",BUFFFADESECS=15,OORSCALE=0.5,BUFFDOUBLE="false",OOREN="false",SHOWDIRMOUSE="false"}
      Icons~d!3~4~5~6~7~8~9~10~
      RaidIcon~f~1!{SQUARE="true",CIRCLE="true",DIAMOND="true",SHOW="true",MOON="true",TRIANGLE="true",STAR="true",CROSS="true",SKULL="true"}
      RaidIcon~d!2~3~4~5~6~7~8~9~10~
      IconText~f~1!{SDUR="true",BUFFSSDUR="true",BUFFOUTLINE=2,BUFFDURTHRH=9,SCNT="true",DURTHRH=9,FONT="Friz Quadrata TT",BUFFFONT="Friz Quadrata TT",BUFFSCNT="true",SSCNT="false",BUFFSDUR="true",BUFFDURWARN=3,DURWARN=3,BUFFHEIGHT=12,HEIGHT=12,BUFFSSCNT="false",SSDUR="false",OUTLINE=2}
      IconText~f~2!{SDUR="true",BUFFSSDUR="true",BUFFOUTLINE=2,BUFFDURTHRH=9,SCNT="true",DURTHRH=9,FONT="Friz Quadrata TT",BUFFFONT="Friz Quadrata TT",BUFFSCNT="true",SSCNT="false",BUFFSDUR="true",BUFFDURWARN=3,DURWARN=3,BUFFHEIGHT=9,HEIGHT=9,BUFFSSCNT="false",SSDUR="true",OUTLINE=2}
      IconText~d!3~4~5~6~7~8~9~10~
      BarVisibility~f~1!{INCCLASSES=1,ALERTIC=1,ALERTOC=0.95,HIDEOOR="false"}
      BarVisibility~d!2~3~4~5~6~7~8~9~10~
      BarSort~f~1!{SUBORDER=1,OORLAST="false",RAIDORDER=3,SUBPF="true"}
      BarSort~d!2~3~4~5~6~7~8~9~10~
      BarAggro~f~1!{R=1,ALERTIND=2,G=0,TEXTFORMAT=3,SHOW="true",SHOWTEXTPCT="true",SHOWIND="true",SHOWTEXT="false",B=0,ALERT=3}
      BarAggro~d!2~3~4~5~6~7~8~9~10~
      AuxBarFrame~f~1!{OVERLAP=1}
      AuxBarFrame~d!2~3~4~5~6~7~8~9~10~
      AuxBar^1~f~1!{SIZE=0.98,USE=4,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=2,OTYPE=1,G=1,B=1}
      AuxBar^1~d!2~3~4~5~6~7~8~9~10~
      AuxBar^2~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^2~d!2~3~4~5~6~7~8~9~10~
      AuxBar^3~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^3~d!2~3~4~5~6~7~8~9~10~
      AuxBar^4~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^4~d!2~3~4~5~6~7~8~9~10~
      AuxBar^5~f~1!{SIZE=0.98,USE=5,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=2,OTYPE=1,G=1,B=1}
      AuxBar^5~d!2~3~4~5~6~7~8~9~10~
      AuxBar^6~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^6~d!2~3~4~5~6~7~8~9~10~
      AuxBar^7~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^7~d!2~3~4~5~6~7~8~9~10~
      AuxBar^8~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^8~d!2~3~4~5~6~7~8~9~10~
      AuxBar^9~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^9~d!2~3~4~5~6~7~8~9~10~
      Complete!

    • @Kaykonio
      @Kaykonio  4 ปีที่แล้ว +1

      Skin
      Standard
      Author~v!Monti of Terenas
      DuplicateBars~v!false
      Chat~t!{EOCOOM="false",EOCOOMV=20,MSG="Casting #s on #n",RESONLY="true",CHAN="",NOTIFY=1}
      General~t!{HIDEBOSSF="false",STICKYSENSITIVITY=30,FLUIDBARS="false",OFREQ=0.07,HIDEPARTYF="false",OMIN=0.1,HIDERAIDF="false",FLUIDFREQ=7,STICKYFRAME="false",OMAX=0.95,HIDEPTF="false"}
      Healing~t!{TINCSELF="false",GROUPPETS="true",TARGETINCOMBAT=2,TINCRAID="true",FONLYFRIEND="false",SELFPET=0,TONLYFRIEND="false",FALWAYSSHOW="false",FOCUSINCOMBAT=2,TALWAYSSHOW="false",FEXRAID="false",TINCGROUP="true",TEXRAID="false",TINCPET="false"}
      Protection~t!{COMBAT="false",GENERALMACRO="false",COMBATPARTY="true",CRASH="true",COMBATRAID="true"}
      Enemy~t!{INCARENA="true",INCTANKS="true",INCMYTAR="false",ENEMYTARGET="false",INCARENAPETS="false",ENEMYTARGETSIZE=40,INCSELF="false",NUMBOSS=2,EXISTSHOWPTAR="false",HIDE="true",EXISTSHOWBOSS="true",DOUBLEWIDTH="false",EXISTSHOWARENA="true"}
      IncludeGroup~f~1!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~2!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~3!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~4!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~5!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~6!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~7!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~8!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~9!{"true","true","true","true","true","true","true","true"}
      IncludeGroup~f~10!{"true","true","true","true","true","true","true","true"}
      FrameAlias~f~1!{SIZE=12,NAME="",R=1,ALIAS="Frame 1",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~d!2~3~4~5~
      FrameAlias~f~6!{SIZE=12,NAME="Vehicle",R=1,ALIAS="Vehicle",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~f~7!{SIZE=12,NAME="Pets",R=1,ALIAS="Pets",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~f~8!{SIZE=12,NAME="Targets",R=1,ALIAS="Target",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~f~9!{SIZE=12,NAME="Focus",R=1,ALIAS="Focus",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAlias~f~10!{SIZE=12,NAME="Enemy",R=1,ALIAS="Enemy",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
      FrameAliasBar~f~1!{A=0.4,WIDTH=0.66,B=0.1,HEIGHT=28,R=0.1,G=0.7,TEXTURE="HealBot 10"}
      FrameAliasBar~f~2!{A=0.4,WIDTH=0.7,B=0.1,HEIGHT=20,R=0.1,G=0.7,TEXTURE="HealBot 10"}
      FrameAliasBar~d!3~4~5~6~7~8~9~10~
      Frame~f~1!{BACKR=0.1,BACKG=0.1,TIPLOC=5,BACKB=0.1,LOCKED="false",SCALE=1,BORDERA=0.2,SFOFFSETV=0,AUTOCLOSE="false",BORDERB=0.2,BACKA=0.05,OPENSOUND="false",BORDERG=0.2,BORDERR=0.2,SFOFFSETH=0}
      Frame~d!2~3~4~5~6~7~8~9~10~
      StickyFrames~f~1!{STUCK="false",STUCKTOPOINT="NONE",STUCKTO=0,STUCKPOINT="NONE"}
      StickyFrames~d!2~3~4~5~6~7~8~9~10~
      HealGroups~f~1!{FRAME=1,STATE="true",NAME="Self"}
      HealGroups~f~2!{FRAME=1,STATE="true",NAME="Main tanks"}
      HealGroups~f~3!{FRAME=1,STATE="false",NAME="Healers"}
      HealGroups~f~4!{FRAME=1,STATE="true",NAME="Group"}
      HealGroups~f~5!{FRAME=1,STATE="true",NAME="Raid"}
      HealGroups~f~6!{FRAME=1,STATE="false",NAME="Private List"}
      HealGroups~f~7!{FRAME=6,STATE="false",NAME="Vehicle"}
      HealGroups~f~8!{FRAME=7,STATE="false",NAME="Pets"}
      HealGroups~f~9!{FRAME=8,STATE="false",NAME="Target"}
      HealGroups~f~10!{FRAME=9,STATE="false",NAME="Focus"}
      HealGroups~f~11!{FRAME=10,STATE="false",NAME="Enemy"}
      Anchors~f~1!{Y=68.04,GROW=2,BARS=3,FRAME=3,X=29.99}
      Anchors~f~2!{Y=77.48,GROW=2,BARS=3,FRAME=3,X=27.23}
      Anchors~f~3!{Y=52,GROW=2,BARS=3,FRAME=3,X=52}
      Anchors~f~4!{Y=53,GROW=2,BARS=3,FRAME=3,X=53}
      Anchors~f~5!{Y=54,GROW=2,BARS=3,FRAME=3,X=54}
      Anchors~f~6!{Y=55,GROW=2,BARS=3,FRAME=3,X=55}
      Anchors~f~7!{Y=86.86,GROW=2,BARS=3,FRAME=3,X=32.16}
      Anchors~f~8!{Y=80.47,GROW=2,BARS=3,FRAME=3,X=26.94}
      Anchors~f~9!{Y=58,GROW=2,BARS=3,FRAME=3,X=58}
      Anchors~f~10!{Y=59,GROW=2,BARS=3,FRAME=3,X=59}
      HeadBar~f~1!{SHOW="false",TEXTURE="HealBot 10",R=0.1,B=0.1,HEIGHT=5,A=0.4,G=0.7,WIDTH=0.63}
      HeadBar~f~2!{SHOW="true",TEXTURE="HealBot 10",R=0.1,B=0.1,HEIGHT=13,A=0.4,G=0.7,WIDTH=0.7}
      HeadBar~d!3~4~5~6~7~8~9~10~
      HeadText~f~1!{A=0.74,R=1,OFFSET=0,B=1,FONT="Friz Quadrata TT",HEIGHT=10,G=1,OUTLINE=1}
      HeadText~f~2!{A=0.74,R=1,OFFSET=0,B=1,FONT="Friz Quadrata TT",HEIGHT=9,G=1,OUTLINE=1}
      HeadText~d!3~4~5~6~7~8~9~10~
      HealBar~f~1!{HEIGHT=36,GRPCOLS="false",CMARGIN=0,TEXTURE="Kui status bar",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=116,RMARGIN=0,OFIX=1,NUMCOLS=3,LOWMANA=2}
      HealBar~f~2!{HEIGHT=25,GRPCOLS="false",CMARGIN=2,TEXTURE="Smooth",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=144,RMARGIN=1,OFIX=1,NUMCOLS=2,LOWMANA=2}
      HealBar~d!3~4~5~6~7~8~9~10~
      BarCol~f~1!{BACK=1,BA=0,BB=0.7,DISA=0.15,BR=0.4,HB=0.7,BOUT=0,HG=0.4,HA=1,HR=0.4,ORA=0.3,BG=0.4,HLTH=1}
      BarCol~f~2!{BACK=1,BA=0,BB=0.7,DISA=0.1,BR=0.4,HB=0.7,BOUT=2,HG=0.4,HA=1,HR=0.4,ORA=0.4,BG=0.4,HLTH=1}
      BarCol~d!3~4~5~6~7~8~9~10~
      BarIACol~f~1!{AC=3,AB=1,AA=0.78,AR=1,AG=1,IC=2,IB=0.2,IA=0.82,IR=0.2,IG=1}
      BarIACol~d!2~3~4~5~6~7~8~9~10~
      BarText~f~1!{HLTHONBAR="true",TAGOOR="[ OOR ] ",IGNOREONFULL="true",MAXCHARS=0,HMAXCHARS=0,HFONT="Friz Quadrata TT",OUTLINE=1,INCHEALS=2,HLTHTXTANCHOR=1,FONT="Friz Quadrata TT",HLTHTYPE=3,HOUTLINE=1,NUMFORMAT2=1,CLASSONBAR="false",NUMFORMAT1=11,OVERHEAL=1,TAGRIP="[ RIP ] ",HEIGHT=10,HHEIGHT=10,SHOWROLE="true",HALIGN=2,TAGDC="[ DC ] ",NAMEONBAR="true",OFFSET=0,INCABSORBS=1,HOFFSET2=0,ALIGN=1,TAGR="[ R ] ",HOFFSET=0}
      BarText~f~2!{HLTHONBAR="true",TAGOOR="[ OOR ] ",IGNOREONFULL="true",MAXCHARS=0,HMAXCHARS=0,HFONT="Friz Quadrata TT",OUTLINE=1,INCHEALS=2,HLTHTXTANCHOR=1,FONT="Friz Quadrata TT",HLTHTYPE=1,HOUTLINE=1,NUMFORMAT2=1,CLASSONBAR="false",NUMFORMAT1=11,OVERHEAL=1,TAGRIP="[ RIP ] ",HEIGHT=10,HHEIGHT=10,SHOWROLE="true",HALIGN=2,TAGDC="[ DC ] ",NAMEONBAR="true",OFFSET=0,INCABSORBS=1,HOFFSET2=0,ALIGN=2,TAGR="[ R ] ",HOFFSET=0}
      BarText~d!3~4~5~6~7~8~9~10~
      BarTextCol~f~1!{HCG=1,HCA=1,HLTH=2,NCDA=0.8,NAME=2,NCR=1,HCB=0,HCR=1,NDEBUFF="false",NCG=1,NCA=1,HDEBUFF="false",NCB=0,HCDA=0.8}
      BarTextCol~d!2~3~4~5~6~7~8~9~10~
      Icons~f~1!{RCEN="false",I15EN="true",CLASSEN="false",BUFFANCHOR=2,BUFFFADE="true",DEBUFFANCHOR=1,RCVOFFSET=0,OORVOFFSET=0,DEBUFFDOUBLE="false",TARGETVOFFSET=0,BUFFONBAR=1,SHOWDIR="true",SHOWRC="true",TARGETANCHOR=1,RCSCALE=0.5,MAXBICONS=8,OORHOFFSET=0,FADESECS=15,RCHOFFSET=0,TARGETHOFFSET=0,RCANCHOR=1,CLASSVOFFSET=0,TARGETEN="false",DSCALE=0.7,TARGETSCALE=0.5,OORONBAR=3,SCALE=0.75,TARGETONBAR=1,SHOWROLE="false",CLASSONBAR=1,OORANCHOR=1,DOUBLE="false",RCONBAR=1,MAXDICONS=4,CLASSSCALE=0.5,CLASSHOFFSET=0,FADE="true",CLASSANCHOR=1,DEBUFFONBAR=1,SHOWCLASS="false",BUFFI15EN="true",BUFFFADESECS=15,OORSCALE=0.5,BUFFDOUBLE="false",OOREN="false",SHOWDIRMOUSE="false"}
      Icons~f~2!{RCEN="false",I15EN="true",CLASSEN="false",BUFFANCHOR=2,BUFFFADE="true",DEBUFFANCHOR=1,RCVOFFSET=0,OORVOFFSET=0,DEBUFFDOUBLE="false",TARGETVOFFSET=0,BUFFONBAR=1,SHOWDIR="true",SHOWRC="true",TARGETANCHOR=1,RCSCALE=0.5,MAXBICONS=8,OORHOFFSET=0,FADESECS=15,RCHOFFSET=0,TARGETHOFFSET=0,RCANCHOR=1,CLASSVOFFSET=0,TARGETEN="false",DSCALE=0.7,TARGETSCALE=0.5,OORONBAR=3,SCALE=0.7,TARGETONBAR=1,SHOWROLE="false",CLASSONBAR=1,OORANCHOR=1,DOUBLE="false",RCONBAR=1,MAXDICONS=3,CLASSSCALE=0.5,CLASSHOFFSET=0,FADE="true",CLASSANCHOR=1,DEBUFFONBAR=1,SHOWCLASS="false",BUFFI15EN="true",BUFFFADESECS=15,OORSCALE=0.5,BUFFDOUBLE="false",OOREN="false",SHOWDIRMOUSE="false"}
      Icons~d!3~4~5~6~7~8~9~10~
      RaidIcon~f~1!{SQUARE="true",CIRCLE="true",DIAMOND="true",SHOW="true",MOON="true",TRIANGLE="true",STAR="true",CROSS="true",SKULL="true"}
      RaidIcon~d!2~3~4~5~6~7~8~9~10~
      IconText~f~1!{SDUR="true",BUFFSSDUR="true",BUFFOUTLINE=2,BUFFDURTHRH=9,SCNT="true",DURTHRH=9,FONT="Friz Quadrata TT",BUFFFONT="Friz Quadrata TT",BUFFSCNT="true",SSCNT="false",BUFFSDUR="true",BUFFDURWARN=3,DURWARN=3,BUFFHEIGHT=9,HEIGHT=9,BUFFSSCNT="false",SSDUR="true",OUTLINE=2}
      IconText~d!2~3~4~5~6~7~8~9~10~
      BarVisibility~f~1!{INCCLASSES=1,ALERTIC=0.98,ALERTOC=0.95,HIDEOOR="false"}
      BarVisibility~d!2~3~4~5~6~7~8~9~10~
      BarSort~f~1!{SUBORDER=1,OORLAST="false",RAIDORDER=5,SUBPF="true"}
      BarSort~f~2!{SUBORDER=1,OORLAST="false",RAIDORDER=3,SUBPF="true"}
      BarSort~d!3~4~5~6~7~8~9~10~
      BarAggro~f~1!{R=1,ALERTIND=2,G=0,TEXTFORMAT=3,SHOW="true",SHOWTEXTPCT="true",SHOWIND="true",SHOWTEXT="false",B=0,ALERT=3}
      BarAggro~d!2~3~4~5~6~7~8~9~10~
      AuxBarFrame~f~1!{OVERLAP=1}
      AuxBarFrame~d!2~3~4~5~6~7~8~9~10~
      AuxBar^1~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^1~d!2~3~4~5~6~7~8~9~10~
      AuxBar^2~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^2~d!2~3~4~5~6~7~8~9~10~
      AuxBar^3~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^3~d!2~3~4~5~6~7~8~9~10~
      AuxBar^4~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^4~d!2~3~4~5~6~7~8~9~10~
      AuxBar^5~f~1!{SIZE=0.98,USE=5,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=2,OTYPE=1,G=1,B=1}
      AuxBar^5~d!2~3~4~5~6~7~8~9~10~
      AuxBar^6~f~1!{SIZE=0.98,USE=8,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^6~f~2!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^6~d!3~4~5~6~7~8~9~10~
      AuxBar^7~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^7~d!2~3~4~5~6~7~8~9~10~
      AuxBar^8~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^8~d!2~3~4~5~6~7~8~9~10~
      AuxBar^9~f~1!{SIZE=0.98,USE=1,R=1,COLOUR=1,ANCHOR=1,OFFSET=1,DEPTH=5,OTYPE=1,G=1,B=1}
      AuxBar^9~d!2~3~4~5~6~7~8~9~10~
      Complete!

    • @hasanyildirim4808
      @hasanyildirim4808 3 ปีที่แล้ว

      Bu ayarlar wotlk healbot ta çalışır mı peki

  • @kuzuthunder1964
    @kuzuthunder1964 4 ปีที่แล้ว +1

    Reis keşke cata-mop çağında katılaydın ağlatırdık ortalığı.

  • @yavuzsama5093
    @yavuzsama5093 3 ปีที่แล้ว

    Dostum guide yapmaya devam etmelisin. Anlatımın çok temiz.

  • @AhmtBLGN
    @AhmtBLGN 4 ปีที่แล้ว

    Emeğine sağlık Türkçe pek içerdik bulamıyorum healer için

    • @Kaykonio
      @Kaykonio  4 ปีที่แล้ว

      Teşekkürler yardımcı olabildiğime sevindim.

  • @kadavra629
    @kadavra629 3 ปีที่แล้ว

    Tank guide yaparsan sevinirim.

  • @tuncbaruonu1833
    @tuncbaruonu1833 4 ปีที่แล้ว +1

    ilk

  • @ozanulaskaraca5877
    @ozanulaskaraca5877 4 ปีที่แล้ว +1

    31. like

  • @thysngl
    @thysngl 4 ปีที่แล้ว

    healer = sucu demek

  • @osmanbasar6131
    @osmanbasar6131 4 ปีที่แล้ว

    .4.20-4.25:))