Now I can make an amogus wallpaper neodesign in my next mastergame ripoff??? COOOOL. TY INCI FOR ANOTHER AWESOME TUTORIAL BY WHICH I CAN COPY MASTERGAME AND EDIT TO MAKE IT LOOK MORE ORIGINAL.
0:23 Part 1 The Basics. 1:28 Part 2 Planning. 2:15 Part 3 Focus Of The BG. 2:56 Part 4 Textures. 4:00 Part 5 More Layers. 5:10 Part 6 Making It Feel Alive. 7:31 Part 7 Extra tips.
late reply but I think its because building is progressing and each update there is new things for builders which increase the feature worthiness of a level
Bro thanx this is the most clear bg tutorial I’ve ever seen I’m making a level that is a bit more nature ish and I wanna make trees and like a sky in the bg but no other tutorials were as clear and I will definitely be joining the discord for help thanks
Your videos have really made me realize that level creation, even at a high level, can be very simple to do. I always assumed it was very complex, and it really isn't! Thank you for this video, and the playlist "Geometry Dash Tutorials"!
its kinda like with drawing in a way if you look at somthing complex it looks extremely hard but if you watch a youtube video on it showing step by step guides on how to make it, it actually isnt as hard as it looks
Awesome tutorial mate! :) A tip from me to arts general: AVOID HIGHLY using black or white. Using a lighter or darker color than the base color looks MUCH MORE clean. ;) Another tip: Try using scale hack as much as possible for e.g. plain objects. If you have no scale hack, you can save scale hacked objects from others in the Custom-Objects Tab in the editor. My levels btw have a lot of those objects. Name same as here (Halutena). ;)
most objs look grainy asf when scalehacking, and scalehacking an object too much (like 10x scale) would make it as laggy as multiple objects so use scalehack sparingly
@@robianny honestly, I never experienced that scale hacked objects feels same as multiple. Had optimised levels already this way and they can be played now with more fps. Can U tell how U experience that or from where U get that?
@@halutena pocke's low object level can be a good example. as the title suggests, it uses very few objects, but some of them are scaled so much it just messed up with my game and that makes it as laggy as a high object level to me
got a new channel btw, this is a really good example video and it helps me out a lot!, at the moment im almost done with a big project, so i hope it doesn't end of terrible near the end, and i want to keep background ideas flowing :)
Press edit group and look at the z layer and z order, this is what determines what objects will be above or below other objects. Try to avoid different objects having the same z layer and order as this causes them to overlap. Z order determines the order of objects on the same z layer, objects on higher z layers will always layer above lower layer objects no matter the z order. The only exceptions are text objects and objects with blending colours which seem to ignore z order and are at the z layer below the one you select for some reason.
This issue with people not being able to make custom backgrounds will be solved in 2.2, since there will be almost double the amount of good looking bg’s for any kind of style. And that could bring the high standard power for more creators to appear.
He prob says this later on but use a non moving bg and make different design every time the player moves or just make it stay and u make the background template so ur background has different stuff
Hey I have a question, so when I was setting the move block to 1000 and tapped done It made it into a 100 and it keeps doing it, idk if it's bc I'm on mobile or what
i honestly have no idea cause im stupid new to gd i have decent skill [insane to easy demon] and really wanna be a creator ig this gave me a lil info on the game thx alot.
its weird. I made a tree background but sometimes pats of it go into the background (dark blue) and are gone, it's inconsistent, in editor blocks show up darker and its all annoying.
I am making a doodley like level and i used outlines to make the A4 paper. The outlines kept killling me. I am also a new creator. Can u tell me what i should use to make the lines and stuff?
Go to the settings. Press more, and then choose any color channel you want for your custom color. After you have your custom color, select all the object of the bg, and edit object, then select the color you want. Or just go watch a video😊
Hmm so you could do that by at the start of the level having a move with x trigger and a move left trigger (so that it moves the bg to the start of the lvl)
What in particular? In the editor press pause then the settings button, turn on the duration lines and effect lines option to add those trigger lines :)
Backgrounds are always an important part in a level. Even simple bgs are usefull to make a level interesting
Now I can make an amogus wallpaper neodesign in my next mastergame ripoff??? COOOOL. TY INCI FOR ANOTHER AWESOME TUTORIAL BY WHICH I CAN COPY MASTERGAME AND EDIT TO MAKE IT LOOK MORE ORIGINAL.
put in Shoe textures, it'll make your level epic worthy.
Lol
Fr
Nah lol
make sure the shoes are boots
do not use black glow for shadows, use the base color and shift the saturation up and lower the brightness.
50th like
0:23 Part 1 The Basics.
1:28 Part 2 Planning.
2:15 Part 3 Focus Of The BG.
2:56 Part 4 Textures.
4:00 Part 5 More Layers.
5:10 Part 6 Making It Feel Alive.
7:31 Part 7 Extra tips.
Thanks lad
Np
I miss those days where you didn’t need a lot of decoration to make a featured level.
late reply but I think its because building is progressing and each update there is new things for builders which increase the feature worthiness of a level
Yeah
So true
@@Impactionn allowing more creative freedom is the best thing they can do imo
Fr
Tip: you can use black or white lines (depending on bg) to counter blocks and spikes
20th like
alpha trigger: bro wtf
This is the best out of all tutorials
Bro thanx this is the most clear bg tutorial I’ve ever seen
I’m making a level that is a bit more nature ish and I wanna make trees and like a sky in the bg but no other tutorials were as clear and I will definitely be joining the discord for help thanks
Sadly i made my level without backround and now i dont know how to make it a higher layer 😢
@@Yesysysgyagyuagaaaw oof
Thanks for the tutorial again incidius!
Glad to see another banger video coming out from Incidius, keep it up big man
Your videos have really made me realize that level creation, even at a high level, can be very simple to do. I always assumed it was very complex, and it really isn't! Thank you for this video, and the playlist "Geometry Dash Tutorials"!
Yeah you just have to make some backgrounds and some simple block design and it already looks great!
its kinda like with drawing in a way if you look at somthing complex it looks extremely hard but if you watch a youtube video on it showing step by step guides on how to make it, it actually isnt as hard as it looks
@@monke3403 Yeah, and that way you learn basic fundamentals to make other different drawings!
Awesome tutorial mate! :)
A tip from me to arts general:
AVOID HIGHLY using black or white. Using a lighter or darker color than the base color looks MUCH MORE clean. ;)
Another tip: Try using scale hack as much as possible for e.g. plain objects. If you have no scale hack, you can save scale hacked objects from others in the Custom-Objects Tab in the editor. My levels btw have a lot of those objects. Name same as here (Halutena). ;)
id pls
Mobile: :(
most objs look grainy asf when scalehacking, and scalehacking an object too much (like 10x scale) would make it as laggy as multiple objects so use scalehack sparingly
@@robianny honestly, I never experienced that scale hacked objects feels same as multiple. Had optimised levels already this way and they can be played now with more fps. Can U tell how U experience that or from where U get that?
@@halutena pocke's low object level can be a good example. as the title suggests, it uses very few objects, but some of them are scaled so much it just messed up with my game and that makes it as laggy as a high object level to me
This my favorite video going to my playlist!
I understand a lot about effects and backgrounds, thank you for pointing it out!
Bro, how would you make the blocks different colors?You were going so fast calm down
I love this, now I can make a ketchup bottle spinning with some glow and oversized pulse blocks thx 😂
This is...fast
Oh my god Tysm I had no clue on how ❤❤😭😭life saver literally!
This is awesome, thank you now I can make my custom backgrounds
That so cool ❤ Thanks!
Thanks, now I can finally continue work on a level I'm making
Thank you now i can make my custom backgrounds
Thanks bro...im good at decorating but bad at bg :)
Great tutorial!
Step 1: be Viprin!
Step 2: make custom background
And you’re done!
got a new channel btw, this is a really good example video and it helps me out a lot!, at the moment im almost done with a big project, so i hope it doesn't end of terrible near the end, and i want to keep background ideas flowing :)
tysm this is helping
Just what I needed! Thanks!
RoadToCP
To make it work for mobile you want it to be 24 blocks wide with the move trigger 9 blocks in
avoid forests *proceeds to make a background with a tree*
I do more or less the same when im making a level, but on a different way
I’m trying to create a simple background but the objects i’m using keep overlapping and going in front or behind eachother
Press edit group and look at the z layer and z order, this is what determines what objects will be above or below other objects. Try to avoid different objects having the same z layer and order as this causes them to overlap. Z order determines the order of objects on the same z layer, objects on higher z layers will always layer above lower layer objects no matter the z order. The only exceptions are text objects and objects with blending colours which seem to ignore z order and are at the z layer below the one you select for some reason.
This issue with people not being able to make custom backgrounds will be solved in 2.2, since there will be almost double the amount of good looking bg’s for any kind of style. And that could bring the high standard power for more creators to appear.
they're all dogshit.
Good Tutorial Incidius
3:59, i need the name of that level
Neowise by IlBuzdi
He prob says this later on but use a non moving bg and make different design every time the player moves or just make it stay and u make the background template so ur background has different stuff
My brother wanted to know how to make backgrounds also I sent this to him
Thank for tutorial!
Background Extra And better than the classic backgrounds
Very useful indeed.
- Base
- Main focus
- Detailing
- Shading
- Background
- Layers
- Pulses and Movement
You always the best :3
Bro he doesnt explain how he changes the color of the blocks without changing the other one in the backround
@@Yesysysgyagyuagaaaw he sticks different colors to the blocks he changes color than the blocks that he doesnt.
whats the level called in 7:32
Need background ideas for sequel to vsc
The background doesnt move
Watch a video on how to make it move 😊
@@Crazy8cubeno add another move trigger of the backgrounds group id and set it to lock to player x
Thanks for tutorial i am so bad at making bg!
Bro You just motivated me to make a level
Hello Incidius can you make a tutorial on how to create deco like Cosmic Cyclone/Sonic Wave Infinity it would rlly mean a lot
Just defecate at editor.
Hey I have a question, so when I was setting the move block to 1000 and tapped done It made it into a 100 and it keeps doing it, idk if it's bc I'm on mobile or what
Ye i have the same problem
try 999. Maybe its limiting to 3 characters not 100?
The to you love helped me understand to become better now I make demon levels wich are very quality of thanks so much
Thank you for your contribution. :D
Hey can i have a copyable level of this? With the layers of mountains and stars (I’m struggling and i cant get it to work)
thanks man very usefull video!
i honestly have no idea cause im stupid new to gd i have decent skill [insane to easy demon] and really wanna be a creator ig this gave me a lil info on the game thx alot.
I love backgrounds.
Nicccccccceeeeeeeee now I can make an town bg
Alternative name: How to not make generation retro
It covers my entire level...
any tips on working that out?
put it in the last z layer
Thank you so much it's helpfull❤❤
I know this was made a year ago but I'm saving it in my things so I don't forget
Wow... that's really cool video. I will try it. Like
Cool vid. Probs wont use it as a design creator, but good and well made!
yes amazing
Where is the rectangle and glow block located? I checked everyway but couldn’t find it.
how do i make stuff different color because it keeps changing all the other blocks if i change the same block
Thank you very much!
its weird. I made a tree background but sometimes pats of it go into the background (dark blue) and are gone, it's inconsistent, in editor blocks show up darker and its all annoying.
I am making a doodley like level and i used outlines to make the A4 paper. The outlines kept killling me. I am also a new creator. Can u tell me what i should use to make the lines and stuff?
What are both song names in the background?
2:23 what is that levels name?
Moonlight by unzor
@@Eviloloxomg tysm
What are the names of the first level in the background and the one at 4 minutes ?
Great tutorial but whenever I die in my level my background like glitches out and idk how to fix it
hmm how does it glitch exactly?
It’s fine now all I had to do was set it to a dif layer
tip instead of clicking copy + paste just click on your keyboard Ctrl + D on windows idk about mac or linux or ANYTHING ELSE OK
Tysm for the tutorial but it only let's me set the move seconds to 100 does mobile do that?
not sure, I haven't created on mobile in years. Can't you try 999 seconds? 100 seconds should be enough in most cases anyways
@@Incidius yea it works thanks
Does this not work in mobile because I’ve been trying for like an hour and a half today trying to figure this out but it just won’t work.
Thank you so much.I want to be a best creator!
5:02 what is the song I'd for this song heard it before but can't find it
What level was you playing
8:44 What's the name of this level?
Shinnen by xVicoGD
@@Incidius Thanks
The background is still white, what do I do to change it?
Go to the settings. Press more, and then choose any color channel you want for your custom color. After you have your custom color, select all the object of the bg, and edit object, then select the color you want. Or just go watch a video😊
What if you don want the pulse
what do you do if you already made the gameplay
Thanks!!! New sub
i followed the steps but i cant see my icon when the plain white bg is infront of me
What is the level called playing in the intro
how do you make circles actually high quality? every time i scale circles they get blurry.
use squares and rotate them around a group parent at the circle centre. Copy paste and rotate each square to form a ring then fill it in
@@Incidiusthat looks like it'll take a lot of objects though
thanks
Is there a way to make one giant spinning ball
I was watching this and then Robtops sneak peak AD popped out LOL
This will be usefull
ᴛʜɪs ʜᴇʟᴘᴇᴅ ᴍᴇ! ᴛʜᴀɴᴋs!
What is the level on the background?
tysm
how do i make the bg follow me when i go upward
Hmm you should just use a move up trigger when the player goes upwards
What is the name of the level in the backround???
How do I fix the bg disappearing near the edge?
put dont fade and dont enter in the bg's objects
I have a question, how would I make the background cover my screen at the start of the level instead of having to wait for my icon to reach it?
Hmm so you could do that by at the start of the level having a move with x trigger and a move left trigger (so that it moves the bg to the start of the lvl)
@@Incidius thank you so much. That worked.
The first part won’t work. Any tips?
How do I set it to move for 1000 seconds, it's only letting me set a max of 100, is that a mobile issue?
Try 999 instead. 100 should be enough in most cases anyways
@@Incidius yeah, I realised how dumb of a question that was about an hour after I asked it
@@napoleonicgeese5223 no worries haha
1:14
how do you get the move trigger to be like that
What in particular? In the editor press pause then the settings button, turn on the duration lines and effect lines option to add those trigger lines :)