Interesting list for the Lopmon Alliance player. I personally think running the extra ex4 terriermons over the new Lopmon makes more sense just to have more search and another of the evo inheritable. The new Antylamon, Cherubimon, and Shu Chong are all fantastic, but the Turuiemon and Lopmon feel underwhelming. Overall, it is a good showing of both decks' new support.
The Lopmon and Turuie both allow you to activate Suzie without needing to Alliance which is necessary for when you can't / shouldn't attack with Alliance and need to evolve up the line. Terriermon isn't as necessary in Alliance because the deck doesn't struggle for draw power. You can keep floating the EX4 Lopmon over and over again for multiple searches a turn thanks to Wendigo, and being able to turn it into a Lopmon X activates the Alliance inherit as well which is super relevant for building wide boards. There may be a time down the line where Terriermon gets included for some extra inherits, but for now space is tight and I'd rather utilise it to have more Lopmons for toolboxing purposes. At worst, suspending an opponents digimon means either swinging over it or preventing them from blocking which was super relevant in the Black SoC match I played after this.
@Tommy_Tricks Thanks for the feedback! I definitely see how that can be valuable, especially in a format with a lot of big Aces and blockers. Maybe playing Leomon all of this last format has me stuck in unga-bunga caveman mode. The lists that I liked from Japan were doubling down on the aggro alliance effects and putting in Lucemon to keep recovering and for the 10K alliance boost. It may lose a bit of consistency, but like you said, the deck has a lot of draw power, so as long as you find 1 Lucemon, you're good to go. What are your ratios for the new Turuie and Lop? I think I'd be willing to try out a build with them, but I'm still hesitant to put any of them above 2 copies.
Lucemon is a very funny tech which I could see running in the future, being able to recover 1 keeps you in the fight longer but it can also deprive you of resources at times, given how weak our security tends to be. Since our only midrange is Cherubi ACE, however, it's not without merit. For ratios I'm currently on 2 Lopmon, 3 Turuie. You could feasibly go 2 - 2 and feed it into a 4th EX4 Wendigomon instead and still be fine. The shrink inherits are also useful for picking off smaller bodies or stacking onto a big stack if Cherubi ACE doesn't quite get all of the dp minus to kill it off. I'd test it out and see how you feel. It scales very well with multiple Suzies on the board so the more that get played out the better they become, which is why I'm on the Panjyas to help make them more cost effective. I think people are sleeping on this deck a little, but I'd need to test into other decks to see where its power level lies. Feels like a solid tier 2 deck at the moment though.
@Tommy_Tricks Yeah, recovery really is only as effective as what's being put into security. Since the deck's security is as effective as a wet napkin, I wouldn't be opposed to putting 2-3 big security bombs like either Heaven's Judgment or Giant Missile (Missle being my personal pick to grab off Trainings and keep stuff suspended). I think maxing out on ex4 Wendigomon also makes it so that every digimon that gets hit out of security is at least somewhat accessible to you. You're definitely right that the inheritables of the Lop and Turuie are great for that extra bit of DP minus. The originals only being at the end of the attack will never stop annoying me. Panjyamon is also definitely a great idea, not only for the free tamer, but the inheritable can come up a lot. I'd agree it's a solid tier 2-3 after ex6. With the right build and pilot, I could easily see it sneaking in a few tops. It feels like Green Loogamon, with a bit more bells and whistles.
It's still goin thru some tweaks so a adjusted one will be in the next time he brings it to locals Dont have the exact 50 that he had at that time And/or a deck profile
Yes, normally we do! For the proxies we haven't been doing it yet because when the cards officially come out people will start sending me pictures of their lists :) The only weeks that I tend to hide them are if a regional is coming up and people are hiding their ratios, super future formats or I ran out of time :)
My list is ready now, with some new changes, I've been running a fighting game event this weekend so when I get home I'll record the ragna one. And when Tricks is ready for his Alliance list (he's been playing fish) I'll get it on the channel ASAP!
I don't really see the issue with him thanking people for support, it takes about 2 minutes at most and is being done during the opening setup of game 2.
I have been tring to do it during shuffle time and when very unimportant plays are being made, I am still working on the compromise but its better than it used to be worse, ty for the feedback, will continue to improve o7 but yeah, I would rather minorly inconvenience people while still showing gameplay so I can thank the people that have been helping support me doing what I'm doing basically full time :)
Most sane comment 💀he takes like 1 minute and its while the first 2 turns of the game is happening, do you really need to hear "evo in the back, and then evo for 2/ play a delay card, or tamer"
Interesting list for the Lopmon Alliance player. I personally think running the extra ex4 terriermons over the new Lopmon makes more sense just to have more search and another of the evo inheritable. The new Antylamon, Cherubimon, and Shu Chong are all fantastic, but the Turuiemon and Lopmon feel underwhelming. Overall, it is a good showing of both decks' new support.
The Lopmon and Turuie both allow you to activate Suzie without needing to Alliance which is necessary for when you can't / shouldn't attack with Alliance and need to evolve up the line.
Terriermon isn't as necessary in Alliance because the deck doesn't struggle for draw power. You can keep floating the EX4 Lopmon over and over again for multiple searches a turn thanks to Wendigo, and being able to turn it into a Lopmon X activates the Alliance inherit as well which is super relevant for building wide boards.
There may be a time down the line where Terriermon gets included for some extra inherits, but for now space is tight and I'd rather utilise it to have more Lopmons for toolboxing purposes. At worst, suspending an opponents digimon means either swinging over it or preventing them from blocking which was super relevant in the Black SoC match I played after this.
@Tommy_Tricks Thanks for the feedback! I definitely see how that can be valuable, especially in a format with a lot of big Aces and blockers. Maybe playing Leomon all of this last format has me stuck in unga-bunga caveman mode.
The lists that I liked from Japan were doubling down on the aggro alliance effects and putting in Lucemon to keep recovering and for the 10K alliance boost. It may lose a bit of consistency, but like you said, the deck has a lot of draw power, so as long as you find 1 Lucemon, you're good to go.
What are your ratios for the new Turuie and Lop? I think I'd be willing to try out a build with them, but I'm still hesitant to put any of them above 2 copies.
Lucemon is a very funny tech which I could see running in the future, being able to recover 1 keeps you in the fight longer but it can also deprive you of resources at times, given how weak our security tends to be. Since our only midrange is Cherubi ACE, however, it's not without merit.
For ratios I'm currently on 2 Lopmon, 3 Turuie. You could feasibly go 2 - 2 and feed it into a 4th EX4 Wendigomon instead and still be fine. The shrink inherits are also useful for picking off smaller bodies or stacking onto a big stack if Cherubi ACE doesn't quite get all of the dp minus to kill it off. I'd test it out and see how you feel. It scales very well with multiple Suzies on the board so the more that get played out the better they become, which is why I'm on the Panjyas to help make them more cost effective.
I think people are sleeping on this deck a little, but I'd need to test into other decks to see where its power level lies. Feels like a solid tier 2 deck at the moment though.
@Tommy_Tricks Yeah, recovery really is only as effective as what's being put into security. Since the deck's security is as effective as a wet napkin, I wouldn't be opposed to putting 2-3 big security bombs like either Heaven's Judgment or Giant Missile (Missle being my personal pick to grab off Trainings and keep stuff suspended).
I think maxing out on ex4 Wendigomon also makes it so that every digimon that gets hit out of security is at least somewhat accessible to you. You're definitely right that the inheritables of the Lop and Turuie are great for that extra bit of DP minus. The originals only being at the end of the attack will never stop annoying me. Panjyamon is also definitely a great idea, not only for the free tamer, but the inheritable can come up a lot.
I'd agree it's a solid tier 2-3 after ex6. With the right build and pilot, I could easily see it sneaking in a few tops. It feels like Green Loogamon, with a bit more bells and whistles.
Where did you get those pink/pichu sleeves?
They were a commission :D
@@KnTElixar where from?
Can you please share the cherubimon decklist?
It's still goin thru some tweaks so a adjusted one will be in the next time he brings it to locals
Dont have the exact 50 that he had at that time
And/or a deck profile
That first game was fast as fuck i relly need to play lop alliance again
Where did you get that Lopmon/Terriermon mat?
Usagidraws as far as I know
@@KnTElixar thanks! Was it a website?
Hey just curious do you guys do decklists ?
Yes, normally we do! For the proxies we haven't been doing it yet because when the cards officially come out people will start sending me pictures of their lists :) The only weeks that I tend to hide them are if a regional is coming up and people are hiding their ratios, super future formats or I ran out of time :)
@@KnTElixar im really interested in the cherubi and the tyrant list
Waiting for the deck lists.
My list is ready now, with some new changes, I've been running a fighting game event this weekend so when I get home I'll record the ragna one. And when Tricks is ready for his Alliance list (he's been playing fish) I'll get it on the channel ASAP!
Here's the Ragna one, Tricks is still making edits to Cherubi - th-cam.com/video/ivEuCU5dRsg/w-d-xo.html
Take me to June and out of this format 😭
Digimon is so much fun again.
I feel you 😭 i just want my lopmon support
I feel it to if I wanted competitive meta chasing I’d stick to just magic.
LOPMON SUPREMACY!!!
I really really hate that you do shout outs while a game is happening. It's hard to see, and that's what I'm here for.
I don't really see the issue with him thanking people for support, it takes about 2 minutes at most and is being done during the opening setup of game 2.
I like hearing my name as a supporter, maybe if you supported his channel you'd enjoy the shoutouts too :)
I have been tring to do it during shuffle time and when very unimportant plays are being made, I am still working on the compromise but its better than it used to be worse, ty for the feedback, will continue to improve o7
but yeah, I would rather minorly inconvenience people while still showing gameplay so I can thank the people that have been helping support me doing what I'm doing basically full time :)
Most sane comment 💀he takes like 1 minute and its while the first 2 turns of the game is happening, do you really need to hear "evo in the back, and then evo for 2/ play a delay card, or tamer"