Hey Bo, earliest panzer III in the Western Desert selectors is the G. You mentioned the E/F in your last couple of DAK videos. Sadly isn’t in there or in the FAQ. The Lorraine Schlepper is a good shout for fighting a gun line, direct fire heavy howitzer to back up the medium howitzer. LT could snap to them both into ambush as a strong first order dice.
Would like to see competitive Italians build next. I finished my Italian all in bbq list, that is more theme/fun than 100% competitive. Basically: 2 Bersaglieri (7-8), 2 Guastatori (6- double flamers and vet), 2 autoprettos (with mmgs for guastatori), L6 (flamer), M15 but depending on all in flamers / rules (Autobelinda with autocannon if can take two armoured cars) and then with what is left usually medium mortar and 2nd lieutenant with or without 2 guys depending on points. Also sometimes I drop 2nd Guastatori for late war paras with panzerfausts and to add 1 or more other stuff if want to play less all in on flamers and theme...
Here if you want an aggressive list to take down an artillery list or any other list for that matter. I have played it many years now and have won most of my games with it(or some form of it). D.A.K Light Division HQ: First Lieutenant (Reg) - 75pts with Submachine gun INFANTRY SQUADS: Heer Infantry squad (Reg) - 93pts 5 Infantry with Rifle, NCO with Submachine gun, 1 Infantry with Light Machine gun Heer Infantry squad (Reg) - 93pts 5 Infantry with Rifle, NCO with Submachine gun, 1 Infantry with Light Machine gun Heer Infantry squad (Reg) - 70pts 3 Infantry with Rifle, NCO with Rifle, 1 Infantry with Light Machine gun Support Teams: Light Mortar team (Reg) - 35pts Antitank rifle team (Reg) - 30pts Artillery: 37mm Flak 36 (Reg) - 65pts Heavy Autocannon, Gun shield ARMOURED CARS: SdKfz 231 Heavy Armoured Car (8Rad) (Reg) - 100pts Wheeled 7+, Recce (Dual direction steering) Light Autocannon, Coaxial MMG TANKS AND SP GUNS: Panzer III Ausf G (Reg) - 155pts Tracked 8+, medium antitank gun, Coaxial MMG, Hullmounted MMG Panzer III Ausf G (Reg) - 155pts Tracked 8+, medium antitank gun, Coaxial MMG, Hullmounted MMG Transport and TOWS: SdKfz 10 halftrack (Ixp) - 26pts Truck (Reg) - 54pts with front pintlemounted MMG Truck (Reg) - 54pts with front pintlemounted MMG Total 999pts, 13 Dice
Hey Bo, earliest panzer III in the Western Desert selectors is the G. You mentioned the E/F in your last couple of DAK videos. Sadly isn’t in there or in the FAQ.
The Lorraine Schlepper is a good shout for fighting a gun line, direct fire heavy howitzer to back up the medium howitzer. LT could snap to them both into ambush as a strong first order dice.
Lots of shutzen?
Would like to see competitive Italians build next. I finished my Italian all in bbq list, that is more theme/fun than 100% competitive.
Basically: 2 Bersaglieri (7-8), 2 Guastatori (6- double flamers and vet), 2 autoprettos (with mmgs for guastatori), L6 (flamer), M15 but depending on all in flamers / rules (Autobelinda with autocannon if can take two armoured cars) and then with what is left usually medium mortar and 2nd lieutenant with or without 2 guys depending on points. Also sometimes I drop 2nd Guastatori for late war paras with panzerfausts and to add 1 or more other stuff if want to play less all in on flamers and theme...
I am going to do one on italians soon
I am planning on running some myself in my first tournament at the end of March; how do I send one of these in?
@@ME-hm7zm my email is bom@rhs.dk
Here if you want an aggressive list to take down an artillery list or any other list for that matter. I have played it many years now and have won most of my games with it(or some form of it).
D.A.K Light Division
HQ:
First Lieutenant (Reg) - 75pts
with Submachine gun
INFANTRY SQUADS:
Heer Infantry squad (Reg) - 93pts
5 Infantry with Rifle, NCO with Submachine gun, 1 Infantry with Light Machine gun
Heer Infantry squad (Reg) - 93pts
5 Infantry with Rifle, NCO with Submachine gun, 1 Infantry with Light Machine gun
Heer Infantry squad (Reg) - 70pts
3 Infantry with Rifle, NCO with Rifle, 1 Infantry with Light Machine gun
Support Teams:
Light Mortar team (Reg) - 35pts
Antitank rifle team (Reg) - 30pts
Artillery:
37mm Flak 36 (Reg) - 65pts
Heavy Autocannon, Gun shield
ARMOURED CARS:
SdKfz 231 Heavy Armoured Car (8Rad) (Reg) - 100pts
Wheeled 7+, Recce (Dual direction steering)
Light Autocannon, Coaxial MMG
TANKS AND SP GUNS:
Panzer III Ausf G (Reg) - 155pts
Tracked 8+, medium antitank gun, Coaxial MMG, Hullmounted MMG
Panzer III Ausf G (Reg) - 155pts
Tracked 8+, medium antitank gun, Coaxial MMG, Hullmounted MMG
Transport and TOWS:
SdKfz 10 halftrack (Ixp) - 26pts
Truck (Reg) - 54pts
with front pintlemounted MMG
Truck (Reg) - 54pts
with front pintlemounted MMG
Total 999pts, 13 Dice
Danes dont like accolades? perhaps its because of the matpaka sandwiches (spelling). i jest. good video as usual, thanx for posting.
The list is illegal Light division Afrika needs a vehicle transport for every unit that is infantry and artillery. It is mandatory.