How to animate IK Arms - Most Common Animation Mistakes (part 12)

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  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 67

  • @jeandenishaas
    @jeandenishaas  3 ปีที่แล้ว +15

    Hope this is helpful! Definitely very common!

    • @KenOmollo
      @KenOmollo 3 ปีที่แล้ว

      Jean-Deni what's your opinion on Maya's humanIK system?

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว +1

      @@KenOmollo Haven’t worked enough with it yet to form a good opinion!

    • @anandsembi1536
      @anandsembi1536 3 ปีที่แล้ว +1

      Exactly what I was looking for, thanks...

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว +1

      @@anandsembi1536 Great!

    • @clipsmov5858
      @clipsmov5858 3 ปีที่แล้ว

      @@jeandenishaas Hey Jean-Denis Haas you released how to control with an ik hand, but you haven't released ik vs Fk it's been 7 months, and I'm still waiting for this video !

  • @pudgybudgie94
    @pudgybudgie94 3 ปีที่แล้ว +2

    I was literally scrolling through Twitter, thinking about issues I was having with Ik arms in a current shot. That was magic. Thank you.

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว +1

      Love it! Perfect timing!

    • @pudgybudgie94
      @pudgybudgie94 3 ปีที่แล้ว

      @@jeandenishaas and yeah, the arc was what was making me mad 😂

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว +1

      @@pudgybudgie94 Hahaha! So common!

  • @indiraduran3821
    @indiraduran3821 3 ปีที่แล้ว +1

    I living in Spain and I can understand half of things, but im so grateful for your videos. Thanks for you help

  • @rexildur3266
    @rexildur3266 3 ปีที่แล้ว +2

    Currently I've been experimenting my workflow and recently I just used IK arms for a Parkour Scene and I kinda like how it turns out. Personally I like Animating with IK hands rather than FK. I'll try that Tracing and Baking Trick that you've mentioned. Thanks JD!

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว +1

      Yeah I like it better too but it is still tricky to make the arms not look like IK.

    • @rexildur3266
      @rexildur3266 3 ปีที่แล้ว

      ​@@jeandenishaas Definitely relate to that. at first it's easy to block and follow the reference, but when I moved on the spline pass. that's where the reality comes. hopefully you share more tips on animating IK arms, especially for a newbie like me, soon.

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว

      @@rexildur3266 Totally agree, tricky once you’re polishing it. Definitely will do another clip!

  • @SeraYagami
    @SeraYagami 3 ปีที่แล้ว +2

    "He's happier about that" This is why I love your content. XD
    A really good video, you covered everything I love and hate about IK along with the different types of IK movement that are available on different rigs. It's challenging but so rewarding as well. The TRON example really helped a lot! A video demonstrating and tackling the challenges when we switch from FK->IK->FK in a single camera shot (or if it's even wise to do that) would be awesome (only if you don't mind making it x_x).
    Thank you so much for this wonderful video, JD! :D
    P.S. Your dog is really adorable >_

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว +1

      Thank you!!
      And yep, started to animate personal clips at home again and will do demos this year covering all kinds of topics!

  • @kinzint1514
    @kinzint1514 3 ปีที่แล้ว

    Interesting talk about IK arms, defiantly learnt a few things and a better way to use those IK. Thanks ^_^

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว

      You’re welcome! Thanks for watching!

  • @DomAnt2
    @DomAnt2 3 ปีที่แล้ว +6

    FNA is back!!!!!! I'm guilty of some of these. Also "unnatural" translations

  • @eddieandersson5570
    @eddieandersson5570 3 ปีที่แล้ว

    Another great tip my friend.
    I will share this everywhere.💗

  • @Aaron_miraz
    @Aaron_miraz 3 ปีที่แล้ว +1

    If the video was being great, you reached greatness putting Tron Legacy there; I think that's the same guy as the teaser (it's from the teaser trailer). Thanks for the tips as always JD.

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว +1

      😁
      Yeah it was the vfx concept test for Comic Con, which then got released as a teaser.

  • @jeangannett
    @jeangannett 3 ปีที่แล้ว

    Awesome video, thank you!

  • @el_Red_Boy
    @el_Red_Boy 3 ปีที่แล้ว +5

    *Jean-Denis Haas says something*
    Me: write that down, write it down.

  • @muhammadraza9173
    @muhammadraza9173 ปีที่แล้ว

    very helpful 🙂

  • @maxwillson
    @maxwillson 3 ปีที่แล้ว

    I'm going to be trying this for the first time on Blender. I typically just animate a single bone at a time but that takes a lot of time LOL

  • @adrienhirtz2788
    @adrienhirtz2788 3 ปีที่แล้ว +1

    I'm a student and i have the (bad?) habit of animating all my shots in Ik, maybe your fk vs ik video will change my mind :)

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว +3

      I do most of it in IK as well, I don't see it as a bad habit HAHA! As long as you can hide the look of IK arms!

  • @age3rcm
    @age3rcm 3 ปีที่แล้ว

    sometimes i come with inconsistencies with ik arms, precisely, ik legs
    the way i animate the leg using ik, the feet does not stay in place and i have to fiddle with the easing values a lot untill i match the exact value for them to hover only a little

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว

      I’m not quite sure I understand. With IK the feet should stay in place. What exactly is it that you do?

    • @age3rcm
      @age3rcm 3 ปีที่แล้ว

      @@jeandenishaas actually, its a 2D ik issue, with toonboom premium, not maya or blender

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว

      @@age3rcm ah okay

  • @raremilindchitale
    @raremilindchitale 3 ปีที่แล้ว

    It’s so nice to learn from you again, may be after a long time. Thank you so very much. It was nice to meet Cindy, we have a cat here called Cindy.

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว

      It’s Indy 😁, and yes, it’s been a while!

    • @raremilindchitale
      @raremilindchitale 3 ปีที่แล้ว

      Oh, sorry Indy, hope I haven’t hurt your feelings.... :-)

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว

      @@raremilindchitale Haha! He’s fine!

  • @2charliegotguns2
    @2charliegotguns2 3 ปีที่แล้ว

    Wooo FNA is back!! And I'm not even a new animator! :D

  • @ximou22
    @ximou22 3 ปีที่แล้ว

    Thanks!!

  • @PlusHappylab
    @PlusHappylab 22 วันที่ผ่านมา

    jd do you always animate ik. if so thats a cool thing not many people do? how do you manage the arcs ?

    • @jeandenishaas
      @jeandenishaas  21 วันที่ผ่านมา

      @@PlusHappylab I’d say pretty much all the time yeah but I know a few who do. Probably more common to do FK but it also depends on the action and how rigs are built. For arcs I use motions trails, draw arcs on my screen, or rough it out in Fk and then finish it up in IK, etc.

  • @dragonskunkstudio7582
    @dragonskunkstudio7582 3 ปีที่แล้ว +1

    I seen a video of a dancer and the title of the video was "This guy is pure water" I think his dancing was conveying a message to me as an animator, try to remove all emphasis of the bone joints as hinges. Instead, make the joints vanish into part of a wave of motion. As always, there's exceptions.

  • @polarfactory841
    @polarfactory841 3 ปีที่แล้ว

    Everything you upload is helpful. Thank you from Italy 😊

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว

      Thanks for saying that! ☺️

  • @hasaanqureshiii
    @hasaanqureshiii 2 ปีที่แล้ว

    Just watched this amazing playlist of Most common animation mistakes & I would say I've learned a lot. Thankyou !
    Saving this Playlist to re- watch later. 💗

    • @jeandenishaas
      @jeandenishaas  2 ปีที่แล้ว +1

      You’re welcome! Dare I say am important list!

  • @christinjoylee
    @christinjoylee 3 ปีที่แล้ว

    Love Indy’s cameo 👏🏼 thank you for notes on this...

  • @harshal792
    @harshal792 3 ปีที่แล้ว

    After so long! Thank you for making this! :D
    PS- Loved Indy's cameo! :)

    • @jeandenishaas
      @jeandenishaas  3 ปีที่แล้ว +1

      Yep, been a while! But now it’s back!

  • @scotthuster3531
    @scotthuster3531 3 ปีที่แล้ว

    Parenting and baking out a sphere as a guide on an FK wrist for the IK wrist = brilliant! FK/IK switching can be such a pain.

  • @Medusa_2000
    @Medusa_2000 3 ปีที่แล้ว

    the ik video i needed