Thanks for doing this, its important to show people who don't know how difficult and time consuming renders are, its not just photo shopping some parts on a picture, you actually build the car like a model, once again awesome work
It my not be my place to say this, but if you cannot see the tutorial in this video then you need to practice with Edit Poly more and watch it again. This tutorial is the complete workflow in the best manner possible, NOT BORING !!! (sorry I do not mean to shout, just to point out).
Man, love this videos, Im practicing 3D modeling again and this kind of videos help me a lot when I get troubles with the topology, and no talking about the inspiration that this give me, infinite thanks 2NCS, you're the man!
@@TheBFHmontage Easily with breaks unless you're at it 24/7 even people that work at dreamworks, ilm etc a full vfx vehicle start to finish could be 2months easily
I was also wondering that same thing, if this is just by eye that's really impressive, well either way that's impressive because I can't do that myself.
What does it feel like to see the final result and something that has been modeled by you fully! it must be a great great feeling! good fucking job man!
How do I deal with faces that are not planar? ist seems impossible to get them planar or should I ignore it? My faces seem divided into tris becaus the Vertices Arent enough
Randomly stumbled upon this and I'm loving it! Any chance you're selling the models? I'd be interested in the Mercedes Benz S63 AMG Coupe shown here (incl. the wide body kit) and the Ferrari F12 2NCS Edition you have on your website.
Sick Details Bro! It would be amazing if you make tutorials and you will master us too! I wish on star that Sir Dionisis Sakas start to upload full tutorials on his channel on TH-cam. Plz bro, if you can. You definitely can. Please!
7:06 - The side of the car goes inwards at some parts which can't be seen from the top or rear. How do you know how far in they need to go in ? I can elaborate with some pictures if my question isn't clear.
@@pinatatomata2221 But surely a blueprint can't have every one of those "hidden lines" in it ? With some cars, there are so many of those that you would need to distinguish them by color or mark each of them with a number in every view. In general though, do you know how to go about this ? So far I have just guessed off of real images of the car.
i need the beat that starts at 3:10 please for the love of all things musical and heavenly to my ears some one will grave my fears that ill never know that title to this beat.
Thanks for doing this, its important to show people who don't know how difficult and time consuming renders are, its not just photo shopping some parts on a picture, you actually build the car like a model, once again awesome work
Agreed.
This is what art looks like
I wish you made tutorials
Either way I still love your work 💯
It my not be my place to say this, but if you cannot see the tutorial in this video then you need to practice with Edit Poly more and watch it again.
This tutorial is the complete workflow in the best manner possible, NOT BORING !!! (sorry I do not mean to shout, just to point out).
I slowed it down by 4 times and its a tutorial enough. really good work, thanks for uploading
Am new to this i felt the same that he should make tutorials...but u have got a valid point...i need more practice with the edit poly
4:39 Stonehenge :P
Windows theme random wallpaper xD
OMG...3D Master piece...unbelievable......
Man, love this videos, Im practicing 3D modeling again and this kind of videos help me a lot when I get troubles with the topology, and no talking about the inspiration that this give me, infinite thanks 2NCS, you're the man!
Blind modelled without photos or blueprints? Very awesome. I never could do that.
It's a camera view, without blueprints views
I think it was recorded on 2nd monitor, so you modeled on another one with blueprint and photo reference
This is too good man. Who dislikes this?
How many hours you take to complete this modelling???....
5-6 hours or more i guess
@@giomiqadze1519 No way in hell its in 5-6 hours, cars like this will so much details can be around 30 hours
Belikov no way lol
@@TheBFHmontage Easily with breaks unless you're at it 24/7 even people that work at dreamworks, ilm etc a full vfx vehicle start to finish could be 2months easily
@@TheBFHmontage why say "Lucifer our Lord"! why?? Explain
Really inspiring to watch and amazing job, are you modeling out of blueprints or are you just looking at references pictures?
I was also wondering that same thing, if this is just by eye that's really impressive, well either way that's impressive because I can't do that myself.
He has blueprints for sure.
he is recording on the second screen...
@@bluehunt3d475 Thank you now i can sleep well..
It looks like very simple but Im sure its very difficult work for many hours
Bruh you are a Pro at editing
Hey bro, do you use NURMS when modeling this car?
Amazing. Great to see the process. When I try modelling vehicles I always seem to get stuck trying to get triangles to quads.
Beautiful work
Glad you finally started to "mid poly" your cars 2ncs
:-)
George Sagiakos No more 3 Iterations on turbosmooth now i’m doing 2 😂
How to achieve that "mid poly" I found it very hard to manage all these polys & vertices I get confused extremely fast any suggestions?
Superb Modeling
Very good quality of work awesome
What does it feel like to see the final result and something that has been modeled by you fully! it must be a great great feeling! good fucking job man!
How many hours it took?
Wow! Great job, keep it up!
Wow pretty damn impressive
Osm car modelling bro
it is, i dont know what, ITS SO AMAZING
your modeling is so clean, good stuff!
Copying is one skill, but designing the future, that's the hardship.
How did you record the timelapse without having the camera rotate all the way around?
OK, we miss you now, please do so more work. I'd be happy if you'd do another sporty additions like you did here 11:04 :)
Amazing, as always! Question: where do you get your blueprints/references from and how do you get your models to look so accurate?
Thank you! Its all about the references.
2NCS Where do you get them from?
2NCS i want to know too
@@2ncs all about the reference photos and no blueprints??
What a great tutorial, great work.
Incroyable, une de mes voitures favorites en plus
Great taste in music 👌👍
3dmax so cool
looks nice dude!! congrats
wondering why this video didn't get 10M+ views....!
Woow greaat work
True work of art bro keep it going. I hope to do business with you in the future
This can make a good clickbait for insta. Its so realistic its unreal
Happening right now on FB with the RS6 🤣
How about the interior and engine?
beautiful
great work
This is wonderful!
Amazing work 👍
How does it get so smooth?
Are you measuring?
Just amazing!
Beau boulot... Combien d'heures en tout pour le résultat final.
Beautiful, please make tutorials too
Nice
Man, you improvisation is fire. Do you sell your models?
Will you ever show us a visualization process?)
Wow Car Modelling, MAZDA System
Very nice man, i am making a concept car myself :D mine looks kinda garbage XD
well come glad to see you
How do you replicate it so perfectly?
Это просто так или на гта5 тож можно?) сделай Субару Форестер 2013))) Ты лучший)
hey amazing modeling! what graphic card are you using ?
i cant even draw a 2D mercedes drawing on a paper.......
I find 3D easier than 2D
@@iamkubic lol same 😂
3d and 2d are two different mediums. While I am learning both, it all comes down to preference! =)
Nice video i susbcribed!
Nice working💯💯💯💯💯💯💯💯💯💯
Amazinggg
Try to use Modo instead of Max. Faster, cheaper, more usefull and comfortable for direct modeling like this one
I watch people model in max and think to myself, if they only knew how much easier / faster / better modo is for modeling.
I think that topo could be cleaned up so sub surf has an easier time
Hello 2ncs! How do you turns on both at the same time NURMS and symmetry?
3dmaxni oylab topgan chizganmi deyman👍🏼👍🏼👍🏼
is it ok to make triangles in quad mesh?
How do I deal with faces that are not planar? ist seems impossible to get them planar or should I ignore it? My faces seem divided into tris becaus the Vertices Arent enough
How much time it took?
Firstly - great work! Secondly - what modifier did you use i.e. to reshape the tail lights?
FFD modifier
could do one but show all your windows please?
Looks really awesome man💪 But how do you know the sizes? Or where to put the lines?
Smooth shading?
Man, thanks for you for sharing, it is really amazing. Why don't you upload the full length videos as parts?
How do u recorded this video.. Inside 3ds max... Some times I see with blender timelapses please help me if it's a software or from 3d programs...
yes you have to capture the screen with the software, likes nvidia shadowplay (if you use nvidia graphics card) camtastudio, bandicam , etc
Hello, how are you adding faces like that? 1:06
Cut tool
Hello. In what version of 3ds max is this work done? Thanks.
Why aren'r you using blender?
That is blender isnt it
@@elichi7513 no, it's 3Ds max
Randomly stumbled upon this and I'm loving it! Any chance you're selling the models? I'd be interested in the Mercedes Benz S63 AMG Coupe shown here (incl. the wide body kit) and the Ferrari F12 2NCS Edition you have on your website.
EDIT: Just checked your FB page and saw that Dionisis person as the only team member; are you actually Greek? Because I am!
This guy need to make a arcade game
you using a sub surface modifier?
NICE!!!
I need you to make your own car model and start a company like other did bro.
Shshit bro amazed teach me
Пздц, бог 3Д макса, уровень супер
Great!
how to do calculations of length height width of body parts ?
Heyy dude ...how to make edge between to vertex???
Are you working in a car creator factory?
ouuuu,good job!
pleas add the full version bro
Do u use open sub div or turbosmooth
Wow😮😍
how to make material soft red like that?
Sick Details Bro! It would be amazing if you make tutorials and you will master us too! I wish on star that Sir Dionisis Sakas start to upload full tutorials on his channel on TH-cam. Plz bro, if you can. You definitely can. Please!
7:06 - The side of the car goes inwards at some parts which can't be seen from the top or rear. How do you know how far in they need to go in ?
I can elaborate with some pictures if my question isn't clear.
marvDE I don’t think it’s shown in the actual recording, but I think he has a calibrated reference image to model off of
@@pinatatomata2221 But surely a blueprint can't have every one of those "hidden lines" in it ? With some cars, there are so many of those that you would need to distinguish them by color or mark each of them with a number in every view.
In general though, do you know how to go about this ? So far I have just guessed off of real images of the car.
marvDE I’m saying it isn’t a blueprint, he has multiple real photos calibrated in order to switch between cameras and model from that.
marvDE Or at least that is my guess.
can you make bugatti veyron, chiron, vision?
Duy Sún yes i can
What modifier did u use in 8:15?
Can you tutorial this please?
nice
i need the beat that starts at 3:10 please for the love of all things musical and heavenly to my ears some one will grave my fears that ill never know that title to this beat.
Mission impossible is more possible than this.
@@inspirice9844 wow just realized for some reason I out 11:40 instead of 3:10....that's the instrumental I'm looking for xD
First song name?
Song at 3:10? i need to know what this magic is.