Yes a quick overview of the Options would be helpful I wish someone told me to set my Unit Behavior to "Defensive" so my tanks auto-pop smoke if they're outranged and I'm not paying attention to that side of the map etc.
I would dream about advanced tutorials on different type of vehicules/inf like how to be efficient with ATGM, Helicopters, lite tanks, planes (bombers, AA, ) etc
The issue with super advanced stuff like that is it becomes VERY situational, so I can give a few examples of things but it will never cover everything. If you check the other guides in the playlist you will see I did some "deployment" and playing vs AI that will help with the things you talk about there.
@@Bandanner Yea but there is some tips beginners needs to know. Like planes turn left I think to escape. So you better do a bombing pass from right to left to minimize exposure. Atgm are deadly when they got the tank flank (one shot) If the tank has a chance to reply, you better run. its' better to do an arty fire one a defended position you plan to attack with inf in town. Like ATGM I use helo for quick flank attack. one shot (one kill) and I bail out before he send an AA.. I know I m missing a lot of more.
@@heervenx6585 actually planes have a specific exit path on each map based on the entry route so sometimes they will go left and sometimes right. It's not always balanced either, one side can get the short straw. And then it depends on what position you are using the jet on on the map etc etc. Thus this is totally situational. ATGM positioning is also situational, it's fair enough having a guide saying tanks have weaker side armour but I can't tell someone they will always get a side shot. That's a positioning related thing and thus a skill you need to learn and you won't always be in the right place. Helo movement of ATGMs for example are extremely situational based on enemy AA position etc. What you yourself have access to in your deck etc. I have tried to make guides covering exceptionally situational stuff before for wargame basic assault/defence guides and people just complain it doesn't cover every situation, I didn't use this or that unit etc. So I can't win. Hence now I focus on things that are factual and make sense in the majority of situations and are relatively straight forward, rather than wasting many many hours making intricate videos on that stuff. I am lucky if I make a couple of pounds on these videos so spending 20 hours making one is not a good use of my time. Maybe someone else will try and spend the time doing it to that level but I won't be.
Thanks for a nice, understandable video B. Main interest is single player. I don't think there is a need for options video. That said, it would be nice to know if there are any strongly suggested settings. Can you confirm that there is no setting for color blindness?
Sadly nothing for colour blindness I believe it has been raised before but not sure anything came of it. And most options of any interest would be the smart order stuff but that's very much what YOU as an individual want based on how you play and how much you want to micro etc etc.
If you check the "live stream" VOD on the channel from Tuesday 28th May, I used that division in my first 10vs10 game and it went horribly just because it was a bad division choice for the map :P
@@Bandanner yeah i think i was actually watching it today, dont no if to get warno or not wish they had a demo or at least let you do the tutorial as a demo
@@GG21188 yeah we have tried to suggest they do a demo a few times but no luck yet. I think the tutorials and a few of the operations would be good for a demo
Totally dependent on division, you can play some NATO and PACT divisions in a very similar way, though I would argue PACT still have "better" heavy tanks. Also the grads are very annoying, if its in army general then use the mass grad spam and T80s if its there. For Multiplayer well... that's a different kettle of fish.
Yes a quick overview of the Options would be helpful
I wish someone told me to set my Unit Behavior to "Defensive" so my tanks auto-pop smoke if they're outranged and I'm not paying attention to that side of the map etc.
Fair point, I shall have a look :)
Thx so much for the help 🎉
I would dream about advanced tutorials on different type of vehicules/inf like how to be efficient with ATGM, Helicopters, lite tanks, planes (bombers, AA, ) etc
The issue with super advanced stuff like that is it becomes VERY situational, so I can give a few examples of things but it will never cover everything.
If you check the other guides in the playlist you will see I did some "deployment" and playing vs AI that will help with the things you talk about there.
@@Bandanner Yea but there is some tips beginners needs to know. Like planes turn left I think to escape. So you better do a bombing pass from right to left to minimize exposure. Atgm are deadly when they got the tank flank (one shot) If the tank has a chance to reply, you better run. its' better to do an arty fire one a defended position you plan to attack with inf in town. Like ATGM I use helo for quick flank attack. one shot (one kill) and I bail out before he send an AA.. I know I m missing a lot of more.
@@heervenx6585 actually planes have a specific exit path on each map based on the entry route so sometimes they will go left and sometimes right. It's not always balanced either, one side can get the short straw. And then it depends on what position you are using the jet on on the map etc etc.
Thus this is totally situational.
ATGM positioning is also situational, it's fair enough having a guide saying tanks have weaker side armour but I can't tell someone they will always get a side shot. That's a positioning related thing and thus a skill you need to learn and you won't always be in the right place.
Helo movement of ATGMs for example are extremely situational based on enemy AA position etc. What you yourself have access to in your deck etc.
I have tried to make guides covering exceptionally situational stuff before for wargame basic assault/defence guides and people just complain it doesn't cover every situation, I didn't use this or that unit etc. So I can't win.
Hence now I focus on things that are factual and make sense in the majority of situations and are relatively straight forward, rather than wasting many many hours making intricate videos on that stuff. I am lucky if I make a couple of pounds on these videos so spending 20 hours making one is not a good use of my time.
Maybe someone else will try and spend the time doing it to that level but I won't be.
Thanks for a nice, understandable video B. Main interest is single player. I don't think there is a need for options video. That said, it would be nice to know if there are any strongly suggested settings. Can you confirm that there is no setting for color blindness?
Sadly nothing for colour blindness I believe it has been raised before but not sure anything came of it.
And most options of any interest would be the smart order stuff but that's very much what YOU as an individual want based on how you play and how much you want to micro etc etc.
would of been nice to see you then play a mission or a game with that loadout
If you check the "live stream" VOD on the channel from Tuesday 28th May, I used that division in my first 10vs10 game and it went horribly just because it was a bad division choice for the map :P
@@Bandanner yeah i think i was actually watching it today, dont no if to get warno or not wish they had a demo or at least let you do the tutorial as a demo
@@GG21188 yeah we have tried to suggest they do a demo a few times but no luck yet. I think the tutorials and a few of the operations would be good for a demo
goed bezig
How does veterancy work on supply vehicles now? I know they unlocked it a while ago, but I don't think it did anything.
Nothing basically as far as I know, it was supposed to be "faster" at supplying or with a bigger range but honestly it was never going to be worth it.
RAS Syndrome detected in ATGM Missile, MLRS Systems and I'm sure I missed some :D
What's your advice on how to play as PACT vs NATO?
Totally dependent on division, you can play some NATO and PACT divisions in a very similar way, though I would argue PACT still have "better" heavy tanks.
Also the grads are very annoying, if its in army general then use the mass grad spam and T80s if its there.
For Multiplayer well... that's a different kettle of fish.