Ngl, I love everything about this EXCEPT for his roars. I wish every single one sounded like the roar he gives that sounds like a jet fighter the size of a shopping mall taking off, but thats just me. Otherwise, wonderful work! I can't wait to play it!
Just for reference, are you referring to the roar Godfrey has during the cutscene or the unused roar? (I timestamped those roars along with Regal Roar and HL Earthshaker)
Ooooo. So the one in the fight? Got it (yeah, I personally also prefer his cutscene and unused roars so where in my previous videos before I mod Godfrey, I added a different roar during video editing)
Dude 2:27 is so cool, idk if that’s the intended effect but him doing the slide attack to get distance and using the slam/shockwave line as a “ranged” attack afterwards is so awesome
5:57 I was hoping you could make every swing of him like this, he looks like an actual beast here while some of his other combos appear to be awkwardly slow and delayed
1) please continue making amazing boss mods 2) for phase 2 (hoarah loux) some new agile combos would be great imo, ex: his dashing X grab attack but it goes farther after, then he goes for the lunging grab he does after the earth pull move or if you’re close a leg sweep into an arm uppercut
About the surprise grab, I was 100% unaware that it could happen, considering I added one frame of hitbox at the start of the grab follow-up if he misses, which is meant to make up for the cut hitbox considering the grab follow-up happens when the hitbox is still active. And when I realized I’ve created a new grab attack, I was shocked but I laughed afterwards
Very cool mod, I especially love bosses going into staggers, it'd be nice if you could give an indication these are supposed to be attacks you can critical hit. Seeing more mix ups into his leg sweep attack would be nice it's a move that isn't seen a lot. Could you maybe include his axe in some way into his second phase? Even just adding the model somewhere in the arena would be cool because it just disappears mysteriously in his second phase.
I think some of the jumps where he stays in the air before returning to his axe/crashing down are a bit too long, it's like he's levitating. Also I'd keep the normal stagger animation for Hoarah Loux and make the new one (or even the Gurranq-like Phase 5 transition) act when he reaches 0 or 1 health, like a last ditch effort. Amazing work nontheless, I'm eager to see more updates!
@adamnave1078 actually, this is my 2nd mod. I only had 3 months of modding experience for Elden Ring though I already had an idea prepared for Godfrey since March this year.
I need a team for that tbh. Making a Godwyn mod can take a very, very long time if I were to do this on my own, considering that I only had 3 months of ER modding experience and I still struggle with stuff like animation retargeting, and especially making custom animations. And I still haven’t taken 3D modeling into account
Ngl, I love everything about this EXCEPT for his roars. I wish every single one sounded like the roar he gives that sounds like a jet fighter the size of a shopping mall taking off, but thats just me. Otherwise, wonderful work! I can't wait to play it!
Ye I agree some of the roars feel disconnected from the game
Just for reference, are you referring to the roar Godfrey has during the cutscene or the unused roar? (I timestamped those roars along with Regal Roar and HL Earthshaker)
@thebluehood35 the one you hear in the base game.
Ooooo. So the one in the fight? Got it (yeah, I personally also prefer his cutscene and unused roars so where in my previous videos before I mod Godfrey, I added a different roar during video editing)
Only just now realized that Godfrey’s rupture summoned Gurranq’s boulders, nice touch!
5:42
That was clean AF
Yeah epic grab I never would have thought of but perfect here
Dude, this just keeps getting better.
I love all the new changes.
Dude 2:27 is so cool, idk if that’s the intended effect but him doing the slide attack to get distance and using the slam/shockwave line as a “ranged” attack afterwards is so awesome
3:00 also love how you gave his second swipe more range so you can’t just strafe them both (I assume). Cooking something awesome here
5:01 omg is that a stagger animation that's soooo sick lop type stuff but crazier
Yes. That is a stagger
@@thebluehood35 inspiration from lies of P right ? Bosses attacking before staggering
@@dragonslayer3552 Yes. LoP is one of my primary inspirations for the mod, especially Laxasia
The One Effekt of the red Bears that you also have with the ash of war of the red Claws could work on second Phase
Damn someone beat me to it
In the last video, I jokingly tasked you with making Hoarah Loux fun. And now, you’ve succeeded. You have yourself a new subscriber, my friend.
5:57 I was hoping you could make every swing of him like this, he looks like an actual beast here while some of his other combos appear to be awkwardly slow and delayed
1) please continue making amazing boss mods
2) for phase 2 (hoarah loux) some new agile combos would be great imo, ex: his dashing X grab attack but it goes farther after, then he goes for the lunging grab he does after the earth pull move or if you’re close a leg sweep into an arm uppercut
5:10 bro did NOT like getting riposted
6:02 the extra delay is brutal 😭
That Shot Looks so brutal 😂
Well that delay only happens in one combo so you can probably get used to it quickly
It makes it much more manessing
He needs that bear claw ash of war effect on his swings. Everything looks sick though. Even the surprise grab
About the surprise grab, I was 100% unaware that it could happen, considering I added one frame of hitbox at the start of the grab follow-up if he misses, which is meant to make up for the cut hitbox considering the grab follow-up happens when the hitbox is still active. And when I realized I’ve created a new grab attack, I was shocked but I laughed afterwards
@thebluehood35 keep it in.
Also, can you make him throw rocks?
Already better than any other godfrey Mod out there
Lore accurate godfrey
Happy new year !
Happy New Year!
This should've been godfrey in the base game
Very cool mod, I especially love bosses going into staggers, it'd be nice if you could give an indication these are supposed to be attacks you can critical hit.
Seeing more mix ups into his leg sweep attack would be nice it's a move that isn't seen a lot.
Could you maybe include his axe in some way into his second phase? Even just adding the model somewhere in the arena would be cool because it just disappears mysteriously in his second phase.
I think some of the jumps where he stays in the air before returning to his axe/crashing down are a bit too long, it's like he's levitating. Also I'd keep the normal stagger animation for Hoarah Loux and make the new one (or even the Gurranq-like Phase 5 transition) act when he reaches 0 or 1 health, like a last ditch effort.
Amazing work nontheless, I'm eager to see more updates!
Do you use DS Animation studio? Keep up the amazing work!
Yes. I used DSAS, Smithbox and Visual Studio Code for the most part
ngl this is geniunly better than the original Godfrey
If godfrey replaced Consort Radahn:
Radahn is canonically stronger
@@your_father19 yea i know, im just saying this is how godfrey would look if they for some reason decided to put him as the final boss of the dlc
@@pushman2172 then i misunderstood you
Chadfrey❤️
How are you so consistently good at making these types of mods? You must have been doing this for years right?
@adamnave1078 actually, this is my 2nd mod. I only had 3 months of modding experience for Elden Ring though I already had an idea prepared for Godfrey since March this year.
@@thebluehood35what other mor have you made?
@@majeedmamah7457 Inner Consort Radahn
Godwyn boss fight when?
I need a team for that tbh. Making a Godwyn mod can take a very, very long time if I were to do this on my own, considering that I only had 3 months of ER modding experience and I still struggle with stuff like animation retargeting, and especially making custom animations. And I still haven’t taken 3D modeling into account
@@thebluehood35that makes sense, I just really wanna fight Godwyn.
How much damn poise does this mf have
150 poise. But I’m playing at NG+7