ความคิดเห็น •

  • @cerealbox7872
    @cerealbox7872 9 หลายเดือนก่อน +82

    I'm a game dev and the company I work for is very good about making sure their employees are taking time off and relaxed. Just recently I was approached because they noticed I didn't take any PTO this year, so they gave me every single Monday off for the rest of the year and extended my task due dates to compensate for the time off.

    • @ynnavoig3398
      @ynnavoig3398 9 หลายเดือนก่อน +13

      That is very decent
      Seems like a good place to work
      Happy for you
      Hopefully more people find a place like that

    • @ectothermic
      @ectothermic 9 หลายเดือนก่อน +2

      Dude that sounds great. Hold on to that shit lol.

    • @almalone3282
      @almalone3282 9 หลายเดือนก่อน

      ​@@ynnavoig3398decent????
      Fucking decent????
      If that's decent what's fucking good?

    • @mixednarwhal
      @mixednarwhal 9 หลายเดือนก่อน

      @@almalone3282 Likely because of the swearing TH-cam has hidden your comment and your comment can only be seen when searching by newest comments first

    • @redseagaming7832
      @redseagaming7832 5 หลายเดือนก่อน

      A 100 years ago 70 hour workweeks was normal. Why is it seen as a problem today Is there a plague of laziness?

  • @KeiosKod
    @KeiosKod 9 หลายเดือนก่อน +36

    There’s a spectrum when it comes to game developers. On one end, you’ve got those like the No Man’s Sky team who got screwed up by the pressure to release their game on time no matter what. On the other, you’ve got YandereDev.
    The obvious takeaway is to actually meet somewhere in the middle, but normal, well-balanced people already knew that. They just don’t get to be able to effect how things should be.

    • @ceshmate1953
      @ceshmate1953 8 หลายเดือนก่อน +3

      You won't want to give your workers too much time or they'll become lazy. You want it to be short enough so they'll work actively on it but not too short and without brakes or time to take a day off so they can come back to work in a relaxed happy state.

  • @quixadhal
    @quixadhal 9 หลายเดือนก่อน +7

    It's also a power issue. The employer almost always has the power, and so they can make lots of "suggestions" about you working late, coming in on weekends, whatever they want you to do... and you are always "free" to decline. However, finding a job is hard, and finding one when you're not currently working is harder. Finding one when your company has spread the word that you are lazy and unreliable, because you refused to "help out" when the company "needed" you.... good luck.
    Since most people don't have $200K in the bank to live off for a year or two while they search for that perfect job, they are compelled to stay at the abusive job to pay their bills and take care of their family.

  • @Mystra
    @Mystra 9 หลายเดือนก่อน +15

    The first person to leave being a disgrace thing is so ridiculous. Someone has to be the first to leave or nobody does.

    • @theotherjared9824
      @theotherjared9824 8 หลายเดือนก่อน +2

      That's the point. No one has the balls to leave, so the company has a 0% turnover rate and they can continue to do whatever they want.

    • @Mystra
      @Mystra 8 หลายเดือนก่อน

      @@theotherjared9824 No company has a 0% turnover rate

  • @faintduch6630
    @faintduch6630 9 หลายเดือนก่อน +16

    NOODLE!! Love this guy's videos, highly recommend his video on halo and why old graphics are important. This guy has a ton of informal yet entertaining stuff

    • @andrewpresley8676
      @andrewpresley8676 9 หลายเดือนก่อน

      I think the most important videos he’s done are “Why 60fps are bad” and “Why aspect ratios are important.” Also the video he did of hackers and frogger were great too.

    • @Trogloglation
      @Trogloglation 8 หลายเดือนก่อน

      His video on adaptive music is a masterpiece, too.

  • @AWACS_Snowblind
    @AWACS_Snowblind 9 หลายเดือนก่อน +19

    Noodle is a funny 'lil man. Not nearly enough people react to that guy, all his videos are really cool.

  • @laurencefraser
    @laurencefraser 9 หลายเดือนก่อน +3

    Over time pay makes sense when it's the occasional extra hour finishing something up, or an extra shift covering for someone else not being available unexpectedly, or being the one who draws the short straw and has to work on the public holiday that time (note that here, at least, being paid overtime AND given a different day off to make up for it is legally required when that happens), or if you're doing the sort of job where the necessary work fluctuates between short days where you work less hours, and so have more free time for other stuff, due to lack of work to do, and 'lots of work to do and it needs doing quickly' where you have a short stint of longer days/weeks, with overtime pay to compensate for the fact that that period of work actually is more difficult as a result (it's not Great, but it's not compeltely unfair and may not exactly be entirely within your employer's control).
    'Manditory overtime' just being used to force 50+ hour weeks constantly? It has no good justification. It's actively counterproductive.

  • @2244yuy
    @2244yuy หลายเดือนก่อน +1

    27:11 watch incognito’s video on no man’s sky. Sean directed every single message to him telling them to not look at it and he sorted every single message. Sean had to look at every single one so it can be sorted by how much of it was actually criticism and how important it was. Sean took one for the team.

    • @2244yuy
      @2244yuy หลายเดือนก่อน

      I don’t remember incognito’s main channel name…

  • @retrodeveloper9156
    @retrodeveloper9156 8 วันที่ผ่านมา

    Well, and it seems this kind of crunch happens on game dev since the 90s, with for example the main developer on Sonic X-Treme (a canceled 3D game from 1996) almost died from walking pneumonia because of she working 20 hours a day and the game ended being canceled in early 1997

  • @Mostly_Safe
    @Mostly_Safe 2 หลายเดือนก่อน +1

    I worked at a place for 4 years that had MET all the time. Luckily it was only 60 hour weeks since the company was cheap and didn't want to pay double time. Two years we spent 1/3 of the year on MET, another we spent 1/2, and the last we spent 2/3rds. Great money but the wear and tear on everyone's body and mental facilities was too much. You basically wake up, get ready for work, be stuck in traffic to get to work, work, get stuck in traffic going home, eat dinner, and go to sleep to get ready for work. This is why unions are needed

  • @quixadhal
    @quixadhal 9 หลายเดือนก่อน +2

    In Japan, you are expected to stay until your superiors/seniors leave. Their culture emphasizes respect for your elders, and for authority, so leaving before them is an insult. As the new guy, you will be the last one out the door.
    Of course, sleeping at your desk is considered a sign of devotion to work, not of laziness... so you just have to hope you don't get a boss who likes to take a nap after lunch and then stay a few hours late to get stuff done.

  • @Charles_Drakkan
    @Charles_Drakkan 9 หลายเดือนก่อน +5

    I think Alana mentioned something I consider very important from the gamers blame side (won't enter the corpo sht) I feel people who pressure and threatens the devs either don't have jobs or they have low pressure/easy jobs and they don't know how hard it is so they just demand without caring or knowing and mind you I'm 25 not a old person saying this but I sadly have a job like those devs although in other sphere so I know that pressure, maybe I'm wrong or there are other factors as well but I personally think those who know how is to have a boss breathing on your neck don't act like that and never felt the need to doxx or attack devs

  • @JackDespero
    @JackDespero หลายเดือนก่อน +1

    In Germany, my coworker in a public research institue had to start to go home at 13:00 for half of a year because he had accumulated the maximum hours of overtime allowed, and if he tried to work more, the institute would have gotten into a lot of trouble with labour laws.

  • @Foxfire-xq5ij
    @Foxfire-xq5ij 3 หลายเดือนก่อน

    Mandatory overtime is time theft of an employee’s time. Regardless of getting paid for it, you cannot get that time back and it’s either work the shift or leave the Job

  • @dontassociate
    @dontassociate 9 หลายเดือนก่อน +3

    How do these companies not have lawsuits breaking down the walls for workplace abuse

    • @MDTako
      @MDTako 7 หลายเดือนก่อน +1

      because the employees self inflict some of this shit onto themselves. Not taking breaks cuz it means someone else has to pick up your work is a bullshit cope only brought out to gain sympathy.

  • @ExodaCrown
    @ExodaCrown 3 หลายเดือนก่อน

    I used to work the state and we had mandatory staffing, so if someone called in or took time off then someone was getting OT. Some shifts aren't even fully staff so if it was your day to stay over you are staying. I known a few coworkers that loved the ot, my days off meant that I was getting at least 8 hours of OT a week. Which wasn't bad, though anything after the 8 hours Uncle Sam screwed you super hard, no lube or dinner. I think my OT check for 8 hours was like 110ish dollars, 16 hours was like 130ish maybe closer to 150? Either way the amount taken out in taxes made anything beyond 1 day worth of OT not worth it pay wise. Though when you do stay over, the next shift would give you the easy stuff so it's not bad.

  • @JackDespero
    @JackDespero หลายเดือนก่อน +1

    My father said that the best thing about being his own boss is that he implemented a 32 hour week for all employees, taking Tuesdays and Thursdays mornings off.
    He always said that the move probably costed millions in the long run, but the time gained was simply priceless.

    • @JackDespero
      @JackDespero หลายเดือนก่อน +1

      Once you have enough money to live decently, time becomes the most valuable asset that you have. Warren Buffet would give you his entire fortune for ten years of your life, but there is just no way to buy time.
      To be honest, for me the only advantage of earning more money is that it allows me to work less to live, thus having more time.

  • @seankelley9347
    @seankelley9347 2 หลายเดือนก่อน +1

    We live in a "Society".

  • @CChissel
    @CChissel 9 หลายเดือนก่อน +3

    America has such shitty work culture, not as bad as Japan and some others but, it fucking sucks. I’ve had bosses that expected me to sacrifice my health, my relationships, basically my life without seeing a raise or promotion. Like, why the fuck am I going to sacrifice things just so you can make a little extra money when I get nothing more? These bosses wouldn’t have their business or money without those working for them, show some respect and empathy, cause without them, you’d have nothing. It pisses me off.

  • @ChromiumDome411
    @ChromiumDome411 3 หลายเดือนก่อน

    Noodle is definitely that noodle.

  • @syrenet
    @syrenet 8 หลายเดือนก่อน +1

    man it is wild to see how behind some countrys are, here in finland literally everything has unions, even the unions have unions.
    and for example if you do over time, both week rest recompencation + the over time bonus gets closse to 300%
    doing those 2 extra days at week end alone pays you pretty much equal if not more money as the regular full 5 days week job.

  • @thsudy
    @thsudy 9 หลายเดือนก่อน +1

    “Today we’ll be discussing mental health, self care, workplace abuse”
    Alana: UvU
    On a serious note. On my previous construction job yeah I get it, We don’t get paid by the hour. But at the same time our supervisor knows we worked hard and in the company there is work every day and everywhere so if we can’t finish today due to material delivery delays or weather, etc their either let us go home or some days we “hurry up and wait” lol

  • @Kolossus_
    @Kolossus_ หลายเดือนก่อน

    Imagine getting PTSD/Shell shock from game development because the work environment is more toxic and stress inducing than chernoy reactor 4.
    The ENTIRE industry needs a complete overhaul, just absolutely fuckin uproot everything. Devs should not be having an existential crisis because the environment in which they work is a test of will and endurance.

  • @JJ44285
    @JJ44285 4 หลายเดือนก่อน

    Long crunch is also bad for video games, don't know why people think it will make things faster or better. In school we learned of tests that showed where productivity and quality starts to drop after like a week and not too long after they are worse than before they were put into crunch.

  • @BorsPepsi
    @BorsPepsi 9 หลายเดือนก่อน

    here in Australia (or at least the part of Australia i live in) most shops close around 4-5 PM because working all day everyday is not healthy and we at least get the evening to ourselves.

  • @firestorm5371
    @firestorm5371 9 หลายเดือนก่อน +3

    Funfact working more than 6 hours is pretty pointless as the quality of the work done rapidly declines. Often only creating more work.

    • @laurencefraser
      @laurencefraser 9 หลายเดือนก่อน +1

      Depending on the type of work, hour seven may be worth it... hour 8 apparently never is. Day 5 in a week is also debatable (and day 6 is at least as bad as hour 8).

    • @Jakaze_
      @Jakaze_ 9 หลายเดือนก่อน

      Hour 8 is essentially a throwaway, no matter how much middle management tries to streamline it. Electrical company I worked work actively advised not doing the 10/4 work week due to the extra two hours resulting in consistently below average production.

  • @hawkeyes9836
    @hawkeyes9836 8 หลายเดือนก่อน

    I had a friend that was working on the game ratchet and Clank rift apart and he told me that it was so stressful that they had to put a room for the worker to be able to smook weed for them to reduce the stress

  • @mustsnip537
    @mustsnip537 4 หลายเดือนก่อน

    noodle is so good i love his videos i wish more people reacted to him

  • @movespammerguyteam7colors
    @movespammerguyteam7colors 8 หลายเดือนก่อน

    To be fair I work for the Highway Department. I have to work Overtime to keep the yard clear so our vehicles can keep the roads clear. If I don’t report in for Overtime I get bumped off the list for call ins for future snow storms and hurricanes. It’s a bit of a Catch 22 scenario, I get stuck at work for 2-3 days straight with either 4 or 6 hours breaks for food & sleep. Yeah I get paid a rate of 1.5 times my normal pay but I’m stuck at work for 2-3 days and I can’t dig my own house out of the snow until either my dad who works part time goes home or we get to leave when the storm is over. We still have to report for our usual shifts of either 6 am to 2 pm or 7 am to 3 pm the next day. Overtime is nuts when you are an active participant, plus there is the unavoidable workplace politics that come with it too.

  • @thotpantsu3973
    @thotpantsu3973 9 หลายเดือนก่อน

    Love noodle, would like to see more reactions of him.

  • @adinota3
    @adinota3 5 หลายเดือนก่อน

    I’m not going to lie I loved overtime and used to work tones of it. Now that I’m older I don’t need or want it.

  • @laurencefraser
    @laurencefraser 9 หลายเดือนก่อน

    If a nurse not doing overtime is hurting patients, that's not the Nurse hurting patients, that's the higher ups who refuse to hire enough nurses to actually do the necessary work (and/or insist on keeping the pay so low that no one wants the jobs).

  • @MASTERCRAFT938
    @MASTERCRAFT938 3 หลายเดือนก่อน

    What doesn't kill you, makes you stronger, right? Back to work xD
    /s?

  • @TheAurgelmir
    @TheAurgelmir 5 หลายเดือนก่อน

    People who work for game development corporations aren't artists, they are employees. They aren't required to suffer for the art, because they aren't getting the big bucks if their "art" becomes successful.

  • @2244yuy
    @2244yuy หลายเดือนก่อน

    38:49 I don’t wanna be that guy who pulls out the racism card but that’s… I could probably pull out reasons why that probably don’t need to crunch as much as others because the simpler visuals and gameplay of those games neither bringing up how may people work for Nintendo. I’ll instead use a comparison. It’s like being unsure a black guy stole because he came from a rough place.
    Edit: I didn’t hear research I’m sorry. I’ll leave this here so people can recognize my mistake of not waiting for her to finish her sentence.

  • @InternetMouse
    @InternetMouse 9 หลายเดือนก่อน

    Idk if this is true what i heard, but i remember reading about how dead island 2 devs adopted a no crunch culture during the development of dead island 2. And the results do show. The game was Actually stable and Functioning on day one.

  • @bicknell1258
    @bicknell1258 9 หลายเดือนก่อน

    Problem is lots of employees fall into slave mentality, even when the leverage is very small. If you're married with young children and a mortgage, fine, you might have to be crushed under the boot while you try and find a new job.
    But that's not most people. You choose how much your own debt compromises yourself, you choose the type of auxiliary expenses you have. At the end of the day, the house you live in, the car you drive, what parties you can go to and friend events you can attend, none of those things will make up for you or your significant relationships the amount of internal strife and suffering from being broken by job expectations you knew you didn't have to submit to but did anyways.
    If your 100 isn't always on the table you've already agreed to their 100. And no amount of labor laws will change that you will accept the worst possible compromise they propose.

  • @Curseofculture
    @Curseofculture 6 หลายเดือนก่อน

    Sure it’s stressing and there’s a lot of pressure but at the end of the day it’s a job either they quit find a new job or collectively Protest in hopes they get better working conditions not much else can be done it’s kinda something that should be expected when you get a job I mean if you get good working conditions that’s great but you shouldn’t be surprised that overall jobs are not meant to be enjoyable and fair they are meant to be work you do for money.

  • @fw420
    @fw420 9 หลายเดือนก่อน

    That goose is spitting facts

  • @redseagaming7832
    @redseagaming7832 5 หลายเดือนก่อน

    To me delaying a game would be more important for the developers health. Just some immature gamers keep sending Death threats if they keep delaying the game. Game company like take your time developers no need to crunch but we go bankrupt in 5 months Have it finished in 3 months or you're fired. I don't care about your health get it done.

  • @Poptime8
    @Poptime8 4 หลายเดือนก่อน

    The problem is the workers are dumb and don’t go to other places for work if you want good pay go to a better place don’t just stay in the same company and force them to give you more money go to a different company there’s nothing forcing you to stay in the same company The problem with America is that every law that has restrictions on business stops other businesses to start so then we get all these to big to fail companies sorry for no proper punctuation I have dyslexia

  • @TactiCooler-oh9ns
    @TactiCooler-oh9ns 8 หลายเดือนก่อน

    40:35 recommended rabbit

  • @AtomictheComet
    @AtomictheComet 8 หลายเดือนก่อน

    Nintendo it not 100% exempt from crunch culture because they do have people passionate about the job like Sakurai for an example. But, Nintendo also was the one studio that bought Retro Studio when they were working on Metroid Prime because Retro crunch culture was horrible that Nintendo had to intervene and not have them overwork themselves. Yes, it a Japanese company but there are some companies in Japan like Nintendo and Kyoto Animation that try their best to not let it go to far.

  • @kevinshi659
    @kevinshi659 3 หลายเดือนก่อน

    unless i get paid for working. not happening.

  • @saddocatto9245
    @saddocatto9245 9 หลายเดือนก่อน +1

    hmmm he said sweatshop hours many time... so sweatshop hours is normal for sweatshop workers and it's too much for a game dev? I know he mentioned it for entertainment purposes, but that's rubbed me in the wrong way.

  • @Mezzericdeamon
    @Mezzericdeamon 9 หลายเดือนก่อน +1

    Game dev seems to be about the worst job you can get at this point.

    • @saddocatto9245
      @saddocatto9245 9 หลายเดือนก่อน +2

      lol, there's many worse job than game dev. i know that it's a bad job, but try working at a mine in third world country, and compare that to game dev.

    • @Mezzericdeamon
      @Mezzericdeamon 9 หลายเดือนก่อน

      Well if you don't live in a third world country you probably can't get that job, so it's not really as good frame of reference.@@saddocatto9245

    • @almalone3282
      @almalone3282 9 หลายเดือนก่อน

      Game Development is so hard!
      >African child watching his fingers fall off at a lithium mine owned by Apple.

    • @Mezzericdeamon
      @Mezzericdeamon 9 หลายเดือนก่อน +1

      @@almalone3282 You could easily be a game dev, but you could never be an African child working in a mine, very hyperbolic reddit logic.

  • @Jobocan.
    @Jobocan. 8 หลายเดือนก่อน +1

    Crunch is based... in very specific instances. Namely, passion projects. Doom was made under what I'd call super crunch. They worked their normal job at id Software during the day, then when they left for the night they'd basically steal the work PCs, bring them to their home, and work on Doom during the evening and night (and then they'd wake up early to bring the PCs back without anyone noticing). They did that because they had these great gameplay and visual ideas they really wanted to put out that they were passionate about, that the company wasn't prioritizing. It was a passion project, and what came from that super crunch is one of the best games ever made even to this day.
    The problem with modern crunch is that it's really not needed because there's so many fucking people working on every game. Most big companies could cut their staff in half (and most of their management) and still not need to do massive amounts of crunch, if they focused their workforce on what is truly essential for the game to be functional. A big cause of all the issues is how many managers and office politics there are. It shouldn't be possible for such large teams to have to crunch. There are almost no passion projects in modern gaming, especially not on the high-budget stuff, but that's where the worst conditions happen.
    I see almost daily what issues are brought by bloated management... and the company I work for is smaller than the credits for a single game.

  • @Aestareth_
    @Aestareth_ 7 หลายเดือนก่อน

    people need to learn to be French.

  • @xkblxcripple
    @xkblxcripple 8 หลายเดือนก่อน

    Well, I'm not a salaried Employee nor full time and work 84-96 hrs a week with no overtime or benefits except an hourly wage. I also work away from loved ones with no phone signal till the end of the day and am in the desert.
    I'd love it if all those hours were in a air-conditioned office this Overwork culture seems to exist for those that aren't used to working there ass off.
    Nothing against them, Guess I'm built different

  • @PentaHousen
    @PentaHousen 8 หลายเดือนก่อน

    Hello, Overtime work is fine in Poland and person who made this video knows nothing about it Polish work law. Overtime is paid 150% and holiday overtime 200%+. Is not mendatory to work overtime in gaming industry and people who made cyberpunk choose to work on the game. They don't receive wolf tickets if they say no. You might lose your job, but there is plenty to choose from.
    People say that crunch is expected, so its bad. People also dont understand that you have less work at begining of the project. Its obvious at the end you have to work harder. I work at corporate job and we are not required to work overtime, but i still do it sometimes to got better pay.
    My girlfriend works at game dev as graphic designer and she don't work overtime at all. Yes bad companies exist, but this videos and journalism sometimes is so extra it's ridicilous. Get your facts from people who works there, not journo who have "special info" which is spiced to get more clicks.

  • @MDTako
    @MDTako 7 หลายเดือนก่อน

    using the excuse of "oh if I take a day off that means someone else will have to do the work" is such a cope. what do you think happens at any other job when someone takes a day off? Do you think that persons work load is just abandoned? "Yeah, Joe took some days off at his job at the dildo making factory. Guess that means they won't be making dildos for a bit since his job was adding the veins and they really need those veins". Any time you take days off from a job where you're not the sole employee, someone has to take your place. Cashier taking a week off? Let other cashiers know they can grab some more hours to fill the gap. Vein adder at the dildo factory taking a vaca? Get someone else to add those veins. It seems that people who try to play the whole "oh I dont want others to have to do the work" are just fishing for sympathy. Take the time off, let others take your workload for a week, and then when they take a week off you can shoulder their burden. People killing themselves over bullshit is not worth sympathy.

  • @walterroche8192
    @walterroche8192 9 หลายเดือนก่อน

    Sympathy?? NO. Contract employment is YOUR choice, own it and STFU!
    Understanding? Yes. Know what you're getting into, you ARE responsible for yourself, so don't put everyone else on a guilty trip that you made.