KH:BBS - Fragments of Sorrow (Final Boss Theme), Mario Paint

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  • เผยแพร่เมื่อ 16 ก.ย. 2010
  • This is the Kingdom Hearts: Birth By Sleep (PSP) remix of the classic "Fragments of Sorrow". The original piece was by Yoko Shimomura. Kingdom Hearts is copyright of SquareEnix.
    This plays during the true final boss battle.
    I mentioned to someone that I'd try out one of Yoko Shimomura's pieces (I hadn't done one by her yet), since they have a lot of layers and depth to them that make them hard to translate to MPC; I love this remix of the Fragments of Sorrow theme, so I gave it a shot!
    This was done by ear with Mario Paint Composer v1.0, listening to (cough) a TH-cam posting of a soundrip. This piece was difficult to keep under the 5-note limit (and I prefer to avoid those crazy speeds unless the rhythm dictates it); I hope I was able to capture some of the original's feeling.
    This was really one of the harder pieces I've done; I've got a lot of newfound respect for Yoko Shimomura. =P
    Let me know what you think!
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ความคิดเห็น • 28

  • @HybridNation1313
    @HybridNation1313 14 ปีที่แล้ว +1

    wow. my mind=blown.
    this is amazing, you've just earned a subscription.

  • @browncoatkevin
    @browncoatkevin 14 ปีที่แล้ว

    I finally heard this piece in-game today - wow. What a properly addictive and adrenalating Final Boss theme... sure, I took the ultra-cheap way out and block-countered him with 8 Curagas as my commands, but it was still a great fight.
    As for your reproduction, it's a wonderful start to what I hope will be a good run of Shimomura's pieces. You focused on the important parts of the tune, which is good, but also kept the driving rhythm and the fullness intact - excellent choices. And only 640!!

  • @Keytotruth
    @Keytotruth 13 ปีที่แล้ว

    Man, that was amazing.

  • @jamescarrotcsl8
    @jamescarrotcsl8 ปีที่แล้ว +1

    Yoko shimomura is so talented

    • @Octovisuals
      @Octovisuals 4 หลายเดือนก่อน

      Nobuo Uematsu even more, also the guys from Castlevania and Resident Evil and Akira Yamaoka.

  • @Pkmnmaster0603
    @Pkmnmaster0603 12 ปีที่แล้ว +2

    It's actually called "dismiss," or something like that, but great jobs!

  • @3minuteadventures966
    @3minuteadventures966 13 ปีที่แล้ว

    this=my jaw+the floor
    that was amazing! definitely thumbing up!!

  • @Mugsi
    @Mugsi 13 ปีที่แล้ว

    Played it. Finished it. Loved it.

  • @NorseFTX
    @NorseFTX  13 ปีที่แล้ว +1

    @NorseFTX Oh, right, and the fact that there are 5 notes per line; sometimes I had to just leave out the percussion to fit all the harmony that was going on in this piece. This piece has so much going on =P

  • @NorseFTX
    @NorseFTX  13 ปีที่แล้ว

    @NorseFTX And yes, because I start the percussion a quarter note early, the percussion (at least the snare drum portion) is ahead by one quarter note. (That's if we take this piece in 4/4, with each car at the beginning representing one quarter note)

  • @RehdBlob
    @RehdBlob 14 ปีที่แล้ว

    Ooh, impressive

  • @NorseFTX
    @NorseFTX  13 ปีที่แล้ว

    @jayjaycorleone Hmm...! It matches what I hear. I do listen to recordings with earphones/headphones when doing MPC, though, which sometimes may change how well you hear the bass range and stuff; I'm not sure whether that's where the discrepancy comes from.

  • @iz_pz8910
    @iz_pz8910 7 ปีที่แล้ว

    How the fuc- this is amazing. :'D OMG.

  • @NorseFTX
    @NorseFTX  13 ปีที่แล้ว

    @jayjaycorleone If it helps, the boats represent the snare drums (I did embellish a little bit at the beginning), while the mushrooms represent the bass drums. The bass is a lot louder in the original, but is almost barely there in this version (mainly because I can't get the mushrooms to go as low or to echo the way it does in the original)--was that what was missing? I did listen about 10 times just now back and forth from the original and this, and at the core, they...should match. I think.

  • @KaeraNeko
    @KaeraNeko 11 ปีที่แล้ว

    If my game hadn't been stolen, I'd replay it right now.

  • @JJCgaming777
    @JJCgaming777 13 ปีที่แล้ว

    @NorseFTX no it's the snare drums that are wrong .

  • @227someguy
    @227someguy 13 ปีที่แล้ว +1

    HOW LONG DID IT TAKE YOU TO MAKE THIS!? IT'S SO ACCURATE!!!!!!!!!!!!!!

  • @LeonexusRandom
    @LeonexusRandom 11 ปีที่แล้ว

    Now I wish I had the game even more :(
    Still awesome though

  • @NorseFTX
    @NorseFTX  13 ปีที่แล้ว

    @jayjaycorleone ...
    ......
    .....Ah...
    ...Aah!! You're right! You're absolutely right! I'm putting an extra roll of the drum after the 2nd beat, when the original only has the drum in the offbeat after the 3rd of each measure! Ah..hah hah...hmm....
    Maybe we can just call this a remix instead? =P
    Very nice catch. I guess I was just a little too enthusiastic with my percussion in this piece.

  • @jr91096
    @jr91096 13 ปีที่แล้ว

    in the original version i like how the "aha"s get more intense like,aha aha ahA aHA AHA AHA AHA AHA AHA AHA AHA AHA,then the best part comes in.Destatiii Destatiii vos-a-he-me-vo-MA-vo-ha

  • @Xoctuns
    @Xoctuns 13 ปีที่แล้ว

    @steelskin134 I think so too! Thats the coolest part in the song, both this and the original! Well, my opinion anyway lol xD

  • @FanboyThackeray
    @FanboyThackeray 13 ปีที่แล้ว

    @jr91096 That comment... just.... lol...

  • @TyTurner1996
    @TyTurner1996 4 ปีที่แล้ว +1

    Wait, isn't this Dismiss?

  • @theotherfanboy
    @theotherfanboy 11 ปีที่แล้ว +1

    This is so amazing, I feel as though I owe you sexual favors.

  • @JJCgaming777
    @JJCgaming777 13 ปีที่แล้ว

    @NorseFTX but it doesn't match . if you compare your version to the original , you'll see

  • @VeNate13
    @VeNate13 11 ปีที่แล้ว

    I tried making this on Mario paint. It's almost impossible.

  • @JJCgaming777
    @JJCgaming777 13 ปีที่แล้ว

    the drum bit is really wrong .