I've been playing Mirage and I love your point about watching the lifebars of opponents. I haven't been doing that but I will for sure in the future. Great video as always!
Great video, I gain alot of knowledge from this type of analysis. I'd like to see you try some these builds, especially the magic carpet / goo ball build.
It seems like with the new change to the lines not giving you boost at the start of the game that Healing Rite is an auto grab. Am I correct in this observation?
It's always been an auto grab for me regardless, along with nova. Being able to stay in your lane for longer without being bullied out of it is good imo.
@@schoolwork3716 You can be winning lane and still be taking a fuckload of poke from the enemy. Take healing anyway, healing nova is fucking crazy for keeping your entire team in a fight.
I'm really not a big fan of Headshot Booster on heroes who don't use a shotgun. Stacked up against the other options, the math really doesn't check out. Hollow Point Ward gives you a lot more damage over time. HVM gives you a better bullet shield and helps you secure/deny souls better while providing roughly the same overall DPS increase as HSB. I guess if the thought process is that you would really like to upgrade into Headhunter later, then you might as well pick up HSB early, but I'm not really convinced that Headhunter is something Mirage wants to spend 3k souls on. Pristine Emblem seems like a much better option for the build, making HVM the more attractive option.
Ya I definitely see where you're coming from. I think there's still a lot of optimization going into Mirage. I think the Headhunter pick up is motivated by the fact the enemy will be stationary inside the tornado and easy to hit headshots on.
@@eskiegaming They can't nerf it to much though, it has to still have value compared to refresher. But 20 seconds is ridiculous when refresher has 212s. Maybe 30 to 40?
busted bs char lol braindead OP. max 2. buy mystic slow+ quicksilver reload and apply the quicksilver to 3. gg wp after that its whatever you want. Busted I love headhunter + warpstone to get in range for tornado to secure kills/escape death
I've been playing Mirage and I love your point about watching the lifebars of opponents. I haven't been doing that but I will for sure in the future. Great video as always!
Awesome content! Looking forward to more high level vod reviews
Great video, I gain alot of knowledge from this type of analysis. I'd like to see you try some these builds, especially the magic carpet / goo ball build.
Good pronunciation on Djinn, don't let the haters traumatize you lol
I haven’t been able to play since the new update, but there is no doubt in my mind mirage is op
It seems like with the new change to the lines not giving you boost at the start of the game that Healing Rite is an auto grab. Am I correct in this observation?
It's always been an auto grab for me regardless, along with nova. Being able to stay in your lane for longer without being bullied out of it is good imo.
I don't think it's an auto buy, but if your lane is a lot of brawling then I definitely think it's a buy
If you’re winning lane you’re better off with extra regen imo
@@schoolwork3716 You can be winning lane and still be taking a fuckload of poke from the enemy. Take healing anyway, healing nova is fucking crazy for keeping your entire team in a fight.
@@tyrians I think we have differing ideas of what winning lanes look like, and that’s ok!
@13:48 what is that 15937 lol
I'm really not a big fan of Headshot Booster on heroes who don't use a shotgun. Stacked up against the other options, the math really doesn't check out. Hollow Point Ward gives you a lot more damage over time. HVM gives you a better bullet shield and helps you secure/deny souls better while providing roughly the same overall DPS increase as HSB. I guess if the thought process is that you would really like to upgrade into Headhunter later, then you might as well pick up HSB early, but I'm not really convinced that Headhunter is something Mirage wants to spend 3k souls on. Pristine Emblem seems like a much better option for the build, making HVM the more attractive option.
Ya I definitely see where you're coming from. I think there's still a lot of optimization going into Mirage. I think the Headhunter pick up is motivated by the fact the enemy will be stationary inside the tornado and easy to hit headshots on.
Mirage first ability is just broken 😂, dash, invulnerability, knock-up, pretty much can guarantee a heavy after or parry bait into heavy as well
Echo shard getting other other abilities nerfed classic can't wait lol
I'm hoping they just nerf Echo Shard by increasing its cooldown and leave the abilities alone, but we'll see
Starting to think Echo Shard isn't good for the balance of the game.
agreed
I think Echo Shard is fine. But it should get a nerf. Increase the cooldown on Echo Shard. Kinda like what they did with Decay.
Ya I think Echo Shard is a bit OP right now. I like the idea of nerfing the cooldown.
@@eskiegaming They can't nerf it to much though, it has to still have value compared to refresher. But 20 seconds is ridiculous when refresher has 212s. Maybe 30 to 40?
busted bs char lol braindead OP.
max 2.
buy mystic slow+ quicksilver reload and apply the quicksilver to 3. gg wp after that its whatever you want.
Busted
I love headhunter + warpstone to get in range for tornado to secure kills/escape death