Mario 64 Review

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  • เผยแพร่เมื่อ 16 ต.ค. 2014
  • An in-depth review of Mario 64 for the N64. This is the first in a series of reviews I'll be doing on the 3D Mario games.
    Mario Sunshine: • Mario Sunshine Review
    Mario Galaxy: • Mario Galaxy Review
    Mario Galaxy 2: • Mario Galaxy 2 Review
    Mario 3D World: • Mario 3D World Review
  • เกม

ความคิดเห็น • 1.1K

  • @RIPhikennoace
    @RIPhikennoace 9 ปีที่แล้ว +267

    "There's no point at all in making a 3d sequel if they couldn't first and foremost make sure it would feel good to play"
    Now why am I thinking about Castlevania all of a sudden?

    • @spookydonkey42
      @spookydonkey42 9 ปีที่แล้ว +18

      made me think of earthworm jim myself

    • @Arexion5293
      @Arexion5293 9 ปีที่แล้ว +12

      Bubsy 3D..

    • @GabrielAKAFinn
      @GabrielAKAFinn 9 ปีที่แล้ว +58

      Arexion5293 Bubsy didn't get 2D right who was expecting 3D to be good

    • @Arexion5293
      @Arexion5293 9 ปีที่แล้ว +9

      *****
      True, but the 2D is still functional when compared to the 3D.

    • @jaide1312
      @jaide1312 9 ปีที่แล้ว +7

      Super mario is one of the very rare franchises that had a good first 3d game.
      Just think how many franchises got that crappy 3d game...

  • @Nolastnameforyou
    @Nolastnameforyou 9 ปีที่แล้ว +329

    To reinforce his statement about how perfect the beginning field is; I was at my brothers house warming party and late into to the night everyone else was drunk (me and my brother dont drink) and one guystarted playing super mario 64 after five minutes of him trying to grasp the controls he shimmies mario up a tree and then made him do a handstand on top. his jaw hit the floor. then proceeded to make mario start spinning while in this hand stand and all of the sudden the guy jsut starts going "woooooaaahhhh!!! woooooohooooo!!! i cant belive this is happening!!!". its truly perfect

    • @Nolastnameforyou
      @Nolastnameforyou 9 ปีที่แล้ว +53

      tartan gorgon nah he was just really drunk

    • @dmas7749
      @dmas7749 5 ปีที่แล้ว +8

      4 years late but that sounds great

    • @satoriiskarma
      @satoriiskarma 3 ปีที่แล้ว +2

      @@4nderslindberg why?

    • @themysticfedora
      @themysticfedora 3 ปีที่แล้ว +5

      @@4nderslindberg lmao get a life my friend you'll be a lot happier and a lot less pretentious

    • @satoriiskarma
      @satoriiskarma 3 ปีที่แล้ว +1

      @@4nderslindberg I was pretty floored when I found out Sheik was Zelda

  • @RamRamStyles
    @RamRamStyles 9 ปีที่แล้ว +609

    That feel when Matthew reviews games you've already played so you don't have to worry about spoilers.

    • @shajita
      @shajita 9 ปีที่แล้ว +2

      Precisely xD

    • @JezMM
      @JezMM 9 ปีที่แล้ว +41

      ***** Considering Mario games tend to be all about the raw gameplay experience, they can still have "spoilers" in some sense. Discovering new levels and gameplay possibilities, or even aesthetic things like Lakitu in the mirror for yourself is far more of a cool moment when you get to do so for yourself.

    • @thomas96884
      @thomas96884 9 ปีที่แล้ว +8

      Twillight princess... that review made me yell out 'OUCH that will hurt the TP fanboys !'

    • @cannonfodder4000
      @cannonfodder4000 4 ปีที่แล้ว

      @Swannie It's good, give it a shot

    • @saifuusuri
      @saifuusuri 3 ปีที่แล้ว +1

      Spoiler alert: Mario gets cake.

  • @Nazareadain
    @Nazareadain 9 ปีที่แล้ว +718

    I wonder how much of shigeru's success can actually be attributed to how LITTLE he plays games; he doesn't seem to get stuck in arbitrary formulas the industry seems commited to perpetuate. He seems to know what experiences he wants, and doesn't use other games as a basis; at least not in ways that are immediately recognizable.

    • @inkajoo
      @inkajoo 9 ปีที่แล้ว +62

      Yeah everything I've read has stated that he admits he's terrible at his own games.

    • @FlameWarRant
      @FlameWarRant 9 ปีที่แล้ว +252

      Stemming from his unfamiliarity from games, Shiggy has an uncanny and honestly amazing sensibility when it comes to designing something. He seems to take on a child like mindset when designing a game, and somehow molds ideas that are somehow so relateable that even a child can grasp it. Because he doesn't play a lot, he isn't filled with preconceived conventions and tropes that many developers have when designing games.
      Hayao Miyazaki said that the anime industry's problem is that the people in the industry are fanboys of anime. That causes the industry to stagnate and produces unoriginal ideas, and perpetuate problems that haven't been fixed.
      The video game industry has a very similar problem.

    • @123987username
      @123987username 9 ปีที่แล้ว +49

      Sour Gin this is so fucking true, videogames are too esoteric nowadays, and in a bad way, it just doesnt have the character it ones did where videogames were part of culture as much as coca cola or anything is, it has become more of a thing of its own the "gamuuwrr-culture" it alienates alot of people I feel. It doesnt have anything to do with difficulty of complexity, its just the sort online multiplayer mountain dew and doritos headset in the dark, mossy culture thats so dominant now. As opposed to the console experience where everybody is on the couch and watches from the kitchen the theatre on screen, and its a more open experience that involves people more.

    • @abcdefzhij
      @abcdefzhij 9 ปีที่แล้ว +1

      123987username, Valve says hi.

    • @123987username
      @123987username 9 ปีที่แล้ว

      Andrew Ricklefs what about it

  • @ThatGunslinger
    @ThatGunslinger 9 ปีที่แล้ว +251

    I agree with your points about the swimming sections. Though at the time I was completely mesmerized by the fact that a game could actually make me feel like I was underwater. The eels are still 2spooky though.

    • @SamsarasArt
      @SamsarasArt 4 ปีที่แล้ว +6

      I felt the same way about how it felt like you were underwater when playing. The music I feel accentuated that feeling

    • @PepperMcLime
      @PepperMcLime 4 ปีที่แล้ว +5

      I’ve always enjoyed swimming purely for how it feels, though I can understand why people might not agree. I suppose it just comes down to what you come to the game looking for. Personally, I always play Mario 64 for the sheer joy of controlling Mario. If you play it for the platforming, then you probably won’t enjoy the swimming, whereas if you play it for the controls, you might find something to like about it.

    • @deedlessdeity218
      @deedlessdeity218 4 ปีที่แล้ว +3

      The music building up more and more as you progressed deeper into the stage was most obvious there, and absolutely beautiful.
      What the diving lacked in gameplay, it made up in athmosphere.

  • @cronnoponno
    @cronnoponno 9 ปีที่แล้ว +462

    This is probably one of the best types of game reviewing i have ever seen. I really wish game reviewers like IGN and such would approach them with the same criticism and relevant points that you make, I'm subscribing.

    • @NoConsequenc3
      @NoConsequenc3 8 ปีที่แล้ว +31

      +cronnoponno
      Mind the cynicism, but IGN and such don't write reviews for people that would watch this kind of video. It's long, wordy, and not "awesome" enough.

    • @cronnoponno
      @cronnoponno 8 ปีที่แล้ว +25

      +Pseudo Lain
      Yeah I guess, but I have never seen a reviewer of any sort of content as detailed and well-spoken as this guy here.
      I've already played Mario 64 to death but even if I never played the game my entire life, I feel that this review is so informative that I could make a perfectly educated decision on whether or not to buy it(which I would).
      This is professionalism at its finest.

    • @NoConsequenc3
      @NoConsequenc3 8 ปีที่แล้ว +13

      cronnoponno
      I agree completely, MM is very adept at putting the experience into words without watering down the concepts. It takes a while, but it's better than anything else I've seen.

    • @jamiecal11
      @jamiecal11 8 ปีที่แล้ว +18

      that's the beauty of TH-cam channels like this, I think -- no ulterior motives. This is just simply good criticism without having to keep up appearances.

    • @dirtydard4870
      @dirtydard4870 8 ปีที่แล้ว +6

      +cronnoponno Academic vs commercial review styles

  • @tateellinwood
    @tateellinwood 8 ปีที่แล้ว +150

    He's like a teacher, providing constructive criticism, and I love it.

  • @nathansora1
    @nathansora1 9 ปีที่แล้ว +36

    I think the idea of considering gameplay mechanics a language is super fascinating, and something that should be explored more. It might have already been done, I don't know too much design theory.

    • @TinyDancerX99
      @TinyDancerX99 8 ปีที่แล้ว +8

      Ooga Blooga This is what separates good games from great ones.

    • @MrFoxInc
      @MrFoxInc 8 ปีที่แล้ว +3

      +Ooga Blooga
      Play the full version of Undertale then.

    • @ZeroZmm
      @ZeroZmm 8 ปีที่แล้ว

      +misterfox I think that's more of a 4th wall break aspect..but yea the features are interestingly included into the story.

    • @MrFoxInc
      @MrFoxInc 8 ปีที่แล้ว +3

      ZeroZmm
      It sort of is, but the game breaks the fourth wall while still staying in its narrative and lore, effectively turning the gameplay into something that affects the player directly. In a way, that is how the game interacts with you, "talks" with you.

  • @bhlaab
    @bhlaab 9 ปีที่แล้ว +22

    Something I'd like to add to the topic of the controls: 3D movement was very new and they wanted it to feel very natural, and I think a big part of what made them succeed is that they added moves for every combination of the buttons you could possibly press. There's no functional necessity for the sweep kick (hold Z, press B) or dive kick (running Z, press B) and many players would probably never even see those moves, but they didn't want any intuition on the players' behalf to fail to provide a reaction.

  • @PickyMcCritical
    @PickyMcCritical 8 ปีที่แล้ว +150

    This video is absurdly well done.

  • @typhoonthunder
    @typhoonthunder ปีที่แล้ว +9

    Here's to hoping this masterful review reaches one million views someday.

  • @tysonnelson525
    @tysonnelson525 7 ปีที่แล้ว +204

    This video is so well made that i want to throw all my money at you so you can make more

    • @All4Randomness1
      @All4Randomness1 7 ปีที่แล้ว +18

      Well, now you can! Matthewmatosis has decided to make this his full-time job, and has opened a Patreon.
      Here's the link: www.patreon.com/matthewmatosis

    • @jane-wing
      @jane-wing 7 ปีที่แล้ว +14

      whoa i didn't know he had one, thanks random guy!

    • @arnopisspot5115
      @arnopisspot5115 7 ปีที่แล้ว

      -_-

    • @altoroark4233
      @altoroark4233 6 ปีที่แล้ว +2

      Not only this, but well-known reviewers like the hacks over at IGN and Gamespot should be taking notes from this guy.

  • @sahilgupta5667
    @sahilgupta5667 8 ปีที่แล้ว +72

    As a new viewer, I must say, your reviews are incredible. Very in-depth and informative. Subbed.

  • @NatronicsMA
    @NatronicsMA 9 ปีที่แล้ว +76

    This is phenomenally inspiring work. I'll admit that I'm new to this channel and cannot make comparisons to many other videos you've produced, but I can say that I'm greatly looking forward to this Mario series, and your analysis is incredible while being fascinating to watch.

    • @g4anode
      @g4anode 9 ปีที่แล้ว +11

      make sure to have some sort of familiarity with each title before you watch the respective reviews, it really helps to contextualize all the criticism and praise.

    • @NatronicsMA
      @NatronicsMA 9 ปีที่แล้ว +1

      BakedCookie
      Duly noted. On the videos I've watched, I noticed that he prefaces with that, but after watching this video I definitely have to agree.

    • @AlistairIRL
      @AlistairIRL 9 ปีที่แล้ว +7

      The Zelda ones are really good. You'd be doing yourself a favour if you watched those.

  • @chastermief839
    @chastermief839 9 ปีที่แล้ว +33

    i first discovered matt's channel way back when egoraptor favorited his ocarina of time review (youtube used to display your subscriptions' activities like comments and favorites). i've been watching for 2 years now, and it's nice to see a few more people have found this great channel through arin.
    edit: i posted this in regard to the flood of people that came into the comments after arin mentioned matthewmatosis on game grumps.

    • @L33PL4Y
      @L33PL4Y 9 ปีที่แล้ว +5

      Chaster Mief I miss that feature of youtube, I liked seeing what other youtubers were favoriting and commenting and such.

    • @dylansalyards4523
      @dylansalyards4523 8 ปีที่แล้ว +4

      Chaster Mief Eqoraptor just commented on Mathewmatosis on game grumps and it pulled me in as well. I really like what Matt has to say. Great balance of both the pros and cons in the games he talks about.

    • @LunamrathP
      @LunamrathP 8 ปีที่แล้ว +3

      +Chaster Mief For sure, I don't get why people are booty blasted with the influx of new viewers. This guy deserves the views.

  • @bert6236
    @bert6236 9 ปีที่แล้ว +14

    VERY glad Arin mentioned your videos, these are amazing and I'm glad more people get to experience watching these.

  • @GiggaGMikeE
    @GiggaGMikeE 8 ปีที่แล้ว +45

    You should review/compare SMB, SMB 3, SMW, and the NSMB series, and then compare them while reviewing Mario Maker(which uses the former 4 games as styles). Just a theme idea.

  • @JakeDeeJake
    @JakeDeeJake 9 ปีที่แล้ว +26

    Nearly shat myself when I saw this in my subscriptions log (not just saying that I watched 2/3 of this on the dumper).
    You continue to prove to be the most phenomenal reviewer out there, fantastic work. Can't wait for Sunshine!

    • @NYBoi-yi8up
      @NYBoi-yi8up 6 ปีที่แล้ว +1

      JakeProtagonist Hey! I'm on the toilet too! Amazing

  • @spootot
    @spootot 7 ปีที่แล้ว +143

    I didn't even know you could run around snowmen to beat them :V

    • @Jungy_Mungerson
      @Jungy_Mungerson 6 ปีที่แล้ว +7

      oof, year late reply, but same here. I 100%'d the game more times than I can count and I also never knew they followed the big eyeball rule.

    • @aexplodingpotato7045
      @aexplodingpotato7045 6 ปีที่แล้ว +2

      spoot I'm late too but I never knew the mountain stage had a secret level

  • @brokenscart7989
    @brokenscart7989 9 ปีที่แล้ว +6

    Great video. I think mario 64 is genuinely a masterpiece; a landmark game that will forever be remembered.

  • @austinlane3399
    @austinlane3399 9 ปีที่แล้ว +10

    I never caught the genius of this game's design until now. I now have a greater deal of respect for it.
    On a side note, judging by the footage, you're quite skilled at this game. I'd wager you could do a speed-run fairly well (stream idea?).

  • @jchud13
    @jchud13 3 ปีที่แล้ว +6

    Just realized there are no ads in this video until the end. Mr matosis you truely are a different level of your uber

    • @jchud13
      @jchud13 3 ปีที่แล้ว

      TH-camr* you get me

  • @farslashenjoyer
    @farslashenjoyer 9 ปีที่แล้ว +2

    Very well done. We need more videos like this one.
    "It's a Mario game" got a warm-hearted chuckle out of me. Fantastic way to close the video!

  • @BassbaitGG
    @BassbaitGG 8 ปีที่แล้ว +64

    I wonder if you'd ever be interested in doing a review of Luigi's Mansion. Underrated title in the franchise, and in a few ways it's quite like Mario 64, although it's clearly very different in most ways. I think it's worth talking about though, especially because it's barely able to qualify under any particular genre. It's clearly not a platformer, I wouldn't call it an action game, but adventure game also seems like a stretch.
    A lot of design philosophy that seems intuitive now had to be thought out deliberately in earlier days. Mario 64 has a lot of 3D platforming ideas that seem obvious for any 3D platformer, but Mario 64 didn't have the benefit of previous titles to derive ideas from. They had to go back to the drawing board. And I think that's what makes Luigi's Mansion worth talking about - they had to go back to the drawing board and make everything from scratch essentially, and there's a million ways they could have fucked up, so I think that it's worth examining what they got right and what they got wrong.

    • @theherothatyoutubeneedsbut2379
      @theherothatyoutubeneedsbut2379 8 ปีที่แล้ว +14

      +BassbaitGG Luigi's Mansion isn't underrated anymore, it has a large dedicated fanbase.
      The Mario vs. Donkey Kong series on the other hand...

    • @YARGGG_GG
      @YARGGG_GG 8 ปีที่แล้ว +3

      I second this. I actually really appreciate the way Luigi's Mansion teaches the player (ie, in the first room, the ghosts will not spawn until the game confirms you can aim and use the Poltergust by requiring you to blow out a few candles).

    • @BassbaitGG
      @BassbaitGG 8 ปีที่แล้ว +1

      Arjen
      on the one hand, true. On the other, the game has a mandatory tutorial before this, so idk it's half and half.

    • @nathaneskin3572
      @nathaneskin3572 7 ปีที่แล้ว +5

      Genre? Survival Horror, of course!

    • @GatorMilk
      @GatorMilk 7 ปีที่แล้ว

      BassbaitGG I have a large selection of criteria by ehich to classify games. It is definitely an Adventure game.

  • @MegaDrainProductions
    @MegaDrainProductions 9 ปีที่แล้ว +4

    In my game design class we're in teams and are currently making our own games using UDK (for the past couple months) and just watching this review with all the elements of the level design and how to teach a player by how your level is laid out is like gold!

    • @GamerOverThere
      @GamerOverThere ปีที่แล้ว

      How’s the game design going now?!

  • @MellyMellouange
    @MellyMellouange 9 ปีที่แล้ว +3

    Something I thought was really interesting is that, having an outcrop in the middle of a stage actually removes the necessity to draw what is behind it, saving a little bit of resources as the game is very unlikely to see all of what's around said outcrop. It's really amazing how many problems that structure solves.

  • @seanevans1386
    @seanevans1386 9 ปีที่แล้ว

    Wooooo!! New review series, looking forward to watching them all. Keep up the good work MM!

  • @phoenixdown84
    @phoenixdown84 9 ปีที่แล้ว

    Absolutely love your video reviews, and super excited to hear what you have to say about Galaxy and 3D World. Keep up the fantastic work!

  • @BoundaryBreak
    @BoundaryBreak 9 ปีที่แล้ว +33

    A far better reviewer than me. But then again, Matthewmatosis is a much better reviewer than just about anyone who takes a stab at game reviews these days

    • @franciscobutte
      @franciscobutte 3 หลายเดือนก่อน +4

      This comment is valid no matter what year is.

  • @GurdevSeepersaud
    @GurdevSeepersaud 2 ปีที่แล้ว +4

    18:00 After hearing this story repeated multiple times across many game development shows, I now believe Miyamoto's approach to Mario 64's movement was probably the biggest contributor to the current definition of "game-feel". Whenever anyone brings up the story, it's like they're reciting the definition/philosophy of game-feel

  • @Tropcopter
    @Tropcopter 9 ปีที่แล้ว

    Highly looking forward to this series. Great to see more of you!

  • @ricksalas9507
    @ricksalas9507 9 ปีที่แล้ว

    Not only one of the best reviews I've had the pleasure of seeing, but one of the best TH-cam videos I've come across, period. The effort and attention to detail you place here is outstanding and worthy of applause. Keep up the great work.

  • @ChipmonkGaming
    @ChipmonkGaming 7 ปีที่แล้ว +7

    This has always been my favorite game of all time. Looking back at the game critically and seeing the good things and the bad things is very interesting to me. There's so many things that one would not even notice when playing at a young age. Very well done!

  • @ZeroZmm
    @ZeroZmm 6 ปีที่แล้ว +3

    That ending is so perfect man..every time I watch this it gives me chills..
    "It's a Mario game."

  • @MrPurple3000
    @MrPurple3000 9 ปีที่แล้ว

    Nothing like starting Christmas break with some quality design analysis. You make several insightful points, such as the impact the snow effect may have had on level design. Looking forward to the rest of the series!

  • @MicahSmart
    @MicahSmart 9 ปีที่แล้ว

    So excited for this series! Glad to have you back Matt.

  • @axelrod777
    @axelrod777 9 ปีที่แล้ว +27

    Good work, I love to watch your videos. I know you are very observant so I hope you can vocalize what is disappointing about playing Sunshine. To me the biggest thing is how FLUDD usually gives a gigantic amount of room for error in nearly all the levels. The only levels that lack this room for error either strip the player of FLUDD or are so treacherously high up or spread out that they become tedious to play. So few of the challenges actually require the use of the Hover Nozzle at all, it feels to me like a lot of the game was designed before the Hover Nozzle was introduced. Then they figured it might make the game more fun or easy to add a hovering function later on when really all it does is trivialize most of the movement in the game.
    At least Sunshine's atmosphere is great.

    • @Zenkojinsky
      @Zenkojinsky 9 ปีที่แล้ว

      It was most likely added as an aid for newcomers who had enormous trouble. Sunshine's platforming can be extremely difficult at times, so it could've been to hard to beginners. And, the greatest thing is that it's optional, for the most part. So, if you missed that jump, you don't have to resort to fludd and can just accept the loss like it's mario 64.

    • @Gannon373
      @Gannon373 9 ปีที่แล้ว +7

      I understand why some don't like it, but I absolutely love FLUDD it's an excellent tool for maintaining momentum, the kind of speed you can maintain while still performing complex platforming is insane when you really master the game.

    • @q_qqq2149
      @q_qqq2149 9 ปีที่แล้ว

      While I understand where you're coming from, F.L.U.D.D. actually makes the game more complex and adds additional layers of skill. You claim that many levels do not require using F.L.U.D.D. and that it provides a large room for error, but this is for the most part incorrect. While beating the game without the use of the hover nozzle is possible, it requires movement that Nintendo did not intend for players to execute (and some not intended to be possible), and some very precise inputs at times. I don't mean to be rude, but I highly doubt you could do it. Moreover, playing through the game without the use of the hover nozzle is a fun challenge and alternate way to play the game if you believe it is too easy and jeopardizes movement options (which it doesn't, of course, if you've ever attempted to speedrun the game in question). Anyway, I hope you play through the game again and put some time into it before asserting overtly false pieces of information! Thanks, enjoy your afternoon.

    • @Zenkojinsky
      @Zenkojinsky 9 ปีที่แล้ว

      lol, that sounded bitter.

    • @Rampager10
      @Rampager10 9 ปีที่แล้ว

      This is so surprising, among my group of friends Sunshine is unanimously the best mario game in the series. FLUDD makes platforming amazing, fluid, and largely momentum based. And as you said, the atmosphere + level design is incredible.

  • @Nison545
    @Nison545 9 ปีที่แล้ว +195

    Why do people feel the need that they found out about Matthewmatosis from Game Grumps? Just watch the video and feel free to comment about the video's content instead of clogging the comment section with unrelated banter and inside jokes...

    • @lukeusername
      @lukeusername 9 ปีที่แล้ว +6

      Nison545 Because Grump Bump.

    • @Nison545
      @Nison545 9 ปีที่แล้ว +42

      Lithium Nonmetal That's not a reason..

    • @lukeusername
      @lukeusername 9 ปีที่แล้ว +6

      Nison545 It's simple:
      the Game Grumps give the video traffic, the fans advertise Game Grumps.

    • @Nison545
      @Nison545 9 ปีที่แล้ว +34

      Lithium Nonmetal If I was a content creator, I would not want that.

    • @lukeusername
      @lukeusername 9 ปีที่แล้ว +6

      Nison545 Yet a lot of people would.

  • @manic221
    @manic221 9 ปีที่แล้ว

    Brilliant as always! Can't wait for your sunshine and Galaxy reviews I haven't played 3D world yet so I will definitely try and get that done before your review

  • @fab006
    @fab006 9 ปีที่แล้ว

    I continue to be impressed by the intellectual depth you apply to these game reviews. Please do keep it up!

  • @Eric-yt7fp
    @Eric-yt7fp 9 ปีที่แล้ว +5

    Far and away, this is the best review of a game I've seen in a very long time. Subscribed, and I'm gonna go ahead and watch that Sunshine review now. Keep it up!

  • @Bigdaddymittens
    @Bigdaddymittens 7 ปีที่แล้ว +5

    I love that even failing in this game is fun. When you fall from a high area, you get another opportunity to practice your skills at navigating the environment. In a 2D platformer, it would be irritating for that to happen, because the simplistic mechanics would make it repetitive. However, the jump to 3D adds tons of movement abilities, allowing you to spice up your methods of getting back to the place you fell from. It feels like a sandbox, if that makes any sense.

  • @CazTheGamerGuy
    @CazTheGamerGuy 9 ปีที่แล้ว +2

    Great start for what will surely be an interesting series of critiques regarding the 3D Mario adventures.

  • @BuildEraseReplace
    @BuildEraseReplace 9 ปีที่แล้ว +2

    Welcome back Matthew, always great reviews. Brilliant analysis every time! Looking forward to the new series, especially your take on Sunshine. Keep 'em coming, I'll keep an eye out on my sub news mate. :)

  • @SolidSnake684
    @SolidSnake684 9 ปีที่แล้ว +7

    "Hello ladies and gentlemen!"
    Ahh, i'll never get sick of hearing that!

  • @magic3383
    @magic3383 9 ปีที่แล้ว +20

    18 years later, and this is still my favorite game of all time. So so good.

    • @leestephenson1578
      @leestephenson1578 2 ปีที่แล้ว +4

      How bout now

    • @magic3383
      @magic3383 2 ปีที่แล้ว +8

      @@leestephenson1578 maybe. Sometimes I think it's probably The Burning Crusade but at the worst Mario 64 is still top 3.

  • @stephennye620
    @stephennye620 9 ปีที่แล้ว

    Matt, you have made my day. I cannot wait to watch these reviews. You are, bar none, the best game review to have ever lived. Keep up the good work!

  • @Omgdonut297
    @Omgdonut297 9 ปีที่แล้ว

    Been looking forward to another video, Matthew. Yours are always quite enjoyable and well thought out. Can't wait for your take on Sunshine.

  • @theplasmapro8343
    @theplasmapro8343 8 ปีที่แล้ว +60

    SHOUTOUT TO MY BOY MATTHEWMATOSIS

    • @jameslshelton
      @jameslshelton 7 ปีที่แล้ว +1

      game grumpssss

    • @schmoden9711
      @schmoden9711 7 ปีที่แล้ว

      Is Matt in the GG?

    • @jamiecal11
      @jamiecal11 7 ปีที่แล้ว

      +notmuchreally84 he's the grumpy one

  • @accountname2476
    @accountname2476 9 ปีที่แล้ว +30

    My only real gripe with Mario 64 is it felt more like a game. What I mean by that is the previous Mario titles felt like adventures, making a journey to rescue the princess, but 64 was set in a hub world where each level was inside a painting, it kinda made it feel like a childrens toybox, like there was nothing really at stake. I mean obviously it was impressive for the time, but it doesn't feel like a cohesive world, it feels like obstacle courses.

    • @jayocaine2946
      @jayocaine2946 9 ปีที่แล้ว +10

      Cindy Swadling Well, it IS a game. So, yea.

    • @accountname2476
      @accountname2476 9 ปีที่แล้ว +3

      jason mckinnon well I know obviously, but Mario games always felt like an adventure before 64

    • @jayocaine2946
      @jayocaine2946 9 ปีที่แล้ว +30

      mario 64 felt like an adventure

    • @groovytuber4432
      @groovytuber4432 9 ปีที่แล้ว +24

      Cindy Swadling i felt that most 2D mario games just felt like a game. I feel the platforming in super mario 64 , sunshine, and galaxy made it feel more like an adventure.

    • @tomatkinson4880
      @tomatkinson4880 9 ปีที่แล้ว +2

      Cindy Swadling I think it feels like an adventure more so than World. Bowser taunting you, the stages having a lot going on. The toads telling here's a star or hey heres your hat back. And then the stairway to bowser feeling like the final jump into battle. Adventure is a great way to describe it I think. But I can't change how you feel, just giving you some ways to make it feel that way.

  • @TWKReviewsOLD
    @TWKReviewsOLD 9 ปีที่แล้ว +2

    Once again you are the king of videogame reviews. Absolutely brilliant analysis.

  • @wigglewaggle4110
    @wigglewaggle4110 9 ปีที่แล้ว +2

    this really is a fantastic review, many salient points and observations, and you manage to deduce a lot of interesting designer intentions without going TOO far into speculation, I think. awesome job!
    And that little joke about the second person camera tickled me, I could swear I've joked about that same thing in the past
    oh! and Game Grumps sent me :3

  • @DrMadd
    @DrMadd 9 ปีที่แล้ว +4

    Thanks for reviewing these games. I feel you work best when reviewing a series of games as you can compare and contrast the sequels between each other and talk about their improvements and their downgrades overtime.

  • @Whelt
    @Whelt 9 ปีที่แล้ว +8

    Mario 64 and Sunshine had so much freedom of movement that I think the developers underestimated the abilities of players. A good example is the shocking arrow lifts star, like you mentioned. In both games you can skip entire sections of levels and render intended challenges useless with just a little practice and precise jumping. I personally think it's a lot of fun to manipulate the game in this way, even if it wasn't intended. Maybe they knew some of these things were possible, and they were intended as options for advanced players? Who knows.
    This is why I was largely disappointed with the Galaxy games and 3D Land and 3D World. Freedom of movement is no more, levels are entirely linear once again, and almost nothing can be skipped or accomplished in an alternate way. It doesn't mean they are bad games, but I sorely miss being able to have complete mastery over the environment like in the early 3D games.

    • @FlameWarRant
      @FlameWarRant 9 ปีที่แล้ว +5

      I thought the galaxy games had a lot of freedom of movement. If you were skilled enough, you could skip entire segments of levels, thanks to the new mechanics like the luma spin attack. Honestly, I feel that the galaxy games are the pinnacle of the series, as it had such exemplary control and level design that caters to all levels of play. 3D world was meant to honor the original games, specifically super Mario world, which is why it had the stage select map and more linear focus. The level design focus shifted from expressing Mario's diverse movements and utilizing them to its fullest, and focused more on working for all the characters and seeing how the player can do it in the fastest time possible, hence the timer coming back, and the obstacle based levels. .

  • @bristlebrick
    @bristlebrick 9 ปีที่แล้ว

    I can't help but get excited when I see a video from you in my feed.

  • @white0devil0
    @white0devil0 9 ปีที่แล้ว

    Hey Matthew.
    Just wanted to say I love the way you do these reviews. Please never change the formula.

  • @thenotoriousbilly3102
    @thenotoriousbilly3102 9 ปีที่แล้ว +5

    In before the swarm of Game Grumps fans!
    Seriously, this channel looks great, and I'm glad Arin mentioned it! Subscribed ;)

  • @JackChristmas
    @JackChristmas 9 ปีที่แล้ว +59

    Super Mario 64 is a phenomenal game, but I'm always a little bit put off by the pointlessness of the lives system. Losing a life throws you out of the level and forces you to re-enter for seemingly no reason (other than maybe giving the game more time to load the level?), and the only difference between losing a life and getting a game over is that a game over makes you go through the busywork of getting back to the castle.
    Basically, there is no reason for this game to have a lives system. At all. Super Mario Bros. 3 did the same and it sucked then, too, and even games as recent as New Super Mario Bros. 2 did it. How many years will it take for Nintendo to learn this lesson?
    Of course, in NSMB2 the lives system was justified by the inclusion of in-level checkpoints, but that just makes the fact that you get ejected from the level when you die even more nonsensical.

    • @luiseduardomedina7833
      @luiseduardomedina7833 9 ปีที่แล้ว +2

      What?

    • @JackChristmas
      @JackChristmas 9 ปีที่แล้ว +8

      mysticalknightofjack
      Um... you may need to specify which part of my comment you didn't understand.

    • @Mikeoneus
      @Mikeoneus 9 ปีที่แล้ว +18

      mysticalknightofjack I think his point was clear enough. The only difference between losing one life and losing all of your lives is having to walk more to get back to the level after. It doesn't add any additional challenge and is unlikely to alter your playstyle in any meaningful way as you approach a game over. All it does is waste your time if you keep dying on a particular level.

    • @JackChristmas
      @JackChristmas 9 ปีที่แล้ว +3

      *****
      Not being able to let go of arcade habits is likely to blame, but it's not a very good excuse for a company who'd been developing on consoles for over a decade by this point. :/

    • @megafan2453
      @megafan2453 9 ปีที่แล้ว +14

      I find the life system most insufferable in Sunshine. Not only is it pretty easy to die if you aren't careful, the way the game ejects you from the level upon death can get maddening. The Life system is incredibly dated, and I still can't quite wrap my head around why it is still present.

  • @itsbunta
    @itsbunta 9 ปีที่แล้ว

    I wasn't expecting any reviews of you but I'm glad that you will take a look on the Mario series :D
    Your reviews are very entertaining so please keep it up.

  • @AnthonyParas
    @AnthonyParas 9 ปีที่แล้ว

    Nice to see you back, Mathew, and it's a great idea to review the Mario games.
    I can't wait for your in-depth look to the rest of the series like what you did with Zelda and Metal Gear.

  • @Jostingongwong
    @Jostingongwong 9 ปีที่แล้ว +4

    Matthew... are you going to review the Metroid franchise?
    maybe the Prime trilogy and Other M in the future...?

  • @jaide1312
    @jaide1312 9 ปีที่แล้ว +4

    This is my favourite super mario game.
    It has my favourite video game soundtrack, and i actually love the way sprites were used.
    It makes it look much more realistic, and i'd rather have sprite trees than trees that look like a x from above.

  • @Acecard-jl2py
    @Acecard-jl2py 3 ปีที่แล้ว +2

    3D All Stars! Time to rewatch these videos!

  • @YiyiOta
    @YiyiOta 8 ปีที่แล้ว

    Just discovered your reviews and you're just fantastic. So well put together

  • @Larry
    @Larry 9 ปีที่แล้ว +272

    I must admit I've never heard anyone pronounce Lakitu that way before. I think people assumed it was Lack-A-Too as that's how it's been pronounced since the 80s cartoon.

    • @randyronald
      @randyronald 9 ปีที่แล้ว +48

      Generally I find that if it's an American pronunciation, then it's wrong. (I assume the cartoon was American)

    • @TheFantasticJoe
      @TheFantasticJoe 9 ปีที่แล้ว +62

      ***** The name Lakitu originated in the North American translation though. The Japanese name is Jugemu.

    • @randyronald
      @randyronald 9 ปีที่แล้ว +7

      ***** It's also the name used across the European localisations, do you have any evidence to suggest it was a name up by an American for Americans first and foremost?

    • @TheFantasticJoe
      @TheFantasticJoe 9 ปีที่แล้ว +7

      ***** I don't, and I realized after I made the comment that I meant it was made for English localization, not specifically North American. My point was only that it wasn't the original Japanese name.

    • @Wienerfication
      @Wienerfication 9 ปีที่แล้ว +33

      I always pronounced it luh-KEY-too

  • @Ozbrithian
    @Ozbrithian 9 ปีที่แล้ว +17

    Lakitu lives on a cloud. He is constantly watching you whether you like it or not. Sometimes he helps you out of a hole but usually he is just throwing crap at you to make your life difficult.
    Needless to say Lakitu is God.

    • @innoclarke7435
      @innoclarke7435 6 ปีที่แล้ว +1

      Tired meme.

    • @eeveeon4081
      @eeveeon4081 4 ปีที่แล้ว +2

      Inno Clarke It wasn’t tired five years ago

    • @user-vf4oh1pd9t
      @user-vf4oh1pd9t 4 ปีที่แล้ว

      Eeveeon yes it was

  • @bradwallace92
    @bradwallace92 9 ปีที่แล้ว

    Excellent video, and I'm excited for the others. You're the best at what you do.

  • @kingofthesharks
    @kingofthesharks 9 ปีที่แล้ว

    Great review as always. This was the series of reviews I always wanted from you most, outside of maybe the Metroid games. I think a platformer series of pure game/level design is a nice twist but you still handle it as well as the narrative or adventure-ish genres.

  • @teero121
    @teero121 9 ปีที่แล้ว +3

    your videos are really making me forget about egoraptors sequelitis series. it may lack the funny tone of egoraptors videos but therefore is even more detailed and thus more interesting imo. im really looking forward to the future reviews

  • @altoroark4233
    @altoroark4233 7 ปีที่แล้ว +3

    Hey, Matt. Dunno if you'll ever read this, but I'm wondering what your thoughts are on the DS remake.

  • @dragonbro6835
    @dragonbro6835 9 ปีที่แล้ว

    A fantastic video!
    I'm going to definitely bookmark this to watch again in the future, you have a terrific grasp of the game's design and you're a fantastic player.

  • @Franjolos
    @Franjolos 9 ปีที่แล้ว +2

    God I wish this guy was paid by big-name companies to do this. Professional and entertaining reviews!

  • @hellomynameismrsilly
    @hellomynameismrsilly 9 ปีที่แล้ว +7

    Hey Matt nice review, just a couple of bits of advice for your next video
    First of all its a bit long this video so its a bit hard on the old attention span, cut it down to about 5 minutes, there is also no intro music, what you need to do is have a headache educing flashy intro with lots of loud music, it makes you seem hip and cool. You also need to get on camera, speak really fast, pull lots of silly faces and assure you have lots of jump cuts in, they're hilarious and really shows your editing prowess. Also don't be afraid to throw in a few skits in there as well, be great if you can get one of your mates to dress up as Mario and come in and say "Its-a me Mario!" The old jokes are ALWAYS the best. Now you don't want to talk about the game too much as remember these videos are about you, not the game so if you talk about what it was like to be a child and how exciting it was to play this game for the first time, the girls love someone who is in touch with their inner child and you'll certainly get a few chicks from it. When it comes to the actual gameplay what would be better is how annoyed you get when you fall off the edge, because of the poor game design of course not because you suck at it, and if you start swearing really loud and raging out, this is of course how all gamers play their games and getting angry and frustrated really makes for entertaining viewing. Swearing is also very important as it means you are also edgy and are are far too hardcore for kids. If you haven't got time or money to do this you can actually go to your parents for money as a lot of other you-tubers do, its a really effective method actually. Finally MAKE SURE you ask people to like subscribe and comment on the video, follow you on Twitter, Tumblr, Facebook etc.
    Best of luck and i look forward to the next video BRO lol #itsamemario cracks me up every time

  • @reversalmushroom
    @reversalmushroom 8 ปีที่แล้ว +13

    This is the greatest review of this game of all time, and no one will ever be able to top it.

  • @XadePsyconic
    @XadePsyconic 9 ปีที่แล้ว

    I came here from the GameGrumps. Egoraptor mentioned you in the first episode of their recent Super Mario 64 Let's Play. I watched this video and I agree with everything you said. Your analysis of the game hit all the things that most reviewers would take for granted and forget about, such as the importance of Mario having a simple shadow beneath his feet when he jumps. You have earned my subscription.

  • @Ichiboy900
    @Ichiboy900 9 ปีที่แล้ว +9

    It's so refreshing to hear well thought criticisms after listening to Arin's "This game's stupid, I hate it!" over and over. In response to the criticism on the water worlds, while they are definitely the most boring worlds, It's not quite as much as a drag because it uses the most memorable soundtrack in the game. I realize that might not seem like such a big deal, but the choice of going for a relaxing soundtrack in the most boring level was definitely a good choice so as to alleviate a bit of the player's frustration.

    • @KennyHazy97
      @KennyHazy97 8 ปีที่แล้ว +10

      To be fair on Arin, he's an entertainer and comedian, it wouldn't quite be GameGrumps if everything went according to plan. And it's pretty obvious he was saying that stuff becuase (A) Again, he's doing it for entertainment purposes, and (B) He was in the heat of the moment. Who hasn't called a game stupid and frustrating when they've died on the same spot ten times over?

  • @jeremyhalla1757
    @jeremyhalla1757 7 ปีที่แล้ว +22

    How many subscribers did Matt gain after he was shouted out on Game Grumps?

    • @leavingthezone876
      @leavingthezone876 7 ปีที่แล้ว +1

      I don't know but I'm really curious. 🤔

    • @thirstisr34l
      @thirstisr34l 7 ปีที่แล้ว

      Do you remember when that was? I surely came to this channel after that. After watching most of the videos I haven't checked back until I was recommended with the papers please video today.

    • @JustSkram
      @JustSkram 7 ปีที่แล้ว +2

      J310 he got a shout out?

  • @OMGpandemic
    @OMGpandemic 9 ปีที่แล้ว +8

    Fucking love you, Matthew.

  • @Lawlietho
    @Lawlietho 9 ปีที่แล้ว +1

    Beautiful review like all the others, You inspire a lot of people to get out there and play well designed games and think about them from every angle.

  • @TheGemsbok
    @TheGemsbok 9 ปีที่แล้ว +1

    Another Matthewmatosis review series!!! This is the greatest day. I'm a pile of hype right now.

  • @Wyatt_James
    @Wyatt_James 7 ปีที่แล้ว +20

    Finally just beat this game after 3 years :D
    f****** earned that cake

    • @ezekielrose5173
      @ezekielrose5173 7 ปีที่แล้ว +3

      Don't feel bad, I first played Mario 64 when I was 4 years old...
      I didn't finish it until I was 20.

    • @SomeGuyWhoPlaysGames333
      @SomeGuyWhoPlaysGames333 7 ปีที่แล้ว +2

      +Indigo Swirl I got in 7th grade and for some reason didn't really play it until a month after graduating high school. No idea why. It's an awesome game.

  • @grahamkelly8662
    @grahamkelly8662 4 ปีที่แล้ว +4

    Hey Matthew, I really like your review style. I went through your uploads and was disappointed to see that you don’t post many videos. I guess your really busy? Anyway, take it easy mate.

  • @longsun_zhao
    @longsun_zhao 9 ปีที่แล้ว

    Great video! I can't wait to hear what you thought of Sunshine. I really appreciate this kind of discussion about player psychology and game design, thanks for putting these videos out.

  • @OV3RK1LL3R65
    @OV3RK1LL3R65 9 ปีที่แล้ว

    Aw yea new review series!
    Keep up the great work!

  • @Post_Leako
    @Post_Leako 7 ปีที่แล้ว +4

    I've heard a lot of people say that this game hasn't aged too great. Last time I played it was about five years ago on the Wii's Virtual Console with the classic controller pro and I 100%'d it and had a blast. I have it on the WiiU as well and look forward to playing through it again on the gamepad. It's been almost 15 years since I played the original N64 version with the N64 controller though. I wanna say anyone who thinks this game hasn't aged well has only played the original version, but I can't without having played through it again myself (I never 100%'d that version). I know the N64 controller is a weird controller to go back to, but I find a lot of N64 game have aged just find when played with a more traditional controller/button layout. If nothing else I consider the virtual console version one of my favorite games ever.

    • @LegoPack99
      @LegoPack99 7 ปีที่แล้ว +4

      I honestly think the DS remake has aged much more poorly than the original. This is mainly because of the controls.

    • @Post_Leako
      @Post_Leako 7 ปีที่แล้ว +1

      +B T M I remember playing and enjoying the DS version A LOT when the DS first came out. Last time I played it and enjoyed it was probably 2008 or 2009 though and since then I've beaten the original version twice on VC and can see myself going back to the DS version and not enjoying it as much. I heard the WiiU VC release of the DS version doesn't take advantage of the analog stick and still features digital movement. Talk about a missed opportunity.

    • @jeremyhalla1757
      @jeremyhalla1757 7 ปีที่แล้ว

      +B T M I've been playing the DS version lately, and thr controls aren't that bad IMO

  • @jasonknowing
    @jasonknowing 9 ปีที่แล้ว +11

    Hey does anyone know any other youtube channels that review/Critique videogames in-depth like this? It's pretty time consuming and hard to find people like Matt, so I would really appreciate the help, even if you comment years later!
    Great analysis Matt, nice to look at this game in-depth.
    TH-camrs that critique/review games in-depth I like(besides Matt) are: Super Bunnyhop(goes really in-depth like Matt), Angry Joe Show, Errant Signal, SomecallmeJohnny, StopSkeletons(happy videogame nerd), Strafefox, that one videogamer(completionist), totalbiscuit(not really game reviews. but close enough), clan of the gray wolf

    • @terracannon876
      @terracannon876 9 ปีที่แล้ว +5

      I just discovered Super Bunnyhop and I like his videos, though I disagree with some of his video design choices. I personally like supergreatfriend and HellFireWZ, but they don't do critiques/reviews. Supergreatfriend specializes in introductory demos (so he can't review a game because he hasn't played through the entire game) and a few LPs of lesser known games (though his LP seem to have a review quality to them), and HellFireWZ specializes in a sort of history/lore compilation videos for the racing series Wipeout. Thanks for the list you have, though ;)

    • @Omgdonut297
      @Omgdonut297 9 ปีที่แล้ว +2

      HyperBitHero is another good one, but he hasn't uploaded a new video in a few months. Still, go take a look.

    • @CornishCreamtea07
      @CornishCreamtea07 9 ปีที่แล้ว

      A lot of people seem to thing that Critic means they must be extremely negative about the game, and a s a result a lot of them are less about someone critiquing a game and more about them bitching.

    • @jasonknowing
      @jasonknowing 9 ปีที่แล้ว

      keep em coming people! Thanks to everyone who commented already.

    • @terracannon876
      @terracannon876 9 ปีที่แล้ว

      ***** His script isn't as organized as others I've seen, and he tends to wander off topic. Sometimes this topic is great (and one of my favorite parts of his reviews), but it's a bit of the "label doesn't match the contents."

  • @eldiegofuego
    @eldiegofuego 3 ปีที่แล้ว

    I was watching this video as your Majora's Mask one popped up in my recommendation and wow I remember watching this back in 2015. When you were explaining about Lakitu and how he gives a 2nd person perspective it jogged my memory of this video. I'm shocked I never subscribed way back when but I binged a few of your videos and I love your content.

  • @MMLGamingHD
    @MMLGamingHD 9 ปีที่แล้ว +1

    Great video, ended up watching all your videos, love your review style.

  • @Nendonintendo
    @Nendonintendo 9 ปีที่แล้ว +4

    *Now contracting Matthewmatosis, please stand by*

  • @voidmaster45
    @voidmaster45 9 ปีที่แล้ว +3

    Could you talk briefly about Banjo-Kazooie?

  • @ClamBuster4
    @ClamBuster4 9 ปีที่แล้ว

    watched all 32 minutes... absolutely fantastic evaluation. the game i believe to be the best i have, and probably ever will, play, you've broken down in a very thorough and insightful way. in fact, you kind of talk like you have in depth knowledge of level/world design development and the challenges that exist... i've subscribed

  • @jairozalexis4989
    @jairozalexis4989 9 ปีที่แล้ว

    So happy to see another review from you, exelent as always, so addictive to watch it, every review I watch it like 3 - 5 times,

  • @Vivec
    @Vivec 9 ปีที่แล้ว +8

    Our lord and saviour has returned!

  • @FartMaster69
    @FartMaster69 9 ปีที่แล้ว +31

    you forgot the part where mario teleports.

    • @ALocalClown
      @ALocalClown 9 ปีที่แล้ว +8

      10:33

    • @321cheeseman
      @321cheeseman 9 ปีที่แล้ว +12

      great work mawio you did it again you saved us

    • @SonicTheAIDShog
      @SonicTheAIDShog 9 ปีที่แล้ว +2

      TELEPORT

    • @Applesgosh
      @Applesgosh 9 ปีที่แล้ว +1

      you're the guy that comments on rocco's vidz.
      hi.

    • @WerDeDeDe
      @WerDeDeDe 9 ปีที่แล้ว +14

      He also has the ability to stop toime but only once, because of the toime gods

  • @lambopickle12
    @lambopickle12 9 ปีที่แล้ว +2

    I'm thrilled to hear your thoughts on a series like Mario, there is little in the way for story to bog the games down so it's pure gameplay.

  • @PessimisticPete
    @PessimisticPete 9 ปีที่แล้ว +1

    Really great analysis. You brought some stuff to my attention that I hadn't actually noticed despite having pored over this game's design myself.

  • @chinezeFURY
    @chinezeFURY 9 ปีที่แล้ว +6

    The prodigal son has returned!
    Forever yours based Matthew

  • @tinytiger2463
    @tinytiger2463 3 ปีที่แล้ว +25

    anyone else here because of mario 3d all stars?

    • @RobertEdwinHouse9
      @RobertEdwinHouse9 3 ปีที่แล้ว

      Im here because of the pc version

    • @Dirkei
      @Dirkei 3 ปีที่แล้ว +2

      nope just random recommendation lol

    • @Gadget-Walkmen
      @Gadget-Walkmen 3 ปีที่แล้ว

      I just like Matt’s reviews at times!

  • @wtfgus93
    @wtfgus93 9 ปีที่แล้ว +1

    AMAZING a new review series :D

  • @leftyfourguns
    @leftyfourguns 9 ปีที่แล้ว

    I appreciate a review that focuses on game design and mechanics, rather than production values and narrative. Need to be more like this. Great work