That was something..., had a good time watching and felt your pain building. Had the same issues my self which resulted in some interisting modern art pieces😅
A few things to help you out. You can change the length of segments with a ruler. This is good for painting in big strokes and refocusing on details with selections afterward. You can use the autocomplete to both come up with ideas and estimate total cost by just clicking that button and not accepting what it does. Abuse it. Let it make kthulu. You'll get a cost estimation and sometimes a good idea. Vendor stalls are meant to have a queue off of the path to reduce traffic. If they don't have this queue there will be "traffic" on the main paths!
In settings u can change the camera mode and mess with each mode to see which you like most it should make moving around and navigating areas like tunnels easier
You can also search your scenery/facilities/etc with keywords in the box next to the filters. Handy for finding things that don't have filters that you'd expect them to, or to save time looking for those things that manage to hide in plain sight.
@@azungu1190 Also for most of the base game scenarios staff won't take breaks (because staff rooms were a later addition) so all you can do is train them up so they can handle the workload. The time between each training level gets bigger, so best to check on the staff list in the management window so you can quickly see who can have training.
at 40:00 if you place the entry in the front and the exit in the back the ride will wait every time for the people to get out all the way in the back before uploading new riders - slows very much the operations
I am loving the Planet Coaster videos. It's keeping me hyped for PlanCo 2!!!
That was something..., had a good time watching and felt your pain building. Had the same issues my self which resulted in some interisting modern art pieces😅
I watch these while i play myself too it's so relaxing
Ah new video of you playing planco is just perfekt
A few things to help you out. You can change the length of segments with a ruler. This is good for painting in big strokes and refocusing on details with selections afterward. You can use the autocomplete to both come up with ideas and estimate total cost by just clicking that button and not accepting what it does. Abuse it. Let it make kthulu. You'll get a cost estimation and sometimes a good idea. Vendor stalls are meant to have a queue off of the path to reduce traffic. If they don't have this queue there will be "traffic" on the main paths!
Oh that’s good to know! Didn’t know vendors needed queues either
I’m loving how good you’re getting at scenery already! Next stop a park spotlight on channel 5 gaming!
This looks amazing! Good job!
Thanks!
these videos are my therapy i love them
Thanks! I’m glad they help
A new almost 4-hour-long video released at 11 p.m. on a Friday night?! I guess I won’t be sleeping tonight❤❤❤❤
P.s. I live in Taiwan which is GMT+8
Haha RIP sleep 😂
In settings u can change the camera mode and mess with each mode to see which you like most it should make moving around and navigating areas like tunnels easier
I’ll have to tinker with those; the camera controls are weird 😆
You can also search your scenery/facilities/etc with keywords in the box next to the filters. Handy for finding things that don't have filters that you'd expect them to, or to save time looking for those things that manage to hide in plain sight.
It’s the worst when stuff hides right in front of you 😂
@@azungu1190 Also for most of the base game scenarios staff won't take breaks (because staff rooms were a later addition) so all you can do is train them up so they can handle the workload. The time between each training level gets bigger, so best to check on the staff list in the management window so you can quickly see who can have training.
at 40:00 if you place the entry in the front and the exit in the back the ride will wait every time for the people to get out all the way in the back before uploading new riders - slows very much the operations
Oh that’s good to know, thanks!
First
Haha second